Yes
right, that's what I was forgetting. Salarian rep increased by 10, Salarian reputation point is now 66
will increase later once they actually receive the treatmentsOnly ten? We literally gave them a species wide life extension and not just a small bump either. That's not even considering the diseases + genetic issues that were fixed as well as general base enhancements… Jesus what do we have to do, to top this if we need to get more?
Most likely ? is 800 (at least). I suggest to try up 250 to either 400 or 600.
love this plan but think that for the research it would be better to use the below plan made by Shadow, gives us more and a good boost in VI tech which will assuredly provide boosts and give us better Space assets to license out which are sorely needed, much more than a new suit or ground unitsFor this plan I'll be using the budget and production values listed in my Revised Finance V10 spreadsheet (~3,840 billion credits and 1,132,819.56 production) because Tri2's numbers have inconsistencies in them. I don't actually have the time to go through them all right now (I'll write up that post later) but even if I'm wrong here my numbers are more conservative anyway so it doesn't really hurt.
Paragon Industry Actions:
[X] [PIA] Proposed Plan Ships, Tanks, and Legionaries
So the first thing I did is turn right around on our prior vote and license out those block upgrades. Now that we have an idea of what is involved there is no hope of us being able to do that in house. Seriously 75,000pr per upgrade just isn't remotely feasible anytime soon and the Alliance clearly wants those upgrades yesterday. If we could hold off until Q3 then sure but we literally can't afford a single upgrade either this quarter or next and the Alliance isn't going to wait until then.-[X] License Things
--[X] License out Geneva Class Cruiser Block 4 Upgrade to Cord-Hislop Aerospace
-[X] Sell Things
--[X] 9 Lite Laser Pyndas for the Alliance Navy.
--[X] 79 Hammerhead Tanks for the Alliance Army
-[X] Build Things (-1,898 Billion)
--[X] 21 x Factory IIIs (-21 Billions) on Mindoir
--[X] 18 x Factory IIIs (-18 Billions) on Elysium
--[X] 21 x Factory IIIs (-21 Billions) on Benning
--[X] 18 x Factory IIIs (-18 Billions) on Demeter
--[X] 40 x Factory IIIs (-40 Billions) on Bekenstein
--[X] 40 x Factory IIIs (-40 Billions) on Terra Nova
--[X] 40 x Factory IIIs (-40 Billions) on Eden Prime
--[X] 10 x Space Factory Is (-100 Billions) in orbit of Bekenstein
--[X] 10 x Space Factory Is (-100 Billions) in orbit of Terra Nova
--[X] 10 x Space Factory Is (-100 Billions) in orbit of Eden Prime
--[X] 5 x Heavily Armed Space Factory Is (-100 Billions) in orbit of Elysium
--[X] 5 x Heavily Armed Space Factory Is (-100 Billions) in orbit of Bekenstein
--[X] 5 x Heavily Armed Space Factory Is (-100 Billions) in orbit of Terra Nova
--[X] 5 x Heavily Armed Space Factory Is (-100 Billions) in orbit of Eden Prime
--[X] 1 x Heavily Armed Space Factory II (-200 Billions) in orbit of Mindoir
--[X] 2 x Heavily Armed Space Factory II (-400 Billions) in orbit of Benning
--[X] 2 x Heavily Armed Space Factory II (-400 Billions) in orbit of Demeter
--[X] 2 x Small Shipyards (-1 Billion) in orbit of Bekenstein
--[X] 2 x Medium Shipyards (-4 Billions) in orbit of Bekenstein
--[X] 1 x Large Shipyard (12.5 Billions) in orbit of Bekenstein
--[X] 2 x Small Shipyards (-1 Billion) in orbit of Terra Nova
--[X] 2 x Medium Shipyards (-4 Billions) in orbit of Terra Nova
--[X] 1 x Large Shipyard (12.5 Billions) in orbit of Terra Nova
--[X] 2 x Small Shipyards (-1 Billion) in orbit of Eden Prime
--[X] 2 x Medium Shipyards (-4 Billions) in orbit of Eden Prime
--[X] 1 x Large Shipyard (12.5 Billions) in orbit of Eden Prime
-[X] Lobbying (Spend money and try to convince politicians to do something)
--[X] 600 Billion towards the ongoing Treaty of Farixen negotiations.
