Post 54-Mission details obtained!
[X] Tell them that you might, if given sufficient information.
-[X] Ask them appropriate questions and follow-on questions to establish:
--[X] Whether you actually have the time to go over the relevant indormation.
--[X] What the current plan of attack is.
--[X] Whether either of them has any abilities that would allow them to sense errant vampires, magically track, or prevent escape in some fashion.
--[X] Whether any of the 'common knowledge' you have about vampires is true, and what the mission-relevant differences are, if any.
--[X] What the consequences would be if the particular vampire we seek happened to be out at the time, and went to ground.
--[X] What avenues for information-gathering, if any, we have available that would help us hunt down the relevant vampire.
--[X] The likelihood that the culprit could be or have been one of the regular level 1 people, or whether our local knowledge could be leveraged in any useful way.
-------
"I might, but I don't want to screw this up, so I would like to know what I'm getting into. That is, if we have time to talk." You quickly glance to Forgotten to make sure he isn't going to smack you or something for asking a question, but instead see him nodding approvingly. What the hell is with him? Never consistent.

"We have a few minutes, though any longer than that and I insist we actually do something mission related."

"Ask away."

"Well for starters, what is the current plan exactly?"

"Well you're actually the leader of this mission, with Forgotten as our Chaperon so whatever you feel is best. Though I do have a suggestion."

"And that is?"

"Forgotten stays out here to intercept anyone leaving." You see Forgotten nod again, and you're under the impression that leader of this mission or not he's going to do just that no matter what.

"I've been wondering about that, why is it I have never fought with him, if the main goal is to gain power couldn't he just weaken strong souls and let me finish them?" Butcher looks really annoyed at that question, but for some reason he glares at Forgotten instead of you.

"That would defeat the purpose of sending rookies on floor one missions." Oh, he speaks? "And that purpose isn't for new Deaths to gain power?" If he's answering questions, no way in hell you aren't taking advantage of that.

"No, that purpose is to teach you the art of combat and tactics involving the new concept of spiritual power before you fight experienced veterans. If we wasted this low-stress period before fighting veterans by simply boosting you to their level, you wouldn't stand a chance."

You grumble to yourself at his response. It makes sense but, well you're not some kid who's never fought before. Wait a minute. "So what the hell was last mission then?"

"That was an attempt on your life."

Seeing you stiffen Butcher cuts in. "What?"

"You were essential to that mission so that there was a Death to deal the final blow to a legion. When I ordered you to come to me the event had just occurred, and the enemy was weak. That bastard drugged you knowing I would be forced to take you anyway."

"Wait, drugged me?"

"The tea. It held a powerful potion that is meant to temporarily boost the body's latent dark energy. The problem with dark energy is that if not carefully focuses it can easily overwhelm the mind. Then, while your mind was trying to compensate, he assaulted your weakness."

"But... Why? He had to know that would get back to him."

"I do not claim to understand that mad man, all I know is that he has a reason for everything, and I can see no reason for drugging you, unless he wanted you to perish on that mission."

You see Butcher and Forgotten share a glance at each-other but ignore it as you take a moment to really take that in, before tossing it aside for now and getting back to the mission. You know it isn't healthy but, well nothing since you've become a Death has been healthy. "So Forgotten stays out here, what else?"

"I figured we would just go knock and announce we're here to kill their master." ... What?

"Are you stupid? No way in hell they would let us in!"

"They will invite us in and stall us while our target escapes. Where Forgotten will intercept him. Once he is out of the way, they will launch an attack from all sides, and all we have to do is escape."

"And why would they let us in instead of just trying to kill us?"

"Because out here we're threats they can't account for, out of their control and plotting beyond their sight. If they attack us and we get away, we have the potential to be a permanent thorn in their side. But inside, not only do they surround us, know what we're doing, but they even have home-field advantage in an area we've never been in. It is simply the better decision."

... "So it's kind of a 'too stupid to fail' plan?"

He chuckles, it isn't harsh or cold, nor is it warm, actually you're like ninety percent sure it's mocking. "Sure, let's go with that."

"So how would Forgotten know where he is escaping too?"

"Soul tracking. Sieg reported he had taught you that, was he mistaken?" Soul tracking is a basic Death skill you had learned earlier, it gave the user the ability to track specific soul signatures through their individual differences.

"No, I did learn it, but it only works one at a time, how will you know which one to track?"

"Eventually you will learn to track more, I am surprised he didn't go over that with you, he is normally quite thorough with my requests."

