Meguca Micro Empire Quest (PMMM)

What should I do regarding a change in system?

  • Notgreat's proposed simplification of hunting, leave rest intact.

    Votes: 5 55.6%
  • Chapter system vastly simplifying everything.

    Votes: 4 44.4%

  • Total voters
    9
  • Poll closed .
They're at a level where they're so highly optimized towards siphoning off humans that they're more similar to fungus than animals.

- 1x Clairvoyant/telepath (0.5 Taya, 0.5 Taura, 1 cube)
Wait...isn't Taya dead...*checks* huh, apparently it was just 'Eleanor'. Thought it was weird that we lost our Elite and it wasn't even hinted at in the story.
The sample copies she sends to you are actually quite lacking in legalese, very straightforward, and succinct - only a single page long.
Possibly semi-colon instead.
After all she doesn't have to account for default or fraud risk in the same way a normal bank would.
Well, default's still an issue - being magically bound to pay back money doesn't matter if you have no money :p .
 
Wait...isn't Taya dead...*checks* huh, apparently it was just 'Eleanor'. Thought it was weird that we lost our Elite and it wasn't even hinted at in the story.
Eh I revised battle results for a somewhat different plan.

Well, default's still an issue - being magically bound to pay back money doesn't matter if you have no money :p .
Only if you're dead. You can't just declare bankruptcy and ignore the debt in the same way. It will essentially be on you forever until you find a way to pay it back.
 
Eh I revised battle results for a somewhat different plan.
Yeah, did eventually see that post (hence the *checks*).
Only if you're dead. You can't just declare bankruptcy and ignore the debt in the same way. It will essentially be on you forever until you find a way to pay it back.
True, but at that point it's difficult to pay back. How are you paying off interest? Do you have to give every last cent to try to get as close as possible to the required payments? If so, you're likely to die pretty quickly, with little options to beat the mounting dept. You can't ignore the debt, but being able to pay it back is definitely an issue - if we 'defaulted' on these loans, say...extreme example, but if the Beholder came to say hello to our home base, and we lost most of our income sources. Within a turn, we'd have basically no money. With no money, how are we going to be able to gain money? (Take out a loan we could default on :p ?)

If you don't have to pay it back by a set time, then you've functionally defaulted, leaving Magicka Corp without the loan repayments, and thus running into issues with operating as a bank. And if you keep just not paying because you can't find a way to pay it back (because at this point, interest will be huge), again, you'll die without having payed it all back. At that point, Magicka Corp's lost quite a bit of money. Also a large amount of risk associated with lending to meguca, due to the high fatality rates. Even organisations would have risk, due to the competition for territory/cubes. And if they're lending to non-meguca, how are they keeping the masquerade safe? I doubt NDAs are exactly common practice in general loans :p (probably doable, but it'd be a bit odd I'd think).

Also, general thing, how's paying back the loan work? I remember we took out a loan for the restaurant, but I doubt we'd have paid that back already. Or is the restaurant 'income' instead the 'profit'?
 
I say we should totally accept all the refugees, we're planning on whacking a lot of youma right now which should cover the costs. Also get the loan from Sachiko.

Translator makes me have ka-ching signs in my eyes again.
 
I say we should totally accept all the refugees, we're planning on whacking a lot of youma right now which should cover the costs. Also get the loan from Sachiko.
The Morale meter took a large hit already, blindly accepting yet another 30-ish refugees without guarantee we can afford (in all aspects) the hit yet again does not strike me as wise. Especially since we've not yet even begun IC-wise shifting over to the clan system being proposed here in thread that might alleviate the social problems we're already starting to see.
 
