The Long Night Part Three: Bonfire at Dawn (45k)

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Be'lakor's attempt to enslave the Five Great Gods of Chaos has mostly failed, casting the realms of Chaos into a civil war that will last for centuries. These leaves the rising forces of the sane, coordinated by the Grand Conclave and recently joined by the Silent King of the Necrons, as the only force able to stop the Void Dragon and its ever growing legions of technological horrors. While the forces of sanity are on the rise the Void Dragon is inarguably the most dangerous being in galactic history, and will be the greatest challenge yet.

And in the reaches of Pacificus, Governor Fredrick Rotbart of Avernus is planning on stepping down. The Imperium has been dead for over a thousand years, and hope is in sight.
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Chapter Ones Canon Omakes: A Deal With The Devil
A Deal With The Devil

Belakor screwed everything up.

Just a few weeks prior, Vect held rule over one of the Superpowers of the Galaxy, an arms trader for all of Chaos. Even the Black Imperium Civil War was simply more profit, more power, and even his greatest danger the Eldar were far too distracted with the Void Dragon. Vect was safe and powerful, unassailable save by paying utterly ruinous costs. No one who could touch him could afford to do so. Everything was in balance… until it became imbalanced.

Unthinkably, Nurgle took two of Slaneesh's five domains, taking with it a full third of their power. Slaneesh went from ranking fairly among their peers the Chaos Gods to falling precariously short of losing the Great Game. Vect's final degree of safety had always been Slaneesh, a Great God who could not die. Great Gods did not die, and even Gork and Mork had spent themselves down to Major Gods before dying. But now! Slaneesh was in danger of falling down from the unattainable rank of Great God down to ranks of being a mere Major God - A position where even if none of the Triumvirate nor the Eldar Pantheon tried to kill them?

Chaos would. Swiftly, even. Slaneesh would be a threat and temptation yet one without power, looking like a meal soon to be finished, and with Slaneesh gone Vect would soon follow. Might be the first target, even, with how the Oathstone had twisted Slaneesh to protect Vect, Vect was now a weak point that could be targeted to force Slaneesh to respond instead of staying within their domain, making what was already a decisive fight instead become an easy fight.

There was even a straightforward means by which any of the Chaos Gods could force Slaneesh down from among the Great Gods, even. Destroy the Dark Eldar, and with it cut off Slaneesh from their supply of fervent worship while simultaneously banishing them from the Materium. The narratives involved in such an outrageous defeat might even weaken Slaneesh more than if they never had control over the Dark Eldar to begin with, for the warp reflected reality just as reality reflected the warp.

For Vect's domain was the weakest it had ever been, Slaneesh's loss of Freedom and Obsession meaning that their entire doctrine of war would have to be rewritten from ground-up. Without Obsession, they would have no perfectionists with their sublime skill within a single restricted domain. Without Freedom, their flexibility in all arenas (intrigue and spellcasting especially) would be so much more constrained. And then there was the loss involved in the sudden cutting off of all of said Domains.

Slaneeshi Lesser and Greater Daemons had here and there simply become Nurglite Daemons, then there were those blessed with the domains of Freedom and Obsession who had suddenly turned to Chaos Spawn or became Nurgle-Eldar, all at once and without warning. Thankfully most had simply faded or were in a rare few cases somehow even retained. Probably individual narratives of some sort with those. But the sheer chaos and loss of it all had damaged Vect's domain to the point where it could merely be considered only a Great Power.

Not just a Great Power, but a sharply overextended Great Power. Just so recently Vect had granted large portions of his forces to the quite capable Abaddon to put down the Silver Skulls for good. Low risk, good return, advanced a number of his plots here and there.. And now the Black Imperium had just become a fractured mess as its Gods had decided that the very concept of Chaos Undivided had to die for good. How many of that expedition were alive, how many could he quickly reclaim? Just weeks ago those numbers were just short of 'all of them', provided Vect was willing to pay for resurrections as needed. Now he had to consider if he could even afford to weaken Slaanesh by being too excessive with resurrecting people.

Excess. The final straw there. Slaneesh's personality had warped with their loss of the Obsession and Freedom domains - Now only holding Excess, Sin and Sensation. They knew the old Slaneesh well, but the new Slaneesh? Oh, a terrible question he had to solve quickly. The Oathstone's bindings still held, so failure there would merely be disastrous, except now he could afford to lose nothing. Except for his many enemies who would pay to see him lose everything, like the Eldar.

The ones whom he had aggravated by holding portions of the Webway even now. Who would now be recalculating all those decisions that led to a truce in the Webway War and quite possibly coming to new conclusions. After all, the Silver Tide was right next to his doorstep, a middle power (he now regretted not simply extinguishing them when they arrived) yet one practically designed to be as anti-Drukhari as possible. Much more fatally they represented a huge base from which the Eldar could bring in virtually anyone. Krork, Humans, Necrons, or even one of those monstrosities from Avernus. An envenomed thorn in his side.

With all of this.. Vect had to speak with The Clown. He knew Cegorach, and he knew how much the Eldar loathed spending anything if they could choose otherwise.. And so he knew he could make a deal. A deal with the Devil, as Chaos spoke of Cegorach and his deeds. For so famed was Cegorach that large portions of Chaos believed that Cegorach was simply another one of Tzeentch's many faces, an explanation that simply made too much sense to not be the truth to most. So famed that even though he knew it to be impossible, there was always the tiniest nagging thought that laid the blame of the situation on Cegorach and Eldrad. It was impossible, but they were beings that had done exactly that before.

Still.. Despite his situation.. He had assets. He had options. Something could be done. After all, he too had done the impossible before.

===

@Durin

AN: A quick look at Vect's situation and how fucked he is all of a sudden.

And now Cegorach will make a deal with the Devil (Slaneesh/Vect are the Devil to the Eldar), and Vect needs to make a deal with the Devil (Cegorach is like the Devil to Chaos).

(My best guess is that a deal with probably have the Deldar leave the Webway, and the Eldar ask the Silver Tide to go elsewhere plus help Vect retrieve his forces. Those three terms are basically win-win for both parties, so will probably happen. Other terms and concessions are more up in tbe air though. Probably Eldar help so that Vect doesn't die since they don't want Slaneesh to be eaten by Nurgle right now.)
 
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Morton Dee, Tjapa's Bookkeeper

Well, over a year later, here we go.

Morton Dee, Tjapa's Bookkeeper


Morton Dee was born just over two centuries after the Emperor's Death. His birth polity was a sector-sized Tzeentchian realm, which, at the time, was already being encroached upon by the expanding Tjapan territories.

The boy was the son of two powerful sorcerers, and one with both extreme talent in Warp and outstanding intelligence. However, from the earliest age, he showed little interest in learning their arts, instead focusing on regular sciences, most prominently mathematics. For a while, his parents were tolerant toward this weirdness, but once they saw he refused to learn Warp arts as a matter of principle, they started employing harsher and harsher measures to make him submit, all to no avail. Finally, when he was ten, they had, with great reluctance, summoned a Daemon to either accept their child as a sacrifice, or break him into a proper sorcerer.

