Tohjo Military University [Pokémon]

Kotone's Starter Choice


  • Total voters
    83
All Pokemon can become ninja with sufficient ninja training and a little black mask.
You are one very wise bear, thank you for bringing me back to my senses.

The problem with catching a Snorlax, in my mind, is that they're huge and we won't be able to carry enough restraints/drugs. Also, in my experience with pokemon games, Snorlax sleeps except for when you actually want the Snorlax to sleep, at which point it wakes up and crushes you.
Agreed on the first point, though I'm sure there's a Snorlax sedative somewhere. On the second, dramatic irony aside, we'd be a terrible ninja if we couldn't sneak up on a hybernating creature.
 
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So along the Oddish track, I think the way to make it clear we're on the Oddish track would be to talk to a teacher about Oddish, then talk to Silver and Leaf. For teachers, it would be Joy for biology and behavior or Bill for traps and tricks. I'm trying to decide which would be more key before or after the Silver and Leaf meeting. I think we'd want Bill first, to make sure our basic plan outlines aren't really stupid, and ask about restraints and drugs?

Alternatively, the Joy questions might make people sway one way or another on the Oddish. For instance, if it's nearly impossible to evolve a Bellossom or Gloom likes hogging the bed or something.
 
1.12 - Safari Zone South (Safari Entrance)
By far the smallest and safest subzone of the Safari Zone, Safari Zone South has an estimated radius of 20-30km.

Compared to the other subzones, Safari Zone South is predominantly jungle and plains, with its main area being a valley contained between two low hills, and with very little in the way of rocky mountains, rivers, or lakes.

Other than smaller streams and creeks that run down from the mountains, Lake Dianthus is the only notable body of water in this subzone. Spanning about 40 hectares in a vague C-shape, it is a basin of water towards the northeastern side of the subzone, and acts as a watering hole for most of the Pokémon in the area.

It is also notable due to it being a habitat only for weaker Pokémon such as Magikarp, Poliwag, Psyduck, and Slowpoke. Evolutionary forms of these species may occur, but aggressive specimens typically do not survive long against other inhabitants of the Safari Zone.

Towards the plains, herds of Doduo, Tauros, and Rhyhorn can be commonly seen, with Kingdoms of Nidoran preferring territories on the the borders of the hills or jungles.

Once actually within the jungles, however, threats such as Victreebel and Exeggcutor are predominant, although Tangela, Parasect, and Venomoth can also be found. Pinsir and Scyther are supposedly abundant, as with all subzones of the Safari Zone, but are rarely encountered.

And also as with any subzone in the Safari Zone, Chansey remains a mystery, rarely making an appearance to heal injured Pokémon or even humans. The presence of a Chansey is easy to tell, as any predator will stop chasing its prey when a Chansey is near. It has also been observed that acting aggressively in the direction of a Chansey will provoke the ire of all of the Safari Zone's inhabitants.


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Navigation and Survival within Safari Zone South is now less likely to fail.


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It is the 15th day of the Latewinter, in the 48th year of the New Pokémon Calendar.

Your interviews are in 7 Days.

What do you do next?


[x] Study Gary's Notes (1 Day)
→ [x] Scyther (preliminary)
→ [x] Kangaskhan (preliminary)
→ [x] Nidoran (preliminary)
→ [x] Safari Zone West (Safari Area 3) (in-depth)
→ [x] Safari Zone North (Safari Area 2) (in-depth)
→ [x] Safari Zone East (Safari Area 1) (in-depth)
[x] Do preliminary research on a Pokémon. (2 Days)
→ [x] What Pokémon?
[x] Talk to someone. (1 Day)
→ [x] Topic?
[x] Do some training. (1 Day)
→ [x] STR : Focus on training your body.
→ [x] AGI : Focus on training your reflexes.
[x] Write-in.
 
By far the smallest and safest subzone of the Safari Zone, Safari Zone South has an estimated radius of 20-30km.

