We really need to do something to gain more actions because this is getting absurd. I wish we could, like, I don't know, pay extra to take additional actions or something cause we have so much to do.
I don't know, I rather like the fact that we can't do everything and have to choose. Montfort is just a small Dukedom and can't solve all the problems of the Old World.

Though maybe @Voikirium could throw out some of the options that we aren't going to choose anyway, to make the list of actions a bit shorter and easier to parse. I would be very surprised if we ever picked, say, Wyvern-Scale Diplomacy— Parravon, Wines of the Empire— Averland, Wines of the Empire— Wissenland, Wines of the Empire— Reikland, or any of the the 1d250 gold actions
 
I don't know, I rather like the fact that we can't do everything and have to choose. Montfort is just a small Dukedom and can't solve all the problems of the Old World.

Though maybe @Voikirium could throw out some of the options that we aren't going to choose anyway, to make the list of actions a bit shorter and easier to parse. I would be very surprised if we ever picked, say, Wyvern-Scale Diplomacy— Parravon, Wines of the Empire— Averland, Wines of the Empire— Wissenland, Wines of the Empire— Reikland, or any of the the 1d250 gold actions
The 1d250 gold is less for the gold itself, and more in case you guys ever just don't want to spend any money on an option for one of those turns. Probably going to leave those options in, just in case you do, someday, decide to make steps towards Parravon.

Like I've been hoping for the past two years
 
Arthur, Bjorn, Uilliam and Máiri
Nephews and Nieces:
A great many of your nephews and nieces by Charles and Justine have reached a well age, and have been presented to you and their kinsmen among the court.

Children by Justine:

Arthur Haupt Anderssen

Born: 1450


Smart, very smart. Somewhat spoiled, though, and a little mean for-- his mother cannot see it.

Traits:
Genius:
A steel cage is in him. (+2 All Stats)
Strong: Oh yes. (+3 Martial, +1 Diplomacy)
Arch-Nemesis to the Greenskins: The Greenskins want your family dead. (+2 Martial, +2 Diplomacy, +2 Piety)
Cruel: It deserves to be noted. (+1 Intrigue, -1 Diplomacy, -3 Piety)
Brooding: He adores the dark. (+1 Intrigue)
Willful: As you said-- spoiled. (+1 Intrigue)
Child: He is only three. (All Stats set at zero.)

Stats:
Martial:
18+2+3+2=25- He'll be a good warrior-- you see it in his eyes.
Piety: 16+2+2-3=17- He struggles, sometimes; but you see it, you think.
Diplomacy: 11+1-1+2+2=15- Eh.
Intrigue: 12+1+1+1+2=17- What, do I have to be clever every time I'm describing them?
Learning: 10+2=12- He's a smart boy.
Stewardship: 13+2=15- He really likes math.

Bjorn Haupt-Anderssen

Born: 1450


A kinder, softer child who suffers in the shadows cast by his brother and his kin.

Traits:
Adorable:
Yep. (+1 Diplomacy)
Strong: There is a strength to him that he does not realize. (+3 Martial, +1 Diplomacy)
Timid: Why so fearful, child: does not the blood of Martrud and Freya alike flow in your veins? (+1 Learning)
Kind: He is a good child. (+3 Diplomacy, -2 Intrigue)
Diligent: You noticed a certain effort to him, that his siblings lack. (+1 All Stats)
Child: He is only three. (All Stats Set at Zero)
Arch-Nemesis to the Greenskins: The Greenskins want your family dead. (+2 Martial, +2 Diplomacy, +2 Piety)

Stats:
Martial: 16+3+1+2=22- He enjoys his lessons, at least.
Piety: 16+1+2=19- He seemed to like the statues of Shallya especially.
Diplomacy: 14+1+1+1+3+2=22- He likes people, and people like him.
Intrigue: 14+1-2=13- He has grown so used to shrinking in the shadows that it comes natural to him.
Learning: 14+1+1=16- He's a smart child.
Stewardship: 9+1=10- Not that super great at math, though.