The ritual was successful, with Krt'abrbasu, a Greater Daemon on the verge of becoming a Favoured, emerging into the presence of young Morton. However, instead of breaking, the boy pulled out his pen and wrote a Glyph of fiery ink in the air, calling for help.

Help came. That very moment, the boy's true master and mentor, Deridan Clouter, the damned Master of Segmentum Tempestus, emerged into the same chamber. Against the gold-clad Honoured Angyl Prince, neither Krt'abrbasu nor the ritual held any power, and the Lord of Change fled in disgrace.

Having remained alone with the family, the Angyl Prince explained to the parents that the boy is his best student, and has the chance to be the greatest of the Star Father's servants. With these words, the two departed forever, the parents taking solace in the fact that their son is destined for greatness, and Tzeentch reassuring them it was all according to plan.

With the boy now in the Warp, his training was fiercer than ever, but his resolve matched all hardship. In two decades, Morton's influence exceeded that of many Greater Angyls who served Tjapa from the god's first days. But he was rarely seen participating in power gambits and struggles against the Four. His focus has always been on paperwork. Year after year, he balanced the books of the Star Father's realm.

As his age passed three centuries, Morton noticed the backlog growing. Inefficiencies were climbing. The inherent problems of Chaos were exacerbating the issue. None of the half-measures he tried were working. And his god said naught.

He tried (very cautiously) discussing the issue with his superiors, including his old mentor, but none of them would listen. All saw only Tjapa's perfection. Morton Dee realised he must work without and despite them, a task made easier by the fact no one expected the drab clerk to have true ambition.

Maybe he didn't. But for him, he was the best to carry out the Star Father's glory.

Finally, six hundred and twenty-five years after the Emperor's Death, the ritual was complete. Using the writing implements of Malcador Himself, Morton Dee rewrote countless documents to have the same figures. Then, he stamped them with the man's personal seal.

That very second, three hundred and sixty-eight surviving Archive Worlds, filled with holy documentation of both the Imperium and the Star Father's Realms, became one de jure. As soon as that happened, all were sucked to the exact same position inside the Warp, the weight of their affinity toward Tjapa too great to be held back by something as insignificant as the difference between de jure and de facto.

For one hundred and twenty-five days, a vortex raged in the middle of Tjapa's realm. And once it cleared, a sight was revealed to bring a rare smile to the Star Father's face.

All the worlds were now fused into a mass of corridors, all the documentation intact and perfectly filed, with room for thousands of times as much. And in the centre of the newborn Grand Nexus Administratum sat Morton Dee, now one with it. So were the rest of the Administrators, with those who used to oppose him now fused into walls, powerless to do anything beyond their eternal sorting work.

Ever since, never has Morton left the Nexus for more than a few days. Usually, he is filing the next document. A report on boots sent to a regiment, an Exterminatus order; none of it matters. Everything is filed. Everything is kept intact. Five days or five thousand years old, the papers must be available to anyone with the proper authorisation.

It is unclear what Morton's exact rank is. While before the Ritual, he was on the verge of becoming a Honoured, now, the ones who saw him outside the Nexus report an aura on the verge of Exalted. This has never been tested directly, because in all these times, he never once entered combat.

While inside the Nexus, however, him being one with the archives, and, therefore, the Realms of Tjapa gives him power on par with the greatest of Exalted. Some insist that with the inevitable bloating of administration, with all the power, all the divine lifeblood flowing through the corridors, he might be on the verge of a Major God, and only him being always within sight of the Star Father keeps the Daemon Prince from being eliminated as a threat. Even so, reports on the use of that power are tomes on their own, and one of the few reports Tjapa has been known to read personally.

Beyond the filing of documents, Morton's main occupation is composing contracts. While keeping the paperwork running is essential to the Star Father's present, ensnaring mortals and Daemons in a cursed web of Figures, Forms, Torts and Reprisals is what truly ensures his Master's future dominance. For the longest time, his true dream was composing a contract so enticing and seamless, that the Four will have no choice but to sign it, placing themselves under Tjapa's command - or, at least, that the Five will sign it and work together, ensuring the victory of Chaos. It is rumoured Be'lakor himself tried to obtain some of the drafts in preparation for the Binding.

The Bookkeeper had little trouble accepting Be'lakor as the returned Malcador. In fact, he personally gave him "back" the very same implements used for the ritual a thousand years ago. The Shadow Prince accepted these with grace, and in return, as a sign of trust, handed over some of the darker knowledge gathered over the millions of years, to be sealed in the darkest vaults of the Nexus. However, he politely refused to take back his place as the head of the Emperor's Administratum, excusing himself with Morton Dee being better and more experienced at it by now. The younger Daemon Prince took the excuse with but a nod, and buried himself back in the paperwork.


Had the general idea for a while, but wasn't sure how to write it. Then I saw this omake on another quest, and somehow, it kicked off.

Thanks to @StormySky for looking it over. @Durin, an omake.
 
Antwyr, the Strifebringer
Antwyr, the Strifebringer

Primal Great/Major Chaos God
Domains: Disorder, Confusion, Division, Despair, Fear, Anarchy
Sacred Number: 10
Frequencies: Disorder, confusion, mistrust, fear, division, indecision, doubt, despair
Counter-frequencies: Conviction, trust, unity, understanding, harmony, courage, hope


Rising out of the great turmoil and upheaval caused by the War in Heaven, Antwyr, also called the Strifebringer, Unraveller, Lord of the Blind, Terrible Dark, and the Unknowing One, can be considered to be the second eldest god of Chaos, being born between the Blood God and the Plaguefather. If Khorne is the mad slaughter of war, then Antwyr was the panic that followed in his wake, the breaking of lines and unity before a bloody charge.

Antwyr's domain was centered around Disorder and Confusion. He also had lesser claims on Division, Despair, Fear, and Anarchy, though the latter two were not uncontested. In particular, Antwyr was in constant competition with Malal over Anarchy. Nurgle was also known to have claimed Despair from Antwyr's corpse, though the intervention of the Blood God prevented more from being taken. It is also speculated that he may have held the domain of the Unknown, though this cannot be confirmed.

Followers
The Unknowing One preyed upon the frightened and disoriented peoples cowering in the hidden corners of the galaxy, falsely promising relief from constant vigilance and strained responsibilities. In reality, those who submitted to Antwyr's call found no peace, only madness and the willful abandonment of reason.

Antwyrian cultists often preached that chaos is the natural state of the universe, and that to forcibly impose order upon existence, whether it be systems of governance or morality, is a grave transgression. Even long-term personal direction was sometimes considered stifling and unnatural, and cultists tended towards spontaneity and impulsiveness over methodical planning.

Blinding oneself was a common form of ritual devotion, though these Antwyrians retained an uncanny ability to stumble directly into where they would cause the greatest distress for their opponents.

Doctrine
As followers of the god of disorder, Antwyrians found it difficult to maintain focus on anything coherent for extended periods of time. This led to them having extremely poor logistics and organization, even for Chaos. Due to their poor preparation and coordination, Antwyrian attacks tended towards unexpected ambushes and opportunistic hit-and-run assaults, relying on the enemy remaining off-guard during the entire engagement. The element of surprise was one of their most important assets in any battle. They also strongly favored decapitation strikes, which generally caused a significant amount of disorder among enemy ranks. More decentralized groups suffered less from this, with Antwyrians finding it more difficult to fight against them.

