"There-aren't-actually-that-many-of-them. If…." You rattle off before catching yourself.
"I didn't quite catch that. Land there." Blue Bandit pointed at an outcropping.
**Charge.
You descend at the directed spot, trying to put your thoughts in order. Said thoughts remain stubbornly disordered, flickering between likely reactions of the demons and how to best destroy them.
**Drive them into the stream then fly over them to bunch them up.
There were people you were assisting, and all the outcomes that presented themselves weren't taking them into account.
Touching down you release your passengers. Blue crouchs behind a taller piece of cover while Floral sits and grips at where you had been holding her during the flight.
"Next time could you be less grabby?"
"Floral."
"Ugh. Thanks for saving me a climb. Could you please be less grabby in the future." Floral Glory amended.
"Grabby?" You ask.
"The bit where you grabbed my waist and between my legs with your… stuff. It was-"
"She's just making sure we don't fall. It's basically a climbing harness." Blue interjected.
"Easy for you to say, your outfit has pants." Floral shot back, ending with a note of annoyance.
Looking over Blue Bandit's outfit does not bring pants to mind, even if there is a belt. And that jolts you into remembering what you needed to tell her.
"I know where the shadow generator is." You say.
The other two stop glaring at each other and turn to you.
"Putting aside how Floral would prefer bridal carry-"
"Hey!"
"-show me."
You point towards the Darkness infused area.
"Seems like a likely spot. Just behind the lighter colored boulder?"
"Uh, no. It's just a bit down from there."
"So closer to midway between the fallen tree and the lighter colored boulder?"
"Wrong way… I think I meant towards us instead of downslope." You answer after glancing through the flickering shadows covering the valley.
"Towards us, okay," Blue held her thumb out for a moment before continuing, "is it just a bit downslope from that line of darker stones?"
"Yes. I think it would be ten meters away from those to the center of the area."
Blue nods and holds her thumb at arm's length and starts muttering to herself about altitude.
"I also counted the enemies. There are less than 100 demons and I'm confident that I could kill all of them myself." You add.
Blue holds up her left hand in a stop gesture, then takes out a notepad and writes down a few things.
"You don't want to do that. They probably have musket troops trained for coordinated shots, and the generator can conjure your shadow if you get close. Well, it can if it's one of the fancy ones, but there's no way of knowing that until it happens. Could you handle fighting yourself and shadows of all those demons at the same time?"
"Which is why you're calling in artillery to blow it up." Floral said from where she was resting on the ground, arms pillowing her head.
"You should check for it first."
"Why? If it's wrong it's Summit's fault, not mine."
Blue Bandit pinched her forehead before shaking her head softly.
"Summit? How certain are you that I have the right spot?" She asks, emphasizing her question with a pointed finger.
"Fairly certain. It's the only bit that looks like an illusion that isn't just a patch of shadow."
"And how can you tell?"
"I can tell what kind of magic something has if I can see it. Everywhere else has Darkness and Chaos just on the shadows, but that bit of land has Darkness everywhere."
"This let you see critters that have different elements? That's how you got your count earlier?"
"That's right."
"I understand. I'll call in some shells to hit the generator. Once it's down you fly to the other end of the enemy forces, Floral will attack from here, and I'll provide support from where I can get the best view."
"Sounds good. I like the part where I don't need to crawl anywhere, all your plans should be like this."
You nod.
Blue fished out her radio and and started talking into it.
"14th Artillery, this is ICETHORN. Requesting fire mission."
"ICETHORN, this is 14th Artillery. Patching you to E11A. Over."
"E11A, this is ICETHORN, adjust fire, over."
"ICETHORN, this is E11A, adjust fire, over."
"Grid EV101 40 70, over."
Blue Bandit continued talking with ever more arcane numbers and abbreviations entirely replacing words.
Floral Glory pantomimed holding a radio like Blue, "look at me. I am a real soldier now."
Blue shot a withering look at Floral before finishing a call and response on her radio. "Splash, out," she shifted the radio away from her mouth and gestured at the area you had pointed out as the Darkness infused area. "Look."
A dull thud echoed from over the mountains, followed shortly by a much louder explosion. Before you the shadows dissipate revealing a small crater where the Darkness element had been strongest, and exposing the demons.
"E11A, this is ICETHORN, end mission, bullseye, out," Blue smoothly replaced the radio in a pocket and unstrapped her rifle, "get 'em!"
You shoot into the air. There are four groups to target, each led by a single commander. Three of them have a pair of the larger critters holding large shovels and a handful of foot soldiers. The last group has the musket-equipped demons, their commander holds a black intricate device instead of an axe. You angle to land amid the last group.
Blue fires a shot that hits one of the larger demons in the back, it explodes in sparks and gore. Floral Glory runs downhill with astounding speed. And then you are flying into a volley of shots from the muskets of the demons below you.
(75% chance to lose attack due to high speed * 24 demon musket soldiers.
6 attacks remain.
Demon Musket: 200 Base Damage, +4 Dice, +100 Explosive Shot, -50 Hard to Aim = 254 Total Damage
Magical Girl Summit: 680 Base Resilience, +38 Reactive Field, +33 Dice, +340 Faster Combatant, -136 Charging into Gunfire = 955 Damage Reduction
Attack Neutralized.
*Insert five more futile attacks here*
0 End Damage)
You burst through unharmed striking the Commander with all the skill and subtle effect of a freight train. His armor crumples with the blow and his body flies lifelessly away. The rest are dealt with in a spray of shots before they can react. Orange beams erupt from the Panoply's barrels, leaving none of the musket demons alive.