"He doesn't talk." He stares at you for a second, actually more specifically he appears to be staring into your eyes. Are you missing something?

"Yes, I suppose that does make sense."

"Any other questions?"

"Well ya, say we're wrong and he actually does get away, or he isn't even here, what happens then?"

"Then we kill them all, and a specialist from the Dead Army is dispatched to hunt down the sire for another shot."

"And before he is found?" They just stare at you in some kind of wonder. Did they seriously not consider that?

"Any more questions?" So he's just going to ignore it?

"What are the odds the target is someone I know, or even a regular person. I used to live here, we could use that."

"A human creating vampires? I doubt that would have made it very far. Though it is possible our target is not a vampire."

"And if it is someone or something I know?"

"Unless the town size is incredibly small, the odds of that are equally incredibly small."

"But if it is?"

"Then they will know you died, and will know we are Deaths."

"It stands that would change things for the worse."

"How?"

"It is not uncommon for heroes, or even crime families, to try to kill threats to the peace. With my strategy we are banking on that they will think we are stupid, or inexperienced given our low power levels." You nod, that makes a lot of sense, given the plan is indeed stupid.

"However, everyone who has ever dealt with a Death knows they normally work alone, or in groups of three."

"So if they know we're Deaths, and see that we're together, they'll know Forgotten is out here and adjust their tactic."

"Exactly."

"So what are the important things to know about killing vampires? I know they are weak to the holy element, can't stand the light, have some sort of mind control ability with their eyes, and are heavily geared towards darkness. That's about it."

"They also regenerate, can't cross moving water, and have a hard time using their energy to construct attacks outside their bodies so they focus on internal reinforcement."

"So assuming we aren't going to just knock on the front door, what methods do we have for gathering information, you know, besides just guessing who the target is?"

"Vampires are sensitive to fluctuations in ambient energy, getting close is not really an option if you do not want to alert them. And we do not really have the time for a large scale long range stake out."

"Lives are at stake, a lot of them, is whatever you have to do after this really worth more than that?" You ask him, and instantly feel stupid before the words are even fully out of your mouth. He's a veteran Death, like he really gives a shit about the lives of your home-town.

"Of course it is, but I am not the one on a timer here, you are." You gawk at him, is that a threat of some sort? You certainly aren't detecting malice.

Seeing your surprise Butcher spins and locks eyes with Forgotten. "You seriously haven't told her? When were you planning on it, after?"

"I felt it would be better for her mental health to believe she is in no danger, that is what Rose told me after-all."

"I am almost entirely sure you've misinterpreted whatever she said." Yep, there's that 'done this' expression on his face again. How much has he talked with Forgotten? Is it more than you? That would really piss you off.

"I will admit it is possible." He doesn't even bother changing bony face expression.

"Can someone please tell me what is going on?" You near yell, but manage to keep your anger in check.

Forgotten reaches out and jabs Butcher in the shoulder without hesitation. "Guess who is it?"

"Gaah... Look Aeternam, we aren't thrown into missions before we can even get our bearings because the mentors are assholes, though yours most certainly is."

Forgotten doesn't even make a movement to signify he even heard, despite being right there.

"We're thrown into missions because the soul of a new born Death is unstable, and if we don't at-least double our power every week or so for the first month, we'll fall apart and die." He looks, rather apprehensive about saying that. Wait a minute...

"...How long have I been a Death?"

"A little over a week. Honestly the fact that you have yet to even exhibit signs is nothing short of a miracle." Forgotten pointedly stares at your eyes, or, actually now that you look at it he almost looks like he's looking through your eyes. What the hell?

"So I could just die, at any minute, and no one thought to tell me? Why are you standing here, letting me ask questions?" You're not even mad, mad implies an emotion, a heat. All you feel right now is cold.

"Well no, you would definitely show signs first, but I give it at a maximum two days. Why did you think I have you out on the field less than a full day after the failure of your second mission? You had not even been briefed on the basic four skills until earlier with Sieg, even I know that is bad, that is why I asked him!"

You sputter, is that what Sieg meant when he 'said' you couldn't afford to fail another mission?

"What your idiot mentor is trying to say is, we are not overflowing with time. So are we taking my plan or not?"

[]Absolutely, let's just.. walk up to the front door.
[]No, that is broken beyond comprehension, I have a better plan!
 
