Anyone else going to vote besides me and notgreat? I know we agreed on a plan, but we still need to convince the rest of you to vote for it!
On the research front I think we should all brainstorm some on what kind of research we would like to do. I think we need to start building out a tree and then deciding what direction we want to research:
Extending what we already have:
1: Enchantment types:
- What properties get boosted for specific materials? (Current question)
- Can we direct the enchantment to boost a property of our choice?
- How does personalization effect enchantment? Does this improve the ability of girls to enchant their personal equipment?
- Interaction with technology, such phones and computers?
- Does the wish magic of the girl effect the enchantment in any way?
- Can we enchant an item to duplicate some wish magic? Healing teas? Interpreter glasses? Stealth cloaks? Teleporter pads?
- Enchant an item with custom magic? (Like making a person able to see magic/Kuybeys?)
2: Enchantment Duration
- Enchantments last after the Magical Girl lets go of it (Current area of research)
- Activated Enchantments that sit inactive, but can be activated when any magical girl grabs a hold of it (we should be able to research this in parallel with the current one).
- Activated Enchantments that sit inactive, but have a certain number of "charges"?
- Activated Enchantments that can run directly off grief cubes?
- Permanent Enchantments that can be activated, "infinite charges"
- Permanent Constant Enchantments
3: Modifying the body
- Strengthening a mundane body (already done with Ayase)
- Strengthening a magical girl's durability even further (Current option)
- Empowering a "boost" in strength or speed (we should be able to research this in parallel with the current one)
- Age adjustments, being able to mature faster, or slower, or stop aging at a certain point? (Might be worth asking Kuybey some questions)
- Improved injury management? Preventing blood loss? Directed strengthening to maintain mobility, strength, or speed despite injuries? Improved self healing? Delaying self healing until a healer can heal it more efficiently?
- Soul Gem protection? Moving the Soul Gem location? Concealing it (for PK scenarios)?
- Permanently strengthening a mundane?
4: Body Armor/Equipment (None currently up, but we've been discussing it)
- Purchasing Shields and enchanting them (Done, but could we do something further with this?)
- Assimilating a mundane item (like a shield) and making it part of our summoned costume? Maybe related to the Personalization research above?
- Soul Gem protection? Special shields?
- Purchasing Body Armor and incorporating it into our defenses
- Can we just directly modify our costumes? Maybe make them give us more defense? They are conjured after all.
- Can we modify our weapons? (Yes, since Mami did- maybe a bonus if Mami is involved in the research?) To adjust based on what kind of hunting role we have? Try and get each girl to have an AoE, and a long range weapon choice, as well as a close combat weapon?
- Can we incorporate mundane weapons into our fighting? Any benefits? Swords, guns?
Other things I think we want to add to the list of research topics:
Developing new abilities:
- Flight?
- New magic attacks?
- Teleport Touch (teleport an object without going along with it?)
- Signalling? Magic signal that only other magical girls can see?
- Long range telepathy
Making magic that is currently specialized to wish magic more widely available?
- Improved telepathy?
- Healing?
- Barriers?
- Teleportation?
- Clairvoyance?
- Stealth?
On the more mundane front I think we want some new options. Some of these are more thought out then others, some still need more brainstorming to do:
College Fund (Girls are going to start reaching that age soon, and not all of them have family to support them)
Life Plans Survey - Along those lines, what do our girls want to do? Maybe some just want to hunt demons as their main job, maybe some would like to become a doctor (like our healers for example). A lot probably have no real set plans and we can direct them as needed for the team.
What would it cost to setup a church and/or Shrine of our own to provide more cover for some of our activities as we get older? Not just for the healing service, but to explain where we are spending a bunch of our time, and why we are all meeting together. Sure, most of this can be covered by a corporation that the girls "work" for, but there are other things that we might want besides work related things. Like a "summer camp" we could send green girls too for an intensive training regime or something. Churches often provide that center for community organizations.
Are there any ways to exploit our teleporters more? There has to be some business opportunities built around being able to get something from Osaka/Kyoto to Tokyo in just a couple minutes.
Mami and Kaoru are probably old enough to get a license soon? Should we purchase a car/van to provide more mobility for small groups of people? Like our strike squad going to Iwata. What if we need to do something like that again? What about hauling around grief cubes? We might need to be able to safely transport them quite a distance.
Just some thoughts that I figure we can discuss now while waiting for the next turn.