Children by Charles:

Uilliam Norîles

Born:1450


There are times you worry about this one. Ever rushing, ever racing about, he does not know to rest; he kind of reminds you of your father-in-law, actually.

Traits:
Strong:
Well of course. He is your nephew, after all. (+3 Martial, +1 Diplomacy)
Adorable: A cute kid. (+1 Diplomacy)
Rowdy: Oh yeah. How else do you describe a kid who broke into your armory? (+1 Martial)
Wroth: He's got a temper. (+3 Martial, -1 Diplomacy, -1 Intrigue)
Honest: The best way to prod it is to lie. (+3 Diplomacy, -2 Intrigue)
Arch-Nemesis to the Greenskins: The Greenskins want your family dead.(+2 Martial, +2 Diplomacy, +2 Piety)
Child: He's. Three. (All Stats Set at Zero)

Martial: 14+3+1+3+2=23- He'll be a damned good fighter, if you do say so yourself.
Piety: 8+2=10- Eh.
Diplomacy: 16+1+1-1+3+2=22- You see leadership, in his future.
Intrigue: 11-1-2=8- Maybe? If he didn't insist on monologuing like the villains from his favorite stories?
Learning: 8- eh.
Stewardship: 7- Double "eh".

Máiri

Much like her cousin, she is very, very spoiled-- a daddy's girl, through and through, who has her father wrapped around her little finger. Unlike her cousin, this seems to have mostly had a good effect on her.

Mostly.

Born: 1450

Traits:
Strong:
She is strong. (+3 Martial, +1 Diplomacy)
Tall: There's something in the air in Écosse, you think. (+1 Martial, +1 Diplomacy)
Charitable: "Daddy, I think that man needs some money!" (+3 Diplomacy)
Willful: Like you said: mostly good. (+1 Intrigue)
Honorable: Play fair, or don't play at all. (+2 Piety, +1 Diplomacy)
Arch-Nemesis to the Greenskins: The Greenskins want your family dead.(+2 Martial, +2 Diplomacy, +2 Piety)
Child: She's three. (All Stats set at zero)

Traits:
Martial:
15+3+1+2=21- She's better than some of the knights were, so.
Piety: 12+2+2=16- She attends service without complaint, so there is that.
Diplomacy: 16+3+1+1+1+2=24- Yeah.
Intrigue: 15+1=16- She's good.
Learning: 4- She hates being told to sit in a still room and read when she could, instead, be playing or doing.
Stewardship: 8- Math is okay though.
--

Vote will be called tomorrow.
 
Smart, very smart. Somewhat spoiled, though, and a little mean for-- his mother cannot see it.
Cruel: It deserves to be noted. (+1 Intrigue, -1 Diplomacy, -3 Piety)
Brooding: He adores the dark. (+1 Intrigue)

Concerning.

What, do I have to be clever every time I'm describing them?

Yes

Arthur Haupt Anderssen

Born: 1450
Bjorn Haupt-Anderssen

Born: 1450

So, twins, or was one born at the start of the year and then Justine got pregnant again super quickly?

Rowdy: Oh yeah. How else do you describe a kid who broke into your armory? (+1 Martial)
Intrigue: 11-1-2=8- Maybe? If he didn't insist on monologuing like the villains from his favorite stories?
Charitable: "Daddy, I think that man needs some money!" (+3 Diplomacy)

Adorable.

The last three are great, like them a lot. First one .... needs to shape up.
 
Okay so confession to make, I've kind of accidentally fucked the math on converting the date from Imperial Calendar to Bretonnian something fierce, so I'm going to fix that real quick.

Going to change around birth dates and etc too, but first I'm just going to get the dates on turns all resolved because I made a mistake somewhere.

EDIT: Okay so I think I've figured it out, good news is I don't need to change much there's just conflict between Storm of Chaos and the Bretonnian Army Book, and when I was doing math on births and etc.

Basically ignore this.
 