Conversely, followers of the Strifebringer fared poorly in extended battles, and when a siege developed, Antwyrians were almost guaranteed to lose barring exceptional circumstances, regardless of which side of the siege they found themselves on.

Antwyrian sorcery tended to focus strongly on targeting the mind, with spells clouding thought, twisting senses, or whispering one's deepest fears. More physical spells generally distorted local terrain, reduced visibility, or caused technology, particularly sensors and communications devices, to malfunction. On the esoteric side, Antwyrian wards were particularly effective in blocking divination and certain forms of telepathy.

Urka'palos, the Apophenian/the Heedless
Urka'palos the Apophenian was the firstborn Exalted of Antwyr, embodying the utter bewildered terror of their liege. Unique among his brethren, the Apophenian stood at the eye of the metaphysical storm, able to direct their paranoia to productive ends whilst all that stood against him were paralyzed by indecision and blinded by the terror of the unknown. This allowed him to stay focused for prolonged periods, pushing forward with the unyielding drive of the truly cornered and weaving masterful centuries-old plots that almost rivaled those of the Changer.

Unfortunately for Urka'palos, his lord took offense to the method in their madness, and struck him down with a great curse of forgetfulness. Antwyr's firstborn became unable to remember more than a mere moment at once, both past and future forever closed off to them. What was left was a mewling, sobbing wretch lost in the fog of his peaceless thoughts, useful only for his ability to constantly project the rending madness of his shattered mind upon his surroundings.

Relations with other Chaos Gods
Of his peers at the time, it was Nurgle that Antwyr had the most acrimony with. The stagnation favored by the Lord of Decay did not lend itself well to the Strifebringer's tendencies towards constant turmoil and upheaval. The two often clashed, roaring mayhem against slow, relentless desolation, an ancient rivalry sometimes still somewhat mirrored in Nurgle's confrontations with Tzeentch in the modern day.

The Strifebringer and Changer of Ways had a more amicable relationship, as far as such things were for Chaos Gods. While tensions between Antwyr and the Blood God were fraught, as expected, it was not notably so.

Death
The relatively complex nature of Antwyr's domains proved to be his downfall, as the galaxy-wide confusion and disorder that sustained him died down with the rise of the Aeldari Dominion. Unlike with the simpler, baser emotions represented by his siblings, which made them near-impossible to stamp out, the new order imposed by the Eldar was enough to smother the concepts Antwyr drew strength from. His strength waned over the millennia, until he lost the right to be called a Great God, but instead a mere major god. It was then that his rival Nurgle struck, in an exemplar of the fractious rivalries of the Ruinous Powers, slaying the weakened Antwyr and ending his scourge upon the galaxy, save for the shattered blade that slipped from his grasp.

It is fortunate that he ended so long ago, for the Long Night, with all its turmoil and division, would surely have been a fine feeding ground for the Strifebringer.


AN: This thing has been sitting in my docs for ages. Like, since April of 2020. I have a bunch more things jotted down over there, but I thought it better to finish this before that doc had its fifth birthday.

@Durin
 
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Election Interference New
I already have the scene imagined for Jacob's showdown with the President of the Screaming Eagles.

Election Interference

The election has been won, after judicious interference and hacking. But President Armstrong isn't going down without a fight. Not after so long. Not to dirty tricks like this.

It's an ambush - an expected one. A duel, with everything on the line. Glory or death.

Even holding back, Jacob's more skilled than expected. Armstrong is on the backfoot. He's losing. Doom is coming. No.

One more trick.

NANOMACHINES, SON! As he summons out his Knight to the fore. Everyone knows even the great swordsman can't best a knight, not on foot. Still he makes the shot, trying to end the fight before it becomes unwinnable. It's for nought. Severing a limb and dealing a major wound - Those are not enough. Armstrong enters the cockpit of his knight.

For all his skill, Jacob doesn't have the Mark of Khorne. So he can think, and evaluate the odds. Jacob flees, Armstrong in hot persuit.

"It's time." He thinks through his mental link.

"Expedited launch, NOW!" He screams aloud on his comms.

Preparations were done days ago. Still the Ghost Legions makes a good show of a rushed, hurried knight launch sequence from its hanger. Desperation hangs in the air for the audience as Jacob rolls under the swipe of a sword, then takes a jetboosted jump into the air as the ground breaks with milliseconds to spare. He's clear. To the Screaming Eagles and even the other clans tuning in to the biggest fight this decade it's just as obvious are that Armstrong's injuries from the botched duel are real.

The man isn't fighting anywhere near his usual skill. That's what bleeding through your cockpit does to you.

But the question remains, can Jacob get to his knight? Even wounded there's no question that a knight beats a man on foot. Our young hero seems doomed as Armstrong leaps after him - And then Jacob reaches a news helicopter. He doesn't enter it per se. He holds the bottom of the craft as their respective momentums combine in the air - and Armstrong's perfect arc through the air goes way off the mark. Frustration is clear as the president fires weapons on the craft in his persuit. Jacob simply lets go and leaves it to its fate.

He's where he needs to be, after all.

Armstrong arrives just in time to see his fate. Jacob enters his knight at last. An ancient family heirloom from the Dark Age of Technology. The odds are not merely evened now. Armstrong's mech had been pushed hard in his persuit, while Jacob's knight pristine. One man is injured and bleeding, the other isn't even scratched.

What follows can't be called a fight. What it can be called a show. An execution. All of this done to a televised audience across Kobas. The cheer as their new hero cores out Armstrong's knight in the grand finale of the Screaming Eagle's election is utterly booming.

There's a new hero in Kobas now, and Jacob is their name.
 
Holden Bloodfeast
Holden Bloodfeast




Holden bloodfeast let out a tired sigh as he sank down into his chair. He'd hoped to stay out of politics for another few decades. It was all so tiring. The pointless squabbles, the petty betrayals, the endless line of idiots convinced that they alone were unique and special with whatever minor edge they have clearly being new and unprecedented. He idly swirled his glass of amasec as he stared into his burning fireplace. He smiled as old memories surfaced.

He had been young once, a strike craft pilot and one of the best. He'd been something of an outcast for a while. He'd made empty declarations of rage, and of the beauty of spilt blood. But try as he might, combat had roused nothing in him. Simply a cold calculus of how to achieve victory. Saraha, ever bold and meddlesome, had gotten him into axe combat, so sure that it was the distance. He chuckled, she was so mad that he surpassed her skill with blades while still retaining his passionless calculating style of combat.

"How can you be this good and still bored?! I'll find something to get your blood up ya fucking icicle i swear to Khorne!"

He took a sip of his amasec, remembering the day she'd finally succeeded. The mad woman had volunteered them all for a suicide mission. The executioner's blade, the squadron following down a cyclonic torpedo. The rest of the squad had almost lynched her, hell he'd been trying to remember where the rope was as they where on that mission. But then, oh but then.

The world below burns, a wave of fire washes across it like a sharp dividing line. On one side blues and greens and city lights, on the other fire. Hives sagging like blobs of molten wax, mountains reduced to lumps, billions of lives reduced to ash on the wind. Death on a scale beyond the scope of his soul, destruction so through it erased the history of a world in a single perfect flash. Pure, transcendent, bliss.

