The Void Dragon's Headache

Medium Whisper: Playing with time is difficult and can easily become messy. Install safety and counter measures for the time devices to minimize or prevent fallout.

This was prompted by the roll of brimstone.
Ancient One threw 1 50-faced dice. Total: 3
3 3
 
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@Arcanestomper

Did we recreate the bio transference in any manner in quest? I have an idea for it. Like using the cybernetics of the priests to convert them while no one is standing to resist. Let them keep their minds in order to instill worship and remove the pylons effect on them.
 
They're an issue, for sure. However there's also the endless random tinkering to blame for the current sitch, not to mention failing to move the excess pylons to Cadia where they're helpful.
 
Yup…kind of annoyed those whispers weren't shipped out…but okay.

Let's see what happens soon enough…and frankly the imperium dying now when the eye of terror is closing is a good thing.

This rotting carcass has gone on for far too long.
 
@Arcanestomper

Did we recreate the bio transference in any manner in quest? I have an idea for it. Like using the cybernetics of the priests to convert them while no one is standing to resist. Let them keep their minds in order to instill worship and remove the pylons effect on them.
I was using my whispers to make a bio transference machine that would let us possess the Emperor's body and get his powers. I was even rolling really well on it. But because of the pylon spamming my plan is likely ruined. So now, I'm building a machine that will send our mind back to the beginning of the quest. This could help the QM bail us out if we knock things off the rails too much.
 
I want to get out of the prison but we need servants for that but yeah some folks were obsessed/dead set on helping Big E.
Well GREAT JOB to those guys
It was the other faction that didn't like the emperor that was promoting pylon usage. There was really only one person promoting the Imperium/Big E and they had nothing to do with the pylons.

@Arcanestomper

Did we recreate the bio transference in any manner in quest? I have an idea for it. Like using the cybernetics of the priests to convert them while no one is standing to resist. Let them keep their minds in order to instill worship and remove the pylons effect on them.

The only foray into bio transferrence went poorly and had the Magi of Mars realize that separating your soul from your body was a really bad idea that would result in you losing your will and identity.

Then people kept building pylons forcibly separating everyone's souls from their bodies and causing them to lose their will and identity.
 
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we have like several successful whispers of move pylons away from sol system, we might survive you action when you set them off
Yup…kind of annoyed those whispers weren't shipped out…but okay.

Let's see what happens soon enough…and frankly the imperium dying now when the eye of terror is closing is a good thing.

This rotting carcass has gone on for far too long.

That is one other thing. The responses are inherently delayed due to the nature of my not updating them immediately. So all of the other actions regarding moving pylons around and such will still take effect.
 
It was the other faction that didn't like the emperor that was promoting pylon usage. There was really only one person promoting the Imperium/Big E and they had nothing to do with the pylons.
To be fair it was repeatedly noted that the Emperor getting too powerful was bad for us since we were playing the Void Dragon and he was our natural enemy. Beyond just one guy there were multiple people voting to boost Emps to the point that people felt the need to try to counter them. The fact that people also wanting to constantly boost the Imperium in a way that was counter productive to the Void Dragon AKA us.

It's funny that in all these years of how much shit happened in the empire and despite the chaos, Eldar and so many others tried to destroy it, in the end it was destroyed by a guy who was trying to help kkkkk And before anyone said that our goal was to get out of our prison, most of the players were trying to save the empire or resurrect the emps.
Yeah, people were constantly annoyed at people being too pro Imperium and pro Emperor to the point of pretty much sabotaging us that they went overboard going against them to counter their influence. This kind of thing is why the HFY can be really insufferable in my opinion.
 
To be fair it was repeatedly noted that the Emperor getting too powerful was bad for us since we were playing the Void Dragon and he was our natural enemy. Beyond just one guy there were multiple people voting to boost Emps to the point that people felt the need to try to counter them. The fact that people also wanting to constantly boost the Imperium in a way that was counter productive to the Void Dragon AKA us.


Yeah, people were constantly annoyed at people being too pro Imperium and pro Emperor to the point of pretty much sabotaging us that they went overboard going against them to counter their influence. This kind of thing is why the HFY can be really insufferable in my opinion.

I really only remember it being one person boosting the emperor. The people who didn't like it were kind of blowing it out of proportion in my opinion.
 