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Familial Conversation
Familial Conversation

Stirland was near silent. The people had all turned out to the streets and to the walls and to the sidewalks, to get a glimpse of what was coming; and yet they dared not to speak. The soldiers watched in armor polished to a mirror shine, halberds and pikes and guns gripped in gauntleted hand; and yet they were so still as to be silent. Dogs sat still, concerned for men.

And yet it was not silent. For the rain came down, in torrents. Spouts of water fell like hammer blows. Black clouds choked out the sun, and in Wurtbad all was darkness. Puddles choked newly paved streets, worked by fine Imperial Engineers to exacting standards-- a matter of contention, to these people, this salt of the earth. Rains overflowed gutters.

And yet still the people watched. It was not often, after all, that an Empress might visit. And there was more, as well.

For the first time since her marriage, years ago, Amalia Franz of the House Holswig Schliestein was returning to Stirland. And not alone, either.

Her carriage, of purple and gold, fine crafted by human hands, was filled with a cargo precious to her.

She stepped out first. Ever a tall woman, her hair was a fine blond-- garbed in purple, and with a diadem finished of blue sapphire, she was a queenly woman. The sun of Reikland had tanned her, and she was lined, now, with more wrinkles than she had before.

Next, one child stepped out. Small and pale, he was clad in a fine red jacket and breeches, and his hair was worked into a pony-tail. Delicate he was, and the scent of medicine and illness followed-- perhaps the curse of Nurgle, for his father's crimes against the Plague-lord's favored people? Many had sympathy for him, but few respect; and he seemed near to his mother. This was Artur-- not the most inspiring, but then in a land like Stirland, "not the most inspiring" is, perhaps, not that great a sin. He bore signs to Sigmar, the War-God, and many approved.
The next was his brother, and it was as night and day between the two. He was taller; his hair, darker, and he larger. A training blade hung at his side, and his hair was a wild mane of black curls already. Only eleven, the boy came near to the chest of his uncle already.

Gretel and Gudrun still were in Altdorf, and the college.

Before that train of thought might go anywhere, though, the guards parted. Kin was reunited as brother and sister saw each other again.

The two embraced, Kurt and Amalia, an Empress and Elector. Behind them, at a respectful distance, Justine and their children.

"Brother!" Amalia smiled, bright and happy. "You've gotten fat!"

"Sister, I heard the reports of your pregnancy. That poor halfling!"

The two embraced once more. "Is Mattheus coming?"

"No, for which he apologizes-- but the Tileans wished to speak with him."

Kurt nodded, then looked to his nephews. "Hello."

"Hello, uncle."

"Hello." They bowed, offered respect to him. He nodded, and two cases were brought out.

"I have missed several birthdays, as my sister is fond of reminding me; thus I would like to make amends."

One case was opened, and a text in Bretonnian was pulled out, on its second side Reikspiel. "A gift, from the Most Holy Matriarch."

The second was filled with armor. It was black, and Kurt seemed to frown at this. Crafted in a classical style it had red plumes and many bronze skulls. "I would swear I told Michelangela not to make it pitch..."

"Uncle, do not worry." The boy held the box close. "I like it."

"If you're sure, then... Still, come, come, you surely all are hungry and thirsty!"
--
The halls were filled with drinking and laughing. Clouds of steaming ale rose up in great heights, filling the room with the stink of alcohol, the taste catching on the throat. Chefs expertly cooked meat in many fine sauces and with a great many seasons; beef, tender and fine, sizzled on open flames as warriors and old comrades chatted.

And yet this was little comfort to the boy. He sat in the dark, pondering his new helm. He ran his fingers through its red plum, silent and in thought-- perhaps too much thought, for a boy of eleven.

"If you're worried about how it will fit, don't. Cranks and harnesses-- and yet it's still easier to put on than that merde the quartermaster keeps insisting I make my soldiers wear." He turned around and saw his aunt shaking her head. "Bah, any armor that requires assistance to put on is bad armor. Give me Bretonnian any day."

"Are you only here to insult the work of my nation, aunt?"