Overall, I'm getting the impression that MGs are fleeing Tokyo faster than we thought, with areas having extremely low DS, maybe being completely unhunted.
Contact with Kofu this month isn't a very good situation, from what you gather they've barely held together in the face of a tide of refugees that's basically left them in a total combat mode. They took in the first couple that came by with the open arms they could afford at the time, but quickly were overwhelmed. The rampant hunting of their territory and the flow of girls through the area has basically left them reliant on their reserves as they focus on keeping others out of their territory and trying to keep the demon strength below critical levels. They aren't really sure what they intend to do but the general opinion puts this as your fault.
Well fuck you too, Kofu. That kind of reaction seems to be very... short-sighted? Insular? Or rather, they do not seem to have very many diplomatic contacts outside what meguca they directly come into contact with if that's the kind of reaction they have to us, especially since they've made no overtures in contacting us otherwise. Still, I think coming up with a way to ease the burden on them would be good for everyone: we don't want to risk them imploding and setting off another chain reaction. Something like that would certainly increase any bad blood currently forming. Maybe we should slip them info that QB was totally gonna start 'sterilization' and end up like Hong Kong, try and bring them into the fold so they feel like they can have an impact on their future instead of just reacting to outside threats.
The Morale meter took a large hit already, blindly accepting yet another 30-ish refugees without guarantee we can afford (in all aspects) the hit yet again does not strike me as wise. Especially since we've not yet even begun IC-wise shifting over to the clan system being proposed here in thread that might alleviate the social problems we're already starting to see.
I think we were hoping to put off the shifting until after the current Tokyo conflict was resolved but it's looking like that's not something we can put off. Mami did mention that permanent cliques seemed to be forming; disappointing but not inherently a bad thing, but it would be better if we got ahead of this and made the divisions ourselves. Problem is: I don't think we've come up with a system yet that we can adequately use right now, whether as a clan-based or House-based.

Actually, I'm thinking we take this in steps. Start using a modified "clan" model as soon as we can, as a holdover until the current crisis is over. Then begin shifting towards a modified House system for each geographic area.
 
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Hunting in the sliver of Tokyo you were trying to harvest was rather tricky. Your girls suffer what amounts to harassments from the youma. The youma come into the area, your hunters teleport back to base, Serena deploys, the youma withdraw. It repeats itself quite a bit grinding down on nerves and draining away charms despite the actual lack of engagement. Oddly they don't try to stage a massive ambush of Serena like they did at the end of last month. It does renders your hunting far less efficient than normal anyway though. (+15.4 GCU)

Crap...

It ironically also cuts into Serena's group's time spent training and trying to learn Japanese. They mostly have the typical commands for combat down at least: withdraw, hold, shield, attack, and the like. Though any real conversation is still running through Hainako or broken English. Acclimating the two new girls to the aura effects is also going more poorly than Serena would like, they're still pretty heavily impaired, though less prone to randomness. Serena also notes that accommodations could use improvement, and she's spending so long on the mountain that there's some concerning civilian behavior. She's had to keep pretty mobile as human hikers seem to have begun flocking to the area.

Double crap...

You have trouble assessing the relative demon strength as well since it's below anything you ever encountered in your own territories or in Kyouko's. You're guessing the starting value was around -30 or -40, your system of measurement was not designed for demons so weak. They're at a level where they're so highly optimized towards siphoning off humans that they're more similar to fungus than animals.

Triple crap... well... at least greens will be able to hunt here safely...

Kyuubey does report that the Beholder has been on the move around the Tokyo area, but it has yet to come close to your border.

Quadruple crap!

You mostly detect girls traveling through the area on their way out of Tokyo, and in sufficient numbers you can't really gauge how many are living in the area.

Sounds like none are actually living there...

Second Restaurant (2 Vet): Identify a good second location for our restaurant. Fill out loan applications, plan to get a $600,000 loan for the new restaurant.

Hunting for a restaurant location doesn't go as well as you'd like. The location is crucial to a restaurant's performance and none of the spaces that those you assign the task find are really ideal, there are serious flaws in each of them. The amount of potential customers, zoning, water and gas hook ups, potential competition; all factor into the quality of a location.

Getting a loan on the other hand should be relatively easy once you have the location and permits prepared. Lending is tightening up due to recession, but your business is still performing well.

Quintuple crap!

Taya and Taura spend much of the month failing terribly at mixing their magic at all. You don't think they ever got more than 2 successful passes in a row the whole month and the level of bickering between the two of them is pretty shocking for two of the most grounded girls in your group.

Awww... and Taura and Taya are usually friends...

The telepathic barrier goes a little better. "Can you hear me now?" is a much repeated question as they attempted to tune it just right. They manage to generate pretty significant interference in telepathy. It's more of a garbling than a total shutdown though. And Taura can't maintain the field and test it against her own powers at the same time so she's not sure how effective it would be against a dedicated telepath.