Last edited:
Well, very long odds are the critter making vampires out of the locals isn't a local himself. We'll likely be recognized by at least ONE of the thralls, which throws Butcher's plan a little sideways depending on the situation. That said, I can't think of an immediately applicable way to use our personal knowledge of who the sire almost definitely isn't to narrow down the search, and we apparently have to kill shit anyway (I feel a very small vindication knowing that we totally should have poked the bear back at the necropolis).

At the same time, we have the absolute shittiest set of traits to deal with vampires aside from blowing holes in the castle for sun to flow in or burning them into literal oblivion before regenerative abilities kick in, so almost any plan feels better than 'get surrounded on purpose so we have to fight our way out to survive'. Cecilia can't even tangibly assist us, to make it worse, given her inherent dark affinity herself.

All in all, this smells like shit and I can't think of any way to make it less shitty other than just playing demolition god on the castle at key points to just make the whole thing collapse, and that sounds just the right amount of outlandish to not work.
 
"Wait, drugged me?"

"The tea. It held a powerful potion that is meant to temporarily boost the body's latent dark energy. The problem with dark energy is that if not carefully focuses it can easily overwhelm the mind. Then, while your mind was trying to compensate, he assaulted your weakness."
Didn't we already have that little revelation? Why are we surprised now?

"A little over a week. Honestly the fact that you have yet to even exhibit signs is nothing short of a miracle." Forgotten pointedly stares at your eyes, or, actually now that you look at it he almost looks like he's looking through your eyes. What the hell?
I'm guessin' we haven't seen our eyes in a while.
 
Didn't we already have that little revelation? Why are we surprised now?
That was an Omake. As in, it didn't really happen. Forgotten went and interrogated(*Cough, beat the shit out of, cough*) Fragment off screen, when you passed out as per your vote, instead of answering.

Sadly the problem with knowing things OOC is that seeing the revelations IC can be, well, strange.
I'm guessin' we haven't seen our eyes in a while.
Indeed.
 
Last edited:
No, that purpose is to teach you the art of combat and tactics involving the new concept of spiritual power before you fight experienced veterans. If we wasted this low-stress period before fighting veterans by simply boosting you to their level, you wouldn't stand a chance.
Oh, you mean that thing that you didn't do? Ever? Fuck you.

[X] Plan Kill Things Before You Die
-[X] You said Deaths either go alone or in three's.
-[X] One of us needs to assault the place, alone, so that they don't realize there are more of us, since I am going to die anyways if I don't kill some shit, that will be me.
-[X] I will plant bombs on the roof and them once, per Butcher's plan, that I am here to see the master. Then, I will blow up the place, exposing the vampires to sunlight and killing as many as I can.
-[X] Butcher, you and Forgotten will stay out here, Forgotten to get the Master and you to kill any leftovers, as well as pulling me out the rubble or jumping in to help if anything goes wrong.

We can actually do this, right Sendicard?
 
Oh, you mean that thing that you didn't do? Ever? Fuck you.

[X] Plan Kill Things Before You Die
-[X] You said Deaths either go alone or in three's.
-[X] One of us needs to assault the place, alone, so that they don't realize there are more of us, since I am going to die anyways if I don't kill some shit, that will be me.
-[X] I will plant bombs on the roof and them once, per Butcher's plan, that I am here to see the master. Then, I will blow up the place, exposing the vampires to sunlight and killing as many as I can.
-[X] Butcher, you and Forgotten will stay out here, Forgotten to get the Master and you to kill any leftovers, as well as pulling me out the rubble or jumping in to help if anything goes wrong.

We can actually do this, right Sendicard?
We have no settable explosives. If we want to blow up the roof, we have to do it in the moment.

What if butcher went in, and we infiltrated the roof in preparation?


"He doesn't talk." He stares at you for a second, actually more specifically he appears to be staring into your eyes. Are you missing something?
Ah. Sieg was in some way prevented from proper discourse by Cecilia.

She has proven disinclined to share mental real estate in the past, so I guess it makes sense.
 
We can actually do this, right Sendicard?
Every part but:
-[X] I will plant bombs on the roof and them once, per Butcher's plan, that I am here to see the master. Then, I will blow up the place, exposing the vampires to sunlight and killing as many as I can.

Despite your notes to wanting to create something like that in the past, you have yet to make any attempts at the idea.
As such, it would be an experimental procedure, with a DR of somewhere between "easy as fuck" to "you're only rolling so that I can trick you into thinking there is a chance of you actually doing that at your current level."
Oh, you mean that thing that you didn't do? Ever? Fuck you.
I'm not going to argue here, I'm just going to smile and shake my head while planning a potential side story.
 
