Kinematics Plan
Elder Haman Plan
Major Differences:
Biggest difference is that I propose attacking the eyeball (click the link to the plan for details), now that we know the rest of the teleporters won't intervene. Kinematics instead shifts to a half-time process hunting non-teleporters. My plan should also allow us to spend 3/4 of our girl power on research projects instead of only 1/2.
Learning Japanese (1.0 Serena's Team, 0.5 vet): Serena's group is newly arrived in Japan, and can't rely on Hainako for all their translation needs. Likewise, while all of our girls have a bit of English education, that's still going to be a clumsy way to interact. Have Serena's group spend some of their spare time between Tokyo runs improving their Japanese language skills, with assistance from various girls. All of them are familiar with learning additional languages, so this should not be terribly difficult for any of them.
This can also be considered time that allows Serena's group to become better acquainted with the rest of the girls, using the video conferencing to practice communicating.
Review and Training (1.5 Serena's Team, 0.5 elite): Review the results of each day's time in Tokyo, and allow Serena's team time to train to improve on any weaknesses.
I have Serena and Team fulltime on hunting, so half their time is spent reviewing the battles, and training to do better. Kinematics peels off some of their time to work on learning Japanese, and dedicates 0.5 vets to helping them.
Mountain Hiking & Picnic (2.0 vets, $750): A day early in the month (after the first week in Tokyo) spent hiking and appreciating nature. Pack up snacks and a good picnic lunch, and do some mountain hiking in the nomadic area, with a picnic at the top. Have Mami accompany Serena, while Seto goes with the main group. Keep the groups separate since we still want to minimize aura exposure this month.
Somehow Kinematics has enough space to do this as well. Frankly I don't get how 1/2 time results in the same number of meguca months as 3/4 time. From my count it appears that Kinematics is assuming that the actions we have already taken this month cost nothing, and that he can reallocate time without needing to account for the time we have already spent on a different plan.
@inverted_helix Are there any differences in bonuses comparing Kinematics and my plan?
Tracking Teleporters Research: (0.5 vet, $500, 0.5 cubes) Work on figuring out a way to track teleporters after they teleport. Attempt hooking things onto the teleporter - what needs to be done so that they go along for the ride? Teleport charms? How do we signal on the other side? Illusion charms? Mundane tracking devices?
I spend some effort figuring out if there is an easier way to track teleporters. I expect the answer is no, but figure we ought to make sure.
Open Formal Relations (Heaven's Chosen): (0.5 Mami) Set places for safe contact, methods (phone numbers, email) for setting up a meeting, etc; note that this is only valid for other groups, when against a single person it's effectively attempt to recruit.
Cost: 0.5 Meguca (since we already have their contact info); Reward: Price reduction on further options (-1)
Open Formal Relations (Magical Republic of Japan): Set places for safe contact, methods (phone numbers, email) for setting up a meeting, etc; note that this is only valid for other groups, when against a single person it's effectively attempt to recruit.
Cost: 0.5 Meguca (since we already have their contact info); Reward: Price reduction on further options (-1)
Trade Deal (Coalition): (1 Vet): Attempt to trade for their Tandem Casting research. Explain that we need to improve our Tandem Casting to help with the clean up of Tokyo. Be willing to offer more in addition to our own Tandem Casting research if necessary. Consider suggesting Fusion Casting Research to them if we fail in our own research this month (sharing our progress so far with them in exchange for whatever they figure out researching themselves).
I have Mami on opening relations with Heaven's Chosen, since we know they have teleport interdiction tech, and so I think we ought to try and get the best possible bonus to our initial greeting.
I also open relations with the Republic of Japan, since they seem like the most reasonable of the Osaka groups, and we might need a local ally for additional persuasion of the Heaven's Chosen.
Kinematics has Mami on the Trade Coalition action, and spends 1.5 meguca months there.
Trade Deal (Coalition): (0.5 Mami, 1.0 Vet): Attempt to trade for their Tandem Casting research. Explain that we need to improve our Tandem Casting to help with the clean up of Tokyo. Be willing to offer more in addition to our own Tandem Casting research if necessary.
I also have Gossipmonger, which Kinematics does not. I'd point out that this was not on the backlog, so we already started doing this according to the previously voted on plan.
@inverted_helix Can we drop this without penalty?
Gossipmonger (0.5 vets): Keep the other groups we've been in contact periodically updated on the results of Tokyo clean up, and keep an ear out for what they are thinking: Coalition, 13, 14, 15/16, Kofu, Niigata, Sendai
-- Try and mend fences with Sendai
Kinematics has also changed our Hunting Plan from using 0.5 elites, 9.5 vets, and 0.5 Seto transport, to 1 elites, 8.5 vets, and 0.5 Seto transport. This is how he gets another vet available. Although it does come at the cost of 0.9 cubes.
@inverted_helix Does this change cause any penalties?