Of course the tech we aren't sure if it will even be effective succeeds.

Research, teleport barrier: Further refine the teleport barrier. Have Shinobu and Aiko continue trying to strengthen the effect.
Shinobu and Aiko try their best with occasional thoughts from Keiko and help from another teleporter to test the barrier, but their best isn't nearly enough. They don't even really have a model for what they're doing. They don't know if teleportation transmutes you to energy and you travel to the target at the speed of light, or if you pass through another shorter hyperspace route, or open a wormhole or any number of even odder options. Lack of understanding of basic principles severely inhibits making the barrier more efficient. They're mostly letting instinct and natural flow of magic in response to their desires form the teleportation barrier as it is, which makes it very hard to improve. Maybe if they had some more ideas they'd have a better chance.

... Understandable, but how to help with it? I have no idea...

Something along the lines of determining when they're going to teleport is pretty much impossible though, the delay between a teleporter either meguca or youma wanting to teleport and it happening is basically nonexistent for short range teleports. Not to mention it's not like you can ask a youma how long it was charging up its teleport.

Dang it, too much to hope for.

Something that you suspect based off the vorpal sword youma combined with the Beholder is that at least some of them have powers that neutralize meguca powers. It's a significant warning to not take your powers for granted when facing an unknown opponent.

Great, just great.

The amount of damage each youma can sustain without death is also quite impressive. Your alpha strike style of engagement seemed effective in general when it could connect with the target, though even those without teleportation were quite capable of dodging.

There's no clear weaknesses across the species that you can exploit in general, at best you can intensify your training and simply be aware of the degree of threat to minimize the effect of momentary surprise from unusual abilities.

Sextuple crap...

Ask Kyubey for the incubator assessment of our Tokyo hunting efforts.
Your culling of the Class 3 population has been sufficient that planned sterilization of the region has been delayed pending results. Of course if you fail the Incubators have sterilization of the area in reserve. The adaptive measures noted in the Class 3s are themselves an interesting and dangerous phenomenon. While they are similar to those observed in lower classifications of demons there have rarely been a sufficient number of Class 3s for such a problem to arise. Only a few similar cases existed in history prior to recent events and this offers a rare opportunity for observation as opposed to theoretical models.

KYUBEY!!!! :jackiechan:

You made sufficient progress on the problem that they consider it a good investment in some senses, but there's some dissent on that as punching a hole is causing problems elsewhere. They're already having to put dozens more meguca on ice for at least a few months in efforts to stabilize the Gifu, Nagano, and Toyama prefectures against chain reacting into Youma breeding grounds from the refugees barging into those areas. The influx of additional meguca into those areas is causing some serious problems. And not everyone they're having to put on ice is willing at this point, but they lack other options.

Yeah... the world is on fire and to try and put it out we have to set more of it on fire...

The NM are still interested in hiring a few of your girls to help them manage their hunting operations though. Not as hunters but rather as organizers and quants as you've put it. They could pay you $2k for each of them and they're looking to hire in the range of three to five veterans experienced with managing your hunts. They're expecting them to be useful for at least a few months. They will be provided with access to the data they need though supervised.

Okay... but can we afford the reduction in manpower?

Contact with Kofu this month isn't a very good situation, from what you gather they've barely held together in the face of a tide of refugees that's basically left them in a total combat mode. They took in the first couple that came by with the open arms they could afford at the time, but quickly were overwhelmed. The rampant hunting of their territory and the flow of girls through the area has basically left them reliant on their reserves as they focus on keeping others out of their territory and trying to keep the demon strength below critical levels. They aren't really sure what they intend to do but the general opinion puts this as your fault.

Looks like we need to take in some girls...

Ugh... we need more manpower so that we can absorb more manpower, so that we can hunt enough cubes, to support more manpower...

She'd be willing to take a two or three more girls if they were willing to agree to her employment terms. The sample copies she sends to you are actually quite lacking in legalese, very straightforward, and succinct - only a single page long. From what you've seen they aren't that bad, mostly it sounds similar to a normal employment agreement: pay in money and cubes in exchange for their work and agreement not to sabotage the company through theft, poaching, or espionage; it even includes employment termination options for both sides, though it would include a continuing but fairly specific NDA about research, dispositions, and the like for a number of years.