Oh, you mean that thing that you didn't do? Ever? Fuck you.
Has he ever actually had any chunk of time with us where something, usually us, is not metaphorically on fire?

I can only recall the first day, and received wisdom seems to be that trying to train new deaths out of the gate produces bad results.
 
Has he ever actually had any chunk of time with us where something, usually us, is not metaphorically on fire?

I can only recall the first day, and received wisdom seems to be that trying to train new deaths out of the gate produces bad results.
Arguably speaking he had directly after that mission up until you needed to rest. But for quite a few off screen reasons, he decided that requesting Sieg's service in his place would be better for all involved.

I'm not arguing against your point, I honestly agree. I just feel that should be noted that, in theory anyway, that "lack of time with Aeternam" is partially due to choice, and less necessity.
---
There's also a TON of shit happening in the background. Rose is not the only one who is busy you know, actually it would be safe to say she's simply the only one who has enough free time to look busy.

The problem is that you are not privy to the info of what is going on around you, and as such even after a year of spinning in my wheel, are sheltered from the giant in front of you by the tinted windows of your tent.
 
Despite your notes to wanting to create something like that in the past, you have yet to make any attempts at the idea.
As such, it would be an experimental procedure, with a DR of somewhere between "easy as fuck" to "you're only rolling so that I can trick you into thinking there is a chance of you actually doing that at your current level."
That is very non specific. New plan.

[X] Plan Kill Things Before You Die Mk2
-[X] You said Deaths either go alone or in three's.
-[X] One of us needs to assault the place, alone, so that they don't realize there are more of us, since I am going to die anyways if I don't kill some shit, that will be me.
-[X] I will blow up the roof, exposing the vampires to sunlight and then killing any I see while shouting about the master like a crazy person. Hopefully, this will cause him to run.
-[X] If it works, Butcher, and Forgotten will stay out here, Forgotten to get the Master and Butcher to kill any leftovers, as well as pulling me out the rubble or jumping in to help if anything goes wrong.
-[X] However, if the master decides to face me himself, I want either Butcher or (preferably) Forgotten jumping in to support me, while the other will take care of any escapees.
 
Last edited:
Hmmm... How big a boom can we make while still retaining a good amount of force?
The problem with explosions is that almost all their force tends to be lost within the first second or two of detonation.

This is because not only is the force of its velocity lost, (which I make rough estimates on the exacts of because I am not a physicist. Rough estimates which are more than likely wrong.) but once it explodes it is no longer gaining, simply losing rapidly. Not only that, but it explodes in all directions. This means that force is wasted equally in both the direction you wanted it to go in, and the one you didn't.

This simple rule makes having explosions on command great for crowd control, but terrible for single person combat.

As a scientist at mind, and one who has spent hours into making sure I have wrapped my head around this system I can actually think of a few ways to get around that. But they are inordinately expensive.

For instance, "split shield" is an instant cast. So say you charged up a powerful blast, and then charged the enemy. When you were close, you shot off said powerful blast, and right before it detonated, you created two to three layers of "Split shield" over a large surface area in front of you but behind the explosive, and did the same to the sides of it, below it, and on top of it.

Like a soda, while it would berate the barriers, the force, if it didn't shatter your shields and break free, would be almost entirely centered on the opening. This would result in what can only be described as the most expensive cannon I have ever thought of.

My point is, get creative. While it is certainly possible for Aeternam to come up with tricks on her own, a lot of it is going to have to be you guys.
 
We'll likely be recognized by at least ONE of the thralls, which throws Butcher's plan a little sideways depending on the situation.

You know you pointed out a very good point. But what you didn't point out was that at this point we can minutely shape shift and change or appearance so that way it minimizes the risk of that happening. Considering how quickly we regain SP, that should be trivial amounts of it to change our hair color and maybe a facial feature or two.

I honestly think we should ex nay the roof thing, as they never mentioned sunlight. However getting the drop on them does seem like a good idea. How about butchers abilities, how had he developed over the past week? What has he learned? Does he have any particularly good abilities?

And in finality, we could literally blow their door wide open and then let loose with our explosions. Not really the most tactful approach, but it'll either attract the vamp master or make him flee into forgottens painful loving arms. It's also the approach that's most likely to get us some serious gains.
 
The problem with explosions is that almost all their force tends to be lost within the first second or two of detonation.