Major whisper

Give a magos the plans for one off time travel machine that would not work in any other situation and send him back, possibly as far as start of the quest but no more.
Roth963 threw 1 100-faced dice. Total: 23
23 23
 
Okay so just to sort out the Emperor/Anti Emperor debate once and for all I went back and checked every single previous update for who supported and weakened the Emperor/Golden Throne.

There were 8 whispers directly empowering the Golden Throne. There were 7 whispers directly weakening the Golden Throne. There were 3 whispers that were kind of in between. However the whisper that actually made the most impact was one of the anti Emperor ones which rolled a 100 and thus failed drastically.

Now of the players involved, there was 1 person behind all the pro emperor whispers. There were 5 players who were anti emperor. And there 3 players who did the neutral whispers, and two of them were from either side.

So just to be absolutely clear there is no massive pro emperor band wagon among the player base. It's one person who is just really keen on empowering him. And the results have been more or less a wash so far.

I really hope we can settle this because I actually feel the quest was more interesting before people started focusing on this single issue.

@Arcanestomper

How is cadia doing right now I remember they were fighting chaos?

They're doing pretty well actually. They've reinforced the eye with a sane number of pylons to supress the warp storms, and have been building both the lesser attack moons based on the Dei Voluntas and equipping their guard regiments with the anti daemon las guns.
 
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Medium Whisper: Investigate methods to improve the reliability of your whispering. Or at least, make it so when they catastrophically fail like seems to be what always happens, they do so in a way which that sadly rare concept known as 'common sense' will be able to salvage. Having said that, you are expecting this to go horribly wrong so let's see what happens... Melting the brains of whoever you whisper to? Causing them to go all 'robotic purge organics' and thus very obviously hereteks? Oh! Maybe it'll hijack those nanite augments which were successfully developed a while ago and very blatantly re-write their mindstates! It's not like this is going to succeed after all...

Edit: Results as expected, horribly wrong and useless at best, if not actively backfiring.
Pyro Hawk threw 1 50-faced dice. Reason: Whispering Total: 40
40 40
 
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Minor Whisper: Okay, so maybe a general improvement to your whispers was (absolutely) too much to ask considering it seems like all that's inside the cranium of these excessively curious monkeys is a Chaos (the one without Warp Influence) Engine. Perhaps a more refined improvement can be made so that at least your more large-scale efforts will have reduced odds of backfiring horribly?

(This action is basically to see if we can improve, or at least downgrade how badly things go wrong on a poor roll for, the results for Major Whispers)

Edit: So uh... Hey @Arcanestomper what the hell should we be looking for from this? And how the hell did this happen? It just, IT DOES NOT WORK LIKE THIS! Right?
Pyro Hawk threw 1 20-faced dice. Reason: Whispering Total: 1
1 1
 
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Minor Whisper: Okay, so maybe a general improvement to your whispers was (absolutely) too much to ask considering it seems like all that's inside the cranium of these excessively curious monkeys is a Chaos (the one without Warp Influence) Engine. Perhaps a more refined improvement can be made so that at least your more large-scale efforts will have reduced odds of backfiring horribly?

(This action is basically to see if we can improve, or at least downgrade how badly things go wrong on a poor roll for, the results for Major Whispers)

Edit: So uh... Hey @Arcanestomper what the hell should we be looking for from this? And how the hell did this happen? It just, IT DOES NOT WORK LIKE THIS! Right?

I'd say a major shift in the numbers for Mars affecting actions. As in shifting the threshold to 15 rather than 10. But only for Mars specifically since it was a Minor whisper.
 
I'd say a major shift in the numbers for Mars affecting actions. As in shifting the threshold to 15 rather than 10. But only for Mars specifically since it was a Minor whisper.
Is this all rolls that are focused on Mars, or just Major Whispers focused on Mars?

And hey folks! Looks like there are ways to improve how well rolls can go. Just, you know, you either need to risk things backfiring as badly as they always seem to... Or you need to focus on doign a Minor Whisper for individual worlds/areas that succeeds and then build up from there. Speaking of doing so...

