Meguca Micro Empire Quest (PMMM)

What should I do regarding a change in system?

  • Notgreat's proposed simplification of hunting, leave rest intact.

    Votes: 5 55.6%
  • Chapter system vastly simplifying everything.

    Votes: 4 44.4%

  • Total voters
    9
  • Poll closed .
Kyuubey isn't too interested in spreading it. This is something that occurred to people before but you all seem to have forgotten. The Incubators want to see if this can develop better farming methods. Spreading around information this early in the experiment means reducing the potential innovation by funneling groups into the same methods.
...huh, now that's interesting. I had thought that Madokami basically forbade large groups from forming at all before this in order to partially preserve the timeline from the last Cycle; I guess that's actually not the case. When was the last time this sort of farming technique tried?

On the other hand, Kyuubey isn't going to help spread our manual. That's disappointing, as it largely negates any possible benefit we'd get from publishing it.
Netbooks are basically a morale item at this point. You don't have anything going on that would directly benefit from it.
Well, I was going to say that if/when we publish the manual we could try to get a private forum going alongside, use it as a way for meguca from around the world to connect and share ideas, but I guess the Incubators want to preserve their isolated microcosms instead. Best not to piss them off so early on by trying to go against their wishes so blatantly though.

Hmm... this opens a serious question, do we go ahead and post it anyway and just don't tell Kyubey? Or do we wait until he is happier with us and more willing to overlook displeasing things?
Helix hasn't made noises that Kyuubey will stop us from doing it, just that he won't serve as advertising for us. I really want to get this published asap, because the sooner it gets out the more girls can find it and use it to live longer.
And the sooner that the Incubators decide to start actively culling meguca who go beyond a certain age? I'm not sure we want to mess with the Incubators' experiment this early on: they are not friendly bunnycats, after all, but soulless, emotionless abominations who only care about reducing entropy, no matter how many girls they need to slaughter to do it.

@Kinematics @Aranfan Based on this I am strongly opposed to buying mopeds. Better to wait until we can get motorcycles for inter-city couriers.
But the mopeds will still help with hunting (10% bonus due to increased mobility, right?), so we'd probably still want to get them for that alone.
 
But the mopeds will still help with hunting (10% bonus due to increased mobility, right?), so we'd probably still want to get them for that alone.

@inverted_helix 10% bonus to what exactly? Cubes harvested per a meguca? Is this superior to bikes? What bonus level do we get from bikes? How many mopeds will we need to get the bonus (best expressed as a relationship to the number of hunters I think, 1 per a girl?). Is this additive with the other bonuses like the dispatch team or multiplicative?

Is the bonus larger in rural or nomad areas?

Sorry to drop so many questions on you helix. I suppose you could say that we don't know,and have to buy one to find out, (and thus buy you time to figure it out) but it's kind of important for a quest this crunchy to figure this out in detail.
 
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...huh, now that's interesting. I had thought that Madokami basically forbade large groups from forming at all before this in order to partially preserve the timeline from the last Cycle; I guess that's actually not the case. When was the last time this sort of farming technique tried?
You misinterpreted that. By saying it's something that occurred to people before, I meant that it occurred to players earlier in the thread that Kyuubey would not want to spread information around because it would taint idea development.

@inverted_helix 10% bonus to what exactly? Cubes harvested per a meguca? Is this superior to bikes? What bonus level do we get from bikes? How many mopeds will we need to get the bonus (best expressed as a relationship to the number of hunters I think, 1 per a girl?). Is this additive with the other bonuses like the dispatch team or multiplicative?
Cubes harvested per meguca. This is superior to bikes because average speed of a moped is significantly higher than average bicycle speed (mostly since you care about not looking superhuman), bikes just prevented you from gaining penalties for the large sprawl of your territory.

1 per hunter same as other equipment. This will be a multiplicative bonus with the others since it' a different type.

Bonus will apply equally both in rural and urban areas (partly because it's much simpler to keep track of that way, but in universe can say that the increased proportion of time spent traveling in rural areas is counterbalanced by roads not always being available directly to where you want to go).