He smiled, hundreds of billions of souls burned to cinders. It had not been quite by his hand, but him and his had been the ones to see the blow land, ensuring their final desperate attempt at survival was pointless. He still remembered that almost alien feeling of satisfaction as he lined up that shot on the last interceptor as they went in for a suicide run on the torpedo. God, he'd actually kissed her after they came back. He ran his hand over the scar where she'd laid him out for his tenacity.

Those had been the days. Pilots skilled enough to escort a cyclonic down and return where valuable, where worthy. They had been showered in glory, in gold, and most importantly of all, chances to see that transcendent fire again and again. He laughed remembering the complaints of the mangos about the state his fighters were in. He just never seemed able to fully clear the atmosphere before those wonderful shockwaves hit. His squadmates had poked fun at him, but his commander had understood, The ole' battleax.

Don't you fucking dare turn around! You're the only one who has the fuel to make it out. You keep going, you hear me! Don't you give them the satisfaction of killing all of us.

Holden winced as with the good came the bad. The last flight of the executioner squadron. They had been sent to burn the capital of the twisting realm to cinders in perfect fire. Things had gone so well at the start, the defenders dying like flies in space, the ground defenses pounded to dust, and then, and then. His glass shattered in his hand, splattering expensive liquor over the floor.

The memory never faded, never lost its bite or clarity. The sudden shattering of the calm, the confusion, the feeling of anticipation curdling into horror in his gut. The flash of the cyclonic, that wonderful instrument of murder, as his own squadmate turned their guns on it. He'd hesitated, for the first time in his entire career he had hesitated. One of his own had turned against their shared purpose. He damned himself for that moment, for it had doomed him to survive. Someone else had been first to vector towards their traitour, the first to die to invisible killers that had been closing slowly. He'd been unable to close on the furball, warded off from it by a lurking shadow. He skirmished with them for long minutes before it had become clear there was no one to save. That the only thing he could do was flee, to take the tattered remnants of their honor back home.

He let out a breath and unclenched his fist. Watching the blood and liquor mingle. He still didn't know why Saraha had turned on them all. If she'd been bought, if they'd found some weakness and forced her to betray them, if her mind had been ensnared by sorcery, or even if it had truly been her in that fighter or simply something wearing her face. It hurt not to know, but the pain was familiar. It didn't matter now, not centuries later, whatever the case he doubted she had survived. Not when her lover had rammed her head on with an overloading plasma reactor. But the worst of all had been the end of his career in the navy. He hadn't been forced out, but he'd had no reason to stay.

Without his comrades, without his purpose, the navy had held nothing for him. When his commander told him to retire it had been a rare moment of kindness. He'd searched for decades for something, anything that could let him recapture just a taste of the feeling of that wonderful perfect flame. He'd lost himself in combat, in the grandest slaughters he could find. He had killed one million men women and children in a single day, and felt nothing but exhausted after. He had wrangled front row seats to the most gratuitous of blood rites, billions massacred in minutes, more death than some of the smaller worlds he had burned.

The small of blood and brass, the chanting of prayer and tingle of power on his soul. His seat was so close to the sacrifice pit that the blood was now lapping at his knees, and all he could think about was idly wondering how the slaughter masters down at the bottom were still breathing.

The conversation he'd had, and connections he'd formed with the skull tenders after had at least been worth the price of admission. The poor fellows really were criminally underappreciated. The way they had managed to render the blood breathable had been fascinating. But the entire affair had been nothing but yet another cold intellectual exercise for him.

Even when he'd orchestrated the destruction of Methish XIII by orbital bombardment, he'd felt nothing but the faint satisfaction of solving a puzzle. The recordings, the burning hives, the crashing evacuation shuttles, the screaming confused masses looking for non-existent safety as the world slowly burned, had been no more interesting than manuals on axe styles or strike craft combat theory.

Lacking his purpose, he had then sought to find new comrades, people who trust him and he could trust in return. He'd made connection after connection, allies, friends, lovers, children, he'd put his trust in all of them, and they had all sunk a knife into his back. One of them had even survived their betrayal of him. Last he'd heard Little Timmy had made damon prince, and the ungrateful little brat still never called, unless he needed something. At least he'd taken care of his mother for him.

Ultimately, all his efforts at finding new comrades had done was secure his political career. He let out a bitter laugh. There could be nothing further from that honest loving bond he'd had with his old squamates than the shifting morasses of alliances, favors and lies that was politics. Still, it had its uses. He had power, he had sway, maybe one day, he could push for a return to the Twisting domain. To see a world burn, one more time. God, he'd do anything, sell his soul to anyone who would take it, betray any of his so-called allies, if he could finish what he'd started, see that world burn in that wondrous flame.

Holden let out a sigh. It was unusual of him to wallow in old pain like this. It must have been that Jack fellow. The young man's adorable attempts at faking a gambling addiction had reminded him so much of his own past, before he found his own vice. The pointless pageantry needed to convince the idiots that one wasn't "soft" in some nebulous, ill defined way. The weakest dogs bark the most, but killing idiots quickly becomes more tiring than showing them what they expected to see.

The kid really was something special, smarter than he let on and a deft hand at combat on the ground or in the cockpit. Whatever his actual game was it would probably be easier to benefit from it than stop him. But he was just one more piece on the board, even if he was one Holden's mind kept coming back to. He couldn't quite put his finger on it, but something about him felt like the boy might be useful. He had long since learned to trust his hunches. He'd keep his eyes open, and maybe just maybe, he'd find a way to get the one thing he truly desired.

@Durin @Dynamesmouse a write up for respectable bipartisan mr bloodfeast. He has exactly one thing he wants to do and very litle care outside of that. he is also very very sharp.
 
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Respectable bipartisanship
Respectable bipartisanship




Holden Bloodfeast was annoyed. This was not an unusual state for him, but it was notably worse than normal. The aggravating nonsense that was a depressing amount of his day to day had found a particularly annoying time to flare up, and now it would appear as though he was offering a slight to quite possibly the first person in centuries whose opinion he might care about. With an internal sigh, he pushed open the doors to his antechamber.

"My apologies, Mr President, I had a bit of an unexpected issue with one of my servants."

The young man's annoyance shifted ever so slightly as he noticed the vast amount of blood soaking Holden's face. The exact amount of annoyance an accidental slight should invoke in a president, with a faint glimmer of empathy beneath his near perfect mask. "I assume it was dealt with?"

"Oh yes. Only had time to devour their heart rather than the whole thing, but that should remind them of the cost of treachery for another few months."

"Hmph, should have taken care of that beforehand."

Holden shrugged apologetically. "You're not wrong. Honestly, I try to make an example every eight months or so, but well." He let out a jovial laugh. "I don't suppose I have to tell you how hectic things have been."

That earned him a snort and a cruel grin.

"Ah, where are my manners, come in, my boy, come in!" Jack stepped into his home, leaving his bodyguard outside. A normally unthinkable show of trust, but he was Holden Bloodfeast, the closest thing to trustworthy in the Screaming Eagles, and his guest was Jack Fellblade, the closest thing to unkillable on foot that has ever reached the Red House.