"Hardly-- and I've been sworn to the Empire longer than you've been alive. No, Kurt is asking after his nephews, and would like to speak more than vague hellos with him."

"Very well. Tell him I will be over in a moment."

"No can do, I do that and he'll keep giving me the cub eyes until you get over. We leave together-- and soon."

Etzel put down the helm. "Tell me, Aunt. What did you do when your father came home, missing an eye, from the crusades? How did you feel?" Blunt the question, but not cruel intent.

"Oh boy, now there is a conversation I really did not feel like having today." She sat down next to him, seeming then greater. "Very well. Tell me: Do you want the comforting answer, or the encouraging one? Because I am fully willing to spend the next minute telling you how to deal with the dreams."

Etzel drew back. "...You too?"

She snorted. "Oh yes, I as well. So I'm going to take as wanting the encouragement, then." She leaned back. "When I saw what the Vampires had made of my father, when heard the tale...I hated them. I wanted their blood on my lance, and their bones broken on my blade. I spent every night falling asleep to images of their depravities of my father-- and I dreamed of the two of us taking vengeance together, for what they did to him."

"Fire and death."

"Sun and sword, but yes, nephew." She stands up, and she seems darker then than any whispered tale of Bretonnian brutality-- and the boy knows the truth then, that Bretonnia must not be so like her, for if they were then they would have strangled the Empire for Parravon.

"I turned it into fuel. The hate I felt for them moved me into glory, and every day I go into Sylvania it is with thoughts of how I can have just a little revenge. But then, time has dulled it, and there have been few crimes so terrible as to call to me once more like that." She began to move back to the feast, looking back over her shoulder and finishing with, "I would hate to see the person who did not dull."
 
Freddy's drunk quest updated with votes open within an hour, the everqueen personally showed. Pretty cool.

Don't worry this quest has Brettonia!

Although, why couldn't the first pc in the dynasty become king of Brettonia? I feel I'm missing a very good reason why not.
 
Freddy's drunk quest updated with votes open within an hour, the everqueen personally showed. Pretty cool.

Don't worry this quest has Brettonia!

Although, why couldn't the first pc in the dynasty become king of Brettonia? I feel I'm missing a very good reason why not.
Because the position is currently filled, and the last time it wasn't he wasn't a Grail Knight, and now he's a bit too, uh, abomination-to-all-that-is-good to gain the consent of the Dukes.
 
Because the position is currently filled, and the last time it wasn't he wasn't a Grail Knight, and now he's a bit too, uh, abomination-to-all-that-is-good to gain the consent of the Dukes.
The bolded part, I thought the other candidates, when the king position was empty, weren't Grail Knights either. I didn't understand why the first pc wasn't a candidate.
 
Ay Blyat

Vote is called, winners are:

Martial:
Gray Mountain Watch
Moderate Campaign--The Valleys of Violence


Diplomacy:
Be Prepared
The Stirring Dead- An Antidote


Stewardship:
Minor Holdings

Learning:
Understanding the Journal
Lamorte Lies There


Intrigue:
The Eves- Travelers
The Eves- Pure Poison


Personal:
Funeral For A Father
Tutor and Physician


Prestige:
The Beacons Are Lit
--

Vote for Double Down will be called tomorrow.
 
Everything is so important.

[X] DD on The Eves- Pure Poison

The most likely to fail.

Either that or Valleys of Violence, as that has two different rolls that can be failed, and one of the failures for that pisses off the king.
 
i thought we could do only one of the eves ??
oh well uhm
[X] DD on The Eves- Pure Poison

makes sense

and i`ll not say what i want to about the valley less i jinx things
 
The bolded part, I thought the other candidates, when the king position was empty, weren't Grail Knights either. I didn't understand why the first pc wasn't a candidate.
Oh!

Uh, well. The Lady wasn't sending him visions, then. Didn't til a King was already chosen, after he was poisoned and stuff.

On a different note, Thread I have been doing some research. Oughta be fun, I think.
 
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