And the sooner that the Incubators decide to start actively culling meguca who go beyond a certain age? I'm not sure we want to mess with the Incubators' experiment this early on: they are not friendly bunnycats, after all, but soulless, emotionless abominations who only care about reducing entropy, no matter how many girls they need to slaughter to do it.
From a universal perspective they could be considered noble. Sacrificing a few lives for the good of the many.
 
On the other hand, Kyuubey isn't going to help spread our manual. That's disappointing, as it largely negates any possible benefit we'd get from publishing it.

I think you are drastically underestimating the ability of people who have a vested interest in something to find information relevant to said interests on their own.

We don't need QB to advertise us. Just for the girls in question to have an internet connection, and a desire to see if the internet might have anything useful.

..huh, now that's interesting. I had thought that Madokami basically forbade large groups from forming at all before this in order to partially preserve the timeline from the last Cycle; I guess that's actually not the case

You are reading the sentence wrong. It has come up before that Kyubey is not particularly enthusiastic about the manual. I think Helix has even said previously that Kyubey won't advertise for it. That is the referent, IMO.

And the sooner that the Incubators decide to start actively culling meguca who go beyond a certain age? I'm not sure we want to mess with the Incubators' experiment this early on: they are not friendly bunnycats, after all, but soulless, emotionless abominations who only care about reducing entropy, no matter how many girls they need to slaughter to do it.

I refer you to my analysis.

Us spreading the stuff we've found out? That's not screwing with the experiment, that's a result. The whole experiment is to see if the Puella can find a better way now that they're finding large groups. And if Puella start talking to each other and spreading their innovations around, that is part of the experiment. The things we do are not "messing with the experiment", it's experimental data, we are the rats in question. We are the monkeys being taught how to use money.

While it's true that having many different perspectives on an issue is important to innovation, it is equally true that a large common body of accumulated knowledge is important to innovation. I honestly do not believe that spreading RT around will decrease innovation. History shows that among humanity, hoarding knowledge slows down innovation.

Further, it will take a long time, possibly centuries for the Incubators come to a decision regarding what system to ultimately endorse. The Incubators, if they aren't being dumb about it, are not going to rush this. They are going to wait and see, and take copious notes. Them starting to cull Puella is a long way off, and if we can improve RT enough that a girl in an organization can bring in more cubes per month on average than they do in the wild then it won't happen.
 
Hmm... this opens a serious question, do we go ahead and post it anyway and just don't tell Kyubey? Or do we wait until he is happier with us and more willing to overlook displeasing things?

And it is perfectly within Kyuubey's rights to not point girls towards it. I'm just hoping he won't steer them away from it.

Just putting it out there, where search engines can find it as a magical girl thing, should be enough to get it to a pretty good segment of girls, especially if it's in the most common languages.

I honestly think we're going to have to rely on the other NPC Puella doing internet searches for Magical Girl stuff on their own for this.

Helix hasn't made noises that Kyuubey will stop us from doing it, just that he won't serve as advertising for us. I really want to get this published asap, because the sooner it gets out the more girls can find it and use it to live longer.

Sorry Aranfan. Been thinking about it, and we just can't get on Kyubey's bad side again. At least not so soon. We will have to pull back and instead share it with the people we have direct contact with, and hopefully they will pass it on themselves.

Removing the RPG manual from my plan.
 
This should probably be addressed as an actual response from Kyubey. We go to him all innocent thinking that this will benefit magical girls and that Kyubey will of course be happy with the idea. We do this before we actually start working on it this month. What is his reaction?
 
This should probably be addressed as an actual response from Kyubey. We go to him all innocent thinking that this will benefit magical girls and that Kyubey will of course be happy with the idea. We do this before we actually start working on it this month. What is his reaction?

I will note that this is explicit in Kinematics' vote. Kyubey is given veto rights on if we publish, and if there are restrictions on what we can publish. We are not going behind his back.
 