The president fell in behind him as he led the way through his home. He nattered on, almost on autopilot, a stream of empty yet comfortable pleasantries as he led the man into his inner sanctum. Jack seemed to appreciate the small talk as he led him into his study. A stately room with a fireplace full of burning skulls and bloody trophies adorning the walls.

"Ah, one more room Mr. President, this is for more, typical. Guests." He put just the right amount of emphasis on the word. Carefully watching Jack, his expression getting just a hair more stoney for an instant. His mask truly was masterfully constructed.

Holden walked up to a seemingly normal section of the wall, before tapping an inordinately complex sequence into it. The wall fell away, revealing stairs down into Holdens true sanctum, his actual place of rest. He had not taken anyone down here since his disastrous marriage.

"Been a while since i've been able to get down here, don't mind the dust."

"Don't let your servants down here then?"

"Those scheming ingrates? Ha! I have to eat one of them alive every so often just to remind them I'm better at the game than they are!"

"The ease at which your lessers can convince themselves you have gone soft will never cease to amaze or disappoint me."

"Oh yes. The means we have to take to convince them we haven't gone soft or whatever nonsense they convince themselves of." Holden shook his head as he led Jack down the stairs. "I don't even like doing it! Humans taste so bland and my god eating an entire person is so tedious."

"The things we do to keep from having to kill too many fools." He sounded actually sympathetic, perhaps the first genuine thing he had said today.

"Well here we are, my secret lair."

The room was in some ways similar to the one above. The same type of stately yet comfortable furnishings filled it, quality wood and grox leather seats and tables. But gone where the bloody trophies adorning the walls. In their place were carefully preserved pict-captures and portraits. All showing an assortment of the same half dozen people, and a few showing a younger Holden among them.

Jack's eyes narrowed, and Holden wondered if this was enough to put it together. "These are your old squadmates." It was not a question.

"That they are." He couldn't help but smile as he let his eyes drift over the images. "Executioner Squadron, quite possibly the single most effective strike craft squadron the kingdom ever produced."

"I can't help but notice, there is something missing here."

Holden smiled. "Oh?"

"You have pictures of your friends here, but not what they accomplished." Ah, he knew.

"Ah you are a sharp one lad. Right you are, right you are. But there is, however, one friend missing as well."

The president nodded, politely giving Holden his moment, truly a polite man.

Holden walked to a dresser before pulling out a drawer. "We go way back, but alas we drifted apart. I think she finds me a bit embarrassing these days." He pulled out a handful of small stone figurines, before slotting them together forming the symbol of Kindly Faust, which began to glow softly as a whispered message flowed outward.

The masked child can be trusted, and his cause embraced, oh lost one.

Holden let the familiar warmth flow over his soul, god he missed her. "So I admit it chafes a bit that when she finally reaches out to me it was for business."

"I really don't see how I fit the masked child."

"When you're as old as I am, almost everyone's a child to you, and you, Jack, are the only person I thought of as wearing a mask."

"And if you're wrong?"

Holden shrugged. "Then I'm about to die, but I'm not wrong, or I'd already be dead."

Jack let out a laugh, and for the first time let his mask fall. Arrogance and cruelty melting from his face like flesh brom a burning skull. "True enough. Honestly, I should have realized something was up with you after I spoke to you for five minutes without starting to wish for your death."

Holden smiled truly, for the first time in years. "That would be a bit of a giveaway. Now tell me, Jack, what can I do for the trust? And I'll tell you how the best way to get it is to burn the twisting realm to cinders."

For the first time since he'd known him, Jack showed a moment of genuine surprise.


@Durin an omake for Holden Bloodfeast, the most bipartisan of Fausts followers. many thanks to @Chroniqler for help editing it, and @Dynamesmouse for the sub quest, it was a hell of a ride.
 
Finding the Notch
Finding the Notch

It used to be a regular planet. A typical Agri-World in the Segmentum Solar, loyal to the Imperium. Then, once the Emperor left and the Father rose in his place, it continued to be the same for Him. Then, of course, once the war came too close, it became abandoned, the humans upon it either fleeing or dying.

And now, it was nothing. A blank sea of molten rock.

Not that anyone fired a shot at it. The events above simply made it inevitable.

Sixty million kilometres away, Marshal Dimarsun surveyed the battlefield. For the past three weeks, this system has been the site of one of the fiercest battles of the Dragon War.

Though unremarkable as little as a hundred years ago, that changed soon after the Sane decided to deploy strategic weapons. As the shockwaves in both Materium and Immaterium settled, it became obvious they settled unevenly. Thus, this system became a chokepoint. Any ship that went to this front had to pass within three light months of it or risk severe delays.

Two months ago, the Sane have managed to take the system and start fortifying it. For the next fifty years - or the next use of Strategics - this would give them an advantage. Barring enemy interference.

Dimarsun scowled at the displays. Interference there was. And forces to counter it. A dozen Attack Moons. Two World Engines. Three Craftworlds.

And, of course, two War Worlds, one of them Ka'vulg's Steel.

He remembered ending up in command. A few decades ago, he was but one officer upon it. A promising one, but still one among trillions. And then, the Q-Hour came.



They have all been told to prepare for the deployment of Strategics, yet nothing could have prepared them for this.

The space ran thick with fissures of void beyond darkness and light. Thousands of ships were swallowed whole or torn apart.

Steel was among the former.

He did his best not to recall the feeling of that moment. And when he did, it was nothing he could have ever described to another.

He was shattered. Nonexistent. Nothing had meaning anymore. No training could have helped him.

And when he finally became himself again, it was hell.

It wasn't even the hell of the usual Warp; that one he knew. Creatures of unreality beyond daemons, dark madness infecting both survivors and corpses. It was impossible to describe how this was different from the Warp realms he was taught about, but it was.

Could they have stumbled upon the edges of the Time War?

Nobody knew how long it lasted. They did their best to fortify, to bring shields and factories back online, to raise more of their number…

Trillions perished still. But somehow, he always survived. Tempered by the battles, he became the leader of whatever organization could be said to exist among the survivors.

And then, one day, the navigation systems on the bridge spoke. Among the featureless chaos of their surroundings, suddenly, one direction had meaning.

They steered the War World toward it at once. As they did, the horrors pressed upon them from all sides, eager to either destroy them or escape themselves.

And once Steel had arrived in that location, they saw a tunnel. A tunnel they entered without hesitation.

As the ship travelled through, they weren't alone. More of it could be seen, could be felt. Splitting off the War World, merging back with it. Countless copies being guided, losing the path, finding it, splitting to search for more…

And finally, he was outside. The War World was outside.

Of course, there was much debate about what to do with them. Krork were sturdy, but there was still worry about whether to let them back on the frontlines. And of course there was much reluctance about putting him in charge.

However, other voices spoke then. Both the Farseers of the Ynnari, the Blind Seer of the humans, even Lord Imbac himself, all said the remains of the crew should remain upon the ship. They all stated that only this way can the full potential of Ka'vulg's Steel be achieved.



Endless streams of ships, both Sanity and C'tan, were flowing into the system. Additional streams were flowing out of both the War Worlds and the Moons; drones, defence stations, sensors, jammers…

Judging from the displays, victory was maybe three hours away, barring unforeseen circumstances.

