The King is Dead, An Heir Is Born: Crusader Kings 3

So someone discovered marrying your daughter (or presumably son) removes the restriction on murdering your children because the game starts counting them as siblings-in-law instead.
 
They fixed the Tribal->Feudal conversion issue where all of your buildings explode when you do the changeover... mostly. Turns out it only works for all the holdings in your personal demense. All your vassals get nuked like they used to.

Just found out so :/
 
Also, what's the downside of an "unreformed" faith. Is there any reason to reform your faith?

Isn't it necessary to stop being tribal, which is necessary to stop running confederate partition?

They fixed the Tribal->Feudal conversion issue where all of your buildings explode when you do the changeover... mostly. Turns out it only works for all the holdings in your personal demense. All your vassals get nuked like they used to.

Just found out so :/

So it's no longer intended to be miserable, they just fucked up the fix?
 
Isn't it necessary to stop being tribal, which is necessary to stop running confederate partition?
Only if you want to be independent while doing it. if your liege is feudal or clan you can switch to that regardless of faith. And of course you can then gain your independence afterwards.
 
Hmm, how soon did they do so? I'm currently in 919 with an Empire that started with a Daura start. Currently allied with a startlingly powerful Ghana, and slowly expanding to reach borders with them over the next lifetime, and maybe I'll also build up to the Sahara and East into Abyssinia while I'm at it.

My heir, though, is terrible. Lazy and arbitrary and with her highest stat an 11. Ugh.

I honestly can't remember. It may have been around 1000 when I was beginning to see some issues. Also Lazy and arbitrary? Yeah you'll run into some issues. Just try and avoid dying to stress like I did with mine.
 
I honestly can't remember. It may have been around 1000 when I was beginning to see some issues. Also Lazy and arbitrary? Yeah you'll run into some issues. Just try and avoid dying to stress like I did with mine.

She's actually dying of cancer right now. Her oldest daughter, a twin, is, like, 1. So she's going to just fight as hard as she can to live long enough to pass the torch. If I continue the game, that is.
 
Isn't it necessary to stop being tribal, which is necessary to stop running confederate partition?



So it's no longer intended to be miserable, they just fucked up the fix?
Looks like it. It's funny when you conquer new Tribal Holdings as a feudal leader because any tribal buildings get converted instantly.
 
Just had a victory but at what cost moment. I had formed a sultanate the encompassed most of modern Algeria while a neighbor had a sultanate stretching through modern Eastern Algeria, Tunisia, and Libya. I had more troops than him, but he got an alliance with an even more powerful sultan than I and together they had 50% more troops than I did. I was also busy fighting another war when they had declared a holy war (I'm Ibadi) war on my whole kingdom. Meaning I would have lost my whole game if they succeeded. So even though I usually get a fuck ton of gold, I was very low.

They had doomstacks that moved through my lands that I had no chance of defeating, so I was resigned to losing, and was just hoping I could fuck up his lands enough for someone to declare war on him and I could get a white peace. Both of us would end up controlling each other's core lands (he had more troops that he split up but my fort levels were a lot stronger, while he never appeared to upgrade his forts). Against all odds. The strategy worked, someone else declared war on him when the war score was -2% on my end, and we white peaced. For good measure, I had the guy he had an alliance with assassinated to break it up.

But what did this war cost me?

-I was -300 gold in debt
-I couldn't offset my debt by reducing my regiments because that was the only thing stopping factions from rising up
-I was forced to give in to peasant uprisings everywhere and, added with the debt and repeated enemy capture, all my lands had 0 control and there was chaos everywhere.
-All my vassals despise me so much, only reason why there are no serious factions are because I was forced to the lowest crown authority, have a lot of soldiers, and killed off my claimant brothers early into my reign
-I had to convert from my advanced Maghrebi culture to the stupid Berber one to prevent another rebellion
-I was so IRL stressed at everything that was happening to the war that I was just furiously clicking away notifications with whatever caused my character (who is irritated, greedy, honest) to get no stress to get back to the war, resulting in my severely dysfunctional family and even more strained relations with my vassals
 
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Playing as a small ruler with a different religion is basically shark attack the game.

My third attempt as a Mahāyāna Saka ruler ended the same way the rest did: eventually succumbing after decades of (quite literally) non stop invasions by Muslim and Hindu powers and a faction I didn't have enough children to stop
 
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Hmm, question. I am kinda interested in exploring a character with high-Learning/trying to go as 'techy' a route as I can (Yes, the game collapsed. I'll give it one more try, but my character died when her only heir was 7, and so I was facing an impossible to win usurpation. I'll try to go back to just before she died and... not die yet? But that's about all the advice/ideas I have for that situation.)
 