Compared to the other subzones, Safari Zone South is predominantly jungle and plains, with its main area being a valley contained between two low hills, and with very little in the way of rocky mountains, rivers, or lakes.

Other than smaller streams and creeks that run down from the mountains, Lake Dianthus is the only notable body of water in this subzone. Spanning about 40 hectares in a vague C-shape, it is a basin of water towards the northeastern side of the subzone, and acts as a watering hole for most of the Pokémon in the area.

It is also notable due to it being a habitat only for weaker Pokémon such as Magikarp, Poliwag, Psyduck, and Slowpoke. Evolutionary forms of these species may occur, but aggressive specimens typically do not survive long against other inhabitants of the Safari Zone.

Towards the plains, herds of Doduo, Tauros, and Rhyhorn can be commonly seen, with Kingdoms of Nidoran preferring territories on the the borders of the hills or jungles.

Once actually within the jungles, however, threats such as Victreebel and Exeggcutor are predominant, although Tangela, Parasect, and Venomoth can also be found. Pinsir and Scyther are supposedly abundant, as with all subzones of the Safari Zone, but are rarely encountered.

And also as with any subzone in the Safari Zone, Chansey remains a mystery, rarely making an appearance to heal injured Pokémon or even humans. The presence of a Chansey is easy to tell, as any predator will stop chasing its prey when a Chansey is near. It has also been observed that acting aggressively in the direction of a Chansey will provoke the ire of all of the Safari Zone's inhabitants.


▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄


Navigation and Survival within Safari Zone South is now less likely to fail.


▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄


It is the 15th day of the Latewinter, in the 48th year of the New Pokémon Calendar.

Your interviews are in 7 Days.

What do you do next?


[x] Study Gary's Notes (1 Day)
→ [x] Scyther (preliminary)
→ [x] Kangaskhan (preliminary)
→ [x] Nidoran (preliminary)
→ [x] Safari Zone West (Safari Area 3) (in-depth)
→ [x] Safari Zone North (Safari Area 2) (in-depth)
→ [x] Safari Zone East (Safari Area 1) (in-depth)
[x] Do preliminary research on a Pokémon. (2 Days)
→ [x] What Pokémon?
[x] Talk to someone. (1 Day)
→ [x] Topic?
[x] Do some training. (1 Day)
→ [x] STR : Focus on training your body.
→ [x] AGI : Focus on training your reflexes.
[x] Write-in.

Damn. Chanseys actually have a sweet survival strategy. Heal all the Pokémon to make sure that they either want to be on your good side so they get heals and/or not be on your bad side so all of your allies don't attack them.
 
And also as with any subzone in the Safari Zone, Chansey remains a mystery, rarely making an appearance to heal injured Pokémon or even humans. The presence of a Chansey is easy to tell, as any predator will stop chasing its prey when a Chansey is near. It has also been observed that acting aggressively in the direction of a Chansey will provoke the ire of all of the Safari Zone's inhabitants.

Say it with me now. Chansey is the White Mage. No one fucks with the White Mage.
 
Haha not attacking a Chansey nope nope nope nope nope.

[x] Talk to Professor Joy. (1 Day)
→ [x] About Oddish, Nidoran, and Kangaskhan behavior and evolution.
→ → [x] Are Oddish immune to sleep powder? What about other tranquilizers and status effects?
→ → [x] Will an Oddish be easier to tame than a Gloom?
→ → [x] Will an older Oddish be harder to tame than a younger Oddish?
→ → [x] Is there any benefit to trying to find an Oddish with a stronger poison?
→ → [x] Will an Oddish caught in the middle of evolution be mad at me?
→ → [x] What's the best way to bribe an Oddish to like me? I was thinking nice potting soil.
→ → [x] Is there a way to tell when my Oddish is ready to evolve? Is there a benefit to delays its evolution so it's stronger when attempting evolution?
→ → [x] Is there some way to steer my Oddish towards a future as a Vileplume or Bellossom, depending on which I prefer? I am leaning towards a Bellossom, which I have read is rare. Will getting my Oddish to evolve into one be a problem?
→ → [x] The general outline of my Oddish capture plan is track a strong Oddish at night, wait for it to dig itself a hole for the day, put a steel mesh and then a fabric bag over it, dig it up carefully, send it to sleep with sleep powder, add more restraints, and then capture it. Could you give me your feedback on this plan?
→ → [x] How does an injured Kangaskan act?
→ → [x] How likely is a Nidoran to be off alone away from its Kingdom?