This is because not only is the force of its velocity lost, (which I make rough estimates on the exacts of because I am not a physicist. Rough estimates which are more than likely wrong.) but once it explodes it is no longer gaining, simply losing rapidly. Not only that, but it explodes in all directions. This means that force is wasted equally in both the direction you wanted it to go in, and the one you didn't.

This simple rule makes having explosions on command great for crowd control, but terrible for single person combat.

As a scientist at mind, and one who has spent hours into making sure I have wrapped my head around this system I can actually think of a few ways to get around that. But they are inordinately expensive.

For instance, "split shield" is an instant cast. So say you charged up a powerful blast, and then charged the enemy. When you were close, you shot off said powerful blast, and right before it detonated, you created two to three layers of "Split shield" over a large surface area in front of you but behind the explosive, and did the same to the sides of it, below it, and on top of it.

Like a soda, while it would berate the barriers, the force, if it didn't shatter your shields and break free, would be almost entirely centered on the opening. This would result in what can only be described as the most expensive cannon I have ever thought of.

My point is, get creative. While it is certainly possible for Aeternam to come up with tricks on her own, a lot of it is going to have to be you guys.
I comprehend that explosive power is limited by the amount of force it can generate at once. The greater the initial explosive force (I.E. a nuclear warhead), the greater the resulting damage from just the explosion.

I want to know what we've got before I get creative, because creative works better when knowing how many paperclips you have to build a bridge with beforehand.
 
I honestly think we should ex nay the roof thing, as they never mentioned sunlight. However getting the drop on them does seem like a good idea. How about butchers abilities, how had he developed over the past week? What has he learned? Does he have any particularly good abilities?
Not so. Butcher didn't deny any of our comments, which included things as simple as strong light (daylight in this case), merely added to them.
"So what are the important things to know about killing vampires? I know they are weak to the holy element, can't stand the light, have some sort of mind control ability with their eyes, and are heavily geared towards darkness. That's about it."

"They also regenerate, can't cross moving water, and have a hard time using their energy to construct attacks outside their bodies so they focus on internal reinforcement."
 
I want to know how big our explosions can be before we start doing flash more than bang.
So far you've been making structured spells taught to your mind through Nixus, and through practice. You have not tapped into the chaotic nature of explosives, and have no clue how to do such a thing off hand.

Though I suppose you could always try. Be aware the DRs are based off common sense, and what it is exactly you're trying to do. Especially with experimentation.
Actually, I dare say your line of thought matters immensely with experimentation DRs. If your thought process is a process very similar to something you already do for instance, but with a simple modification, the result will obviously have an easier DR than an entirely new process.

I can't very well give you examples without spelling out possible skills though, sadly.
--
Please, enlighten me as to what exactly it is you want to create?
 
So far you've been making structured spells taught to your mind through Nixus, and through practice. You have not tapped into the chaotic nature of explosives, and have no clue how to do such a thing off hand.

Though I suppose you could always try. Be aware the DRs are based off common sense, and what it is exactly you're trying to do. Especially with experimentation.
Actually, I dare say your line of thought matters immensely with experimentation DRs. If your thought process is a process very similar to something you already do for instance, but with a simple modification, the result will obviously have an easier DR than an entirely new process.

I can't very well give you examples without spelling out possible skills though, sadly.
--
Please, enlighten me as to what exactly it is you want to create?
Lots and lots of imitation C4 (a spell with a physical manifestation we can control like any other ranged spell, which can be 'molded' to shape the explosion it produces). If we can control it's explosive output with a trigger, all the better. If we can't, we need to pick targets carefully and cast quickly so that as much of the outer structure of the castle comes apart as possible.

At the absolute worst, we just make tons of explosions we can already do, and aim them at the base of the building all around the building, preferably near towers or other architectural flourishes, which takes away support from the outer walls, collapsing them, which takes away support from the roof, collapsing it, which has a small chance (it's designed with defense in mind) to collapse the whole thing.
 
Lots and lots of imitation C4 (a spell with a physical manifestation we can control like any other ranged spell, which can be 'molded' to shape the explosion it produces). If we can control it's explosive output with a trigger, all the better. If we can't, we need to pick targets carefully and cast quickly so that as much of the outer structure of the castle comes apart as possible.
I meant the "how" of the skill. If you come up with blueprints for the idea, and reasons, then you've given yourself multiple advantages.

One, obviously a better understanding of what you're trying to do means a better DR. Obviously you don't need to spell it out for Aeternam to come up with it, but the method she tries will also be based on both her personality and the DR, instead of the structured time you have now.

