Meguca Micro Empire Quest (PMMM)

What should I do regarding a change in system?

  • Notgreat's proposed simplification of hunting, leave rest intact.

    Votes: 5 55.6%
  • Chapter system vastly simplifying everything.

    Votes: 4 44.4%

  • Total voters
    9
  • Poll closed .
Did we fail again on Kyouko diplomacy? Or was it that asking to observe didn't count as an actual diplomatic action and just affects the future modifiers?
As far as I could tell from Haman's plan there was no attempt to recruit Kyouko. It asked her to observe only.

Is Itawa available as an expansion location for our courier business?
I'm going to say no, since you don't control enough territory in the area, plus your access is limited at the moment.

Can we research a way to make meguca more resistant to demon attacks (applying the magical strengthening to their skin or to some light armor or something)?
There's already some inherent strengthening in the transformation beyond normal human. I'll think about stats for a project to improve it though. Body armor might be helpful.

If we recruit Kyouko, do we have to buy her two cellphones? :p
:grin: I hadn't been planning on it, though it would be amusing.
 
As far as I could tell from Haman's plan there was no attempt to recruit Kyouko. It asked her to observe only.
And that took 0.5 Mami? I sorta assumed that all "talk with kyouko" actions were attempts at diplomacy to one degree or another.

What does the (+1) mean in our veteran count? For now I'll assume that it's Kaori who can only perform actions locally (such as hunting that territory)

We should aim to harvest ~65 cubes to get out of the hole we're in (41 upkeep, 20 in hole, 1 analysis, 3 for spirals/research/misc)
Anyway, plan (once again placing hunting analysis in upkeep):
edit: This plan was for a large overhunt. Since it seems like we will be getting Kyouko relatively soon, this plan is probably a bad idea, since once we get Kyouko's territory we're good. This plan has an expected casualty rate of ~0.5 veterans, and the morale penalty isn't horrendous. It is better to keep on hitting Kyouko until she folds.
  • 1 Elite Meguca (Mami +10% persuasive), 30 (+1) Veteran Meguca, 10 Green Meguca, 1 Associate
[] Upkeep: 11 Veteran, 7 Green, 1 Associate, 1 cube, $11,140
[] Hunting Pairs: 14.5 veteran+0.5 mami = 62.7 cubes
-[] Rotating Tactics
[] Hunting Pairs: Rural: 0.5 veteran = 1.188 cubes cap at 1
[] Pair Hunting (Kyouko Territory): 1.5 green: 3.96 cubes cap at 4 (2 collected for us)
-[] No greens who hate Kyouko
[] Talk to Kyouko 0.5 Mami

This leaves us with 4(+1) veterans and 1.5 greens. I think we should scout 2 areas, then throw the rest of them at figuring out ways to reduce casualties, since each hunter will have a 4% casualty rate before adding in the increased demon strength (without rotating tactics that'd be +8.5 = +4 mid-round, but then we'd be in a lot more trouble next turn)

[] Scout Area 2: 1 veteran
[] Scout Area 9: 1 veteran
[] Research: Body armor, enhanced meguca bodies, etc. Find ways to be more resilient against demon attacks. 3 veterans, 1.5 greens, up to 3 cubes and up to $5,000

[] Mindwipe Kaori's mom
 
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Well that was a good turn. I do wonder why they all didn't just take the train down to Itawa instead of teleporting though. I guess it added to the secrecy.

Couple things of note:

1: We need to do some Kyubey management.
- We probably ought to just let Kyubey erase Nodoka Nahara's memory. It makes things simple, and would be a concession we can give Kuybey. I assume the +1 Vet is Kaori who is grounded at home for becoming involved with Mami the Yakuza Princess.
- We probably ought to ask him for some advice on how to better conceal healing actions. I'm sure this has come up before as healing is not an uncommon wish magic, and I'm just as sure that those girls wanted to heal other people. What methods of concealment have worked best in the past?
- Ayase is the one we do not want to give up to Kuybey. The money of course is nice, but eventually we want this to become the forefront of a pattern of associate members. Why? Because eventually our girls are going to start getting married and having children. Wow. I know, but Mami and Kaoru are both probably 17 already. At least one of our girls is going to have a successful romance. How will we incorporate their husbands? The children? This new difficulty should be obvious. The question is, do we want to bring up our concerns with Kuybey? Maybe ask what the pattern is for magical girls over 20?