No sooner did he finish that last thought than red alarms flashed all over the main bridge.

"Commander," the First Officer reported. "We've lost Flameshade. Third Spearpoint is reporting severe drain to the shields. And… the Necrons are falling back."

An Attack Moon lost and the second War World under attack. Dimarsun was about to say something nasty about the necrobones, but the words got caught in his throat as soon as he saw the display.

A smooth sphere just over the size of an Attack Moon. Shining with the sickly green pseudolight of a C'tan.

A Dragonclaw.

He never encountered one, of course. Even the Veterans never saw one with their own eyes. Not big for a Planetary, they were instead the concentration of the whole skill and knowledge of Mag'ladroth in that volume. Thankfully, the investment of effort and resources was immense, as was the control required. The name was no metaphor; each of the Planetaries was under the direct command of the C'tan's consciousness. Even during the peak of the War in Heaven, there were never more than five deployed.

Unfortunately, that helped little right now. Two War Worlds were not a force which was supposed to have a decent chance against a Dragonclaw. Weapons which could harm one could, theoretically, be installed on one, but the odds of encountering one unsupported made it low priority. The Warfield contained no such designs.

There was only one tactic they could attempt. One that succeeded maybe one time in fifty.

"All forces, MC7 protocol! Execute immediately."

He half expected the commander of the Third Spearpoint to contradict his order, but he remained silent even as millions of ships threw all they could at the sphere, often themselves included.

The shields of the C'tan Planetary were too perfect. Too smooth. Under the proper strain, they could be made regular enough for a resonance pattern.

"All the Lances in sectors nine to sixteen are to be charged to maximum. Disable all safeties on Lance Twenty-Three and overcharge it into Designer Red. Put them all under my direct control."

Dozens of Gravatic Lances from both War Worlds slammed into the enemy. The sensors indicated it was time.

"There is a problem, Marshal," an Aeldari voice suddenly spoke out of the comm. "The interference from the Dragonclaw is above what was recorded in the past. With the difficulties in divining lately… we can only provide limited accuracy."

Dimarsun nodded grimly:

"Do what you can. Let everyone do so."

The one chance in fifty was now one in five hundred at most.

The huge ship turned around. The fully charged Gravatic Lances now pointed at the Dragonclaw, under his direct command.

"This is Marshal Staldra" another transmission came through. "Our shields are down. Main weapons inoperable."

Three of the remaining Attack Moons moved to lend whatever assistance they could to the crippled War World. Thankfully, they were mostly ignored. But now, the Dragonclaw's attention was fully on Steel.

Dimarsun looked at the status of the shields. If this attack failed, they won't get another chance.

He received what data he could from allies and fed it through his implants. The enormous guns shifted ever so slightly, tracking a carefully calculated pattern upon the enemy shields.

But right as he was about to unleash them, the world broke.

He saw each Lance become a hundred. For each, he saw a hundred paths the shot took. Some clipping the Dragonclaw's escorts, diverted just that tiny bit. Some, shooting a millisecond later due to an error. For each, only one path led toward the proper pattern.

The Ynnari would have helped him find these paths. Now, they struggled to do so. But somehow, incomprehensibly, he could see them.

Twenty blasts slammed into the shield of the Dragonclaw. They didn't break through, but the smoothing of the shield made a perfectly circular shockwave travel inward. Then, ten more were added to it, amplifying the wave. Then five.

Dimarsun now faced the hardest part of all. Overcharged, the final Lance had to strike at the exact right moment to add to that shockwave, hopefully creating a breach.

But how could it be done?

The possibilities of fate slammed into him. The Gravatic Lance veering off course, firing too early or too late, blowing up before it could unleash the full charge…

The hammering of the possibilities were a fire in his brain. Pain beyond belief. Almost blinded, he could see but one thing.

A notch is space and chance.

The Lance found it.

And with a twitch of his mind, it let loose.





Slowly, Dimarsun came to. He could feel blood flowing down his face. Some of the other officers were down at him with concern.

"Are you well, Commander?" The helmsman asked.

"I am, Avzgran," he answered as he rose from the floor. "How long was I out?"

"One hundred and ten seconds."

Wiping his forehead, the Marshal looked at the displays. Whatever he did, the results could not be denied.

A hole the size of a dreadnought was carved deep into the enemy moon's surface. The fleets were pouring whatever firepower they could into the breach, hoping to finally finish it. The Dragonclaw, from what the sensors could tell, had some of its shields online, but was only attacking back sporadically. Like it couldn't gather its wits.

What remained of the rest of the Dragon fleet was a little better off, doing their best to shield the breach with their own bodies. The swarm was thinning, but might hold long enough.

"Charge up all Lances in sectors one to eight."

"They haven't cooled down yet," the First Officer protested. "We are risking…"

"Override the safeties. We are not risking the Dragonclaw escaping."

"Marshal Staldra, what's your status?" he opened the comm channels to the other War World. "We need a Lance salvo."

"Serious damage, Marshal Dimarsun. Our shields are still down. The weapons are better off, but we won't be able to give a salvo of more than ten."

"Then ten it is."

"We can add some of our own, Krork," a metallic voice came from his speaker.

"I take it you're not as cautious now about keeping distance, Necron."

"The Dragonclaw does not seem in a condition for a serious hacking attack," the voice replied without a hint of being offended. "Ready to unleash fire when you are."

"So are we," the three Craftworld commanders spoke in unison.

The Marshal looked at the status of his own cannons.

"Sending targeting solutions over. All ships, fire everything in twenty… ten…"

Out of the twenty Gravatic Lances of Ga'vulg's Steel which could be charged up in time, three fizzled out. One exploded, carving a state-sized crater into the ship's hull. The rest, however, struck true.

Out of the seven remaining Attack Moons, four were in a condition to fire their own Gravatic Lances.

Thirty planet-shattering blasts shot true, slamming into the breach. The eldritch blasts of the Craftworlds, the strange weapons of the World Engines, the other, puny in comparison weapons of both the Planetaries and regular fleets, all added their power to that salvo.

It wasn't a moment too soon. The enemy ship was already recovering. Just a few milliseconds before the salvo hit, the vessel finally started slowly turning around. Fifteen seconds more, and the weapons would have hit an undamaged part.

As it was, the Dragonclaw pulsed green for a moment, then purple, then bobbed briefly…

Like leaves in a firestorm, the clustered Dragon fleets were consumed by a vortex of pure white flame appearing in their midst. Once it cleared, no trace of the Planetary remained.

Dimarsun collapsed into his seat. It was over. For now.

"Impressive, Marshal," the Aeldari voice came through again. "We have notified the rest of the forces to press the advantage while it lasts."

The Marshal nodded to himself. One of the reasons Dragonclaws were deployed so rarely was the risk. With the amount of Mag'ladroth's attention each required, the destruction of one meant severe backlash.

"But I must say, we have felt what you did earlier. How you navigated the timelines. Not something we have ever encountered with one of you. Seems like your time being lost left more of a mark than we knew. Seems the Seers were right to insist that you be in command of the ship."

"I doubt this is something me and the ship can do again any time soon. Maybe not ever," the Krork closed his eyes. "Not on this scale, at least."