Okay... so maybe we hook her up with Kofu?

She could indeed give you a loan on positively favorable terms. After all she doesn't have to account for default or fraud risk in the same way a normal bank would.

Definitely need something like a home equity line of credit.

They could see offering support but they don't likely have much to offer. Outside perhaps some intelligentsia support.

???

Talking with the Enlightened is weird and somewhat creepy is how it's described to you by the girl assigned to handle it this month.

Some kind of Oriko type divination group?

They don't really have much in the way of resources that they could trade with you beyond cubes and money, nor further research they're willing to trade. While the fate of Tokyo is of some interest they're not sure what sort of support they could actually provide for you besides perhaps scouting.

Scouting? Perhaps a clairvoyant to help? That would be good...

Open Formal Relations (Republic of Japan): (1 Vet)
Your efforts to establish relations with the Magical Republic of Japan (MRJ) go poorly. Your previous contact information for them seems to have lapsed. (Failed)

Well great. I guess there was a change in government?

I guess that means MRJ is not going to be involved in Tokyo planning discussions.

Diplomacy (Area 15/16): (1 Vets)
- Discuss our recent success in Tokyo, removing the youma threat from their boarders. Discuss the recent outflow of refugees. How are they handling it? Suggest they refer refugees to us, as we are attempting to distribute them.
- Ask how many refugees they can absorb considering the added benefits on our Hunting Manual, and the new territory in what used to be a buffer zone.
- Try to get a feel for how receptive they are to the idea of joining the Imperium.

They've barely survived fighting off the flood of refugees that you triggered. They've essentially been fighting other girls on nearly a daily basis to protect their territory, and they categorically refuse to take anyone in. This is their land they've bled to protect, you need to handle your own mess.

Well... that did not go as well as hoped....

Maybe we should send in guards to help handle refugees.

Morale
Mixer day - Lots of time with people getting to know each other. Pick up some board games and card games. Have a picnic at the park. Make sure to organize things so that the new girls are intermingled with the older Serenes.

Trying to mingle so many girls is rather difficult. You try to organize games between random people in order to give them a chance to associate with each other better, but you're definitely seeing a lot more clique formation than you've dealt with in the past. You're not sure that's avoidable as your group grows though.

A neutral outcome I guess.

What's most surprising of all is that no one spiraled this month, which is honestly shocking given the amount of screaming nightmares experienced by the refugees you took in.

Well... Madoka continues to super charge our dice.

Another 27 girls from Tokyo came upon your forward operations looking for refuge this month. Still no elites, but this group at least had 8 veterans.
8 veterans (1 clairvoyant, 1 healer, 1 translator)
19 greens (4 barrier, 3 healer, 2 stealth, 1 clairvoyant, 1 teleporter)

TRANSLATOR!

Also, we need those vets.

Heck we probably need the greens as well, we are short on cubes, more short on money, but oddly enough our greatest problem right now is a shortage of manpower.

Well, as far as the idea of later merging with 15/16, we can probably expect a "fuck no" for quite some time. Even if they haven't formed an official organization, that land is theirs. The more they have to fight for it, the more they're not letting anyone else step foot in it.

Maybe we should help them fight for it?

Pet Whisperer (1.0 Nagisa) - An extra month of training is probably needed.

Why? She completed the certification, this wasn't about training, this was about developing a reputation so that her initial efforts to find clients would go easier.

If we accept them, we'll be at 141 total meguca for cube upkeep. Could save 7 cubes with grief management, but probably not a good idea when we're low on morale already.

@inverted_helix Can we get some GM confirmation on this? Because last I remember you told us that there was no mechanical effect on morale by choosing grief management. Is that true or not?

I think we needed like 12 vets to do half-time Tokyo hunting for the support team. We want to kill at least 10 youma this month. With interdiction, that means 5 attack runs, which is far under the halftime requirement.

We'll likely lose half the bounty cubes to magic usage, but killing 10 youma would still give us 50 cubes. Don't remember if the 10 cubes per youma included their own drops as well, so might be higher. 50 cubes would still be a net negative (-10 to -20), but it's manageable.