2: We need to know if Kyouko is willing to continue or even expand the grief cube sharecropping plan we have going. That's pretty important for our planning purposes. We have a 42 grief cube upkeep for our girls, and a total of 46 grief cubes safe harvest without Kyouko's territory. We need those additional 2 cubes.

3: We need to get at least 1 apartment down in Itawa to serve as a base. I think we might also want one or two of our vets who isn't tied down to family in Mitakihara to move down there and make sure the new girls get incorporated into the Imperium. By the way inverted_helix, do you have any already established names for the girls down there? I might write a short omake about them, at least I have an idea in my head.

4: We need to scout around the Itawa place. We need to expand down there quickly. Hopefully we have a reputation down there now that will help us.

5: We should think about getting a place in Kasimono. Although maybe we should wait until we have enough to get a house? It shouldn't be too long now that we have extra girls working again.
 
And that took 0.5 Mami? I sorta assumed that all "talk with kyouko" actions were attempts at diplomacy to one degree or another.
Haman's plan also used Mami on the recruitment of of the remaining girls in Iwata. That's what the extra manpower was towards.

What does the (+1) mean in our veteran count? For now I'll assume that it's Kaori who can only perform actions locally (such as hunting that territory)
That's Kaori who is super grounded and you'll need to resolve that in some way.

Well that was a good turn. I do wonder why they all didn't just take the train down to Itawa instead of teleporting though. I guess it added to the secrecy.
Well my primary thought was it would take longer, so I figured you'd go the quicker route, and you included a teleporter anyways.

I assume the +1 Vet is Kaori who is grounded at home for becoming involved with Mami the Yakuza Princess.
Yup.

3: We need to get at least 1 apartment down in Itawa to serve as a base.
Yes, if you don't get at least one base in Iwata hunting there will be quite heavily penalized due to the distance, it's significantly greater than the distance to Kasamino (around double).

By the way inverted_helix, do you have any already established names for the girls down there?
Don't have any in mind. I try to keep things loose for the most part since I am trying to keep your rapidly scaling population in mind.
 
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@notgreat do we even have that kind of money?
Yes: we have the 11k for upkeep from old jobs+courier. We also have 2k from new jobs and 2k from courier expansion, giving us a total next turn of about 10.5k if we don't spend on anything aside from upkeep. This drops us down to 5.5k if they use absolutely all of it (presumably to buy body armor or equivalent)
It's also not a problem to go a few thousand in debt as long as we can pay it off within a turn or two.

That's Kaori who is super grounded and you'll need to resolve that in some way.
I'm thinking mindwipe. How much would Kyuubey charge for a mindwipe? Or we could attempt diplomacy, if it fails reveal magic, and then go in for the mindwipe if that fails as well (and we'd have a valid excuse for Kyuubey as well)

Haman's plan also used Mami on the recruitment of of the remaining girls in Itawa. That's what the extra manpower was towards.
I thought that it was covered by the "I'll let you make a diplomacy action while you're down there" but this makes sense as well I guess.
 
Yeah, I took that to mean that because I was devoting the full time of Mami and the Vets that the QM would allow a diplomacy action as well.

I'm concerned about your hunting plan. Using Pairs puts us a -1% casualty rate right? Adding Rotating Tactics gives us +5%, so that's now 4% casualty rate, and we are over hunting by 18 cubes, so maybe +6 Demon strength right? (I can't find the post with the math for increased demon strength). So that's a 7% casualty rate, and a 30% chance of death per injury, with 14 girls... that is a 64% chance that at least one girl will die. I agree we need extra cubes, but Pack Hunting seems safer. Let me run the math on that...
 
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How much would Kyuubey charge for a mindwipe?
He won't charge you for it in this case because it's directly towards maintaining secrecy, and not that significant of a breach.
I thought that it was covered by the "I'll let you make a diplomacy action while you're down there" but this makes sense as well I guess.
Yeah, I took that to mean that because I was devoting the full time of Mami and the Vets that the QM would allow a diplomacy action as well.
This is pretty much what I meant. Sorry for the confusion.
(I can't find the post with the math for increased demon strength).
I'll add this to the mechanics post on the first page.

