I feel, in the interests of being fully clear, that I should say two things:

1.Even in the case where Morgyan dies, she will go down fucking up the Orcs
2.This is not just a few giants.

I won't say more than that.
 
Personally I don't feel that, even as Montfortians, losing Waifu+Intrigue advisor is worth it against Orcs. Maybe if it was Chaos or Dark Elves. Orcs are generally straightforward enough that the Knights can earn their spurs, even if at great cost. Or bring out the siege weapons and bean 'em with a treb. :lol
 
[X] The mad bastards have giants. They have giants, and they are poised to cut a bloody swath through Montfort, never mind whatever other horrors they might unleash. It will be the most dangerous mission you can undertake, but if you can even simply wound the giants and the other horrors they no doubt have, you can stop so much bloodshed. You still have the failed Fae-Fyre, not to mention the bevy of...tools you carry with you. (Very, very dangerous, as in you might die)
 
[X] Let them go for now. Death will come for them, in time; but you can be little help right now anyway. Better to live and fight another day. Assuming, of course, that this far in Greenskin you can escape. (Let discretion be the better part of valor, and escape back to Montfort proper. Still dangerous, but less dangerous than trying to Sabotage whatever beasties the Greenskins have cooking back there.
 
[x] Let them go for now. Death will come for them, in time; but you can be little help right now anyway. Better to live and fight another day. Assuming, of course, that this far in Greenskin you can escape. (Let discretion be the better part of valor, and escape back to Montfort proper. Still dangerous, but less dangerous than trying to Sabotage whatever beasties the Greenskins have cooking back there)
 
[X] The mad bastards have giants. They have giants, and they are poised to cut a bloody swath through Montfort, never mind whatever other horrors they might unleash. It will be the most dangerous mission you can undertake, but if you can even simply wound the giants and the other horrors they no doubt have, you can stop so much bloodshed. You still have the failed Fae-Fyre, not to mention the bevy of...tools you carry with you. (Very, very dangerous, as in you might die)
 
[X] The mad bastards have giants. They have giants, and they are poised to cut a bloody swath through Montfort, never mind whatever other horrors they might unleash. It will be the most dangerous mission you can undertake, but if you can even simply wound the giants and the other horrors they no doubt have, you can stop so much bloodshed. You still have the failed Fae-Fyre, not to mention the bevy of...tools you carry with you. (Very, very dangerous, as in you might die)
 
[X] Let them go for now. Death will come for them, in time; but you can be little help right now anyway. Better to live and fight another day. Assuming, of course, that this far in Greenskin you can escape. (Let discretion be the better part of valor, and escape back to Montfort proper. Still dangerous, but less dangerous than trying to Sabotage whatever beasties the Greenskins have cooking back there.
 
[X] Let them go for now. Death will come for them, in time; but you can be little help right now anyway. Better to live and fight another day. Assuming, of course, that this far in Greenskin you can escape. (Let discretion be the better part of valor, and escape back to Montfort proper. Stilldangerous, but less dangerous than trying to Sabotage whatever beasties the Greenskins have cooking back there.
 
[X] Let them go for now. Death will come for them, in time; but you can be little help right now anyway. Better to live and fight another day. Assuming, of course, that this far in Greenskin you can escape. (Let discretion be the better part of valor, and escape back to Montfort proper. Still dangerous, but less dangerous than trying to Sabotage whatever beasties the Greenskins have cooking back there)

I'm not willing to risk her killing them and surviving. Far better to have them come back safe with a knowledge that these giants exist and where they are so we can assemble a strike force.​
She sent a pigeon message back, telling them where she is and what she heard.

So that's been dealt with already, at least.
 
The Tzar, Cold As His Land
The Tzar, Cold As His Land

The Kurgan laughed in triumph. Before him, the Kislevites, and their walled fort-- a newly constructed thing, crafted of Hochland wood and stone-- burnt; the fortress was not quite taken, but near enough-- ten of the winged lancers could not stop his shaman, any more than the snow might stop a hammer.

Then he heard it, a cold, cold sound, the soft sound of silken boots on cold stone.

It was no general, nor warrior, nor knight. He was short, dressed in black cloak; in his hand he gripped an icy white scepter; and his once raven black hair was streaked with gray.

