The Eldritch One (Celestial Forge)

Speaking of the Build Gun I think that other Fixit devices might have their own internally-expanded storage; things like the Personal Storage Box or the Portable Miner can seemingly contain a lot more then they should be able to.

I'm running it so that any 'inventory' from any games automatically translates to Workshop space.

...Though looking at the document it looks like there isn't any dedicated storage space perks. No matter! I already prerolled something that will do just as well instead.
 
I'm running it so that any 'inventory' from any games automatically translates to Workshop space.

...Though looking at the document it looks like there isn't any dedicated storage space perks. No matter! I already prerolled something that will do just as well instead.
While the Build Gun inventory could easily count as a part of the Perk itself, and thus a part of the Warehouse, I don't know if I would apply the same conditions to manufactured storage-space effects; ones that aren't a part of a Perk or Perk-based equipment.

Also I think that there are Warehouse Perks specifically for storage-space? I know that there was at least one in Brookton's Celestial Forge and another that was just increasing some unassigned space.
 
While the Build Gun inventory could easily count as a part of the Perk itself, and thus a part of the Warehouse, I don't know if I would apply the same conditions to manufactured storage-space effects; ones that aren't a part of a Perk or Perk-based equipment.

Also I think that there are Warehouse Perks specifically for storage-space? I know that there was at least one in Brookton's Celestial Forge and another that was just increasing some unassigned space.

BCF is using V1, I'm using V3. I mean feel free to go through the document yourself and prove me wrong, but I couldn't find anything in there.

And as for storage space it will definitely not be a problem in the future. Seriously, I got a ridiculous perk in my prerolls. I'll probably have to rethink the warehouse layout again once it comes up in the story.
 
BCF is using V1, I'm using V3. I mean feel free to go through the document yourself and prove me wrong, but I couldn't find anything in there.
Personal Reality Supplement is a separate document from Celestial Forge, with most authors including perks from there.
Likewise, CF document doesn't contain most free perks and important notes which has to be located in the correct versions of Jump docs, with all the pain in the ass it implies.
 
BCF is using V1, I'm using V3. I mean feel free to go through the document yourself and prove me wrong, but I couldn't find anything in there.
With that being the case I'll take your word for it.
And as for storage space it will definitely not be a problem in the future. Seriously, I got a ridiculous perk in my prerolls. I'll probably have to rethink the warehouse layout again once it comes up in the story.
I wasn't concerned with storage-space being a problem going forward, though frankly I would have looked forward to it being a problem solved by character actions then by Rolls; I was merely considering expanded storage mechanisms like Personal Storage Boxes, and/or Portable Miners, to be useful as tools.

Not necessarily useful ones on their own for just Taylor, since she has the Warehouse, but I bet that, for example, Trainwreck could take a few Portable Miners and go full Mole Man or something; the Portable Miners have a single slot of inventory for a stack of *Checks item-stack size* between fifty and five-hundred of the same item.

I bet that Rachel would also love to be able to fill up a two-cubic-meter Box, which each have twenty-five item-slots, with over between one- and ten-thousand bags of dog-food and other supplies; slap some wheels onto one of those and it's basically luggage.


Seriously though Taylor needs to slap a heat-pump onto a pair of these things and use them as a fridge and freezer or something.
Personal Reality Supplement is a separate document from Celestial Forge, with most authors including perks from there.
Likewise, CF document doesn't contain most free perks and important notes which has to be located in the correct versions of Jump docs, with all the pain in the ass it implies.
Rolling from the Personal Reality Supplement would probably make for a decent Celestial story as well; is there a place where these things are compiled for public access that that idea could be put?
 
Maybe if she'd check the control room she could put it the production facility on Stand-by or at least minimal production.

She'll feel rather stupid if she ever reads the control panel and finds out she can have it output any fuel. If she has it make hydrogen, gas, or oil, it'll produce vastly more in raw quantity.

It doesn't say it, but I'd guess it works on energy output. Whatever that energy output in antimatter is, that's the same amount of energy output in any other fuel by volume that she'd get.

Doing it that way, if she ever got a better fuel source/storage than anti-matter, it would output less by volume. I'm not sure what might qualify for that. Star Gate's Zero Point Energy thingies about the only things that come to mind.