Essentially it's 20*(Hunting - Sustainable Hunting)/Sustainable Hunting = demon strength change (keep in mind this value is rounded, and produces the % modifier on casualty rate).

So for instance: 63 harvest on your 44 territory means:
20*(63 - 44)/44 = +8.63 ~9

And half of that will be applied to the rolls for this turn. So +4 applied this turn.

Before the rotating tactics modifier which reduces the increase a little bit, which I haven't actually revealed because foolishly in my simulation mindset I figured you shouldn't know until you tried it, but then since you don't know you never tried it, lol.
 
Yeah, I took that to mean that because I was devoting the full time of Mami and the Vets that the QM would allow a diplomacy action as well.

I'm concerned about your hunting plan. Using Pairs puts us a -1% casualty rate right? Adding Rotating Tactics gives us +5%, so that's now 4% casualty rate, and we are over hunting by 18 cubes, so maybe +6 Demon strength right? (I can't find the post with the math for increased demon strength). So that's a 7% casualty rate, and a 30% chance of death per injury, with 14 girls... that is a 64% chance that at least one girl will die. I agree we need extra cubes, but Pack Hunting seems safer. Let me run the math on that...
Pack hunting actually had almost the same rate from my calculations since you need to increase the number of people by so much as well. A bit less, but then you literally get nothing else done this turn. (assuming you go for the same # of cubes I am)

Total casualty rate per-girl IF rotating tactics does nothing except for the +5% AND the research gives us nothing would be 8% casualty rate per girl for this turn and it stays that high until we underharvest (assuming we drop rotating tactics after this turn). Unacceptably high, I agree. However, if rotating tactics provides say, a 0.25x multiplier (equivalent to underharvesting a negative demon strength area) then it goes to 6%, and I suspect with that level of investment we could go down to ~3% casualties per veteran, giving us well over 50% chance of no deaths and an average of around half a death. Still high, but kinda necessary unless we can get Kyouko to join really soon.

Most importantly though, rotating tactics means that we won't be bled out in future turns. We'll take a potential hit this turn but then only gain hopefully ~2-4% in demon strength which means that we won't be dying many turns out.

I figured you shouldn't know until you tried it, but then since you don't know you never tried it, lol.
Actually, it's more just we never had a good opportunity to try it since it only applies to overharvest (the one time we could've done it was on the rural territory, but both of us missed it the one turn we had)
Essentially it's 20*(Hunting - Sustainable Hunting)/Sustainable Hunting = demon strength change (keep in mind this value is rounded, and produces the % modifier on casualty rate).
There's also a 0.25x multiplier if demon strength drops below 0, yes?

edit: fixed some minor mistakes and added details in demon strength calculations' future projections
 
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BTW, if we ever get a significantly underleveled territory, can we split it off? Underleveled territories are a very useful resource for training greens into veterans, but they cost a TON of grief cubes to set up, and not much overharvesting to destroy. If we could keep Kyouko's territory separate, we could use it as a permanent training ground for 8 cubes worth of greens- whereas if we roll it up into our main territory we have to keep on using vets if we want 0 casualties,
 
Okay... our casualty bonuses (for vets) are:

Pack: -18%
Pair: -20%
Solo: -16%

However, Pack starts at a base of 10%, Pair at 16%, and Solo at 20%.

Adjusted for base the bonuses are:

Pack: -8%
Pair: -4%
Solo: +4%

Demon strength is +3 (@inverted_helix you seem to have combined our Itawa and Mitikihara areas together, did Itawa not change the average demon strength?)

Including Demon Strength:
Pack: -5%
Pair: -1%
Solo: +7%

So we could Pack hunt and use Rotating Tactics with the only danger being the increased demon strength from over hunting. Huh... maybe it would be better to just straight up over hunt and not use Rotating Tactics at all... Except that next turn will become riskier then our bonuses can over come.

Unless we only over hunt by a lesser number, say... 55, or an over hunt of 11, that would increase demon strength by exactly 5%, so we could continue Pack hunting at safe levels next turn.

Obviously if research can deliver us better bonuses then this will change, but it's worth considering. +11, +2 our urban safe hunting is 2 above our upkeep), +2 (rural area), +2 (Kyouko's are sharecropping) + 21 (our current stockpile) = 38

Which means one more turn of safe level hunting should put us at 44 (2 above the one in the stock pile for each girl that is required for morale not to be effected). Of course that does not account for grief spirals, so -2 to -6 on those... we might need a third turn to be fully safe.

