[X] Plan Don't leave the birthday girl hanging

I feel like Iono would have a team mostly from the games right, the two non-Paradox Paldean Electric types and a Ghost Type?
 
I'm surprised that no one made a plan that includes a bond event with both Renne and Erika in it.
Elise is an official sidequest as far as I'm concerned. Do you have any conception the lengths I'll go to for perfect good girl points in a Trails game? The number of impossible boss fights I've replayed? The amount of fucking GameFAQs spreadsheets I've read?

[X] Plan Don't leave the birthday girl hanging

I feel like Iono would have a team mostly from the games right, the two non-Paradox Paldean Electric types and a Ghost Type?
I'm expecting curveballs from Arvis, but given that Iono's canon team is the only one that has teambuilding thought put behind it in the game besides maybe Larry's, I'd expect hers to look more similar than the other gym leaders we'll see in this quest. Terra Electric Mismagius probably Misdreavus at 2-badge is just kind of a gimme unless she uses a different levitating ghost, and I'd expect to see Bellibolt for anti-Ground coverage just because it's iconic and good at it. Her third is more up in the air though, I think...although Wattrel is still good for "lmao you thought you could sweep with your mole" purposes.
 
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Elise is an official sidequest as far as I'm concerned. Do you have any conception the lengths I'll go to for perfect good girl points in a Trails game? The number of impossible boss fights I've replayed? The amount of fucking GameFAQs spreadsheets I've read?
I love you guy who wrote the Game8's on trails
 
Looks like I got caught up at the perfect time! I've really enjoyed reading the quest, gonna be fun to be able to participate in the discussion and voting :D

[X] Plan: Training but Erika

[X] Plan Don't leave the birthday girl hanging

Voting for the top two Erika plans, seeing their relationship has been one of the most enjoyable plot points for me so far. That said I think Knowing is Half the Battle is better than Mesagoza cup, since the bonus will apply to both the test and the battle if we take it now. Plus, we can always do the cup next turn if we have the AP for it.
 
Do you have any conception the lengths I'll go to for perfect good girl points in a Trails game? The number of impossible boss fights I've replayed? The amount of fucking GameFAQs spreadsheets I've read?
Spoiler-free guides are what has kept my anxiety for missing out on things at bay while playing the games so far so I feel that way too well lol
 
That's probably because Elise is 'necessary' to cover right now as per Theodora's request and there aren't really enough bond actions to have Elise, Renne AND Erika; It's either the cat or the girlfriend.
Wait, it's an active request? Damn it all...

[X] Plan: Eyes on the Prize, Week 2

I really wish Nemona wasn't picked as our Rival. Our situation would be so much more stable without that own-goal.
 
Yay it's back!

[X] Plan Don't leave the birthday girl hanging
-[X] West Mesagoza Little Cup
-[X] To Train Them Is Your Cause
--[X] Roland: Veil of Shadows
--[X] Ruby: Ironheart
-[X] The Second Step (1/2)
-[X] Elise:
-[X] Erika:

[X] Plan: Training but Erika
-[X] To Train Them Is Your Cause
--[X] Roland: Veil of Shadows
--[X] Ruby: Ironheart
-[X] Knowing is Half the Battle
-[X] The Second Step (1/2)
-[X] Erika:
-[X] Elise
 
Wait, it's an active request? Damn it all...

[X] Plan: Eyes on the Prize, Week 2

I really wish Nemona wasn't picked as our Rival. Our situation would be so much more stable without that own-goal.
I've come to embrace a sort of tao of questing.

Everyone wants something different out of a Quest. Some of us want the main character to "win" and play optimally. Some of us want to tell a particular story and choose options that lead to that. Others just want to see what happens. Often, people have different priorities at different times. And you can persuade and cajole and lobby, but ultimately the votes of others are out of your control, and ESPECIALLY past votes cannot be controlled or changed.

After some reflection on this, I think that this is what makes quests fun.

Past decisions and the preferences of voters we don't necessarily agree with create the terrain of the quest, the friction that gives weight to present and future decisions. For someone who considers themselves an optimizer, like me, votes that make things "harder" in the future make the optimization more challenging, and rather than regretting that I'm choosing to perceive it as an added fun factor as I lock in to "how do I make Mariana succeed in this more tense situation?" And by the same token, I hope that people more concerned with a particular narrative have more fun when voters they don't necessarily agree with throw curveballs and twists into that narrative. I hope so anyway.

I've definitely gotten unnecessarily heated and whiny over votes going in a way I didn't like or with consequences I would have preferred not to deal with before, in this quest and others, and I should probably take the opportunity to apologize to my fellow questers for some of my attitude last year. But speaking from this perspective, I want to encourage you and everyone to embrace votes you don't like as a challenge in this cooperative game we're playing, and not a permanent millstone around our neck. If nothing else, the story potential whether we succeed OR fail looks amazing from here, and I'm looking forward to seeing both.
 
If nothing else, the story potential whether we succeed OR fail looks amazing from here, and I'm looking forward to seeing both.
I can't be mad about how we got here~ I would have rather the Noble background to win but the Not-Nord background has been pretty great.

...Plus I got everyone to name the starter Roland as a double reference so no way I'm complaining about that :V
 
I can't be mad about how we got here~ I would have rather the Noble background to win but the Not-Nord background has been pretty great.

...Plus I got everyone to name the starter Roland as a double reference so no way I'm complaining about that :V
Aheh...I wrote both of those plans (well, the Porto noble anyway) and Thea is still my favorite character. But Arvis played heavily into my biases outside the quest there, too.
 
There is nothing more in the spirit of the Pokémon fan base than looking at a game you could clear with your eyes closed and deciding to make it more challenging for absolutely no reason.
 
There is nothing more in the spirit of the Pokémon fan base than looking at a game you could clear with your eyes closed and deciding to make it more challenging for absolutely no reason.
....I want to be mad.... But you are 100% percent right. If this was a real game people would do EVERYTHING to optimize the hell out of it while somehow making it hell on earth to play. And STILL enjoy it.
 
[X] Plan: Training but Erika
-[X] To Train Them Is Your Cause
--[X] Roland: Veil of Shadows
--[X] Ruby: Ironheart
-[X] Knowing is Half the Battle
-[X] The Second Step (1/2)
-[X] Erika
-[X] Elise

[X] Plan Don't leave the birthday girl hanging
-[X] West Mesagoza Little Cup
-[X] To Train Them Is Your Cause
--[X] Roland: Veil of Shadows
--[X] Ruby: Ironheart
-[X] The Second Step (1/2)
-[X] Elise:
-[X] Erika:
 
[X] Plan: Training but Erika
-[X] To Train Them Is Your Cause
--[X] Roland: Veil of Shadows
--[X] Ruby: Ironheart
-[X] Knowing is Half the Battle
-[X] The Second Step (1/2)
-[X] Erika
-[X] Elise
Let's hope we don't need Renne here, but since we will not have her, Knowing is Half the Battle will hopefully help.
 
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