Runners-up are a Nidoran or a Poliwag, but Oddish still wins by a hair for me. Even if paired Nidorans with Silver would be very cute okay.

Secondary runner-up is talking to Professor Bill about trapping strategies, but I want to check about Bellossom evolution and stuff.
Adhoc vote count started by Wysteria on Jun 19, 2019 at 1:44 PM, finished with 885 posts and 2 votes.

  • [x] Talk to Professor Joy. (1 Day)
    → [x] About Oddish, Nidoran, and Kangaskhan behavior and evolution.
    → → [x] Are Oddish immune to sleep powder? What about other tranquilizers and status effects?
    → → [x] Will an Oddish be easier to tame than a Gloom?
    → → [x] Will an older Oddish be harder to tame than a younger Oddish?
    → → [x] Is there any benefit to trying to find an Oddish with a stronger poison?
    → → [x] Will an Oddish caught in the middle of evolution be mad at me?
    → → [x] What's the best way to bribe an Oddish to like me? I was thinking nice potting soil.
    → → [x] Is there a way to tell when my Oddish is ready to evolve? Is there a benefit to delays its evolution so it's stronger when attempting evolution?
    → → [x] Is there some way to steer my Oddish towards a future as a Vileplume or Bellossom, depending on which I prefer? I am leaning towards a Bellossom, which I have read is rare. Will getting my Oddish to evolve into one be a problem?
    → → [x] The general outline of my Oddish capture plan is track a strong Oddish at night, wait for it to dig itself a hole for the day, put a steel mesh and then a fabric bag over it, dig it up carefully, send it to sleep with sleep powder, add more restraints, and then capture it. Could you give me your feedback on this plan?
    -[x] Options
 
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Oh, sorry, yes. Here's my draft list I've been keeping of things that have come up in-thread and I figured other people would add stuff: Oddish Capture Plan

Edit: And I'll put it all actually-here-in-the-thread if it looks like the option's going to win so you don't have to go poking around.
I know I threadmarked it.

But you should put it in
-[x] Options
under the vote before it bandwagons, or i won't count it. :V
 
Honestly, can we just get a Doduo? Tri Attack would be pretty sweet, and plus, Dodrio we could probably stick a saddle on later. Or a Psyduck, pseudo-psychic Water Kappa could work out pretty good, plus we'd get Water travel help possibly?
 
Honestly, can we just get a Doduo? Tri Attack would be pretty sweet, and plus, Dodrio we could probably stick a saddle on later. Or a Psyduck, pseudo-psychic Water Kappa could work out pretty good, plus we'd get Water travel help possibly?
Interestingly, Kotone went for a Psyduck in a previous incarnation of this quest when she wasn't the main PC.
 
Honestly, can we just get a Doduo? Tri Attack would be pretty sweet, and plus, Dodrio we could probably stick a saddle on later. Or a Psyduck, pseudo-psychic Water Kappa could work out pretty good, plus we'd get Water travel help possibly?
Dodrio is actually really good for a normal/flying type, and it's supposed to be fast. Could make for an awesome ninja.

You know who else would be an awesome ninja? Tangela. How do I know? It's already wearing a mask. Do you honestly think it's not hiding a knife undernetah those vines?
 
Dodrio is actually really good for a normal/flying type, and it's supposed to be fast. Could make for an awesome ninja.

Not to mention 2-3 Heads and beaks, that means a wide range of battlefield awareness etcetera once we get them trained up and coordinated. Besides, a steedmount murderbirb would be a delightful ninja imho.
 