With the green-focused hunting, it will use 20 sets of full kevlar. We have 34 total sets, so would have 14 leftover, which is enough to cover the Tokyo team's needs for their assault days.

So once again, to we accept the refugees? As we can see in this month's events, turning them away is going to be kinda disastrous for other groups' areas, and no one has the space to accept any more. We can probably manage, with heavy bounty harvests, and it will give us the numbers we need to do the Tokyo run.

Kind of sounds like we actually need the manpower. We absolutely need to cut off more of Tokyo so that we can harvest cubes...

However, the incredibly low DS means we can harvest a lot more from smaller areas. We could probably harvest as much as 40 cubes from the little bit of our staging ground (~12 cube territory).

Overall, seems like we have to, but we can't do it on our current money. We'll need at least a modest loan just to get by. If we go to Sachiko, we can maybe get a solid enough loan to just get the restaurant paid for as well, whether or not we find the right location for it this month. $750k would be the bare minimum — $500k restaurant, $150k village, $100k buffer for apartments, welcome packages, etc. Be easier to get a flat $1 mil, though, because we'll need more in the coming months.

I think we should go $200K for the village. I fear there will be a lot of grief spirals among the survivors, and some of them will make it to Serena in time to survive.

The Morale meter took a large hit already, blindly accepting yet another 30-ish refugees without guarantee we can afford (in all aspects) the hit yet again does not strike me as wise. Especially since we've not yet even begun IC-wise shifting over to the clan system being proposed here in thread that might alleviate the social problems we're already starting to see.

Morale will also take a hit if we turn them away. Plus, that is the average morale. helix is keeping tabs on the distribution, and our core still has high morale (relatively). That's the core that is providing all the firepower, so the low morale among refugees is not too bad.

I think we should focus on the material benefits of additional manpower versus the material costs of providing for them.

And in the long run, one thing that the low DS in Tokyo means is that meguca power is going to be far more important than cubes.

Actually, I'm thinking we take this in steps. Start using a modified "clan" model as soon as we can, as a holdover until the current crisis is over. Then begin shifting towards a modified House system for each geographic area.

Actually, I think what we need to do is assign mentors from our core of experienced Serenes for each new recruit. That addresses the urgent needs instead of trying to develop a long term governance plan for a situation that we don't even fully understand yet.
 
Actually, I think what we need to do is assign mentors from our core of experienced Serenes for each new recruit. That addresses the urgent needs instead of trying to develop a long term governance plan for a situation that we don't even fully understand yet.
So like give a Vet like 2 or 3 Greens to take care of? That might actually work as an extension of our family model.
 
Actually, I think what we need to do is assign mentors from our core of experienced Serenes for each new recruit. That addresses the urgent needs instead of trying to develop a long term governance plan for a situation that we don't even fully understand yet.

Brilliant. I support it completely. The mentors will naturally take an onee-san role, and our clan style will have a base to work with.
 
@inverted_helix Can we get some GM confirmation on this? Because last I remember you told us that there was no mechanical effect on morale by choosing grief management. Is that true or not?
Turning grief management on and off doesn't affect morale, but use of grief management can, depending on circumstances, as seen the last time we used grief management on turn 32. helix responded about the issue here.
 
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1) We need cubes. If we're hunting youma, we can have greens hunt in our territory to free up megucapower.

2) We need money. Another attempt at the restaurant; accept the translator and put her with Hainako; and possibly have Nagisa start on the pet training, though I get the feeling that might need another month of practice; send quants to NM; and get a huge loan from Sachiko.

3) We need more meguca. We have some on offer, with the refugees, but that's going to be another morale hit. @Aranfan, might consider spending more non-canon omakes on that now?

4) We need expanded housing. Assuming we get the loan from Sachiko, that means getting the village worked on, as well as more apartments for any more refugees we accept. Also, given the refugee situations around us, probably want to get a lot of excess apartment space, if we're going to try to reduce the pressure on our neighbors.

5) We need to stabilize things internally. Set up mentors? Do we have the spare meguca time to do that effectively?

6) Morale day. We can't manage this all on one day. Have two or three days with a balance of meguca split up on each one? Total meguca time is the same, as far as planning goes. Possibly redo this as the mentorship for a while?