This was the Tzar.

"Boguslaw of the Kurgan. I had wondered why the Norscans had stopped."

"Perhaps you are here to reason with me, Tzar? For if you are, I would suggest fleeing fast."

"Oh no, no, no, boy. I have better things, nobler things to do, than waste my time with that- Mieszko won't cull himself. No, no, I'm just here to tell you something absolutely fascinating: Your daughter is currently being held by Agnar." Reaching into his pack, the Tzar grabbed a knife harshly snaked like a snake's head, thick steel, and threw it to the feet of the Warrior.

Wordlessly, the Kurgan grabbed it, stormy wrath splitting his face. Wordlessly he signaled his men, who without complaint wheeled away from the walls, leaving the defenders to rebuild, and bury their fallen comrades.

And if anyone wondered how their Tzar had learned such a thing, none dared ask; for there are things someone should not know.
--
Meet the Tzar.
 
The Dismounted Squires
To my Lord I offer blade,
To Lady loyalty,
And to land my life.
For now I make of my plowshares blades,
And my Family our shield.
-The Oath of Dismounted Squires

(Source is Here)

What was once a blighted era becomes gentle once more; what once was felled is lifted; and what once glittered as Pyrite become true Gold.

In the earliest days, when good men were needed to strike against the Orcs and the Druchii and the Imperials and the Ten-Thousand other scourges of the world, Giles looked upon his kingdom, given him by the Lady, and he despaired; for there were not enough knights for to craft his armies, and ensure that he would pass a safe land to his heirs, and to his people, and to his son.

But then Martrud, good Knight of Montfort, gave suggestion, and ideas were born in the first King's head. And thus it was that heralds and servants and the king rode for a year, proclaiming this message:

'Hear ye, o good children of the Land! The King proud offers you who would be they that stands against the dark this most sacred offer-- take up blade, good sword, and fight with me! Stand, together, as one, take the oath, and in turn Chivalry's gaze will fall upon you-- and if you are not found wanting, will touch you.'

And thus it was that these, the first Dismounted Squires, formed his retinue. Clad in steel, and bearing great-blades, theirs was a hard, dangerous life, but one many found worth it-- for to become a knight was to become ensconced in glory, eternal; and even those who did not seek glory or nobility found the prices well worth it, for their children and their families would be well protected.

And though only a handful in even the longest of wars were lifted up, there was little wrath-- for to serve Giles was an honor in itself.

And then the Affair of Merovech happened. Many of the Knights and soldiers who filled his armies were these aspirants, seeking to protect their homes, earn glory, and battle for their duke.

When the befouled Duke was slain, the new King-- Gauvain of Montfort-- ashamed and enraged at what his land had unwittingly released, passed the Declaration of Eternity, ending the practice.

Until you come along.

Let us just say many hope you can redeem this ancient, noble practice, not least among them your son.

Fearless in battle, resolute in war, and unwavering against terrible slaughter, whatever the Squires lack in martial skill compared to the Knights or in flexibility compared to the Gris Guard Musketeers, they more than make up for in sheer, bloody determination- it is said that of all the Old World, only the Dwarfs might be more stubborn and unyielding.
--
Vote for Green Tide will be called tomorrow morning.
 
a duke of Mousillon, he was completely insane, he fought in a battle together with parravon and the elves and fey of athel loren, where the first hints of his madness was seen by people outside mousillon, when he kept hacking away at corpses long after the battle was won.

following this he invited the king and dukes of bretonnia to a celebratory feast in his castle, when they arrived they were horrified to find that impaled criminals lined the walls of his great hall while his servants were ridiciously badly treated, far more dead than alive, though still alive.

the king and dukes were understandably upset, but merovech, who by this time was throughly drunk, took this to be an insult on his honor and challenged the king to a duel, where he procceded to thrash and kill the king with his bare hands before he grabbed his goblet, filled it with the kings blood flowing from his throat and then drank it.

needless to say this was to much, the other dukes left and after the fey enchantress and the new king denounced him, lyonesse began their invasion of mousillon which ended with them taking more than half of mousillon territory and merovech's death as knights from all over bretonnia joined the fight against him.
 
