Turn 30 Old World News
Bretonnia
Guys and Ships: Rumors swirl from the Court of L'Anguille that the King has begun purchasing a great number of small boats-- armed with catapults. You do not know the truth, but it was worth mentioning.
Northern Raiders: As if for vengeance, Norscan Raiders have intensified their attacks on the coast. Villages lay plundered and sacked by cruel warriors; and all is not well, for the ships seem to attack with a harsh new rhythm, as though they never needed to flee. The Dukes of the Coast are hard-pressed to remove them.
Disappearance: Two of the King's Grandsons, Sir Xavier and Oscar, have disappeared near the north, lost to all.
Carpet and Fur: The Taalite Crusade has become mired in battle between the Beastmen and the Bretonnians, as soldiers of both battle from pits and forts in the Forest of Arden, leather clad archers trading shots with Beastmen even as Robin and the rest try to remove scourge.
Ratmen Revenge: Well, it seems you have discovered what happened to the
Hell Hounds, that band of mercenaries that disappeared so long ago. The Skaven captured them, and twisted them,
shaped them, until they were no more men but instead, in a grim irony, a mixing together of man and hound.
They were unleashed on Bohemond, traversing tunnels to try and surprise him.
It was a mercy, what he did.
Hoh Boy: Guillaume the Conqueror is dead, slain by a goblin arrow.
In his wake, he leaves ten bastard and five trueborn.
You truly hope your brother is ready for what's to come next.
Daddy Issues: Prince Honoré Lapointe, son of the King and heir to Parravon by Marriage, had disobeyed his father's command and gathered together an army of 270 Knights Errant and the House of Baron Langlais from Mourkain, and in the doing aid the Strigany and the Bad-Landers as they try to reclaim their home.
Dragon!: A mighty Forest Dragon has been stalking the Beastmen, tearing apart their numbers and feasting on their flesh. None can be sure what this means.
Robert's Departure: Robert Univers of Carcassonne, son of the Duke, has disappeared from the public eye. At ten, he is known for a fascination with philosophies, both of the Old World and of the East.
The Empire
Crime Unpunished: The philosopher Bernd Beltz of Reikland should by all rights be in the dungeon after the act of vomiting on the Cathedral of Sigmar.
Instead, he is to teach Etzel.
It is an unfair world you live in.
A Broken Siege: The Hanuiat and the Dark Elves have reached ceasefire, and the Ulrican Crusaders have made out like bandits-- thousands of tons of gold and jewels ripped from the treasury of the Dark Elves, slaves rescued, much glory earned in battle, and permanent missionaries sent to the natives of Naggorath.
The Ulricans return to the Empire valiant conquerors, and the Crusade redoubled with man-power from many nations.
Now, the Ulricans seek a conquest long in waiting-- to claim the Middle Mountains, and the fruits of that terrible range.
Boat Machine Broke: There is not a small craft to be purchased in Marienburg! Someone, somewhere, has been buying them, all of them, or at least as many as might be transported. Large ships can still be found, but if your desire is only just to own a small craft for pleasure, you will be denied.
Death In Ostland: Alexander Von Raukov, a cruel, spiteful bastard of a man, passed away. There was much celebration as his grandson took the reins; many hope he can rebuild faith.
High Elves
A Dragon's Roar: The Elves of Ulthuan have ever feared for the great Beasts that fight with: Dragons. For long Millenia have they slumbered, their numbers falling, and their rest a shackle around them.
However, it seems all is not lost-- for a plan has been formulated by the Phoenix King. Working with the Asrai, a great boon has been discovered:
Forest Dragons and...
Dragon Dragons? can interbreed. Though the result is most of the time one of the strange, changed beasts of the Wood Elves, enriching their number greatly with new eggs; a fair enough number are born the plain kind.
Beyond that aid, too, the recovery of the Amulet of Sunfire seems to have roused some lost fire into the souls of Drake and Elf alike-- still not nearly as many as might once have filled the skies of Ulthuan, but more than has been seen in a very long time, since before Bretonnia even existed.
Dwarfs
Ekrund: The noble expedition to Ekrun has made some progress, however a great many of the warriors who once fought their have been killed-- reinforcements are needed, gravely at that.