Minor Whisper: Well, you actually managed quite a solid refinement on the Whispering process just now. Even if it's rather limited in range before the refinements decay back into the 'standard' catastrophic results you expect by now. Perhaps you can improve things by studying how you managed to succeed and then optimise it so that you can at least gain much of the benefit for other worlds. If nothing else, you'll aim to get a similar performance improvement for that 'Cadia' place which is so important for Anti-Warp Phenomena Resistance.

(Aka, see if we can bump up the needed threshold more widespread than just on Mars, but if that doesn't work out (as expected) then try to achieve similar results for Cadia-focused actions.

Edit: And that went as expected. At least it was in the 'Success but with Drawbacks' rather than 'serious problem' level which likely means a small bump for Whispers focused on Cadia but it's not the +5 Threshold we got for Mars and it's only for Cadia rather than a general one (which would have needed another Nat I suspect) along with... Likely something else but I'm not sure what else would work for a pain-but-not-problematic consequence. Unless just getting inferior results for the Improved Cadia Whispers is good enough.
Pyro Hawk threw 1 20-faced dice. Reason: Whispering Total: 14
14 14
 
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Medium Whisper: Devise a method of ftl communication that is not reliant on the Warp for forgeworlds. Begin with efforts on Mars and focus on contacting Cadia.
Okay, Ancient One? I've seen what you are doing and I don't like it. @Arcanestomper just so you know, so far I've seen what I'm pretty sure is three previous posts from Ancient One which were all for this very Whisper here. And I don't know what the first two were because I didn't see the results of the roll, but the third post had a roll of 48.

Not sure what your thoughts are on people gaming the system like this, but I felt you had to know. Even if I'm expecting the potential consequence to be... painful. Sorry everyone, but some things just don't sit well.
 
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Oh - that's interesting...

Minor Whisper: Improve Mars Reception.
Minor Whisper: Improve Mars Reception.

(I'm assuming a "double down" is allowed multiple rolls since, well, it's effectively a single action - I'm just trying it more?)



Edit: Proposed result: As far as Mars is concerned, the table is now:
Roll (minor/medium/major)Result
1Exceptional
2-15/2-20/2-25Good with no drawbacks
16-17/21-30/26-50Does some of the prompt, but has drawbacks
18-19/31-49/51-99Totally off target
20/50/100Terrible
Notably, however, this only works for Whispers directed at Mars itself. Borderline cases, especially for Medium/Major Whispers that would tend to have broad effects, will tend to work as-directed on Mars but have side-effects elsewhere.

(The big change was to make Medium and Major Whispers have 20 and 25 as the respective Success Thresholds. Some slight tweaking otherwise.)
Robinton threw 2 20-faced dice. Total: 16
11 11 5 5
 
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Oh - that's interesting...

Minor Whisper: Improve Mars Reception.
Minor Whisper: Improve Mars Reception.

(I'm assuming a "double down" is allowed multiple rolls since, well, it's effectively a single action - I'm just trying it more?)
Well, those are some nice rolls. Even if my success with a drawback result for improving Cadia's reception means we lose some improvement from Mars' improved threshold, it should mean both of these rolls succeed. Though I somehow doubt we should expect to end up with a 1= Exceptional, 2-19 is Success, 20 is Horrific result. Maybe bolstering what the range for Exceptional Results are on Mars?
 
Well, those are some nice rolls. Even if my success with a drawback result for improving Cadia's reception means we lose some improvement from Mars' improved threshold, it should mean both of these rolls succeed. Though I somehow doubt we should expect to end up with a 1= Exceptional, 2-19 is Success, 20 is Horrific result. Maybe bolstering what the range for Exceptional Results are on Mars?
I'm hoping that Medium and Major Whispers get their Success Threshold lifted by 5 and 10, respectively - with slight tweaking to their higher thresholds.
 
Let's assume the Medium/Major Whisper thresholds are improved, but only for Mars itself. Well, then:

Major Whisper: Massively improve the Sentry Array, and ensure it will detect Void Dragon Fragments through any shielding.

Edit: Well that won't succeed. But it was a fun idea, huh?

Suggested result: Reorganize all guard rotations. Sentries must walk in predetermined patterns - "Arrays", if you will. This affects mundanes and Droids alike, but the two pick different patterns (and have yet one more reason to war).
Robinton threw 1 100-faced dice. Reason: Sentry Array Total: 65
65 65
 
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