---[X] Double check that extra funding at this point won't hurt our negotiating position with Laurence Freeman.
For selling things; yep. Nine ships and 79 Tanks is all we can build thanks to that Shipyard usage screwing us over. I'm not even considering anything else because those are the Alliance's top two requirements and that leaves us with ~18 Production. Like technically I could squeeze in 94 Soldier Sets but compared to the 100,000 Legionaries we are helping construct that is a joke.
Next up is all the factories. This may get some adjustment as a refine the slots and all that but for now I think 30 Space Factory Is, 20 Heavily Armed Space Factory Is, and 5 Heavily Armed Space Factory IIs is good enough. The intent here is to slowly roll the factories into Heavily Armed Space Factory IIs (Space Factory IIIs just have too long a wait time to be relevant) and Space Factory Is pay for themselves in a single quarter so there is no real inefficiencies here. For Shipyards I think a mixture of 2:2:1 works pretty well for ensuring we have diverse repair and construction capabilities while fitting within the orbital space I've budgeted for them.
Spare Time:
[X] [ST] Proposed Plan BioTech + Biotics + Liara Date
This is basically a repeat of my last vote since all three actions previously failed due to bad luck. I still think we need more Research Heroes and BioTech is probably our most important field there since thanks to the need to do "Species X" techs we'll have a basically endless supply of research. The previous attempt suggested that despite the action saying we can learn two we may see better success attempting just one technique. So I decided to give that a go and focused on the anti-assassination technique. Liara wanted to spend time with Revy but bad luck stopped them so I'm giving that date a second go around.-[X] Headhunt a research hero (this will not necessarily come into fruition immediately).
--[X] BioTech
-[X] Train
--[X] Biotic Techniques (Requires/Depends on Instructor. See listing, may pick two)
---[X] Sustained Barrier
-[X] Spend Time With [Liara]
--[X] You said you were open to the idea of possibly dating and Liara reciprocated so date time? Maybe try and find out what the two of you enjoy doing together that isn't discussing comparative schooling practices?
ParSec Deployment 2174-Q4:
[X] [PSD] Proposed Plan All in Colony Defense
I don't really see a reason to change from last turn here. Yes the risks are higher but that is because humanity's colonies are in more danger.[X] Just the Pyndas (High Risk, 20% Costs as Profit)
[X] Guard Colonies (High Risk, Medium Profit)
-[X] All Free Forces 1.50 billion/quarter
Paragon Industries Research Allocation:
Mindoir:
Revy (1900RP)
Conrad (300RP + Lab Bonuses)
Gaven Dor (150RP + Lab Bonuses)
Mordin Solus (300RP + Lab Bonuses)
Shatom Vivuvian (150RP + Lab Bonuses)
1 x Lab II (185RP)
4 x Lab III (277.5RP)
Elysium:
Captain Hwan (150RP + Lab Bonuses)
2 x Lab I (92.5RP)
Temporary Bonuses:
+50 to BioTech (Litinana Deal) until 2176-Q2
[X] [PIRA] Proposed Plan The Swarm
-[X] Conrad (300RP + 300*0.85 = 555) + Lab II (185) = Quantum Entanglement Communications [121/1600 -> 1713.5/1600]
-[X] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Construction Drones (Basic construction VI required) [0/600 -> 600/600]
-[X] Mordin (300 + 300*0.85 = 555) + Lab II (277.5) + Litinana Deal(50) = Brain Shield MKII [882.5/600]
-[X] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Heavy Cruisers [600/1200 -> 1200/1200]
-[X] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) + Revy (30) = UV Lasers [400/400]
-[X] Lab I (92.5) + Revy (207.5) = Basic Construction VI [0/300 -> 300/300]
-[X] Revy (150) = Mk II Suit [0/150 -> 150/150]
-[X] Revy (600) = Swarm Networking [0/600 -> 600/600]
-[X] Revy (800) = Better Battery [0/800 -> 800/800]
-[X] Revy (22.5) = Cortana Update [0/150 -> 22.5/150]
I'll add more research plans as people make suggestions but this is the one I'm going with for now. There is a fair amount of overshooting but they is somewhat unavoidable just due to how the math works out. Conrad finishes off QECs, Gaven Dor takes care of Construction Drones while Revy writes the code for them. Mordin massively overkills Brain Shield MKII since he is the only person who can work on it and there isn't really a meaningful way to lower his RP and maybe it will overflow? Hwan tackles upgrading the range of our laser weaponry (massive bonus there).