Gunnisson Travels: The Clan of Gunnisson has made its way into the manling land of Bretonnia, where the direct descendant of the old King of Silverspear waits for them. Though they are also related to the last king, they are born of cousins and uncles and aunts and so on, and so can not call together a force like a skald prince.
Ready for War: King Thodrek Silverspear readies for battle; and to that purpose, he has set himself to training an army, along with his companions. Aided by the King of Karak Norn, he outfits his new recruits in steel and readies them for war; the sound of hammers on Anvils fills the air as war-suits are made from strong metals-- purchased, of course, from the greater holds, yes, but also from manling, particularly his old friends among the Bretonnians. (+250 Gold in trade)
Badlands
Mourkain Under Siege: "No slaves, no masters-- only men." So declared Jurian, Son of Jaelle of the Strigany and Armin of Ostland. Claiming descent of the humans who once ruled that city, he has led a force of men-- adventurers, mercenaries, and believers, all of them claiming Strigan blood-- to retake the city that was fallen. He is aided in this endeavor by the Bretonnians of Parravon-- and, surprisingly, his half-brother Arnulf, having recently claimed the Runefang
Brain Wounder. Relatively young, he is a veteran already, having been in the Battle of Under-Altdorf as an Attaché.
They seek to remove both the Vampires and the Tomb Kings.
Darklands: The Darklands have, for centuries, been the stomping grounds of evil.
Black tar bubbling to the surface, cruel greenskins living the desert life, human bandits fleeing to it.
Last year, a mighty Rain-forest of redwood trees was birthed there, under the direction of Asrai Wizards.
And so a battle began to claim it.
The Lizardmen were the first destroyed-- allied to no-one, and desired by nothing, they fled at the call of their masters.
Next, a mighty Waaagh! of countless greenskins formed in the shade of the trees, and so marched towards the Elves. So too the Dawi Zharr- they, ever lustful for power, might exploit the forest for centuries, or millenia, and live like kings and grind the world under their boots.
Against these, the noble elves-- the strange forces of the Asrai, led by the Dragon Rider Alanarth and his twelve (!!!) children and the Asrai, led by Teclis of Ulthuan, in the remnants of the Black Fortress.
The battle raged for seven days and seven nights. Orc killed elf killed dwarf killed goblin, as three armies battled for control of this vast forest and all the riches and life within.
The Greenskins gave first, when the Hobgoblins betrayed-- as they ever have-- their kin to aid the Chaos Dwarfs. Many thousand died, but many more fled into the bush, goblins and orcs and other beasts of the most savage nature that must be removed 'er long.
Fatted by these new servants and by aid from the Witch-King, seeking to weaken his hated foes, the Dawi Zharr turned towards the Elves. The fighting was fierce, a return to the darkest days of the War of the Beard. Blood was shed thick to stain the soil, and leaves drank so deep of blood that the leaves turned red. No mercy was asked nor given, the most barbarous of battles, and in the end the elves fell back to their new fortress. The poison of Forest Dragon breath filled the air, and spirits ripped apart reality as wizard dueled wizard.
The night fell.
All hope seemed lost. The Dwarfs readied themselves to claim this whole strength. Fed by these new resources, the Chaos Dwarfs would have turned to grinding first their fellow slaves of darkness to heel, then the rest of the World. Their generals readied themselves for a siege.
But then a horn blew.
And over in the trees, Estalian appeared. Turning about, but not quick enough, the corrupted Dwarfs were shredded by fire from the soldiers, as Diestros rushed to earn glory and knights charged, pinning the Dawi Zharr's formation like kindling.
For you see, never do the Estalians forget a friend-- and long, long has Alarnath been a friend to that people.
With the Dawi in such disarray, the Elves took to battle and crushed the Chaos Dwarfs where they stood, putting them to flight. It was bloody work, but in the end the Elves stood victorious.
And so now do the Darklands belong to the Elves, though perhaps a better name should be found for them now that no longer are they so twisted and evil.
Special
Report on Children: Prince Geraud sends word: Merovee has begun spending a great much of his time not in training in the poorer districts, distributing alms and charity. Oh boy. He has also begun training with the Dragon Prince he became friends with last year.
From Baron Corentin, meanwhile, you hear that Abraham has begun wrestling the other children-- wrestling proper at that, not, well, scrapping.