Two, if you know from a spiritual blue-print perspective how the skill is done, then you can structure the style of the skill based around that through the proper criteria, for a 'control,' 'power' 'normal' and 'special' skill or ability.

There's also the added bonus of obviously having a greater understanding of the skill, and therefore the uses/tactical applications and experiments that can be done with it.
-
You guys chose an INT mage, I assumed for the utility and ability to craft useful skills to fit the situation. Do not fall on the restrictions of your class, or rely on other means. Craft.

---
Though as a note, experimentation of that sense is normally done with a mentor near by to save you when your own creation goes mutinous and decides it wants to evoke its tentacled wrath upon your delica-you get the point.
 
You just going to ignore the fact that I pointed out that we can shape shift to a minor degree and negated one if your points against that plan?
No, that's one thing, and yes it's fortunate. On the other hand, you did ignore that sunlight, and thus, blowing off the roof, was perfectly valid.

I meant the "how" of the skill. If you come up with blueprints for the idea, and reasons, then you've given yourself multiple advantages.

One, obviously a better understanding of what you're trying to do means a better DR. Obviously you don't need to spell it out for Aeternam to come up with it, but the method she tries will also be based on both her personality and the DR, instead of the structured time you have now.

Two, if you know from a spiritual blue-print perspective how the skill is done, then you can structure the style of the skill based around that through the proper criteria, for a 'control,' 'power' 'normal' and 'special' skill or ability.

There's also the added bonus of obviously having a greater understanding of the skill, and therefore the uses/tactical applications and experiments that can be done with it.
-
You guys chose an INT mage, I assumed for the utility and ability to craft useful skills to fit the situation. Do not fall on the restrictions of your class, or rely on other means. Craft.

---
Though as a note, experimentation of that sense is normally done with a mentor near by to save you when your own creation goes mutinous and decides it wants to evoke its tentacled wrath upon your delica-you get the point.
I would imagine it'd use some principles of conjure elemental blade, but stability is not as much an issue so our relative weakness in the skill is less of a problem, and it would use our wind affinity rather than dark. It would probably throw away SP like candy though. We have also seen that we can do infusions to mundane things, namely the vampire sword with soul power, and with an attached affinity, so it's possible we could just infuse the walls with wind or fire and toss the opposite element at it to turn the walls themselves into the explosive. We can't be sure if we can infuse particular parts of the wall without the whole thing diffusing it out, though.

I suppose that's something we could do though, if only to test it and say fuck it if it fails.

[] We could try to infuse long strips of the outer wall of the castle with wind affinity using Channeling, and then hit it with a fire affinity spell so that the whole building collapses on itself when the walls explode.
-[] Of course, it's just a theory. We'd have to test it out on a rock or something first to make sure we can even manage it.

Do we get kills if they occur as a consequence of our actions? Say, somehow we crush and kill everything in the castle with this strategy, and anything that escapes is killed by sunlight (but not our partners). Does that count as a kill we can draw power from?
 
so it's possible we could just infuse the walls with wind or fire and toss the opposite element at it to turn the walls themselves into the explosive.
*Claps* Thoughtfully theorizing on the uses of Soul Chemistry, brings a tear to my eye.
I would imagine it'd use some principles of conjure elemental blade,
*Tilts head* How, exactly?
Do we get kills if they occur as a consequence of our actions? Say, somehow we crush and kill everything in the castle with this strategy, and anything that escapes is killed by sunlight (but not our partners). Does that count as a kill we can draw power from?
That sounds like the kind of thing you'd have to ask IC.
 
you'd have to ask IC.
Our mentor is right there, and we have a little time left. Would it be possible to get that OOC and add the question to the next update, so as to streamline things?

I meant the "how" of the skill. If you come up with blueprints for the idea, and reasons, then you've given yourself multiple advantages.
What sorts of processes do we currently have control over, as far as explosive generation goes?

It is hard to construct any sort of mechanistic explanation without a clear understanding of that.

1) Do we have reason to believe that Nixus actually has technical knowledge on explosion generation, or is he liable to just make shit up like in other things.

2) What elements can we currently channel?

3) Do we know if we need touch to channel into stuff?

4) Did we try channeling multiple elements in training, or did Sieg say anything on the matter?

You guys chose an INT mage, I assumed for the utility and ability to craft useful skills to fit the situation. Do not fall on the restrictions of your class, or rely on other means. Craft.
Well, that, and because it was the only way to stop a high-int-low-str great weapon build from winning. :V
 
Back
Top