Just some couple ideas before I go to sleep:

We should start having another name for "Cubes". Cause right now it refers to both how many cubes a Puella will on average consume in a month to not die, and the cubes proper that get dropped by wraiths. I propose we rename the organizationally relevant cube "seeds". Mostly so Homura has a heart attack when we meet her, but also to alleviate confusion.

We should ask if QB is willing to tell us what the contract bonus is, denominated in seeds. If he is, and it turns out to be low enough, we would get a much better idea of what kind of Territory-efficiency improvements we need to aim for. Even once we reach that benchmark, it would be wise to continue to seek improvements, both for advantage over other organizations and to keep diplomacy groups as viable long term competitors to conquest groups in terms of extraction potential.
 
Got a Kaoru omake half written. To tired to continue though. What I thought was going to be 1 to 2 omakes is now looking like 2 to 3. It just keeps on growing....
 
Kasamino isn't nearly as large as Mitakihara so it's around its limit without expanding into Fujinomiya.

The restaurant needs time to get some high rolls before it really needs more people.

You can only really slot one into the courier job for Mitakihara.

OK. Will start redoing assignments, taking out those assumptions.

[re: +10% bonus to hunting for mopeds] I suppose this is reasonable.

OK.

Well, looking at the spreadsheet, it's a nice gain. I can drop the needed hunters by 1.5 and still gain an extra cube out of it. However we'd still need a minimum of 18 mopeds, plus upkeep... Can understand Haman's reluctance, given that this would be the only material benefit to having them, and you have to have enough for all hunters.

When we're overflowing with money, sure, it's definitely a nice trade (money for meguca). But it's borderline enough at the moment that I'll put it on tentative hold.

If I pull out the mopeds, we're making about $4k per month, and we'll have about $40k in the bank next turn. A nice sum of money, but the mopeds would drop our growth rate to a crawl. Need to think of other ideas for what we want to buy.

Aside: If we don't switch to mopeds, do we want to go back and make sure all the girls have bikes?

Your girls are pretty used to it by now being borderline. Seto might not be as pleased with it though.

Hmm. On the one hand, I want to tell her, "Look, it's only because your territory is in a bad state right now, and we're having to pay off Kyuubey at the same time. Next turn we'll make it all back." On the other hand, for her first full month as part of our group, I don't want to leave a bad impression. On the other other hand, Funnn with Maaaaaagiiiiiiiccc....

We should start having another name for "Cubes". Cause right now it refers to both how many cubes a Puella will on average consume in a month to not die, and the cubes proper that get dropped by wraiths.
I don't understand. They're exactly the same thing. Why do we need separate names for them? Do I call the money I spend at the store a different name than the money I get paid?


On the manual and stuff... I need to give it a bunch more thought, to make sure I'm sure of what I want to do, and that I'm properly remembering all the different things we've discussed so far.
 
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We should start having another name for "Cubes". Cause right now it refers to both how many cubes a Puella will on average consume in a month to not die, and the cubes proper that get dropped by wraiths. I propose we rename the organizationally relevant cube "seeds". Mostly so Homura has a heart attack when we meet her, but also to alleviate confusion.
I've been referring to it in my head/liner notes as "units" any time it might be confusing, as in one unit's worth of cubes is the number a meguca will consume in an average month.

Hmm. On the one hand, I want to tell her, "Look, it's only because your territory is in a bad state right now, and we're having to pay off Kyuubey at the same time. Next turn we'll make it all back." On the other hand, for her first full month as part of our group, I don't want to leave a bad impression. On the other other hand, Funnn with Maaaaaagiiiiiiiccc....
Meh, wait a month? We'll be raking in cubes quite fast then; heck in a month we might even ask Kyuubey to recruit a few greens for us since we'll be flush with cubes and low on megucapower, though we still need to advance the cash situation.
 
OK, I pulled Fun with Magic for now, to make sure Seto doesn't get uptight about falling below the 1 month level.

After putting people back in their original jobs, I did add one green from Seto's working greens to the Mitakihara courier business, in the open slot they have, for +$500.

