Snowfire
Polyglot of Chimera
- Location
- Wordcats
An hour late, but I was busy.
Vote Closed
Vote Closed
Adhoc vote count started by Snowfire on Sep 30, 2018 at 7:03 AM, finished with 12725 posts and 15 votes.
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[X] Plan All In
-[X] A Promise of Adamant - First, and most important. Emphasize this to the greatest extent possible
-[X] The Miracle of Sol - This is comparatively minor, and only really important because it sets up:
-[X] Sins of Rage - Second most important in terms of emphasis. Be prepared to offer examples if needed.
-[X] Write-in: Beacon of Souls: You'd actually dispute that Sol will remain lightly touched by the Shiplords. Sol may not be a strategic threat to the Shiplords, but Humanity will be, because Practice draws the Shiplords' irrational ire for an unknown reason. You know this, and are committing to this endeavor despite that, not because it is easy, but because it is hard. - Also important; about as important as Sins of Rage, really, but mostly because Sins of Rage is proof that this is true.
-[X] A Storm of Swords - Be clear about this, about what we're offering and that we are aware of the potential cost.
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[X]Plan Sweettalker
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[X] Plan Twilight of the Gods
-[X] Write-in: Blood, Toil, Tears, and Practice: First and foremost, you can offer them a way to mitigate the most terrible risk the Shiplords present to their races. Secondly, you foresee that you will be sharing the danger along with them, more so than they expect. Thirdly, you know this to be true, not just because of Project Insight, but because you have confronted Shiplords face to face, in personal combat, and learned from them that they hate Practice. Perhaps what they have come to hate, they can be made to fear. Fourthly, because in spite of humanity's relative youth, the known threat to Sol, and the unfinished present state of Sol's defenses, you will commit to fighting alongside your allies around distant stars, when the Shiplords come.
-[X] A Promise of Adamant – The Orrery isn't complete, but you've begun the process of creating it from a perspective that no other race has ever been able to. You know what a War Fleet is, you know their weakness, and you can show the working of how it might be possible to stop one.
-[X] Write-in: Beacon of Souls: You'd actually dispute that Sol will remain lightly touched by the Shiplords. Sol may not be a strategic threat to the Shiplords, but Humanity will be, because Practice draws the Shiplords' irrational ire for an unknown reason. You know this, and are committing to this endeavor despite that, not because it is easy, but because it is hard.
-[X] Sins of Rage – When the Medicament moved to defend the savaged Collector, it did so in violation of Tribute Fleet doctrine. You don't know exactly why, but you know what came after it was destroyed. Rage. A fury with no other purpose but to see you destroyed, that culminated in you trading not just blows, but words, with a Shiplord.
-[X] A Storm of Swords – Humanity's navy may not impress now, but you know what Lina has designed, what she plans for the future. The FSN will stand against the Shiplords in the light of stars so very far from here. Explain what that means.
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[X] Plan Undecided
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