Also, what's the downside of an "unreformed" faith. Is there any reason to reform your faith?
They fixed the Tribal->Feudal conversion issue where all of your buildings explode when you do the changeover... mostly. Turns out it only works for all the holdings in your personal demense. All your vassals get nuked like they used to.
Just found out so :/
Only if you want to be independent while doing it. if your liege is feudal or clan you can switch to that regardless of faith. And of course you can then gain your independence afterwards.Isn't it necessary to stop being tribal, which is necessary to stop running confederate partition?
Hmm, how soon did they do so? I'm currently in 919 with an Empire that started with a Daura start. Currently allied with a startlingly powerful Ghana, and slowly expanding to reach borders with them over the next lifetime, and maybe I'll also build up to the Sahara and East into Abyssinia while I'm at it.
My heir, though, is terrible. Lazy and arbitrary and with her highest stat an 11. Ugh.
I honestly can't remember. It may have been around 1000 when I was beginning to see some issues. Also Lazy and arbitrary? Yeah you'll run into some issues. Just try and avoid dying to stress like I did with mine.
Looks like it. It's funny when you conquer new Tribal Holdings as a feudal leader because any tribal buildings get converted instantly.Isn't it necessary to stop being tribal, which is necessary to stop running confederate partition?
So it's no longer intended to be miserable, they just fucked up the fix?
Hmm, question. I am kinda interested in exploring a character with high-Learning/trying to go as 'techy' a route as I can (Yes, the game collapsed. I'll give it one more try, but my character died when her only heir was 7, and so I was facing an impossible to win usurpation. I'll try to go back to just before she died and... not die yet? But that's about all the advice/ideas I have for that situation.)
You probably already thought of that but I got through a number of problematic successions due to proactively weakening and imprisoning key hostile vassals before my ruler died.
First, you can probably tank some small tyranny fairly well as an old, established ruler (ie a -20 is more than cancelled by long reign). Secondly, you can do things like manufacture claims on their lands and then revoke it (or if they resist revoking, they rebel and you get all their stuff!) You could also manufacture hooks on them and use that to mess them up, or spy on them to discover existing hooks or crimes that you can use against them. Finally, you could force them to use confederate partition via feudal contracts, then assassinate them to split any dukes that get too large.
First, you can probably tank some small tyranny fairly well as an old, established ruler (ie a -20 is more than cancelled by long reign). Secondly, you can do things like manufacture claims on their lands and then revoke it (or if they resist revoking, they rebel and you get all their stuff!) You could also manufacture hooks on them and use that to mess them up, or spy on them to discover existing hooks or crimes that you can use against them. Finally, you could force them to use confederate partition via feudal contracts, then assassinate them to split any dukes that get too large.
the vassal limit is high enough that by the time you hit it, you should usually be at the point where having vassal monokings are sane and viable.
the vassal limit is high enough that by the time you hit it, you should usually be at the point where having vassal monokings are sane and viable.
Playing as a small ruler with a different religion is basically shark attack the game.
My third attempt as a Mahāyāna Saka ruler ended the same way the rest did: eventually succumbing after decades of (quite literally) non stop invasions by Muslim and Hindu powers and a faction I didn't have enough children to stop
The vassal limit for an emperor is crazy high. Like, two de jure empires worth of monodukes or something. (It's not high enough to cover the whole map in vassal monokings, though.)Vassal kings seem like an easy way to fuck up your kid's life honestly.
The vassal limit for an emperor is crazy high. Like, two de jure empires worth of monodukes or something. (It's not high enough to cover the whole map in vassal monokings, though.)
If you're that big, your heir should be able to handle vassal monokings.
Thing is, you're going to have Kings before that, because Partition. If you make it to Emperor, you'll probably have land enough to split off a few Kingdoms and unless you rush towards it, you're going to just have to take that lump.
It keeps it in the family, but then again that's its own hassle.
It does help Renown, though.
Nah as long as you're not confederate, it's as simple as not creating extra kingdoms.
Or taking over the Byzantine, they have proper succession
That's a big ask, because you start off Confederate Partition almost everywhere.
Also I kinda like, uh, whichever Confederate one involves keeping most of your land, but giving just a little bit to other family members. Cause it's a game about family, see.
High Partition isn't confederate anymore so it doesn't create titles.
You can also destroy pesky kingdoms, it just pisses off vassals until you die. Which is fine when you're at the height of one monarch's power.