With those adjustments, I ended up more short on meguca (might have miscounted before, too). All 5 elites are now on hunting to free up a spare meguca so I can keep the househunting and 2x morale actions, along with the training. I don't have any spare units for working on the manual unless I pull off another worker.

Rent for apartments goes down by $3000. The house will cost $10000. The raise in stipend increases expenses by $5700. ... Wait, shouldn't that be $5600? Is Kyouclone double-dipping?? ... Oh, wait. I think it's Ayase.

So currently we're at $3880/month in net income. I'm reluctant to drop another of the workers when we can't guarantee a new (better) job next turn.

Next turn is going to open up a lot more options for us, both in meguca and cubes. Should have around 10 of each to do with as we please (even after FWM).

And, going back to Fun With Magic (yet again)... With the rearrangement of hunters, putting all elites in, the cube harvest actually went up slightly. And if we allow that the nomad territory should produce at least 1 cube, that leaves us at 64.4 (62.1 + 72.3 - 57 - 12 - 1). 5.6 from FWM would drop that to 58.8. Since our technical 100% coverage is 56, that actually gives us a 3 cube buffer (well, 2.8) for grief spirals.

With the house, the stipend, the success of the restaurant, and 3 morale actions, we're likely to be pretty safe on dealing with spirals. If, for some reason, we still manage to fall slightly below 100%, we can remind Seto that we only ended up going negative because of paying off the last of Kyuubey's fee, and that for normal operations we're actually like 10 in the black, even before the territory is back up to peak production.

Also, remind her that this is about making people — her girls — happy.

So, yeah, FWM going back on the list.
 
[x] Kinematics

(Edit): Oh, hey, @Kinematics how about we add:

Morale: Netbooks and Internet
-We got a netbook for Hainako last year, and many of our girls were jelly, even if it was for work. Now that the restaurant is getting off the ground and we have some money left over, we have room to give everyone a treat: netbooks for everyone, and reliable internet service for the houses and apartments.
-Cost: 56*$200 = $11,200 one-time cost, 2 (houses) * $50 + 2 (apartments) * $25 = $150/month upkeep.
 
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On the manual and stuff... I need to give it a bunch more thought, to make sure I'm sure of what I want to do, and that I'm properly remembering all the different things we've discussed so far.

Your version of the manual project, at least, has zero chance of pissing off Kyubey, because you are explicit in giving him veto rights over if we publish it. That was, I believe, the strongest objection to the manual project, and since it doesn't apply there isn't really a reason not to.
 
We should start having another name for "Cubes". Cause right now it refers to both how many cubes a Puella will on average consume in a month to not die, and the cubes proper that get dropped by wraiths. I propose we rename the organizationally relevant cube "seeds". Mostly so Homura has a heart attack when we meet her, but also to alleviate confusion.
I've been referring to it in my head/liner notes as "units" any time it might be confusing, as in one unit's worth of cubes is the number a meguca will consume in an average month.
This is rather confusing yes, and I've been referring to it as units when I need to make a distinction. It's similar to the "calorie" which refers simultaneously to the amount of energy to heat one gram of water by one degree, and a thousand times itself for nutritional purposes.

Might be simplest to just codify it with a nifty abbreviation. GCU (Grief Cube Unit) for the large version that represents the standard consumption of a meguca in a month, and then grief cubes for the ones demons drop.

I don't really know how you'd arrive at seeds as a name for the big units organically in universe either.

We should ask if QB is willing to tell us what the contract bonus is, denominated in seeds. If he is, and it turns out to be low enough, we would get a much better idea of what kind of Territory-efficiency improvements we need to aim for.
Now why would he tell you that and take away the incentive to improve? As long as you don't know the value, you have motivation to continue to improve (which is good for the Incubators bottom line). Kyuubey doesn't lie, but he isn't required to answer.

I think you are drastically underestimating the ability of people who have a vested interest in something to find information relevant to said interests on their own.

