You leaf through each of the folders before setting one down.
"I believe I would be most effective at Milidia. Commander." You answer.
Returning to Hell didn't appeal. At least not the idea of searching for something there. If you had the location of Marax so you could just pop in and keep him from running away like last time….
Between the other options you favored Milidia. You weren't sure how helpful you would be in a fairy group, but being able to fix damaged vehicles and fortifications made you important at Milidia. It made you needed there.
"I'm happy to hear that," Commander Mason replies, "being effective is precisely why you're being sent there. I'll have someone arrange the transfer, you should get instructions just after lunch."
He make a gesture at the entrance, you nod and depart.
As you leave Mason addresses the elves. "I've considered the incident and will take no further action. You may leave."
Curious. You idly wonder what the elven group was there for.
Making your way out of the command tent you stop at the sight of an approaching soldier.
Captain Roberts is walking towards you. The world seems to slow as your attention is drawn to his hair fluttering in the wind, the sharp lines of his face, the tapering muscles of his arms visible at the end of his sleeves.
It's not until he stops a few meters away that you remember what you wanted to say to him.
"You'reVeryCute!" You blurt out.
Your face is turning red. You can see your face become flushed while you're looking at him. Your heart is pounding like a jackhammer and you have the dread sense that you've messed up somehow.
Roberts blinks a couple of times, then lifts his hand to emphasize the papers he's carrying. "Can I get past?" He says in a level voice.
You squeak and bolt away from the door. As you push off the ground to take flight the thought that you've messed things up goes around through your mind. Along with wondering how much you would be panicking if he had… done something else?
These feelings are going nowhere, you resolve to try and stop thinking about it.
----
Repair was one of the notable activities you were to engage in when you reached your new post. When you had fixed the truck it had felt simple, like you could see how it was meant to perform and how to restore it. The element of Discovery combined with the ability to see and work through small gaps sped your efforts greatly, but the truck was much like items you had already assimilated into the Panoply, would novel items be more difficult or impossible?
Finding out would be quickest if you actually tried repairing complex items before someone was counting on it. This was a new ability for you, it needed some examples before you fully understood it.
Thus you make your way back to the vehicle pool once you've calmed down.
Promising to take responsibility for any damage you might cause gets you access to a vehicle with a broken track. After a bit of thought you use the panoply as a jack to tilt it to one side and rebuild the track. It wasn't any more difficult than the truck once you had gotten the relevant part off the ground.
Once a mechanic decided you had fixed it to her satisfaction you were led to a tank and told to repair the transmission/engine unit. This took much longer, you have to refresh your transformation and break for lunch before you're done.
On the whole your new ability is less helpful than it could be. You could sense the problems and feel solutions, but the ideas didn't stick unless you already knew what you were doing. And there was a lot you didn't know about suspensions, engines, magery, and transmissions.
It wasn't all bad, you were pretty sure you could copy from a model to build things. And there was a lot of stuff you had Fused into the Panoply to use as a model.
----
OOC: Level 26 anything with Manufacture is scary
----
After a bit of cleanup you still have no destination to report to. Following an urge to slack for a bit you visit the arcade tent you know about, as per usual it's filled with people on the consoles and electronic instruments. It takes almost six minutes before you've jumped the line enough to get a controller.
The enjoyable diversion lasts for less than fifteen minutes. Apparently there was some sort of tourney for the "Arcade Brawlers 1000" game, but it quickly became "try to beat Summit." Your competitors are already talking about how you play like a computer, but less fair, before they try a 1v3 match against you. By that point you've seen most of the characters and defeat all the others handily, which means all of you are back at the end of the line.
Instead of trying to participate in another competitive game you excuse yourself. Perhaps there's some note at your tent? Even if there isn't that's the first place a message would reach you, right?
This line of reasoning goes out of your head when you see someone you recognize skipping across the path behind you. (Spell, Magic, Legend)
Silver Hero.
It's Silver Hero, she's alive and here, however little sense that makes.
You have to investigate. With a jolt you propel yourself with the Panoply to stalk, er, follow Silver Hero. In no time you are behind her and exclaiming a shaky "excuse me" to the famous Magical Girl.
She lands solidly and spins in place to respond. "Oh? What's going on."
Silver Hero's hair flutters slightly from the rapid turn. Come to think of it was she really Silver Hero? There was probably an explanation that didn't involve coming back to life.
"I don't think I've seen you around before. I'm Magical Girl Summit and thought you were Silver Hero for a moment."
She grins wide. "I am Magical Girl Silver Hero!" With a flourish she flips the book hanging by her side onto one finger, then removes the finger leaving it spinning in the air with rustling pages. "Glad to hear I still look like me!"
It is her! You clutch your hands to your chest and let out a long squeak before you realize it. "That's cool! When I was a new Magical Girl I wanted to be like you!" A stray thought finishes making it's way through your head. "But last I heard you were dead…?"