The only real limit is that it says alternative variants of fuel. If its being used as a fuel, I could see that production plant being able to make it. If she created a ship that runs off soul gems and needs actual souls to charge them up, that'd generate souls instead of anti-matter.
 
She'll feel rather stupid if she ever reads the control panel and finds out she can have it output any fuel. If she has it make hydrogen, gas, or oil, it'll produce vastly more in raw quantity.

It doesn't say it, but I'd guess it works on energy output. Whatever that energy output in antimatter is, that's the same amount of energy output in any other fuel by volume that she'd get.

Doing it that way, if she ever got a better fuel source/storage than anti-matter, it would output less by volume. I'm not sure what might qualify for that. Star Gate's Zero Point Energy thingies about the only things that come to mind.

The only real limit is that it says alternative variants of fuel. If its being used as a fuel, I could see that production plant being able to make it. If she created a ship that runs off soul gems and needs actual souls to charge them up, that'd generate souls instead of anti-matter.

If the facility produces energy equivalent amounts, that would be a LOT of crude oil.
Thought just hit me. If Leviathan has caused such a reduction of shipping, how are average joes able to afford gas unless all shipping except super tankers have been affected?
Just a random thought from when I contemplated that Taylor's fuel factory would probably out produce all of OPEC in a single days production if it does make equivalent levels of fuel.
 
If the facility produces energy equivalent amounts, that would be a LOT of crude oil.
Thought just hit me. If Leviathan has caused such a reduction of shipping, how are average joes able to afford gas unless all shipping except super tankers have been affected?
Just a random thought from when I contemplated that Taylor's fuel factory would probably out produce all of OPEC in a single days production if it does make equivalent levels of fuel.

Crude Oil? It'd be refined to whatever metric you set it. Be it spaceship grade, jet fuel, or various racing car gas. O.k. It'd still likely to be able to fill a lake if not the Great Lakes. Unlike most parahuman produced resources, that would be too useful not to use.

It would also make her a billionaire and a protected national asset.
 
Chapter 28: In Which Certain Cues Go Over Taylor's Head New
I stayed with Alec last night. After a couple hours of stressing over it I decided if it's not broke it don't need fixing. If I ever figure out what I want from him I'll have to work up the courage for it then. And that's future Taylor's problem. Hopefully I don't make a habit of screwing her over too often.

Left the earpiece with Kurt at the union building this morning along with a message that I'll be calling after school. Told him to get it to Dad, and I have confidence he'll get that done by the time I'm off from school. I got the other one in the pocket dimension right now. Hopefully we can figure out a new schedule where I can call every day. Heh, moved out, and I'm probably going to have more conversations with Dad in the next month than I have in literal years.

I'm in the library right now during lunch chewing through some math books. Really interesting stuff. I never knew calculus had so many uses in modern society and science. Staggering really. My studies are interrupted by somebody sitting across from me.

"Taylor what the fuck! Why did you kill the McCormicks?" She stage whispers towards me. I look up to see Amy there.

"Hello there Amy, my day's been great. How has yours been? Is your sister doing okay?" I snark at her.

"Don't give me that! I told you how Mom is, I can't be friends with a killer no matter how justified it was. Could you answer the damn question?"

"Nope. How about I ask you a question instead though?"

"Taylor-"

"How often are the rich and powerful held accountable for their actions?"

"Taylor that is not an excuse. You need to go to the authorities, you can fight whatever this is. You don't have to take getting publicly slandered like this." I give her a look. Just from that I can tell we've had far different experiences with authority in our lives.

"In order to do that I'd need literally any kind of proof, the ability to speak in public, the money to combat their lawyers, and a sympathetic judge. The ability to combat injustice does not exist in a vacuum Amy. You need both the will and resources to see it through. I'm not your mother. I do not have the resources to see a court battle through against them."

"You could have done it though! You could have slowed them down, put them behind bars."

"And would that have stopped them from sending people after me in retaliation?"

"Yes!"

"No. Prisoners in this country are afforded various rights. Among them being correspondence with their loved ones, confidential communications with their lawyer, and visitation. These are all well and good in normal circumstances. Commendable even. But all of these avenues of communication can be used to get revenge on me. And that's before you factor in what can be accomplished with bribery." During my rant her face started getting more and more incredulous.

"Taylor, that doesn't happen in real life. That's nuts."