We don't need QB to advertise us. Just for the girls in question to have an internet connection, and a desire to see if the internet might have anything useful.
I actually found this bit amusing. Considering not a single player in this entire thread has once suggested looking for information on the internet. Even early on when you knew their were ton of mechanics you didn't yet understand. I mean if you go by the thread as a sample group, it seems an awful lot like you wouldn't get much traction that way at all. I have found it rather curious to be honest.

@inverted_helix, will publishing the manual online piss kyuubey off, or is it just that he isn't willing to advertise for us?
I'll be honest, I've been trying to contemplate this from his perspective but there are so many variables that it's real hard to come to a conclusion. I mean on the one hand they don't want everyone to get stuck on the same path when there's potentially better solutions along different pathways. On the other hand information sharing between research groups is a big part of scientific advancement. But on the third hand there are equally many fields where research is tied up in huge veils of corporate secrecy.
 
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I actually found this bit amusing. Considering not a single player in this entire thread has once suggested looking for information on the internet. Even early on when you knew their were ton of mechanics you didn't yet understand. I mean if you go by the thread as a sample group, it seems an awful lot like you wouldn't get much traction that way at all. I have found it rather curious to be honest.

Huh. I just sorta assumed that it was a thing we had already done and hadn't gotten anything out of. And the thread at least is already on the internet all the time. It's the sort of thing that the girls should, if they are psychologically human and grew up with internet, be doing all the time on their own without being told, like breathing.

I guess we should search the internet to see if it has anything useful then, since our girls haven't been doing it automatically like I assumed.

Although I will note that in many ways the SIMP is anomalous, and can't really be taken as representative. Generalizing from a sample of 1 is usually a bad idea.

I'll be honest, I've been trying to contemplate this from his perspective but there are so many variables that it's real hard to come to a conclusion. I mean on the one hand they don't want everyone to get stuck on the same path when there's potentially better solutions along different pathways. On the other hand information sharing between research groups is a big part of scientific advancement. But on the third hand there are equally many fields where research is tied up in huge veils of corporate secrecy.

Two and three kinda support me, since the fields where research is locked into corporate vaults advances slower than the ones where everybody shares their knowledge, IIRC. That secret corporate research also depends in large part on the mounds of knowledge that isn't secret to get as far as they do.

I honestly do believe that humans innovate better and faster when information is shared, and that history shows this.
 
Huh. I just sorta assumed that it was a thing we had already done and hadn't gotten anything out of.
The same. I mean, Mami and Kyouko had been meguca for 2 years before the thread even started; I assumed the first thing they'd have done is check the internet, unless kyuubey already told them it was pointless (and I'd have probably done it anyway, just to be sure).

Heck, that's where I figured Mami had learned the term "Law of Cycles": she certainly didn't hear that term from the Incubators!
I honestly do believe that humans innovate better and faster when information is shared, and that history shows this.
That's because it's objectively true. "Standing on the shoulders of giants" etc etc. My only worry is that the Incubators are going to disapprove of releasing the manual online and decide to erase our whole group from existence. If we can say for sure that isn't the case then yeah, by all means set up a manual, set up a discussion forum with a special double-secret section for meguca to talk about their problems, go nuts.
 
My only worry is that the Incubators are going to disapprove of releasing the manual online and decide to erase our whole group from existence.

This is solved by giving Kyubey veto rights over publishing like Kinematics does. If Kyubey says we may not publish the manual online, then we won't publish online and can make due with giving it out for free to everyone we come into contact with. But I have no idea where Elder Haman got the idea that we would publish it behind Kyubey's back. That was never on the table to my recollection.
 
OK, running through a comparison with Haman's plan..


You have a full 1.0 Seto on the nomadic area. I have 0.5 Seto on the nomadic area, and the other 0.5 in the South region. With 4.5 elites in the South, I can pair that with 4.5 vet pairs, which totals up to 9 meguca instead of the 9.5 you have.

This is mainly on the idea that the nomadic area seems highly unlikely to need the full attention of an entire elite. We're doing it more as a probing research run, anyway.


You cap Seto's rural area at 2.9 cubes (and other areas similarly at 0.1 increments). Can we do that? I was assuming we could only choose caps at whole cube increments. @inverted_helix, confirm?