(Panoply: 1040 Base Damage, +92 Dice, +520 Ramming Speed!, +104 Death From Above = 1756 Total Damage
Demon Commander: 100 Base Resilience, +10 Dice, -50 Deer in Headlights = 60 Damage Reduction
1696 End Damage
Demon Commander Health: 1500 - 1696 = -196 Remaining
Full-Auto Panoply: 1040 Base Damage, +157 Dice, +208 Full Auto, +208 Full Auto, +208 Full Auto, +208 Full Auto, +208 Full Auto = 2237 Total Damage
Demon Soldier (x24): 50 Base Resilience, +1 Dice, -10 In the Open = 41 Damage Reduction
2196 End Damage
Demon Soldier Health (x24): 750 - 2196 = -1446 Remaining)
Taking stock of the situation again you see that the remaining groups have started running away from Floral Glory. Another shot from Blue Bandit sends the head of a Commander flying away, it doesn't appear to make a difference to the others retreat.
You're tempted to start with the group nearest to Floral and clear them all out yourself, but suppress it for being a foolish idea. Shifting takes you further away from her and lets you quickly assault the most distant group of demons.
You take to the air once more and shift the Panoply to charge for a larger attack. As you fly overhead you discharge a shot into the far group's Commander, the whole valley lighting up in your orange color.
(Laser used Twice! Attacks per Turn 4 -> 2 -> 1!
Burst Panoply: 1040 Base Damage, +82 Dice, +1040 Laser, +1040 Laser = 3202 Total Damage
Demon Commander: 100 Base Resilience, +17 Dice, +50 Total Defensive Action = 167 Damage Reduction
3035 End Damage
Demon Commander Health: 1500 - 3035 = -1535 Remaining)
The unfortunate demon is hit square in the chest despite an effort to juke to the side. Your attack pierces clean through his armor and flesh, leaving a steaming hole clean through.
The remaining demons had been frantically running towards something, with your last attack this stops as the run every which way in a panicked attempt to get away from you. Looping around for another pass you take aim at one of the larger demons.
(Laser used Twice! Attacks per Turn 4 -> 2 -> 1!
Burst Panoply: 1040 Base Damage, +220 Dice, +1040 Laser, +1040 Laser = 3340 Total Damage
Least Behemoth: 500 Base Resilience, +9 Dice, -50 Poor Reflexes = 459 Damage Reduction
2881 End Damage
50% Resistant to Missiles
1441 Final End Damage
Least Behemoth Health: 4000 - 1441 = 2559 Remaining)
Results are disappointing. You hit the left side of it's hip, but it only stumbles slightly before resuming its loping stride once more. It's much tougher than you had anticipated after seeing Blue Bandit drop one in a single shot.
As if on cue, one of the beasts closer to Blue has its chest explode in sparks and fall over dead. Floral Glory shouts something and brightly shining spears emerge from the ground beneath the fleeing demons. The impaled foot soldiers burst into flecks of light, a few demons who had escaped the initial attack are struck by the flecks and burst themselves.
As you twist in midair you wonder if there's a limit to how many times that happens. The last Commander on the field has attempted to hide himself behind some low bushes. You hit him with another one of your blindingly bright blasts
(He's dead okay?)
You shift back to a rapid firing configuration, the better to hem in the foot soldiers trying to escape, and swing around the far end of the enemy forces again.
Two minutes later only Magical Girls remain alive in the valley. The largest ones took an outrageous amount of shots to kill.
----
With the demons gone and their shadows banished you can see what they had been working on. Near the stream where there was a bit of soil they had started to dig holes, and after they had gone through all forty centimeters of dirt they had used picks and magic to dig deeper. Afterwards they had filled them back in with stones and dirt. Most of the holes had been small, about half a meter in diameter, but one was much larger -- you could have fit a motorcycle in it.
Blue Bandit had been pacing between some of the locations to count how many spots had been dug up. She returns to where Floral Glory had found a dry rock to sit upon and where you had elected to remain while Blue counted for herself.
"My gut says the big hole's a trap." Blue said, marking something in her notebook.
"I can't disagree." You reply.
"Thanks. Anyway, concerning that trap, I tried to have them send a team to destroy it, but someone wants to take a look at it for 'strategic reasons'. They haven't gotten around to telling us to start poking at it, but I'm expecting they will. So, I was wondering if you had some kind of crazy blast effect in your list of powers?"
"Something like that, yes."
"Great! Go and blast the big patch before they tell us not to."
You hesitate.
----
[X] Check in before acting.
You're pretty sure it's a trap, but there might be a good reason to try and collect it, or you might be afraid of getting in trouble, one of those.
-[X] Check in, but only to announce your intended actions [Which are?].
-[X] Check in, but only accept guarding it if they have a good enough reason [Which would be?].
[X] Use Wave Force on the buried trap.
That should solve any possible issues. You have the impression that Blue Bandit will want you to act like this was your idea.
[X] Use Panoply in Manufacture mode to dig it up.
Maybe you can carefully get a look at whatever it is. If you're very lucky it won't go off or be damaged in the process!
[X] Guard it.
If command doesn't want it blown up then you shouldn't blow it up.
+20 EXP Shadow Generator Dealt with
+50 EXP 83 Demon Foot Soldiers killed (Max 50 EXP granting kills per update per type!)
+20 EXP 4 Demon Commanders killed
+30 EXP 6 Least Behemoths killed
+20 EXP "And without so much as a scratch!"
+2 EXP What could they have been up to?
142 +75 = 217 Total EXP
[X] EXP Plan?