[X] Talk to Professor Joy. (1 Day)
→ [X] About Oddish, Nidoran, and Kangaskhan behavior and evolution.
→ → [X] Are Oddish immune to sleep powder? What about other tranquilizers and status effects?
→ → [X] Will an Oddish be easier to tame than a Gloom?
→ → [X] Will an older Oddish be harder to tame than a younger Oddish?
→ → [X] Is there any benefit to trying to find an Oddish with a stronger poison?
→ → [X] Will an Oddish caught in the middle of evolution be mad at me?
→ → [X] What's the best way to bribe an Oddish to like me? I was thinking nice potting soil.
→ → [X] Is there a way to tell when my Oddish is ready to evolve? Is there a benefit to delays its evolution so it's stronger when attempting evolution?
→ → [X] Is there some way to steer my Oddish towards a future as a Vileplume or Bellossom, depending on which I prefer? I am leaning towards a Bellossom, which I have read is rare. Will getting my Oddish to evolve into one be a problem?
→ → [X] The general outline of my Oddish capture plan is track a strong Oddish at night, wait for it to dig itself a hole for the day, put a steel mesh and then a fabric bag over it, dig it up carefully, send it to sleep with sleep powder, add more restraints, and then capture it. Could you give me your feedback on this plan?
→ → [X] How does an injured Kangaskan act?
→ → [X] How likely is a Nidoran to be off alone away from its Kingdom?


You know, an appearance of Chansey would be either incredibly lucky or incredibly unlucky, depending on the context of where it shows up. It's actually a decently concerning potential tangle in the Kangaskhan plan.
 
Magikarp, Poliwag, Psyduck, and Slowpoke.
Doduo, Tauros, and Rhyhorn
Victreebel and Exeggcutor are predominant, although Tangela, Parasect, and Venomoth can also be found. Pinsir and Scyther are supposedly abundant

Okay, I have decided to write a little bit about each of the pokémon that have been mentioned as existing in Safari South, to aid any possible decision. While everyone knows I am partial, I hope to be able to talk about all of them fairly. So, in order of appearance:

- Magikarp: the Trope Codifier for Magikarp Power. Magikarp is possibly the easiest pokémon to capture, but would need lots of training before it evolves into the mighty Gyarados. It's defensive typing is good, but that's countered by it being effectively useless in battle. We could attempt to capture a particularly impressive specimen that would be closer to evolution, but it's likely to fail us.

- Poliwag: Poliwag is an amphibious pokémon, making it potentially useful in water or land. The pokédex entries say it is not a very good walker and prefer swimming, so trapping it on land may be a lot easier.

Poliwag are weak fighters take a long time to evolve into Poliwhirl, at least game-wise, but they are surprisingly fast and have a good learnset, with a good blend of physical and special moves, and the inclusion of Hypnosis. Poliwag has a good defensive typing, with only two weaknesses, and the entire line boasts the ability Water Absorb, giving them an effective immunity.

They can evolve further into the mighty Poliwrath, which gain the Fighting type, or the more long range focused Politoed, which can also apparently summon Poliwhirls to its aid.

Poliwrath's movepool has such thing as Haze, Mist, Mind Reader, and Superpower, which make it a surprisingly good ninja even if it becomes slower after evolution. Politoed gains the dreaded Perish Song, and also learn a Flying type move in Bounce, giving them coverage against Grass-types and good mobility for a ninja.

- Psyduck: the pseudo-psychic duck. They have psychic powers, but can't really use them at will because they constantly have a headache. Also strong amphibious swimmers, I have no smart things to say about how to capture it.

Psyduck have access to psychic-type moves such as Confusion and Psybeam, as well as the psychic-associated Disable, and naturally learn Surf. Golduck naturally learns such moves as Aqua Jet, Water Pulse, and Zen Headbutt. Their signature ability negates weather effects.

- Slowpoke: the Dopey Pokémon (no, really). While Psyduck did not land an actual Psychic typing by simply being clueless, Slowpoke manage it by virtue of being actually stupid. We might actually be able to catch it simply by throwing a pokéball at it and it noticing too late to resist.