I would certainly like to cap slightly below 3 cubes so as not to leave the rural zones perpetually just slightly above 0. Doesn't actually affect anything, but it's annoying.


Anyway, the shift of splitting Seto's time between the South and the nomad area drops the total number of vets needed from 12.5 to 11.5, freeing up one meguca unit.

Also, your listed cube harvest of 70.2 seems to have already deducted the demon forecasting payment, whereas my total of 71.3 does not (I collect all payments in a separate section, to be subtracted at the end). The different configs actually give almost identical harvest results (aside from the nomadic territory), instead of being different by 1 cube.

Given that I don't think it's possible for an extra 0.5 Seto in the nomadic area to generate a full 4 cubes (from the difference of 1 meguca unit between the plans), I'd recommend my config instead. Plus, I don't want to risk badly overhunting the area.



Since it was stated that there's space in the Mitakihara couriers for one additional girl, there's no reason not to drop one of the greens from her odd job to put her there instead, giving us a $500 boost. (Or [story-wise], if the new green doesn't want to travel that far, put her in the Kasamino group, and have one of the girls in Kasamino go back to Mitakihara.)


You're also pulling the vet from her odd job to get another meguca unit. I might still need to do that, but for the moment I have the spare meguca from the hunting differences.


However... you have 19.5 vets and 8 greens in your overall upkeep. That's the same as I have in mine, except that I didn't take the vet off her odd job. So either I'm short one, or you have one too many in the upkeep section.

Am hoping that helix will separate the jobs from the training/dispatch/admin side of things, in terms of all the upkeep units. There are too many girls assigned in that stuff, and it makes it more difficult to track things.


Non-job upkeep:
2.5 vet + 0.5 green demon finding training (+20% grief cubes)
2.5 vet + 0.5 green on pack tactics (-4% pack hunting, -2% pair hunting)
2 vets on dispatch service (+30% grief cubes additive with demon finding, -1% casualties)
1.5 vet on telepathic communication (-2% pair hunting, -1% pack hunting)
1 Veteran, Paperpushing

Total: 9.5 vets, 1 green

Job upkeep:
1 Vet, 2 Green working jobs
1 veteran (Hainako) Translation service
5 veteran + 3 green working courier business (Minimum 3 vets)
3 Vets (Akane, Kit), 2 Green, 1 Associate

Total: 10 vets, 7 greens, 1 associate

Combined total: 19.5 vets, 8 greens, 1 associate


Which is the number you list for your overall upkeep. Did you not deduct the girl you pulled from her job?

For vets, you have:
6 training
12.5 hunting
19.5 upkeep
Total: 38/44, leaving 6

You then say you have 6 vets left, which means you're not counting the 1 you pulled off her odd job. My own, up to this point, would have 7 left due to freeing up 1 from hunting.


3 on the house hunt, same as mine.

You have 2 on the sports day, whereas I put 4 on the moving-in party plus the memorial service. That leaves you with 1 or 2 (depending on the job girl), and I'm at 0.

We both have information sharing and fun with magic.

You then have 1 assigned to opening relations with area 11, which means the 1 you pulled from her odd job is never used.



I've pushed everything into morale and training this turn, though with a couple diplomacy actions that don't cost any meguca. You have one diplomacy action for opening relations as differentiating from that.

For me, the main question left is whether to pull a girl from her job to put her on the manual project. Given the meguca crunch this turn (6 units on training, and pushing so much to regain morale), and the fact that getting the job back afterwards would be more difficult, I'm much more inclined to put it off til next turn, at least.
 
For me, the main question left is whether to pull a girl from her job to put her on the manual project. Given the meguca crunch this turn (6 units on training, and pushing so much to regain morale), and the fact that getting the job back afterwards would be more difficult, I'm much more inclined to put it off til next turn, at least.

Given that the restaurant is going well, I think we can easily afford to pull her off the odd job. We are flush with cash, and will probably need to pull her off it anyway in coming turns if Kyubey doesn't up recruitment in our area.
 