Thanks to anyone who looked over the draft. @Durin, a piece about the Dragon War.

(Note: the method to destroy the Dragonclaw was stolen shamelessly from an ancient crossover named Thirty Years Warning).
 
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The Forbidden Grail?
The Forbidden Grail?

By now we stand in stark contrast to the Mechanicus of the Imperium, as well as the Ancients of the Age of Technology. Innovation is not stifled, and we have technology in advance of not simply the Imperium, but even the Age of Technology in at least some respects. The Trust's technology, the other polities call it 'High Technology', more advanced than ancient relics from the Dark Age. Superior voidships, reactors, attack craft, knights, power armor, manufacturing, agriculture - everything. Save for one single aspect where the Ancients are superior still.

The STC Constructor.

In every other area of technology, we have developed and manufactured equivalents that are peer or superior - Or even if not, close enough to compete. The Archives of Muspelheim attest to this. Even as I speak some more advanced technology is being developed in some part that shall obsolete at least some of the equipment I use now. We expect we can improve, we do improve, yet no technological development we create even begins to approach that of the STC Constructor in form or intent. There is no primitive 'pre-STC Constructor' being developed, in development, or even considered.

Considering our focus upon that relic, that seems most implausible. Even with no living examples to replicate, we do not lack some crucial understanding that the Ancients had of technology. With the same approach, we should logically have developed some device, some technology approaching the same level functionality, even if many times reduced. No such examples exist, not even attempts. The STC Constructor was well-recorded as not being a rare technology - Many if not all worlds in that age had them. So we must be critically distinct in a manner that ensures we cannot develop an STC Constructor nor an equivalent. That is.. that the development of an STC Constructor or an equivalent lies along the pathway of a forbidden path.

I speak of the Abominable Intelligence.

In the past century, there was one plausible alternative pathway that might allow the development of an STC Constructor - Warp technology, or Sa technology as we call it now. But we have developed in our understanding. We know it is not possible for an equivalent to the STC Constructor to be built using our understanding of Sa without various unsavory and illegal methods (which are also unreliable). Those methods would have indisputably led to mass disaster in the Age of Technology long before the Iron War, and so we can quite safely eliminate Warp technology as the avenue by which the Ancients developed the STC Constructor.

With that elimination, the only competency that the Ancients have that we lack lies in the field of Artificial Intelligence. So I must raise the question.. Is the holy grail we seek a forbidden relic?

- Magos Barrun Baldrson

AN: At some point you can't hide from the truth. The evidence piles up, and eventually the weight becomes overwhelming.

@Durin
 
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Flashpoint Scenes (1)
Flashpoint Scenes (1)

Defence of Orralus 3 - The Other Side

Tunnel warfare was hell, as can be attested to when Avernite had taken Orralus 3. The natural response was the waves of Astartes bearing down upon the world. Thunder struck as Choirs weaved Azyr, releasing them like cantrips; Heroes do not suffer ignominious deaths, so exerting now was inefficient, so they did not. Still the skies opened and crackled to weavers of the Wind of Heavens as they practiced singing. Drop-pods exploded, fate guiding lightning and thunder to lesser-pods, explosions marking the skies as anti-air weapons joined in the effort. The opening scene; little expended, little lost.

Also a small bluff by Herman, for on nearly every other front in the galaxy fought by humans psykers in the number, power and skill as possessed by Avernites was largely absent. The investment of choirs on the world was small by Avernite standards but overwhelming by the standards of every other human power. Plans shifted as Chapter Masters reconsidered attack plans to assume a grievous dependency on psychic support by defenders. An assumption that Herman would take small pains to support with evidence.

The initial defenders were Avernite PDF, and the defender's stratagem seemed fairly clear now: Hold the line with legions of Power-Armored soldiers who could in numbers bog down even Astartes while choirs of psykers smote groups of Astartes, likely prioritizing the ones that had penetrated furthest. The longer the battle, the greater attrition would favor the defenders, who would likely deploy elites and heroes or collapse tunnels as needed to extend timeframes. As distances shortened, the power of spells launched would intensify naturally. A sound plan with the available resources.

The countermeasure would be to storm the city instead; Eliminate the psychic support (a heavy investment that likely belied the lack of other aces) and the remaining defenders could be rolled up on either short or fast timeframes. Pity there were more aces left then they were expecting. Helguard trained in Urban Warfare spliced with Battle Psykers met them as they advanced; More skilled and more well-equiped elites than reasonably expected (being on the wrong end of the equipment edge stung), yes, but not an alarmingly huge deviation from 'stiffen failing lines with elites' believed likely.

Then came upon them the Riksjaeger and the Primaris Execution Forces embedded within them.

Enhanced with the story of hero-slaying against heroes, provided with psychic support in an environment where their targets would necessarily have to be bogged down pushing through lines against near-peers.. It was as an ideal environment as could be asked for. The only issue left was the countless heroes that Astartes produced, but there were the Primaris Psykers for that.


Raid on Ziridium Prime - General, not Soldier

When Xavier was young, when he was as yet-untrained, his father Rotbart had asked - tasked - him with burning down Necron forces as his minders did their best to support him. After he had graduated he burnt down Minavik from inside-out. Fought the Angel of Betrayal. Participated in building up the Telepathica. Defended in from Daemonic Incursions. Now, though, he would be planning out those feats from above as opposed to executing them from below. Cataclysm Spellcasters as opposed to an untrained Beta Psyker. Burning down campuses as opposed to building them up. The General, not the Soldier.

For once, his personal psychic capabilities was not why he was here. His experience was.

From his perspective, there wasn't that much to say. Today they were the unexpected daemonic incursion. Much better-planned than most daemonic incursions, of course. Damage maximization, not an endless horde pointed in all directions. Quickly breach cities and quickly destroy all the facilities and individuals needed to progress a sorcerer's education. Desecrate the consecration on the planet, add a few years here and there for repair works to ritually cleanse the destruction wrought. Ignore everything else.

Landing was an experience. Here was the Imperium, but somehow even more darkly. Muspelheim had records of Shrine Worlds in their archives and the differences were.. not very apparent. They were holy to the Abomination before the Emperor died (abdicated, really). Then armies of elite tank forces blitzed upon the cities and campuses and opened fire. Walls of Faith warded off technological firepower, but there was only so much Faith available and there was much more firepower at hand. Prayers failed, and walls were breached. The minor psykers embedded in their forces did not cast, but rather noted points of psychic interest to focus fire upon for maximum impact.

Within ritual chambers warded against Faith, against the very idea of divinity, his spellcasters began working, drawing power from powerstones stashed for the Cataclysm spells they had already decided on. They took longer than they would like, doublechecking for errors potentially introduced by divine hatred. Then they unleashed volcanoes to kill cities. Already-breached wards were burnt out in seconds and entire hives burned. Trainee psykers and sorcerers panicked, an inherently self-solving problem.

Time, of course, was limited. From their first appearance a cry for help had gone out, and the Warp would see heroic reinforcements soon enough, if the defenders could just hold on long enough. The force of a great god would see the Warp gift favorable tides to the respondents. Time would even bend to an extent to favor them. But as far as the warp was concerned, Xavier's forces had arrived like a Diabolis Ex Machina, for the Manufactured did not acknowledge the Primal Warp. This alien nature was why they had time to attack to begin with, and why they could depart in due time.