One of the slowest pokémon around, Slowpoke boast good HP. They learn Confusion, Water Gun, Surf and Rest, as well as a good status moves in Yawn and Disable.

Slowbro are equally slow, but even hardier. their moves don't change, but they can be taught to punch things by virtue of standing upright. Slowking, in turn are scarily smart, though still slow. They learn such wide variety of moves as Power Gem, Psychic, Water Pulse, and freaking Heal Pulse, though don't go expecting evolving Slowpoke into this juggernaut to be easy. Their abilities are highly situational, though they might get some use of Regenerator.

That's it for the water types. I'll write the other sections in a bit, to allow for people to actually read this and care.
 
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My poll has collected a few responses. Oddish leads the pack with Poliwag right behind it, and Nidoran and Venonat tied after that. Scyther and Chansey lead the pack for 'hell no, not a chance.'

As we all know, three responses is totally a valid subset from which to draw data. >.>
 
My poll has collected a few responses. Oddish leads the pack with Poliwag right behind it, and Nidoran and Venonat tied after that. Scyther and Chansey lead the pack for 'hell no, not a chance.'

As we all know, three responses is totally a valid subset from which to draw data. >.>

Yeah, not many people are gonna answer a poll like that on a forum like this, I think. It needs to be a forum poll to draw enough attention from people who are just skimming through. Though, tbf, it hasn't been up for that long yet, as far as voting times go.
 
[x] Study Gary's Notes (1 Day)
- [x] Safari Zone North (Safari Area 2) (in-depth)

We know we want to do it, and it might give us more info for the Nurse Joy questions.

Other questions! These we maybe know in-character.
- How much ground (in km) can we expect to cover each day? If the south zone is 20-30 km in *radius*, that's a lot of hiking to get from one side to the other.
- How much does STAB matter in this world?
 

You might want to put this info in spoilers, as large amounts of info are a bit easier to digest when they're in marked boxes, and a series of spoiler boxes are a good flag for something that's worth stopping and checking out. Maximizes the chance that people skimming through will actually read it.

Also it'll take up less of the forum page. :V
 
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Yeah, not many people are gonna answer a poll like that on a forum like this, I think. It needs to be a forum poll to draw enough attention from people who are just skimming through. Though, tbf, it hasn't been up for that long yet, as far as voting times go.
I've already gotten two more responses than I really expected to get, so we're all good.
 
Also, I think that suite of Nurse Joy questions is... a bit premature. All but two of them are "Nurse Joy, tell me about Oddish". Perhaps we should finish the bit where we come to an agreement on which line we want before we invest our Nurse Joy visit so thoroughly.
 
Also, I think that suite of Nurse Joy questions is... a bit premature. All but two of them are "Nurse Joy, tell me about Oddish". Perhaps we should finish the bit where we come to an agreement on which line we want before we invest our Nurse Joy visit so thoroughly.
That's kinda the point of the vote? It is a vote for Oddish.

I don't think we're going to come to a universal agreement on anything, so it's gotta be majority rules, yeah?
 
That's kinda the point of the vote? It is a vote for Oddish.

I don't think we're going to come to a universal agreement on anything, so it's gotta be majority rules, yeah?
Okay. You want to make this the poll, then?

- All-in for Oddish Nurse Joy -> "We're going with Oddish, deal with it and move on"
- Safari Zone North -> "We should identify one other pokemon that's worth examining, research it, and then decide between them"

I'm game for it if you are, but if the vote falls for Safari Zone North under those conditions, I don't want to see you putting up an equally "well, how about we commit completely to Oddish *this* turn?" vote next turn. That sort of thing gets real old, real fast, and it leads to poor choices, as everyone is basically forced to push votes to make their side win, rather than votes that are actually worthwhile for overall success of the character.

Also, could you change the color on your question-votes back to default? They're all showing up as black to me. I have to highlight them to read them.
 
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