a duke of Mousillon, he was completely insane, he fought in a battle together with parravon and the elves and fey of athel loren, where the first hints of his madness was seen by people outside mousillon, when he kept hacking away at corpses long after the battle was won.

following this he invited the king and dukes of bretonnia to a celebratory feast in his castle, when they arrived they were horrified to find that impaled criminals lined the walls of his great hall while his servants were ridiciously badly treated, far more dead than alive, though still alive.

the king and dukes were understandably upset, but merovech, who by this time was throughly drunk, took this to be an insult on his honor and challenged the king to a duel, where he procceded to thrash and kill the king with his bare hands before he grabbed his goblet, filled it with the kings blood flowing from his throat and then drank it.

needless to say this was to much, the other dukes left and after the fey enchantress and the new king denounced him, lyonesse began their invasion of mousillon which ended with them taking more than half of mousillon territory and merovech's death as knights from all over bretonnia joined the fight against him.
....That sounds like an origin story for Dracula.
 
Was there ever an explanation on how Moussillon became what it became? Sylvania has the excuse of having been stuck by Warpstone meteors before becoming Necromancer heaven. On Moussillon we don't have anything tangible to understand how it became a ghoul-infested hellhole after Landuin's death.

Actually @Voikirium what's your POV on Mousillon? How did it turn that way?
 
Was there ever an explanation on how Moussillon became what it became? Sylvania has the excuse of having been stuck by Warpstone meteors before becoming Necromancer heaven. On Moussillon we don't have anything tangible to understand how it became a ghoul-infested hellhole after Landuin's death.

Actually @Voikirium what's your POV on Mousillon? How did it turn that way?
The Grail Companions and the Dukes have always been connected to the Land, and for none was that more true than Landuin. He took that realm-- always dark and abundant with Warpstone and its mutating presence-- and turned it into a bastion of Chivalry, of goodness and of virtue; under him it flourished, the most direct connection between Lord and Land, growing strong off his virtue and the favor of the Lady granted to the Most Perfect Knight-- at one time no less than ten Prophetesses made that place their home, keeping it free of taint.

Then Giles died, and Landuin grew dark, and the land darkened with him. It regressed from what it was; and when he died his heirs forced it darker still, always darker. The swamps became foul, fetid things; the forests the castle of bestial monsters, their lairs; and the necromancers entered, their way made clear by foul, foul men.

With Merovech, it seemed for a time that their might be change; for he was not of himself centered, but sought to save the world. But in his quest for that, he made pacts with dark things, vile things, more terrible than any might imagine; the Court Beastly flourished, the lords of Nehekara were paid dark tribute, in return for treasure; and the Ladies of the Night, the Lahmians, arose and took their harvest.

It was small at first. Criminals.

Then uppity merchants.

Then rebels.

And on and on it went, some new scapegoat, each less corrupt than the last; until it devolved, utterly, and Mousillon was lost, eternally, for none had raised their voice against each crime allayed against their fellow man, for they were not criminals, merchants, or rebels-- until there was naught left in the Duchy but cowed men and foul men until finally the war began and ended.

It did not help that in ancient times dwarfs had used the waterways of Mousillon as their path to dispose of Warpstone found in their Holds and mines near Bretonnia.

When the Red Duke made his ride to Mousillon, he found he had very little work to do to yoke the place to his will.

Now Kai has risen, and the days, though still shadowed and filled with terrors, have become longer, the nights weaker. Some say that he bears the blood of Landuin, others that he was crafted by the Fay Enchantress, and some say he is but man- and they are the most impressed of all.

It does, certainly, have two things going for it:
1. Under-Mousillon was slain by the Red Duke in an orgy of blood and magic that saw the whole Skaven-Hold emptied, meaning it is one of the few cities of man that does not have any Skaven presence, meaning no small number of Dwarfs have made their way there to rebuild forces to strike at the Ratmen, along with just the general benefits of not having stinking rat mutants fucking the place up with their shenaigans. (This also means that the Skaven and the Vampires have gone to war, AKA best possible result for everyone not a Skaven or vampire)
2. Wood, land, and water access are all plentiful, meaning plenty of small ports have been erected and shipwrights have made the journey to Mousillon to try and build their future, enticed by the Duke Kai.
 