"No, it does happen. Just not to people who matter." I return to my books with a vengeance at that. She gets up and leaves shortly after, apparently at a loss for words.



Next period is history class. The teacher here is one of the better ones. Actually engaging, with props and such. When everybody is seated he addresses the class.

"Hello everybody, I see you're all here. That's a very good thing considering we have a special guest today." He gestures to the back of the class while giving a meaningful look. I'm startled out of my lazy posture by the sound of some sort of light metal clanking. Looking back I see the actual Armsmaster stepping up to the front of the class. He hesitates a split second on seeing me, and my heart skips a beat. But the moment passes, thank God.

"Good morning kids. Today I was given permission by the school to give you all a presentation. The topic today will be how the first few months of a Parahuman's career typically goes." Oh thank God, it's just a general recruitment pitch. I proceed to ignore the slideshow he puts on to ponder how this surprised me. The teacher's been cycling out superhero mannequins every day for a couple weeks now. And I guess Armsmaster is just able to stand that still. I mean I guess the beard could've given it away, but I suppose fake hair technology has been getting better and better lately. And I wasn't paying all that much attention to begin with. Hmmm. How did the rumors slip by me? This is fifth period right now, and they would've had time to circulate by now. No, wait, I know. I spent all of my lunch in the library. Having friends to keep you in the loop does nothing if you don't keep in the loop with them. Crap.

I jerk up in surprise as a particularly bloody picture comes up in the slideshow. "And this is what happened to her when Hookwolf caught up with her." Holy shit man! Is he allowed to show this? It shows her guts, lungs and brain spilled onto the pavement! With her outfit and skin generally mangled besides! "I have no desire to come across this any other time in my career. Please do yourself and everybody around you a favor and join either the Wards or Protectorate if you want to do hero work. You'll live longer." He has everybody's undivided attention right now. Not that it lasts long after he switched to a more statistical slide.

"Now let's take a look at what happens to the typical villain in their first months." And on and on it went. I started reading a book I got from the library about IT security solutions I got from the library once I totally zoned out. Not really all that much to it. Most IT is just getting faster connections and such. We're at the point where you really have to get into the weeds to find or close a new exploit, and it's just easier to go after the people you can dupe out of their passwords anyways. Probably why Tattletale is so effective. She's playing the player and not the game most of the time. I'm also throttling my reading speed down to a more reasonable level. I'd rather not give myself away to the heroes over something as stupid as impatience.

It's that way reading this book near the end of class that I register a twinge not quite as extreme as the gore filled picture in the way Armsmaster is presenting himself. I look up only to come face to face with an undeniable feeling of uncomfortable certainty. Not unlike the antsy feeling in my lower back that would force me to go out and move my body in some way. All of Armsmaster's equipment is broken. Okay, well not all of it. The LED lights accenting his armor, and about half his utility belt doesn't register. But everything else does. The vast majority of his armor, including all the joints, his halberd, and everything that doesn't look like a grenade is flat out busted. Yet he's moving around and taking questions like nothing is wrong. I raise my hand.

"Yes miss. In the hoodie."

"Yeah, how often does tinkertech break?"

"Ah. A bit off topic, but the answer to that question is far too often. A tinker will typically have to devote a portion of his time to maintenance of his or her equipment to keep it all in working order. A notable exception to this is Dragon, with the ability to reverse engineer other tinker's tinkertech. Next question. The boy right next to her." Oh my God. Well one is hardly a pattern, but if that pattern holds then all tinkers are frauds. Or orks. Their power isn't that they invent stuff, it's that anything they build ever works at all! Holy crap! Um... Can I actually do anything with that information? Probably not, but I do have a new thinker power to test out.

The rest of the day is filled with nervous energy and barely being able to wait to go home. Once school got out I was barely able to restrain myself from unmasking myself with a dead sprint to the hideout. And on my way to the hideout I passed a bunch of broken down old areas that also twinged my new sense. Well not really a sense. I was just able to pick out every single broken camera and lock by instinct on my way to Tattletale. Well I assume broken. No way there's so much tinkertech around with the newly revealed limitation I just found out about. God this is going to be hell on my paranoia.

Tattletale was either extremely pleased or extremely jealous when I finally managed to drag her out to tell her about this. I couldn't tell which.