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@Kinematics any thought to the netbooks idea above?
While interesting, I think we'll want to pass on it this turn. If we do any big buys, I'd probably want to get everyone a bicycle, since we're down to only about 50% of everyone having one now, and not adding the mopeds. We're also pushing enough morale actions already (at least in mine) that I'd want to hold additional options in reserve. We're already dropping $10k for the house, and (possibly) about $4k for the bikes. Adding more money items doesn't seem like it would be as good an option.

Also, will we actually need the internet service upkeep? We have to have internet already, for Hainako to do her job, plus Mami buying the kevlar and other such things. I kind of figured it to have been included in the general rental costs.
 
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Given that the restaurant is going well, I think we can easily afford to pull her off the odd job. We are flush with cash, and will probably need to pull her off it anyway in coming turns if Kyubey doesn't up recruitment in our area.

(Long post; sorry)

Current budget (after adjusting the one girl's job to being a courier):

Income
9000 Restaurant (loan payments not shown)
9500 Mitakihara courier (adding one girl)
4400 Kasamino courier
3000 Translation
2000 Odd jobs

27,900 Total


Expenses (this turn)
11400 Stipend (upgraded)
10000 New house
4000 Current house
2500 Apartments (after dropping capacity to 20)
1120 Cellphones
500 Cable
4200 28 bicycles (tentative)

33,720 Total

-5820 net

Expenses (going forward)
11400 Stipend
4000 New house
4000 Current house
2500 Apartments
1120 Cellphones
500 Cable

23,520 Total

4380 net


Money in the bank after the current turn should be $36470. A nice buffer to allow us to make a couple big purchases (eg: $11k for netbooks, $24k for mopeds, $19k for a dozen sets of kevlar, etc), but still in a range to be cautious with.

Pulling one girl off her job would drop net to $3380 per month. $1000 is only $1000, but it's also 23% of our current net income. We then want to look at what we may want to be spending money on in the future.

20 mopeds would have an upkeep of $1000 per month, which was one of the reasons to drop them for the moment (along with getting rid of most of our buffer).

Current hunting (not including this turn, where we're using several fewer hunters) is right on the edge of our kevlar capacity, so we'll want to buy more, there. Every set of 4 is $6400.

Most of our short-term research will cost $1000 per month while working on it.

Any additional ideas we have based on the Duration research we just finished (or any other research). Use of kevlar as an insulator seems like it could add up quick, but we may not need to go that route.

Basically, there's enough going on in the money sector, and we're close enough to a net 0 income, that I'm wary about saying "we can afford to drop a worker" right at the moment (at least when we can't guarantee putting her back in a better job next turn). It's possible, but...

I'm more inclined to ask Kyuubey for 1 or 2 new recruits, since we have sufficient cube income to support them and still work on our projects, now. Though it would be nice for them to show up at the end of the month so that they don't eat cubes in the current month, while still being able to account for them in the next month.

Next turn, after upkeep and hunting, we'll have about 1 elite and 10 vets. 3 for research, 2 for sports day, 2 for Kaoru's training, still leaves 4 vets for other stuff (and the big temptation of more research). An extra 1-2 new recruits would add a lot of flexibility.

We can fit up to 2 more girls in the apartments without needing to expand them (currently using 14 out of the 20 occupancy; can go up to 16 to reach the 80% occupancy level). Would add $400 per month to the stipend expenses, and have to pay the cell phone and shield "welcome" costs, but one-time charges are easier to deal with.


--

Now, on to the manual itself. Playing devil's advocate, I have to note that there are several things working against it:

1) Visibility: Hiding it in an RPG is going to drastically lower the number of people who are even going to come across it, much less look into it enough to find the hidden manual.

2) Internet of Things: Though I did actually suggest an internet probe not too long ago, helix rightly points out that no one even really thought to try going that route to find information. You can pass it off as, "I thought someone else would have already done that", but that applies equally well to the meguca. If a new girl joins an organization, why would she go searching for information on the internet, when presumably all the girls who came before her should have already done the same thing? If there's no indication that there's anything to be found that way, then clearly there's no point in even starting a search.

