posting because i am paranoid
from nighthaunts doc (and yes, its a pac man ghostly adventures reference)
Ghosteroid: Formed from the death of many beings as a result of an asteroid strike, a Ghosteroid resembles a massive sheet ghost of glowing purple darkness with a ring of stellar ectoplasm. Normally extremely placid beings content to float aimlessly in the dark places between systems and between galaxies, a Ghosteroid can be called to a world by a necromancer or by a calling signal designed to summon them. When this happens, any world it hits will be wracked by earthquakes, tsunami's of ectoplasm, and lethal lightning storms. However, these effects are indiscriminate and being spectral is no protection. As such, Ghosteroids are rarely used by the forces of Death.
Despite there natural placidity ensuring that not even the flow of Naghek (Shyish dominated Dhar typically used in necromancy) that follows a Nighthaunt Procession can attract them unless they are specifically summoned, they are still things of undeath and will not diverge from there course unless specifically banished. This has caused the death of more than one world, as its defenders assume destroying the necromancer or smashing the beacon would save their world when in fact it is often the only thing that can stop it. It is worth noting that Ghosteroids are surprisingly intelligent, and are also able to defend themselves. When challenged, a Ghosteroid can open its mouth and unleash a swarm of spaceborn Nighthaunts. And if faced with something that has a real chance of destroying it, the Ghosteroid will attempt to flee, even if it is still being pulled to a planet.
from nighthaunts doc (and yes, its a pac man ghostly adventures reference)
Ghosteroid: Formed from the death of many beings as a result of an asteroid strike, a Ghosteroid resembles a massive sheet ghost of glowing purple darkness with a ring of stellar ectoplasm. Normally extremely placid beings content to float aimlessly in the dark places between systems and between galaxies, a Ghosteroid can be called to a world by a necromancer or by a calling signal designed to summon them. When this happens, any world it hits will be wracked by earthquakes, tsunami's of ectoplasm, and lethal lightning storms. However, these effects are indiscriminate and being spectral is no protection. As such, Ghosteroids are rarely used by the forces of Death.
Despite there natural placidity ensuring that not even the flow of Naghek (Shyish dominated Dhar typically used in necromancy) that follows a Nighthaunt Procession can attract them unless they are specifically summoned, they are still things of undeath and will not diverge from there course unless specifically banished. This has caused the death of more than one world, as its defenders assume destroying the necromancer or smashing the beacon would save their world when in fact it is often the only thing that can stop it. It is worth noting that Ghosteroids are surprisingly intelligent, and are also able to defend themselves. When challenged, a Ghosteroid can open its mouth and unleash a swarm of spaceborn Nighthaunts. And if faced with something that has a real chance of destroying it, the Ghosteroid will attempt to flee, even if it is still being pulled to a planet.