The Clans of Earth (Battletech/Mechwarrior X Mass Effect)

They've been recolonising the 'Inner Sphere' for the past few centuries and doubling their population every ten years. They have a LOT more than Terra and Sol. :p

So it would seem. also, a vast majority of the slowly expanding sphere is outside the useful relay and mass effect drive range… not a limitation the new Star League has. I wonder, however, if their surveys have turned up a reduction in the available eezo the further away from a relay network they get (likely another means of the reapers to exert control).
 
I think that the hybrid tech I look forward to most is using ME-derived computers and an HPG to let something like a McKenna++ to jump right into broadside range of an enemy fleet and just plaster them in HNPPCs
 
They've been recolonising the 'Inner Sphere' for the past few centuries and doubling their population every ten years. They have a LOT more than Terra and Sol. :p

In other words the Clans have been busy building Tall, the Citadel on the other hand have been building Wide and are about to be given a crash course on WHY you always build Tall first before spreading out.
 
Chapter 9; Round Robin
Chapter 9;
Round Robin

Relay 314
3021 (2157)
The taste of ashes in their mouth from their defeat the Turian Hegemony fleet was commanded by the Primarch himself. Standing on the CIC for the Turian flagship the fleet headed for the Mass Relays and hurtled itself through space towards the relays and the unidentified relay that the prior engagement had occurred at. Seven Dreadnoughts, and almost five times as many Cruisers with half that number of Destroyers in attendance made their way forcefully towards the enemy position, one where they had been last seen.

Hurtling into the edge of the system where the Relay was found the Turian fleet began moving in at a more conservative pace as their sensors searched for the relay and its attendants. The reaching sensors energy eventually found a quartet of ships standing off a thousand kilometres from the Relay. "Four ships, sensors estimate a length of four hundred metres, they have some kind of sail extended towards the star and are separated by a distance of one hundred kilometres."

A sense of unease filled the bridge. "Status of the relay?"

"Dormant." Came the reply.

"Sensors, do we have any unusual activity?" Came the request.

There was a long time before a response was forthcoming. "We have significant electromagnetic emissions coming from all four vessels at extremely regular intervals, but those signals disappear almost immediately after leaving the pulsing dish. We are receiving some kind of backscatter from return pulses, but they're just pure chaotic electromagnetic pulses."

"Pulse intensity has increased." Came another. "Vessels tagged two and four have just disappeared after withdrawing the sails, the other two vessels are also withdrawing their sails."

A series of cursing continued for a few moments as the Primarch turned to face the screens once more. "Resume acceleration, let's see if we can disable and capture those vessels." His order rang out and they moved to obey all the while he stood there, a sense of something gravely wrong with the entire scenario deep in his soul. There was no Dreadnought here, no cruisers...

"Picket ships to separate to one million kilometres and stand off. Line ships separate to one thousand, slow acceleration to two and a half gravities. Cruisers, all formation, two thousand kilometre separation while closing at three gravities until there is a six thousand kilometre separation and match velocities to the line ships." He wanted them to spread out the formation, and get the pickets far away, "All pickets are to await instruction."

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"Incoming fleet travelling FTL. Co-ordinates and course to follow confirmation. Estimated fleet size, fifty ships, seven Battleships, approximately thirty mid-sized vessels, approximately fifteen or so others." The reports came in calmly as the recon ships waited and watched for the incoming alien vessels. "Recon Charlie and Delta. Commence Jump. Recon Bravo, bring transmission of jump co-ordinates to Fleet of the First Lord, fifty kilometre spacing. And Star Captain Malthus we need perfect precision please."

"Aff Star Captain Ward. Do you think we are prepared for this?" Came the frank question.

"I do. From what I understand, the First Lord has mustered a full half of the Battleships under the toumans of the Clans Martial. Annother sixty Cruisers besides and . This lagrange point makes for an exceptionally large jump point. Let's make the Blood of Kerensky Proud."

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"Alien ships, four lightseconds out. Ship tagged as three signal intensity has reached peak. We're getting some seriously weird readings around the alien electromagnetic signals, the signals don't seem to be going anywhere, yet... I think they are." The confused report drew the Primarch's attention, and potential ire. His mandibles clacked and he snarled.

"Explain that!" The words bitten off.