7) Relations. We need to help ease the burden on Kofu and 15/16. We dropped the ball in not considering that this month.

8) We need to get the Tokyo girls to stay in Tokyo as much as possible. We need to curtail the refugee exodus.

9) We need to have some girls on artifact training. We can skimp on research. Not sure if we want to do any more fusion training.

10) Something that personally bugs me: I think we need to make another outreach to the girl in area 3. She's been fine so far, but 1 girl in a 1 cube area just doesn't sit well with me, and we've let her alone for quite a few months since the winter festival. At the same time, this really isn't a great time to bring her in, with all the other chaos. Maybe the Coalition has approached her? I'd honestly be happier with the her joining the Coalition than with her continuing to be out there solo.

11) Notes on numbers: If we skip all training and jobs stuff, and just have every single girl in each assigned territory (assuming 50% coverage, as usual, and vaguely even split between vets and greens) on solo hunting duty, we can get things from -40 DS up to about -10. Given that there's no real point in looking for jobs at -40 DS anyway, and that training isn't needed when DS is so horribly low, that's probably the best approach to take on the first month after clearing Tokyo. -10 at least puts us in range of 'reasonable'.
 
Internal morale/organization

OK, suppose we skip the explicit morale day, and set up mentorships for the refugees. Say 1 mentor per 10 girls, means we need about 7 mentors. Mix of vets and greens. That would be compared to 5 needed for the morale day (141/30 = 4.8). Given that we don't have the venue space for that many people at once, and in fact haven't really had the space for even half that many people, making it a more distributed effect is probably a better approach anyway. A sort of indoctrination period, rather than just dropping them in and waiting for them to adapt.

Second: Set Chisato on a rotation of cooking for people throughout, mixed with a bit of time of Akane teaching her the ropes. In particular, I'd like to see what sorts of things her magic cooking can do when explicitly geared for our own troops rather than put in a restaurant. Home cooking, comfort food, pick-me-ups, etc. Not putting her and Akane together enough to equate to needing explicit meguca unit time, just having Akane as sort of a 'light' mentor for Chisato as time permits.

Training: Training is ongoing, but it's a radical mental shift for most of the refugees. Hard for them to wrap their heads around the different perspectives we have. Is there a way we can improve on that? The mentorships may actually have a nice supplementary effect, there. The training is mostly about the large group of greens learning to trust each other, where they each have mutual trust issues. We need to set up things where it's probably more about them trusting existing members, since existing members will be able to ease them into that much more readily. I think the combination of mentorships and training will work better than training alone.
 
....

A part of me is curious about what Tandem Casting between Akane and Chisato (cooking) would do. Or Hainako and the new translator. Will have to try that out when we're no longer in Apocalypse mode.
 
2) We need money. Another attempt at the restaurant; accept the translator and put her with Hainako; and possibly have Nagisa start on the pet training, though I get the feeling that might need another month of practice; send quants to NM; and get a huge loan from Sachiko.

My thoughts are that there is two ways to approach the money issue.

1: Try to get a massive loan from Sachiko with a delay of something like 6 months to start making payments. We would need to cover not only current expenses, and near future expenses, but future expenses for everything we intend to do in Tokyo, including unforseeable expenses.

2: Try to get a line of credit from Sachiko. Something that would allow us to borrow what we need, when we need it, and then pay a minimum each month based on how much we have currently borrowed. If we pay it down the monthly payment is also reduced.

5) We need to stabilize things internally. Set up mentors? Do we have the spare meguca time to do that effectively?

6) Morale day. We can't manage this all on one day. Have two or three days with a balance of meguca split up on each one? Total meguca time is the same, as far as planning goes. Possibly redo this as the mentorship for a while?

I think mentors might be more effective at this point.

OK, suppose we skip the explicit morale day, and set up mentorships for the refugees. Say 1 mentor per 10 girls, means we need about 7 mentors. Mix of vets and greens. That would be compared to 5 needed for the morale day (141/30 = 4.8). Given that we don't have the venue space for that many people at once, and in fact haven't really had the space for even half that many people, making it a more distributed effect is probably a better approach anyway. A sort of indoctrination period, rather than just dropping them in and waiting for them to adapt.