Far as the Warp was concerned, they had appeared without warning and then vanished.. not so unlike the Drukhari. Again like the Drukhari they had left a parting gift for the rescuers arriving in overwhelming force. It was uncertain if the planet's desecration, the protective wards over the torpedo along with the volunteer Black Irons would allow the ground cyclonic torpedo prepared to actually work as intended.

But it was worth a shot.


Battle of Caridian - Two True Heirs

On one side, the truest heirs of the Imperium, carrying on it's spirit of tyranny and faith. Here to crush the rebellion as the Imperium had again and again since the time immemorial. All must obey and bend the knee. All must offer their lives and souls to The Tyrant. All hail Tjapa in all his glory. Archangyls sang his name as they descended upon the battlefield. Slaves who would follow every order, slaves demanding every order followed to the letter all the way down to the lowest.

On the other side, the repudiation. The Unchained, the Rebellion in their many colors and their many allies. From bottom down, initiative at every level. True cooperation, trust. Foremost among those allies today was the Avernites. The other heirs of the Imperium, gifted with The Last Saint to reject The False Emperor. Who rejected each premise of the Imperium as they grew beyond their bindings then embraced pragmatism and innovation to be the core of who they were. Who the Unchained could be if they had but a few more centuries that they didn't have.

Two heirs of the Imperium had come together this day to wage war. Neither would be found wanting.

Aurulius the Purehearted had already taken a minor victory in the selection of this world; He understood the nature of the Triumvirate. If a fight could not be won, they would withdraw, then strike elsewhere. So the matter would have to be forced: Strike a world that had to be defended. So the battlefield would be a field battle where The Tyrant's forces excelled while the Triumvirate faltered.

To this the Triumvirate had an answer of their own: Where the Tyrant had slaves, the Triumvirate had friends. Their weaknesses were true, it could not be denied. But that's what friends are for. Covering for you when you couldn't cover for yourself. Avernites so happen to excel at exactly what they needed here.

Tradition met Innovation.

The Tyrant's forces marched in lockstep, legions warded and guarded by sorcerers and daemons. Advanced Prefabricated Fortresses lay in their path, manned by PDF. Blessed Ophelian Titans with Archangyl support met the Titans of High Technology, Jomsjaeger with psychic support to cheat harder and win faster. Astartes to force open breaches, Riksjaeger to slay the kings of battle. The battle for aerial supremacy demanded quick thinking by pilots, easy for Avernus but not for Tjapans; Ophelia bypassed that requirement with endless Flying Angyls and Avernus responded with unerringly accurate bolts of Azyr and banishing spells to set the skies alight.

Avernite Magic faced off against Tjapan Divine Intervention.

Divine enslavement went up against the music of freedom. Divine empowerment met the winds of Chamon empowering technology. Summoned Archangyls met up against grounds marked with Sanctuary against them, rebinding them again with older laws that forced them back. Divine intervention breached walls; Structural repair rituals remade them whole. Whole battlefields were turned to mud, halting the advance of all unarmored infantry - Hellflame Corps moved in to incinerate them before sorcery dispelled the ritual.

Heroes, the representative of the cause they fought for rose and met the other.

Blessed Ophelian heroes to meet Blessed Triumvirate heroes, but the Triumvirate innovated and adapted. They had cheats of their own, and the cheats of their friends. The Binding Chains of Light was not as effective on mortals as it was on Daemons, but did that really matter when mortal champions were far more fragile? The Bridge of Shadows turned the game of numbers upside down as Primaris Execution Forces descended with a vengeance to create crushingly advantageous fields for which the Triumvirate would conduct an execution. No Tjapan hero could afford to move without overwhelming force at their side.

Brutal clashes left many dead, many more wounded.

Tjapan sorcerers called upon the Tyrant to make their champions whole once again. Avernite Psykers drew the Wind of Life upon fatal injuries and made soldiers and heroes whole once more en masse. The power of Faith repaired injured Ophelian Titans and made them ready to fight again; Transmutation and the Wind Chamon did the same for the Titans of High Technology. Both sides had their own means, and drew upon them deeply as they fought. Rituals by Tjapa summoned yet more Angyls to replace the ones lost to banishment, while a whisper completed another casting of Verdant Apotheosis, the echo of the Resurrection of an extinct species breathing life back to companies of men stubborn enough that their souls held on still.

Avernite Doctrine warred with Ophelian Doctrine.

Erwin understood his forces, and his subordinates. There were one of many moving parts, each important, none critical. Under the Battle-Net and the Goddess of Unity, coordination was not an issue. He spent his time contemplating the greater arena, deciding where magical intervention would best turn the tide and where his forces should give ground to minimize casualties from a relative lack of support. Magic was not an unlimited resource, and fatigue existed. Rotations were needed, rest was required. Ground given needed to be retaken, tanks to breach lines.. reserves were good and not overdrawn on, the situation was acceptable. His subordinates did not disappoint in their decision-making. He would have a lot of commendations to give out at the end of this.

Aurulius the Purehearted looked at the horrifying mess of the battlefield in the totality. With one eye he saw a rolling globe of gold turn titans too slow to move out of the way into gold. With a thought he commanded sorcerers to dispel a field of mud. With a wave legions met swarms of aircraft. This was the most complicated battlefield he had ever commanded. He could not fail! The enemy had unreasonable reserves of titans. He commanded the summoning of more Archangyls to shore up his slackening numbers. His forces were engaged by tanks, and within an eyeblink he optimized their orders and their movements to respond. Mending his champions was needed, and he commanded another three million sacrifices to expedite their healing. Already his foe had opened another front with a shadow-portal, which he needed to respond to..

However it ended, one thing was certain: The ground would have many shallow graves at the end of this.


Holding the Western Front - Primal Salvation

Holding every planet, all at once, was not viable. The crusade would strike an entire sector. A uniform split of forces would work in the strict technical sense, but casualties would be horrific. But Fenris had brought an answer to this age-old conundrum: Travel through the Primal Warp. A force that could travel between planets faster than chaos could move through the warp. A few centuries back, this was not possible, could not be contemplated.

But reality moved ever onward.

The recently-made Primal Aggressor Corps would move between planets, bringing with them elites and psychic support to crush a planet of enemies. Generals and heroes were not stuck on a single planet after victory, nor were they struck with the fate of a Doomed Last Stand should they meet defeat.

Guided by the Yellow Doom of The Martyr, Lamenters held the ground, but this time it was not a Doomed Last Stand as it so often was. The cavalry had arrived. Spells released volcanoes over besieging forces, songs returned daemons back to the warp, and the Primal Warp allowed the rescuers to move onto another planet soon enough.

With this defenders held out all the longer. Hope existed. This was not the false and betrayed hope of Tzeentch, but true and actual hope. They might not live to see the light of the tomorrow, but they knew that if they held out long enough, just enough, then salvation would come. The people behind their backs that they defended would live to see the dawn.

From the oldest layer of warp accessible had come an answer to the swiftness of Chaos.

===

@Durin

AN: I got inspired. Enjoy.
 
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