"I was. There was some kind of brand or something that brought me back to life and made me crazy. But the brand is gone now so…." Silver Hero trails off and blushes, moving her floating book back to her side. "Um, just forget I said all that please? What I meant was that I was on a secret mission. Yeah, totally secret."
She looks around nervously before continuing. "Anyway, I'm happy you think I'm cool! Glad to meet you, Submit!"
She breaks into a run away from you. You wave back for a moment, then resume the trek towards your tent.
----
It was a bit past sunset when you finally got directions where to go. There was a supply dump that was going to deliver carts full of supplies via portals. It was nearly forty miles north, but not too far away from you to reach in time.
The flight there was uneventful. Enough that you wonder about the possibility of bringing a portable video player with you for these sorts of trips.
When you arrive there are already a line of semi trucks moving through a large portal. You land to ask where to go and are directed to just fly through after them.
Drifting after the last truck gives you a bit of time to think. Human dimensional portals were described online as bouncing off of intervening dimensional barriers to make a one jump trip. Did this make them unpleasant? Were there protective spells on the truck cabs to keep the drivers from passing out? Or dying?
In short, you think as the last truck in line makes the passage, is this going to hurt? You grit your teeth right before you touch the pane of light that surrounds the effect.
The transition is instantaneous and nearly unnoticeable. The change in surroundings is nearly overwhelming. Where the sun was down at the supply dump Milidia had its sun hanging low, just over the mountain peaks. Probably morning with your luck.
The trucks are parking in rough lines while dozens of fairies work at levitating the cargo containers off stopped trucks and replacing them with emptied ones. To your left hundreds of Counter Force soldiers and dozens of elves empty pallets from the containers that are set on a concrete base. You fly higher into the air to clear the portal and move to look for the person with the fanciest symbol on their uniform. Picking one who had finished marking a clipboard near a just-emptied container.
"I am Magical Girl Summit. I've just arrived here." You address the soldier.
"Oh, uh." He mumbles for a bit. "Welcome back! I'll get you scanned in in just a moment." He crouches, puts down his clipboard, and takes a bulky scanner from its straps on his leg.
The two of you look blankly at each other for a few seconds. He waves the scanner for a bit before talking again.
"The thing. You need me to scan it so you arriving is noted…." He takes a quick glance around after trailing off.
More seconds pass by before you hit on an idea. You unclip your badge from your hair and dangle it in front of you. The nervous soldier quickly points his scanner at it, relief clear on his face when it gives a few chirps.
"There. You're in, you can go about your day without issue." He says while reattaching the scanner to his leg.
"This is my first time here. Is there something I should be doing?"
He seizes up in the middle of picking his clipboard back up, looking at you with another blank expression.
"Ha! Roy almost managed to talk to a girl." Interjects a different soldier from your left.
You turn to face him. "Can you assist me?"
"Well… since you were flying earlier the simplest directions would be to fly up a bit and go to the stone building with three flagpoles on the roof. That's where the commanders like to stay." He says while slouching a bit on the pallet he was handling. "Saves you the trouble of trying to remember landmarks on this bit of valley, identical cabins and corrugated metal barracks as far as the eye can see."
"That's helpful, thank you."
He shrugs and jogs towards a truck container that has just opened. Stacked pallets of artillery shells are rolled out with half the people watching or assisting.
Everyone here looks busy, and the directions were simple enough. You launch yourself into the sky and pick out the only building with flagpoles on its roof, three flagpoles to be exact. A roar of rushing air follows your passage.
----
You're torn between thinking that the security is quite lax, since you were waved in without the posted guards even looking at your badge, or quite through, as one of the fairy guards (Fire) had used something that looked like opera glasses (Truth) to examine you before you were waved in. More of the latter than the former. You have an odd sense that have been watched even since you flew out of the supply dropoff.
A brief passage through narrow corridors brings you to a large open room. It's about triple the size of the entire command tent at Firebase Momo, but has enough hectic activity that it appears smaller. Tapestries hang on stone walls next to prefabricated desks with all-in-one computers. Two tables on the ground show the valley and surroundings with projected light, another floats a dozen feet in the air where dozens of fairies bustle like a mirror of the activity below them. And on the far side of the room there are a couple of larger desks that have binders stacked on them and people waiting next to them -- clear signs that the officer seated there is an important one. You stride along the ground to join the queue.
It's a very short wait before the people in front of you split to let the seated officer look at you.
"You must be Magical Girl Summit. I am Major General Manners." Manners says as soon as you give her attention.
She's slightly shorter than you, probably just under 160 cm. Her black hair has strands of grey in it and her brow is lightly wrinkled.
The General continues. "Welcome to Milidia Garrison. You are here because we have a critical need for magical repair at our secondary base. The road there is too steep for trucks to cart our largest tanks, which has led to a pile of recovered damaged tanks that can't be sent to Earth for repair. There are more disabled Anti Demon Tanks than active tanks right now." She lets out a brief sigh. "That's where you come in. Is there anything about your methods that changes how we can use those tanks once you've fixed them?"