Hmm, question. I am kinda interested in exploring a character with high-Learning/trying to go as 'techy' a route as I can (Yes, the game collapsed. I'll give it one more try, but my character died when her only heir was 7, and so I was facing an impossible to win usurpation. I'll try to go back to just before she died and... not die yet? But that's about all the advice/ideas I have for that situation.)

You probably already thought of that but I got through a number of problematic successions due to proactively weakening and imprisoning key hostile vassals before my ruler died.
 
The difficulty is, aren't Tyranny Penalties pretty bad?
First, you can probably tank some small tyranny fairly well as an old, established ruler (ie a -20 is more than cancelled by long reign). Secondly, you can do things like manufacture claims on their lands and then revoke it (or if they resist revoking, they rebel and you get all their stuff!) You could also manufacture hooks on them and use that to mess them up, or spy on them to discover existing hooks or crimes that you can use against them. Finally, you could force them to use confederate partition via feudal contracts, then assassinate them to split any dukes that get too large.
 
First, you can probably tank some small tyranny fairly well as an old, established ruler (ie a -20 is more than cancelled by long reign). Secondly, you can do things like manufacture claims on their lands and then revoke it (or if they resist revoking, they rebel and you get all their stuff!) You could also manufacture hooks on them and use that to mess them up, or spy on them to discover existing hooks or crimes that you can use against them. Finally, you could force them to use confederate partition via feudal contracts, then assassinate them to split any dukes that get too large.

Just sending your spymaster to collect secrets require no perk and rarely has awful outcomes. Worst case is that you find nothing.

Also, excommunication can work sometimes.

One thing I hate is the arbitrary vassal limit, which makes it hard to keep running single duchy dukes (through forced partition) beyond a certain point.
 
The difficulty is, aren't Tyranny Penalties pretty bad?

As others said you should be able to weather some of it provided your ruler has served for some time and hasn't terrible traits but more importantly I rarely had much difficulty in either having claims/reasons to imprison or coming up with ways to quickly generate them.
 
Yeah you want to keep your vassals as unconsolidated as possible. Vassal kings should only happen once you have no other choice, i.e. as part of a land grab for an entire kingdom or once you are so large that a few king level titles do not matter.
 
Playing as a small ruler with a different religion is basically shark attack the game.

My third attempt as a Mahāyāna Saka ruler ended the same way the rest did: eventually succumbing after decades of (quite literally) non stop invasions by Muslim and Hindu powers and a faction I didn't have enough children to stop

Any chance swearing fealty to a nearby king/emperor would help?
 
Vassal kings seem like an easy way to fuck up your kid's life honestly.
The vassal limit for an emperor is crazy high. Like, two de jure empires worth of monodukes or something. (It's not high enough to cover the whole map in vassal monokings, though.)

If you're that big, your heir should be able to handle vassal monokings.
 
The vassal limit for an emperor is crazy high. Like, two de jure empires worth of monodukes or something. (It's not high enough to cover the whole map in vassal monokings, though.)

If you're that big, your heir should be able to handle vassal monokings.

Thing is, you're going to have Kings before that, because Partition. If you make it to Emperor, you'll probably have land enough to split off a few Kingdoms and unless you rush towards it, you're going to just have to take that lump.

It keeps it in the family, but then again that's its own hassle. :V

It does help Renown, though.
 
Thing is, you're going to have Kings before that, because Partition. If you make it to Emperor, you'll probably have land enough to split off a few Kingdoms and unless you rush towards it, you're going to just have to take that lump.

It keeps it in the family, but then again that's its own hassle. :V

It does help Renown, though.

Nah as long as you're not confederate, it's as simple as not creating extra kingdoms.

Or taking over the Byzantine, they have proper succession :V
 
Nah as long as you're not confederate, it's as simple as not creating extra kingdoms.

Or taking over the Byzantine, they have proper succession :V

That's a big ask, because you start off Confederate Partition almost everywhere.

Also I kinda like, uh, whichever Confederate one involves keeping most of your land, but giving just a little bit to other family members. Cause it's a game about family, see. :V
 
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That's a big ask, because you start off Confederate Partition almost everywhere.

Also I kinda like, uh, whichever Confederate one involves keeping most of your land, but giving just a little bit to other family members. Cause it's a game about family, see. :V

High Partition isn't confederate anymore so it doesn't create titles.

You can also destroy pesky kingdoms, it just pisses off vassals until you die. Which is fine when you're at the height of one monarch's power.
 
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