Powers this chapter:

Honor the Machine Spirit (Warhammer 40k - Adeptus Astartes) (400CP)
Apothecaries tend to the bodies of the dead, Chaplains to their spirits. Techmarines tend to the spirits of the Machine. You are a skilled salvager. For example, while others might see a destroyed tank, you can see a way to salvage usable parts, perhaps restoring another vehicle to fighting trim or finding a way to save unique weapon systems to be re-used another day. This also gives you a strong grounding in the Rites of Reverse Engineering, able to examine unknown technology and figure out basic functionality by comparing it to devices you are already familiar with. You also have a much broader definition of the word 'damaged', able to restore machinery that others would swear was inoperable or destroyed given enough time and as long as you have enough of the original damaged parts to work with.
 
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I have to say, that i would like to see Taylor using what she gets, I understand why she is not, since apperently she does not get the knowladge of her powers or literally her tech (which is wrong in my eyes, she shold get some sort of knowladge).

But i would like to see how the machine spirits of TinkerTech looks like.
 
I have to say, that i would like to see Taylor using what she gets, I understand why she is not, since apperently she does not get the knowladge of her powers or literally her tech (which is wrong in my eyes, she shold get some sort of knowladge).

But i would like to see how the machine spirits of TinkerTech looks like.

She will get knowledge perks. It has been rolled. More seriously this was in the quality domain and worded like a skill, so I'm treating it like a skill. It's also worded like it needs some previous knowledge to fully utilize, so I'm taking that into account. And she is still getting something from it. It costs 400 CP, I'm not just going to do nothing with it.

Also the closest thing tinkertech has to a machine spirit is a Shard. And those guys will be actively hiding themselves from her.
 
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Powers this chapter:

Honor the Machine Spirit (Warhammer 40k - Adeptus Astartes) (400CP)
Apothecaries tend to the bodies of the dead, Chaplains to their spirits. Techmarines tend to the spirits of the Machine. You are a skilled salvager. For example, while others might see a destroyed tank, you can see a way to salvage usable parts, perhaps restoring another vehicle to fighting trim or finding a way to save unique weapon systems to be re-used another day. This also gives you a strong grounding in the Rites of Reverse Engineering, able to examine unknown technology and figure out basic functionality by comparing it to devices you are already familiar with. You also have a much broader definition of the word 'damaged', able to restore machinery that others would swear was inoperable or destroyed given enough time and as long as you have enough of the original damaged parts to work with.
Probably not particularly fun to play with unless she can find something interesting that's broken. Could be mildly entertaining to repair some E-Waste or something. Maybe try to fix up the Ship Graveyard, at least a few chunks of it, into a actual working ship.
 
Amy seems surprisingly naive here - Taylor did this in the first place because they hired mercenaries to kidnap/kill her in revenge for the death of their son.

Not to mention New Wave's own history with Fleur getting killed in her own home.

I found Amy to be shockingly naive and inflexible. Part of why Jack and Taylor were able to shatter her ethical code so easily in canon. She also didn't actually tell her about the kidnapping. She doesn't have any proof of it.
 
Is Taylor seeing Tinkertech as broken because she can't see how it's actually supposed to work? Shards do a lot of the specialized lifting by blackboxing tinkertech, so to her, those black boxes represent broken tech. She can see it, but because whole pieces are missing, has no clue how to get from point a to laser rifle because there's nothing there in the important spots.

She's gonna drive herself crazy trying to figure out why tinkertech works. She might know it's power related, but the fact that there's nothing that actually works like it's supposed to is gonna drive her buggy trying to figure it out.
 
I found Amy to be shockingly naive and inflexible. Part of why Jack and Taylor were able to shatter her ethical code so easily in canon. She also didn't actually tell her about the kidnapping. She doesn't have any proof of it.
Yeah she is not the most robust of people.

Taylor not telling Amelia about the kidnapping and mercenary-hiring without enough proof to grind down any denial of her claims was just spot on though; very good characterization. Especially with Amelia demanding that Taylor justify her actions only to state that it didn't matter how justified her actions were while still demanding it of her.
 
Amy is a stupid teenager, so it should be no surprise that her moral chain rattling is useless at best.

Taylor is also a stupid teenager, and her rationale at any given time is sus, but we must always remember:

Khepri did nothing wrong.

Skitter was right.
 
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