Just my two cents:
1. It should work fine, since there are plenty of Mages in Awakening that interpret their Path through a scientific/technomagic lens, and the game is all about hubris and obsession. But it has a lot less support for just building things afaik, since no wonder spheres and everything is just willworking + Yantras for the most part. You need decent Prime just to make imbued objects, or tinkering with matter to make cool machines.
2. Paradox is roughly the same with some differences. Reality Zones don't exist, so as long as no sleeper witnesses or no extra reach or no pre-existing paradox on the scene, spells incur no paradox. Anything besides a bog-standard mortal with no supernatural abilities doesn't count as a sleeper. You can still do "coincidental" spells, though they aren't called that, and Legacies let you use some spells as much as you want with zero risk of paradox. Also when you incur paradox you can choose to contain it (and suffer the penalties) or release it (and make it everyone else's problem).
2b. I don't know, I'm not good at thinking about game balance.
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