I think that is what we should do. Aim for 55 in our urban areas this month, and then safe Harvest next month to get back to full stock pile. Meanwhile we continue to push on Kyouko for her territory, and scout as many locations as we can for expansion, and perform research into other defenses.

EDIT: 55 in the urban area would require 19.5 w/o the Demon Forecasting. 18 w/ Demon Forecasting, but that reduces the net harvest by 1 grief cube.

You'd think body armor would work, but we seem to replace our clothes when we transform. Would we need to transform and then put the armor on? Maybe a leather biking jacket (which our magic then strengthens?). Be very strange...
 
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BTW, if we ever get a significantly underleveled territory, can we split it off? Underleveled territories are a very useful resource for training greens into veterans, but they cost a TON of grief cubes to set up, and not much overharvesting to destroy. If we could keep Kyouko's territory separate, we could use it as a permanent training ground for 8 cubes worth of greens- whereas if we roll it up into our main territory we have to keep on using vets if we want 0 casualties,
Demon strength is +3 (@inverted_helix you seem to have combined our Itawa and Mitikihara areas together, did Itawa not change the average demon strength?)
So I've been rolling all territories you get together pretty much entirely for the sake of simplicity of accounting. Look at your hunting plan from last turn with only urban and rural and sharecropping. Now imagine if I were to keep separate track of all the territories. We'd be buried under accounting in very short order. I suppose splitting off one territory that way wouldn't be too bad, but then it might start snowballing.

Itawa did not change your average demon strength, it wasn't actually that much higher than your own, and less than 1/6th the size. So the impact was within the margin of rounding.
 
I suppose the real question is how far away are we from getting Kyouko's territory, and how much of her cube stockpile will she share?

If she shares even a quarter of what her stockpile should be, we're completely out of the hole (she harvests an 8-cube territory and takes 2 cubes upkeep, so 6/turn for AT LEAST 18 turns = 108 cube stockpile. -16 cubes if she started with a territory at +0 strength to get it to -10 strength.)

I think our two best choices are to either overharvest massively,(my proposal) or overharvest up to +1 strength = 46 cubes harvested from the urban territory and maintain 0 casualties.

I don't think it's a good idea to trust in Kyouko diplomacy turning out well enough for her to donate her stockpile though.
So I've been rolling all territories you get together pretty much entirely for the sake of simplicity of accounting. Look at your hunting plan from last turn with only urban and rural and sharecropping. Now imagine if I were to keep separate track of all the territories. We'd be buried under accounting in very short order. I suppose splitting off one territory that way wouldn't be too bad, but then it might start snowballing.
Sharecropping is an unusual event, so ignoring that there's a maximum of 3 territories: 1 for high-strength, 1 for lowering, 1 for low. I suppose it's x2 that because of the rural areas, but I don't think we're planning on expanding there any time soon (until we run out of urban/suburban areas)

And we won't be harvesting from the territories we're lowering if we do use that strategy.
 
Designating portions of our territory as a Training Grounds territory with lower Demon strength is probably how we would want to handle it. Where those training areas are would be abstracted away.

By the way, @inverted_helix Is Kyouko willing to continue the sharecropping scheme next month?
 
I suppose the real question is how far away are we from getting Kyouko's territory, and how much of her cube stockpile will she share?
Honestly not too bad. Your odds have been gradually improving over time as you wear her down.
I don't think it's a good idea to trust in Kyouko diplomacy turning out well enough for her to donate her stockpile though.
Probably a good idea not to assume she'll donate her whole stockpile. Though you're right that she's got a relatively absurdly large one. Her tentative plan, so much as she had one, was to eventually have enough to retire. Though her storage is even worse than Mami's, partly because she doesn't have a permanent residence, partly because it's a really large amount to deal with.
Sharecropping is an unusual event, so ignoring that there's a maximum of 3 territories: 1 for high-strength, 1 for lowering, 1 for low. I suppose it's x2 that because of the rural areas, but I don't think we're planning on expanding there any time soon (until we run out of urban/suburban areas)
Why do you say "Lowering"? With the math as is it really doesn't favor oscillating between negative values and high ones.
By the way, @inverted_helix Is Kyouko willing to continue the sharecropping scheme next month?
Yes.
 