I was thinking more that every vet has a mentee or two that they are responsible for. Not as full time employment, but as partial. But I was thinking something similar in that it would be 10% of their time.

Training: Training is ongoing, but it's a radical mental shift for most of the refugees. Hard for them to wrap their heads around the different perspectives we have. Is there a way we can improve on that? The mentorships may actually have a nice supplementary effect, there. The training is mostly about the large group of greens learning to trust each other, where they each have mutual trust issues. We need to set up things where it's probably more about them trusting existing members, since existing members will be able to ease them into that much more readily. I think the combination of mentorships and training will work better than training alone.

Agreed, mentors should help with the training.
 
OK, set up a local hunting config that will fit our green limits and only use 15 full kevlar sets, leaving 19 for the Tokyo groups (which should need 18, I think).

0.5 elite solo
1 vet pair
1.5 vet pack
7.5 green pack (untrained)

For each of North and South, and then another vet+5 green pack in the rural area, with the greens using hard leather.

Overall totals are:
1 elite
2 vets (pair)
4 vets (pack)
20 greens (pack)

This is viable as long as we accept the new set of refugees.

Accepting the new refugees will cost us about $20,000 (welcome package, apartments, food, stipend).

At my current estimated allocation (including using the mentor allocation implied in Haman's post, above), I'm out of vets, but have 10 greens leftover that I'm not sure what I'd do with. And I'd like a few more vets for diplomacy-related stuff, too.

2: Try to get a line of credit from Sachiko. Something that would allow us to borrow what we need, when we need it, and then pay a minimum each month based on how much we have currently borrowed. If we pay it down the monthly payment is also reduced.
This would really simplify things for us, though it feels like we'd be edging around certain resource limits helix wants to keep on us. On the other hand, we have to pay back an appropriate payment for the amount we've borrowed each month, so it's not like we're getting the money for free.

Have to talk with her this month and see what we can manage.
 
The Morale meter took a large hit already, blindly accepting yet another 30-ish refugees without guarantee we can afford (in all aspects) the hit yet again does not strike me as wise. Especially since we've not yet even begun IC-wise shifting over to the clan system being proposed here in thread that might alleviate the social problems we're already starting to see.
Honestly, I think the morale hit is the lesser issue right now. The real problem is the conflict going on from the other refugees hitting nearby areas like Kofu and 15/16. 27 refugees is roughly as many girls as there are in either of those other areas.

Aside: I'm going to start calling 15/16 Numazu, for the largest city in their area.

Numazu could have a population of up to 25, but is likely 20 or below. Kofu has a population of probably 30 or so. Letting 27 girls loose when those are the two closest regions they could hit, and both are already being overwhelmed by Tokyo emigrants, would be horrible.
 
The youma come into the area, your hunters teleport back to base, Serena deploys, the youma withdraw. It repeats itself quite a bit grinding down on nerves and draining away charms despite the actual lack of engagement.
Hm. Maybe having Serena there at all this month was a mistake; certainly having her teleport in to bounce the teleporters was a bad idea, since we still don't have any way to contain them. We'll have to keep this in mind for the clearing operation next month.

Gee, thanks Kyuubey.
Hey, I'm getting fairly close to gibbering in terror myself; these youma are acting way, way more intelligent than my worst fears (and I still maintain that the speed, precision of communication, and level of strategizing are far above even the "higher" animals, but we've had that discussion before so to my mind we're "agreeing to disagree" there).

This round didn't have so much creepily intelligent strategy, but their effectiveness was insane! We got bounced by teleporters roughly 50% of the time when hunting (15.4 GCU out of an expected 27.5 means we had to bug out at least ~44% of the time, and that's ignoring any hunting bonuses we get from not really needing to fight the demons at all, since they're apparently mostly sedentary), and this was an area that they "could not patrol effectively" due to force reductions. If the girls inside Tokyo had a >>50% youma encounter rate every hunt, how the heck are any of them alive at all? How are so many of them escaping, if there's a 50% encounter rate even at the outer edges of the border areas?

I never thought I'd start to sympathize with an Incubator's position, but frankly the stats coming out of Tokyo both scare the hell out of me and make me wonder how the city hasn't already died like 9-12 months ago, if this is how intelligent, effective, and deadly the youma are even after we've killed 25% of them.
 
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