"Since our arrival, the electromagnetic pulses increased to a rate of one per second. They appear to leave the array and just disappear. But if they were superluminal pulses..." She postulated.

"We would detect the mass-free corridor of a communications relay." The Primarch said in answer.

"Only if they were using one." Came the almost disrespectful answer that shook the Primarch up short.

"Primarch..." The sensor operator cried out. "We are now detecting ships..." They focussed their entire attention on the suddenly appearing vessels. Almost three hundred ships arriving in as many seconds, arriving in such a way as to be clustering in fifty kilometre wide bubbles that did not even partially infringe on another. A hundred and ninety varied in size between Cruiser and Destroyer.

The remaining hundred and ten were the size of Dreadnoughts ranging from eight hundred metres to one and a half in length. The Primarchs heart stuttered at the sight. And then came the next shock. A signal was beamed directly towards his own flagship, though later it would be confirmed that they had transmitted directly at all seven of his Dreadnoughts.

"I am First Lord Ulric Kerensky, direct descenandy to Aleksandr Kerensky of the Star League. You have intruded on a Star League survey mission and engaged in direct combat with our people, without warning, without explanation, without contact. The Turian Hegemony has committed war crimes against humanity and the peoples of the Star League, the Clans Martial have declared you a potential existential threat." The words continued, translated perfectly into Turian, their carrier wave having a signature matching the translator programs of a Turian omnitool. "It is my decision that you will be given the opportunity to stand down and open dialogue."

The Primarch stood proud, trying not to shake as he saw the fleet arrayed against him. Had they stumbled on a territory near their capital, one that had been missed by prior surveys? "I am the Primarch of the Turian Hegemony to the alien vessel transmitting. And if we refuse your offer of dialogue?"

"Then maybe your successors will be of more intelligent stock." The answer came clearly.

"Order the Picket ships to withdraw. Line ships to close up to protect the Dreadnoughts." The Primarch ordered. "We are willing to... talk."

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Ulric turned to the communications officer. "Bugeyes to follow retreating elements. Let's stall them until we have our... lesson plan... in place."
 
Descendant.

If that's half of their battleships, it's not enough. 200 battleships are nowhere near what is required to survive the Turians in Total War. Much less the Reapers.

As of 2183 the Turians had 37 Dreadnoughts, the Asari 21, Salarians 16 and Alliance 6. It's only 2157 and the Clans rocked up with close to a hundred Dreadnought equivalents. (Or more specifically, what the Turians think are equivalents, since Clan Warships fill a much larger variety of roles :p)
 
As of 2183 the Turians had 37 Dreadnoughts, the Asari 21, Salarians 16 and Alliance 6. It's only 2157 and the Clans rocked up with close to a hundred Dreadnought equivalents. (Or more specifically, what the Turians think are equivalents, since Clan Warships fill a much larger variety of roles :p)
Yes. And thousands of smaller ships, probably 15000 to 20000 if you use more realistic numbers for a volume of space that large. Scattered in patrol and garrison fleets throughout Citadel space. Concentrated in a total war it will be an extreme danger to the Star League.
 
Yes. And thousands of smaller ships, probably 15000 to 20000 if you use more realistic numbers for a volume of space that large. Scattered in patrol and garrison fleets throughout Citadel space. Concentrated in a total war it will be an extreme danger to the Star League.

Yup. Except the figure given is only for Battleships. The Clans Martial have a hell of a lot of smaller craft. The half is *just* Battleships. The Clans Martial aren't going to significantly weaken their territory after all :p

(As for the 15-20k, doubtful for the Turians, the final battle in ME3 with all possible reinforcements hsa the collective fleet at about thirty thousand ships, and the Migrant fleet was the majority of it as well as probably as many Geth..)
 
Yup. Except the figure given is only for Battleships. The Clans Martial have a hell of a lot of smaller craft. The half is *just* Battleships. The Clans Martial aren't going to significantly weaken their territory after all :p

(As for the 15-20k, doubtful for the Turians, the final battle in ME3 with all possible reinforcements hsa the collective fleet at about thirty thousand ships, and the Migrant fleet was the majority of it as well as probably as many Geth..)
After a year of sending their fleets to die so they can buy time to upgrade the newest ships with decent weapons before the last battle. Your missions happen with weeks to months between them.
 