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Hmm... I had another thought... what would it cost to purchase the old abandoned church that Kyouko's father had? Since Kyouko has been sabotaging construction there it ought to have a bad luck reputation bringing the price down...

Okay, did some more calculations. We are at 21 grief cubes, and we need 42 in our stockpile to match our upkeep (level required to avoid negative morale effects). Another option would be to pursue getting almost half way there this month and complete the build up over the next few months. If we harvest 49 grief cubes in the urban area we will only increase demon strength an average of 1% this month which means we can use pair hunting. +2 from rural, and +2 from Kyouko means we will have an extra 11 this month without accounting for grief spirals. That allows us more girls to go scout, and gives us a chance to work Kyouko over more. The following month we can switch to Pack Hunting if we still need to over hunt.

That's probably our best bet.

.5 Mami Solo hunting gets us 3 grief cubes, so 46 from pair hunting requires 13 Vets w/o Demon Forecasting (which I think we shouldn't use as it reduces our net harvest by 1).

1 Vet Pack Hunting on the rural area to get 2 cubes, and 2 Greens pair hunting in Kyouko's territory.

Okay, I'm going to start working up a plan now.
 
Why do you say "Lowering"? With the math as is it really doesn't favor oscillating between negative values and high ones.
That'd be like 1-2 territory points that we're moving from the 0-strength area to the negative-strength area if we wanted to. Though we wouldn't use it very often, since the cost is significant.

If we harvest 49 grief cubes in the urban area we will only increase demon strength an average of 1% this month which means we can use pair hunting.
49 harvested = ~2 demon strength increase. Only +1 for this turn's death calcs, but it's a total of +2.
(49-44)/44*20=2.27272727...

Though we can actually go up to 47 rather than the 46 I though previously thanks to rounding errors. Goes up to 48 if we always round down, but that's unlikely. (47 cubes harvested = 1.3636363.... increase)
 
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Unrelated question: What would be the cost of establishing a college fund? Say we wanted to send a few of our girls to college to study some specific areas of study that we could use? (Business, Medicine, Combat tactics, Engineering and Experimental science? Maybe a Materials Engineering degree?)

Working Plan:

Note: Upkeep needs to be updated to include the .5 Greens for the first two items. Stipend needs to be increased by $400.

[X] Upkeep:
-[X] 11 Vets, 7 Greens, 1 Associate
-[X] -$11,540
-[X] Mami decides to move 1/3 of the grief cube stock pile to the house in Mitikihara. She puts Aiko in local control of it (as she has shown initiative and a calm head when dealing with grief spirals.) Mami also decides to put 1/6 of the stockpile in the new Itawa apartment, under local control of Kaoru.

Kuybey Actions:

[X] Let Kuybey go ahead and wipe Kaori's mother's memory of Kaori's kidnapping.

[X] Ask Kuybey for advice on how to conceal magical healing from people. He must have had girls deal with this issue before. What worked best and what worked poorly? If he suggests not healing people at all, point out that sick family members means more grief spirals, which means lower productivity for grief cube harvesting from magical girls.

[X] Ask Kuybey about the future for older magical girls. How do magical girls age? What about marriage and children? What pitfalls should we plan for handling? It's not a pressing concern right now, but we need to find a way to safely handle non-magical girl relatives. Discuss possible ideas for maintaining the masquerade with husbands in the picture. A shadow "job" at a company owned by us? That would give us 40 hours a week for girls to work at hunting and other magical girl stuff. Is that enough? (Should be based on our numbers, as that's about what we have right now - each girl hunting can support roughly 2 additional girls not hunting).

Hunting Plans:
Total Harvest: 3 +47 +4 +1 -2(Kyouko's fee) = 53 grief cubes.
Total Manpower: 0.5 Mami, 14 Veterans, 2 Greens

[X] Dispersed Hunting: Magical Girl will individually hunt demons throughout your territory and gather the grief cubes for the central supply. This can be dangerous.
Cost: 0.5 Mami, expected harvest = 3, 0% chance of injury

[X] Hunting Pairs: Magical Girls will hunt in pairs reducing the danger, but because they are not covering as much area their efficiency is reduced. Death is less likely.
Cost: 13.5 Veterans, cap harvest at 47, 0% chance of injury

[X] Hunting Pairs (Kyouko's territory): Magical Girls will hunt in pairs reducing the danger, but because they are not covering as much area their efficiency is reduced. Death is less likely.
Cost: 2 Greens, expected harvest =5, capped at 4, 0% chance of injury
-[X] Keep on with the two greens who did it last month.