Last edited:
The Grail Companions and the Dukes have always been connected to the Land, and for none was that more true than Landuin. He took that realm-- always dark and abundant with Warpstone and its mutating presence-- and turned it into a bastion of Chivalry, of goodness and of virtue; under him it flourished, the most direct connection between Lord and Land, growing strong off his virtue and the favor of the Lady granted to the Most Perfect Knight-- at one time no less than ten Prophetesses made that place their home, keeping it free of taint.

Then Giles died, and Landuin grew dark, and the land darkened with him. It regressed from what it was; and when he died his heirs forced it darker still, always darker. The swamps became foul, fetid things; the forests the castle of bestial monsters, their lairs; and the necromancers entered, their way made clear by foul, foul men.

With Merovech, it seemed for a time that their might be change; for he was not of himself centered, but sought to save the world. But in his quest for that, he made pacts with dark things, vile things, more terrible than any might imagine; the Court Beastly flourished, the lords of Nehekara were paid dark tribute, in return for treasure; and the Ladies of the Night, the Lahmians, arose and took their harvest.

It was small at first. Criminals.

Then uppity merchants.

Then rebels.

And on and on it went, some new scapegoat, each less corrupt than the last; until it devolved, utterly, and Mousillon was lost, eternally, for none had raised their voice against each crime allayed against their fellow man, for they were not criminals, merchants, or rebels-- until there was naught left in the Duchy but cowed men and foul men until finally the war began and ended.

It did not help that in ancient times dwarfs had used the waterways of Mousillon as their path to dispose of Warpstone found in their Holds and mines near Bretonnia.

When the Red Duke made his ride to Mousillon, he found he had very little work to do to yoke the place to his will.

Now Kai has risen, and the days, though still shadowed and filled with terrors, have become longer, the nights weaker. Some say that he bears the blood of Landuin, others that he was crafted by the Fay Enchantress, and some say he is but man- and they are the most impressed of all.

It does, certainly, have two things going for it:
1. Under-Mousillon was slain, by the Red Duke in an orgy of blood and magic that saw the whole Skaven-Hold emptied, meaning it is one of the few cities of man that does not have any Skaven presence, meaning no small number of Dwarfs have made their way there to rebuild forces to strike at the Ratmen, along with just the general benefits of not having stinking rat mutants fucking the place up with their shenaigans. (This also means that the Skaven and the Vampires have gone to war, AKA best possible result for everyone not a Skaven or vampire)
2. Wood, land, and water access are all plentiful, meaning plenty of small ports have been erected and shipwrights have made the journey to Mousillon to try and build their future, enticed by the Duke Kai.

Nice even if as a Tomb King quest runner and fan I'm a little surprised with the mentions of "dark tribute" because the corruption of Mousillon is very much not in the style of any Tomb Kings except perhaps Arkhan the Black who is not of their kind.

Although even if they are more described in Athel Loren, the Barrow Kings who are rumored to be the remnants of Nehekharan colonies having been twisted by the easier access to the Winds of Magic could be more nastier.

Although things begs the question. Are the Tomb Kings evil in this quest?
 
a duke of Mousillon, he was completely insane, he fought in a battle together with parravon and the elves and fey of athel loren, where the first hints of his madness was seen by people outside mousillon, when he kept hacking away at corpses long after the battle was won.

following this he invited the king and dukes of bretonnia to a celebratory feast in his castle, when they arrived they were horrified to find that impaled criminals lined the walls of his great hall while his servants were ridiciously badly treated, far more dead than alive, though still alive.

the king and dukes were understandably upset, but merovech, who by this time was throughly drunk, took this to be an insult on his honor and challenged the king to a duel, where he procceded to thrash and kill the king with his bare hands before he grabbed his goblet, filled it with the kings blood flowing from his throat and then drank it.

needless to say this was to much, the other dukes left and after the fey enchantress and the new king denounced him, lyonesse began their invasion of mousillon which ended with them taking more than half of mousillon territory and merovech's death as knights from all over bretonnia joined the fight against him.
What does this have to do with the dismounted squires?
 
Back
Top