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I'm happy we're having the conversation now instead of when a war actually happens and we're witnessing a fight between the clans and much smaller than expected Turians navy.

Turians are militaristic and they've been around for longer. They should have comparable numbers to the Clanners at least.
 
After a year of sending their fleets to die so they can buy time to upgrade the newest ships with decent weapons before the last battle. Your missions happen with weeks to months between them.
also turians have been in space for several millenia now and have fought a war that is far greater than the entire sucession war and even if the entire clan fleet attack pavalen i kind of doubt it be enough, its defenses especially menae if strong enough to halt the reapers and fought them to a grinding atrittion.

Also i just catched up and there are several disperancies, humans are the ones who introduced the carrier, mass effect torpedoes and its doctrine. Also ugh i kinda hate how you write that eezo tech is a reaper trap and that there are other technologial path other than that. Only the mass relay and the citadel is the trap. Eezo is a naturally occuring resouce and even if they didnt encounter any ruins the races still use eezo because of how convinient it is and how it is critical to interstellar civ.
And for FTL yes there are limitations like the discharge but its not the end all be all even moons can discharge the drive and it is everywhere civilizations use relays because it is like a highway for civilizations to go on an easier route if regular FTL is like a dirt path then the relays are railtracks
 
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Also i just catched up and there are several disperancies, humans are the ones who introduced the carrier, mass effect torpedoes and its doctrine.

Carriers and fighters yes. Disruptor torpedoes did exist on smaller ships prior to that IIRC.

Also ugh i kinda hate how you write that eezo tech is a reaper trap and that there are other technologial path other than that. Only the mass relay and the citadel is the trap. Eezo is a naturally occuring resouce and even if they didnt encounter any ruins the races still use eezo because of how convinient it is and how it is critical to interstellar civ.

Ah, no. It's referenced several times across the series that the reason there is so much 'litter' is purposefully to steer civs into using that tech base and dissuade alternative approaches.

And for FTL yes there are limitations like the discharge but its not the end all be all even moons can discharge the drive and it is everywhere civilizations use relays because it is like a highway for civilizations to go on an easier route if regular FTL is like a dirt path then the relays are railtracks

On their own (not counting relays) the techs are roughly comparable. (And in many ways superior for Mass Effect, such as not needing LaGrange points.)

What's giving the Clans advantages here is combining the technologies into a single ship, allowing the Clanners to teleport 30 lightyears, then travel up to 15 ly/d while trickle-charging the KF drives off of the buildup created by the ME Drive.

But yes, the Relays are superior to both, combined or not :p, the Clans combined drives just allows them to go 'off the beaten path' more conveniently. (To reiterate, i'm not saying that the KF drive is better than an ME drive, i'm saying that a ship with *both* is better than one with one or the other.)
 
In my interpretation of the reaper trap, Eezo tech itself isn't part of the reaper trap, it's reliance on predecessor technologies alongside the mass relays and citadel. If a species discovers Eezo on its own then they would have to figure out how to use it themselves but with predecessor technology any species can uplift themselves without earning their position, it's the equivalent of giving out a barely passable exam cheat sheet to everyone so that they don't need to study for them and then when they're in the real world they are utterly unprepared.
 
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In my interpretation of the reaper trap, Eezo tech itself isn't part of the reaper trap, it's reliance on predecessor technologies alongside the mass relays and citadel. If a species discovers Eezo on its own then they would have to figure out how to use it themselves but with predecessor technology any species can uplift themselves without earning their position, it's the equivalent of giving out a barely passable exam cheat sheet to everyone so that they don't need to study for them and then when they're in the real world they are utterly unprepared.

Yeah, being entirely fair, it is only speculation by the characters that the Reapers were intentionally directing technology development that way. As @Spyglass lore said the only definite confirmed trap part was the relays and Citadel.


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BTW. On another thing. Anyone got ideas on whether I should try and develop that Dark Matter side of the story that the devs ditched in ME3?
 
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I mean there's also the consideration that the Turians physically cannot mass it's full strength at any point, even a minor shifting to get the current fleet into position is extremely noticeable, they have far too many obligations to actually mass enough tonnage to just plow through the clans.
 
Welp I just found this fine fic this morn and already can not wait for the Author to have the time and energy to post more for us to peruse.
 
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