Finally for Revy's solo work she finishes off the Mk II since I know people would riot if I left it off). Swarm Networking synergizes with our construction drones and heavy use of combat drones. The better battery is basically the last holdout before Arc Reactors finish revolutionizing energy usage the galacy over. Finally her left over RP is dumped on making some minor progress on upgrading Cortana.
I know people really want to work on Hegemony Cryptography, and I'll probably whip up a variaton for you, but a fair number of people have expressed some concern it could have Reaper cognitohazards in the code. So I'd prefer Brain Shield first then Crypto rater then trying to do both simultaniously.
Anyways all of this is very preliminary since I don't have the time to go over the plans as much as I'd like right now. These plans will very likely change in the coming days as I receive comments before settling in on more final versions.
Research Proposal
Mordin (300 + 300*0.85 = 555) + Lab II (185) + Litinana Deal(50) + Revy (10) = Human Converted Gene Treatments (Turians) [0/800 -> 800/800]
Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (45) = Heavy Cruisers [600/1200 -> 1200/1200]
Conrad (300RP + 300*0.85 = 555) + Lab I (92.5) = Quantum Entanglement Communications [973.5/1600 -> 1621/1600]
Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5)+Lab III (277.5) =Better Battery [0/800 -> 832.5/800]
Revy(45) + Lab III (277.5) + Lab III (277.5) = Brain Shield MKII[0/600 -> 600/600]
Revy(550) = Advance Research VI [50/600 -> 600/600]
Revy(600) = Advance Electronic Warfare VI [0/600 -> 600/600]
Lab III (277.5) + Revy(23)= Basic Diplomacy/Legal Assistance VI [0/300 -> 300/300]
Lab III (277.5) + Revy(22.5)=Basic Combat Analysis VI [0/300 -> 300/300]
Lab III (277.5) + Revy(22.5)= Basic Hacking VI [0/300 -> 300/300]
Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) = Basic Construction VI [0/300 -> 370/300]
Revy(250) = Hegemony Cryptography [250/? -> 500/?]
Revy(150)=Cortana Update [0/150 -> 150/150]
Revy(163)= Omni-tool Upgrades [37/200 -> 200/200]
Revy(30)=Reactive Barriers [0/200 -> 30/200]
It is nice to see, but I don't think that your portrayal of Donnel Udina is accurate to canon. Your Udina seems too reasonable and too sympathetic to the difficult situation that the Council finds itself in.
Revy generates 1000 RP base to spread around per quarter, can be increased via implants, and personal lab quality. Can use base RP for any A rank or below research projects.Doesn't Revy need a programmer rank of A to take the hegemony cryptography action? She's still at B rank right?
-[X] Lab III (277.5)+ Revy(23)=Basic Construction VI [0/200 -> 277.5/300]
I mean he is still an asshole and acts like it in the omake. From my point of view Udina would never have gotten as far as he has as a politician and representative to humanity if he didn't have a really good understanding of politics and was actually good at it. I also imagine he'd be just a bit more chill thanks to humanity having a much stronger position here in this timeline.It is nice to see, but I don't think that your portrayal of Donnel Udina is accurate to canon. Your Udina seems too reasonable and too sympathetic to the difficult situation that the Council finds itself in.
Honestly was thinking of adding it to the MK2 suit since I'm one of the people that has been arguing for over about it. Otherwise I don't see us ever getting it. Besides with all the work already put in with the Treaty think we have good odds with that.@Red Bovine I guess your omake bonus will be real useful for the treaty negotiations…