3) We Already Know That: Any small group of girls is going to be struggling to survive in a highly isolated, hostile environment. On the other hand, any large group of girls, who managed to create any sort of stable organization, likely have already discovered many of the same things we have. We don't have exclusionary rights on these discoveries.

And, frankly, the information we have discovered is not too earth-shattering. Growth and decay rates of demon strengths, and a means of measuring that. Rotating tactics. Wear protective armor. Beyond that, it's all management stuff that you could get from any management advice book ever published.


The truly crucial information is only of real importance to new meguca and meguca groups: means of making sure they don't kill themselves overhunting. Unfortunately, those also seem like the least likely girls to find this info on the internet. They don't have a stable group to support them and allow time to peruse random RPGs or whatever. They also have to be more wary of larger groups sabotaging them.

On the other hand, trust matters. We've managed to screw it up several times, so our relationships with several nearby groups isn't so great. Many isolated girls are also not going to trust anyone coming to them directly, peddling information. Getting information to spread via directly handing it out to neighbors, and expecting it to grow through contact with other groups further out is probably wishful thinking. Meguca groups are very insular, and sharing information is difficult.

[Aside: Which, itself, indicates that the 'ideal' of information sharing for research and growth is probably a long way off. Development will almost always be done in an insular manner, significantly helped by the limits of the masquerade.]



For information sharing in general, I continue to see the RPG route as an awkward path, that doesn't really feel like it's well-targeted for the audience that actually needs this information (small groups and newbies, rather than established groups). It's adequate, but I very much doubt it will have the impact that you seem to expect, Aranfan.

Overall, I don't think Kyuubey will act much against us in this matter because the total amount of information shared is low, and the number of girls who actually find the information will likewise be low. Also, just because some basics were presented doesn't mean that everyone is going to be managing a mirror copy of the Serenissima. Every individual leader is different, and every group of people is different. This just gives a common foundation, and even that foundation can change over time.


Overall, I think I'd want to progress with three steps:

1) Ask Kyuubey for 1 or 2 more new recruits that can arrive near the end of the month (so we'll actually know we have them available for next month's planning).

2) Handle the translation and general distribution next month. Make sure everything stays within the bounds of the masquerade and general Incubator requirements; we do not want more penalties being assessed.

3) Develop an Ambassador position. This would be one or two girls on a perpetual roaming cycle of Open Communications and Free Passage diplomacy (such that they'll eventually make contact with areas not directly adjacent to our own territory). There are no attempts to recruit, only expand the amount of known territory, and let us learn about other groups (and those groups to learn about us). Hopefully, as they build a reputation, it makes it easier for them to travel unhindered.

As part of this, they can pass on information to the smaller groups and individuals who would seem to most need an understanding of the fundamentals of living as a magical girl. Hopefully this will also open up options on research information sharing. Overall, it's a more direct push to expand the information sharing, with full coverage, than the scattershot of the RPG plan.

This is sort of a cross between scouting and diplomatic relationships, so skills in either area would be appropriate.
 
1) Visibility: Hiding it in an RPG is going to drastically lower the number of people who are even going to come across it, much less look into it enough to find the hidden manual.

Elder Haman was the one who came up with the RPG idea. I wanted it to be an in-character worldbuilding document for a fictional Magical Girl universe, not an RPG.

If a new girl joins an organization, why would she go searching for information on the internet, when presumably all the girls who came before her should have already done the same thing?

Because the Internet updates. I have not suggested or shown much interest in probing the internet because I figured that our girls were doing already. Just as we don't need to order them to breathe or clean their gems. I don't know anyone who has an internet connection and an interest who doesn't regularly check to see if there's anything new that is relevant to said interests. And our girls have an internet connection.


It's adequate, but I very much doubt it will have the impact that you seem to expect, Aranfan.

I don't expect it to reach everyone, but publishing this stuff online where girls can find it is the highest impact thing I can think of. Certainly it will reach more people faster this way than by trying to spread it by hand.
 
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