[X] Hunting Pairs: Magical Girls will hunt in pairs reducing the danger, but because they are not covering as much area their efficiency is reduced. Death is less likely.
Cost: 0.5 Vets, cap harvest at 1, 0% chance of injury
-[X] Rural: Base modified to 1.2, dispatch bonus does not apply.

Diplomacy, Scouting, and Expansion:
Manpower: 0.5 Mami, 6 Vets, 1 Green
Money: -$2,000 -$300?? = -$2,300??

[X] Talk to Kyouko, she'll come around eventually surely.
Cost: .5 Mami; Reward: Variable; Chance of Success: ???
-[X] This month offer to just hang out with Kyouko doing whatever she would like to do. After all, you have half a months worth of free time, and Kyouko must have half a month of free time too since half her territory is being farmed by our group this month.
-[X] If she wants to play at the arcade, play at the arcade. If she wants to Mami to cook for her, we cook for her. If she wants to go to the movies we go to the movies. If Kyouko asks us to join her on a hunt, like old times, we gladly go along. Occasionally say "It's nice to take a break like this every once in a while." Subtle. That's our motto this month.
-[X] At the end of the month, just smile and gently ask Kyouko if she's ready to join us yet. She's always welcome.
-[X] If she still won't accept, ask if she'd like to double the harvesting we are doing in her territory. We'll harvest 8 grief cubes, and give her 4. Make sure to mention that we don't actually need this, as we are stable now, it's just an option if Kyouko would like to enjoy a month off from hunting entirely. (Maybe if she doesn't have to hunt at all she'll eventually get bored and decide to join us just to have something to do).

[X] Improve Housing: Another Apartment (in Iwata): You could get some more apartments and reduce the crowding or provide closer locations for hunting in distant areas.
Cost: $2,000 and 1 Veteran Meguca; Reward More housing capacity (Limit increased by 6), ongoing cost +1000$ per month or you get kicked out. Payable at the beginning of the month.
-[X] Send Kaoru, and have Kaoru begin the process to transfer down to Itawa. We insist on her graduating high school, but we'd rest easier knowing that another veteran is down there to keep an eye on things.

[X] Scout Area 12: You can deploy a veteran to scout out one of the territories around you stealthily. They should be able to gauge the demon strength there and the magical girls status there without tipping them off, hopefully.
Cost: 2 Veteran; Chance of success: 70%; Reward: information on demon strength, support capacity of the territory, and status of current magical girls in the territory, bonus to diplomatic efforts.

[X] Scout Area 11: You can deploy a veteran to scout out one of the territories around you stealthily. They should be able to gauge the demon strength there and the magical girls status there without tipping them off, hopefully.
Cost: 2 Veteran; Chance of success: 70%; Reward: information on demon strength, support capacity of the territory, and status of current magical girls in the territory, bonus to diplomatic efforts.

[X] Expand territory 1, by diplomacy: If you can convince them to join your group you may be able to safely incorporate others' territories.
Cost: 1 Green, 1 Veteran; Reward: Meguca from territory recruited, new territory; Chance of Success: 30% (Mami bonus applicable)
-[X] Addon, Bribery:
Cost: $150 per girl in the territory; Reward: +1d10% success chance

Research and Money:
Money= -$1,200

[X] Purchase Bicycles: While getting bicycles for everyone is quite expensive given you have so many people and so little income; it would make your girls somewhat more mobile. You could of course have them share bicycles as well, since it's likely that you won't need them all at the same time much.
Cost: $150 per bicycle,buy 8 more (-$1,200) = (25/39 afterwards); Reward: More mobility

Team Meeting:

[X] Mami plans out another Team meeting for this month. She makes sure that the 3 new girls from Iwata will attend. Mami justifies it on the grounds that it will do them good to be integrated; another small voice whispers intimidated, but if Mami is honest with herself she really just wants to show off. Most of the other girls around Mitakihara have heard rumors of the Serene Imperium, but to these girls in Iwata it must be quite the surprise that such a large team of Magical Girls could exist. Mami also decides that with the hard feelings surrounding the issue she best pick a couple of the more outgoing girls and ask them specifically to make the new girls from Iwata feel welcome.