You don't actually know for sure. You think it's good as new after a bit of effort, but it's still a new ability to you.
"I think it's just like normal repairs? When I fix things it… it's like I see what's wrong and how to right it. It's still new to me." You answer.
Manners taps her knuckles on the desk while thinking. "That's good, but be sure to let someone know if they only work in moonlight or anything else weird." She leans forward a bit. "If you can get fifty Anti Demon Tanks back in fighting shape I will give you a pass for a vacation in Heaven. That's all for now."
The line takes this cue to push itself back in front of you. Someone behind you pushes several sheets of paper at you while clearing his throat. He darts back towards a cluster of desks when you take them.
Reading through them gives answers to most of the questions you wanted to ask. You're staying at some dormitories marked on a map. Achilles Black is in command of the Magical Girl forces. (The dog-eared pamphlet has his rank printed as lieutenant colonel, with the "lieutenant" crossed out. It also points out that addressing him as Commander Black is acceptable.) It even has explanations for model orders, that you are to stay within a certain area unless engaged in combat or other assigned missions and avoid sparring with anyone unless you both have more than 24 hours of official leave. The model orders on the sheet bear no resemblance to the printed orders behind the pamphlet, those being to go wherever you want whenever you want by any method you want and to keep yourself ready for combat. Nothing about repairing tanks is mentioned.
You think the guide pamphlet could have done without the cutesy pictures. Although the one with a chibi sword-wielding Magical Girl cutting a chibi demon commander in half was actually kind of funny, in a macabre sort of way.
Annoyingly you are once again in the position of needing to head somewhere to report in. Hopefully for the last time. You make your way outside and follow the map to reach Commander Black.
----
An impatient flight later brings you to Black's office, a pair of stone cabins that have been joined to make a larger cabin. One of the doors has been covered, leaving a single entrance. You make your way through it.
Inside there's a larger open room with two desks, a wall projector, and a few brightly-colored beanbag chairs in the corner. The larger desk is empty, and a woman goes through a stack of papers with smooth motions. Beside the door there's a poster with a list of "Hero Elements", but instead of listing Magical Girl names it refers to teams. You're not sure who comprises Team ACES HIGH, or Team WOLFRAM, or any of the others. Team REAGENT is listed as being commanded by Magical Girl Arc Mastermind, the only Magical Girl named on the chart, all the other teams are led by captains.
"You must be Summit." The woman at the desk said after putting a sheet of paper into a face-down stack.
You nod. "Is Commander Black in? I was just transferred."
"He's catching up on lost sleep while it's quiet. When you get picked up by a team their leader will let us know. The fighting is enough of-" She trails off as you jerk to the side.
You had taken sudden action because someone with blue hair (Sky, Deception, Myth) had appeared out of nowhere in the corner with the chairs and taken a step towards you. She vanished before you finished turning around. Pulling on the world to make it taut doesn't give the feel of something teleporting, but they may just be subtle.
"A Magical Girl just teleported here and away-" You begin.
"I know. Blue Bandit is trying to make a nuisance of herself." The woman at the desk crosses her arms in front of her and glares at the corner.
The girl from before re-appears from nothing. "How'd you see me?" Without waiting for a reply she continues. "Since you can fly I could use you on a patrol I'm doing soon. Martha, I still have dibs, right?"
Martha opens a desk drawer and starts ruffling through papers with a tired expression.
"I can see all around myself." You explain.
Blue Bandit boggles at you. "Really? That's handy. I don't suppose you teleport too?"
You demonstrate by shifting a couple meters to your left. Blue Bandit's gaze darts between you and where you were standing.
Martha holds a worn-out sheet of paper. "Yes Bandit. You still have 'dibs', if Summit is willing to work with you."
"You're perfect! Floral Glory can also teleport, it fits Team ICETHORN perfectly!" Bandit declares.
You take a moment to think before replying.
Pick One:
[X] Accept Blue Bandit's request.
Join her team in investigating demonic activity. They've been asking for a flying Magical Girl to join them, and you've shown up just in time. (Tactical mission, reveals Doom Counter. More EXP.)
[X] Refuse to join Blue Bandit's group, head to the secondary base to start repairing things.
There are lots of Magical Girls around that can help fighting. You are here because the Counter Force needs you to repair tanks, not to enjoy yourself by slaughtering evil demons... . Well, the General wants you to fix tanks. (Manufacturing actions explained. Extra action available from skipping mission. Blue Bandit thinks less of you.)
+1 EXP Easy tread fix
+3 EXP Fixed a damaged transmission
+10 EXP Dimensional Transit stabilized
+5 EXP Met Magical Girl Blue Bandit
+5 EXP Met Magical Girl Silver Hero
+5 EXP Silver Hero is alive! Somehow
+60 EXP You feel like this took a lot longer than it should have…
658 + 89 = 747 Total EXP