Mami decides to start with recognizing the team involved in rescuing Kaori, and then identify the new girls as a different set of Iwata girls who have decided to join the Serenes and will provide Kaori with friends and teammates at the new Iwata outpost. Okay, it's mostly fiction, but it is a polite fiction, and drawing a flattering comparison between the new girls and the kidnappers will hopefully ease some of the hard feelings on both sides. After that, announce that Kaoru will be moving to Iwata to setup an apartment and help the new team grow there. Express a hope that the Iwata outpost will continue to grow and become a strong second support of the Serene Imperium.

With that out of the way it would be a good idea to bring out the charts and address the issue everyone want to know about, grief cubes. Mami will blame the interruption of Kaori's kidnapping for delaying the rebuilding of the grief cube stockpile, but that this month's hunting plan should begin that process with an expected net of 11 grief cubes before grief spirals. Express an intent that over the following two to three months grief cube stockpiles should continue to steadily rise until we achieve a full one month's worth of grief cubes stockpiled. Identify that we now have a safe harvest level that well exceeds our upkeep. Thank everyone for their hard work, and particularly call out the two greens who satisfied Kyouko with their hunting behavior so that she has agreed to continue the grief cube sharecropping plan.

Ask if there are any concerns that the Serene members would like to bring to her attention. People can feel free to bring them up now to discuss in the team meeting, or come talk to her after the meeting.

Totals:
Manpower Expended: 1 Mami, 31 Vets, 10 Greens, 1 Associate
Grief Cubes: 21 + 53(Hunting) -42(Upkeep) = 32 -3?(expected grief spirals) = 29?
Money: $6,720 +$13,000(jobs and business) +$2,200(business expansion) -$2,300(expansion) -$1,200(bicycles) -$11,540(Upkeep) = $6,880
 
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Seriously, hunt 1 cube from the rural territory for 1 turn. It drops it back down to 0 strength and then you're saving a veteran and 1% casualty chance every turn from there on out. (1 vet pair hunting in rural = 1.2 base*1.5 vet*1.2 bonus*1.1 analysis = 2.376 cubes)

Aside from that I'm fine with your plan thus far, though adding half a veteran to our urban hunting and capping at 47 is probably a good idea (rounding errors means 47 and 46 do the same thing to our demon strength)

edit: also, 2 pack veterans in rural territory gives .9 base*1.5 vet*1.2 bonus*1.1 analysis*2 hunters=3.564 cubes
 
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Ah, I made a typo and put 2 instead of 1 on the rural pack hunt.

I'm not using the Demon Forecasting, since we have excess veterans this turn and we are hurting for grief cubes, it seems wasteful. I will update the hunting plan though to move rural down to 0.5
 
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Kyouko's going to be getting a nice little nest egg of grief cubes. Even if she gets lazy and doesn't hunt at all, a girl only needs 1 cube a month but we're giving her 2.
 
I'm not use the Demon Forecasting, since we have excess veterans this turn and we are hurting for grief cubes, it seems wasteful. I will update the hunting plan though to move rural down to 0.5
Don't forget to cap in case of good rolls (also using pair hunting makes it more reliable, right now bad rolls could lead to a harvest of 0 which is a waste and pair hunting still has 0 casualty chance if you harvest 1 cube). 2 pack vets without analysis is still 3.24 cubes.

The forecasting frees up ~1.5 veterans for scouting and other purposes, at the cost of 1 meguca's upkeep. It's worth it IMHO.

@mastigos Kyouko uses 2 cubes per month (her special is that she can consume 2x cubes to act as 2 elites at once)
 
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Kyouko's going to be getting a nice little nest egg of grief cubes. Even if she gets lazy and doesn't hunt at all, a girl only needs 1 cube a month but we're giving her 2.
She already has a massive nest egg of grief cubes.

Also, I probably know where she keeps them too. I'd bet that a large portion of them are kept in the church that her father used to own. Mami would know that too. I don't support doing it, but if it ever really came down to it we'd probably have a decent chance of robbing her...
 
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