Testing Great Man Theory in A Fantasy World [Isekai Succession Quest]

Carmen Sandiego, Carmem the french Opera, or some other Carmen?

Project Moon Carmen

Basically a South Korean philanthropist and psychiatrist who could make everyone get along and help people find their true potential.

Her point of isekai occured while she is depressed about the suicide of a child she is helping figuring out where she went wrong. Visiting her funeral would make her realize that it was the pressure of the society that offed him.

So she would spend her lifetime on the new world helping people realize their potential and planting seeds to ensure that the future of this new world won't be similar to the rat race her country had become.
 
Project Moon Carmen

Basically a South Korean philanthropist and psychiatrist who could make everyone get along and help people find their true potential.

Her point of isekai occured while she is depressed about the suicide of a child she is helping figuring out where she went wrong. Visiting her funeral would make her realize that it was the pressure of the society that offed him.

So she would spend her lifetime on the new world helping people realize their potential and planting seeds to ensure that the future of this new world won't be similar to the rat race her country had become.

I'm curious what would be the plan for her to do that? You know encourage the K'tal not to be apart of this rat race?
 
Why shouldn't we have a rat race? It would be cool to watch all those little fellas scamper towards the finish line, we could even set up tiny obstacles
The trophy could have some melted cheese in it, to drink like a chalice
 
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I'm curious what would be the plan for her to do that? You know encourage the K'tal not to be apart of this rat race?

Mostly the primary plan is to get talented people at her side. (I plan her not to be conventionally strong but could buff the right people with EGOs)

Then as a secondary action she would found a school of her beliefs. Not a religion since she is no god with hopes that those who subscribe to it will appreciate what they have now while making sure any progress they gain is not borne out of suffering.
 
Mostly the primary plan is to get talented people at her side. (I plan her not to be conventionally strong but could buff the right people with EGOs)

Then as a secondary action she would found a school of her beliefs. Not a religion since she is no god with hopes that those who subscribe to it will appreciate what they have now while making sure any progress they gain is not borne out of suffering.

So basically Philosopher, that neat.

I'm not sure how useful that will be but then again well see what Tech level well be when that rolls around.
 
hey, how thick is giant skin anyway, like I know it can't be priced by a regular bronze spear or whatever, but can we get some context on how though it is? Is it like boiled leather, gambeson, or laminar? How many musket rounds can a giant theoretically take to kill?
 
hey, how thick is giant skin anyway, like I know it can't be priced by a regular bronze spear or whatever, but can we get some context on how though it is? Is it like boiled leather, gambeson, or laminar? How many musket rounds can a giant theoretically take to kill?

I mean we know that Bronze Spears and Arrow's work to an extent we just need a lot of them.

I don't think it's necessarily they are immune to Bronze but I would fear them ever getting the idea of leather armour strapped on them.

More them being hardy, like an Elephant also note 1 Musket Shot can kill an Elephant if very bloody lucky but it much more likely to be like 30 or similar.

We could use those strategies probably to the same effect;
- Mass Ranged Fire to wear them down and eventually kill them a death by a thousand paper cuts. (Slings might be preferable due to how much force they generate, a good sling wielder can replicate the strength of a modern magnum.)

- Hammer's work too, blunt force trauma on the Giant's feet or hands if somehow possible would probably break bone from a good swing. (Just trouble thinking how we'd use this without getting hit.)

- Phalanx, pikes to be clear the further from them the better are also likely effective no one wants to run into a bunch of metal. (To be clear if the Giant has a weapon with long reach loose formation are probably optimum due to limiting their reach.)

- Pit Trap's they likely not kill but severely injure if we can get them to drop down even a few meters with something sharp. (Same thing with Elephants they way more so a fall is much worse for them even with relatively small falls.)

- Going for weak point's like say the groin, achilles heel or other softer parts Humans could reach would work, their still human like after all. Aiming for the neck is a no go thought.

- Poisoned/Diseased Arrows, but that dependant on their resistance to disease and time so likely not as effective.

- Artillery is probably best shot at a one shot one kill, pity we don't have any.

- Chain's might also be good... I doubt rope Elephants can easily break them I'd assume same thing with giants.

- Early Warning System's a few Tower built around major settlements to confirm an enemy approach their Giants their not gonna be unnoticed in an open area.

We should probably avoid;
- Relying on Speed, Giant's are gonna be faster then us regular joes so if your caught out alone without magic your dead.

- Not using short weapons like swords or axes... but maybe axes? Axes do cause a lot of bleeding but getting close is a risk.

- Having no cover, if Giants throw boulders or tree's Humans need cover.

- Fighting them in forests/mountains, I can easily see them rushing us in such a way. (Bipedalism lets them more easily traverse terrain and avoid obstacles at the cost of speed but hey... their twice to three times our size no need to worry about that.)

- Avoid getting close... cause they can punt you like a football.

- Constructing walls that reach 4 to 6 meters or even 10 meters if we can replicate the Romans but realistically about 2 meters in our current tech level. Giant's can probably easily scale walls so they're not really that useful. (Once we get to the Classical/Iron we can think about walls as useful.)


View: https://www.youtube.com/watch?v=iix5MdZiNQg

Shad has a good one before he started... you know.
 
Okay, now that I know what Mr Fire did and who's up next, I think I can better plan out what I will be doing. Unless Mario rolls really well when it comes to diplomacy, a Military/Explorer type would be for the best. Been reading a bit more on wikipedia and I think I have a good idea.

The wife of a general in the late Western Jin Dynasty. There is presedence for the wives of generals to be involved in military campaigns (though it wasn't common) and the advanced education system of imperial China will be great to make a well-rounded character (+ I just feel it's time to get at least one woman on the isekai roster).

Plan is to try and create a centralised military formation by piggybacking of the organisational structure of the Yoshuites or Suhurtaites. They are a non-hereditary organisation with influence among several tribes and probably have the most institutional knowledge in the usage of magic. The goal would be to use their influence to recruit people from both it's own numbers and the tribes and create a professional or at least semi-professional military unit under the direct control of the church. We're lucky with the timing here, since when my turn rolls around the Crop Rotation, Crop Selection and Improved Early Crop Irrigation will finish and we will ideally have a comfortable food surplus that we can have them be entirely professional.
I know some might not like militarising the church, but if I understand right they're the only ones with the organisational structure required to lead, train, feed and equip a multi-tribal military unit and the political neutrality that tribes would be willing to surrender even a little military power to them for this imagined professional unit.

This unit can then be trained in more advanced Chinese military tactics, which combined with just more training time as professional or semi-professional soldiers, will ideally make them our most potent military force. If we can prove the concept works we can go on to expand it further, growing both the military and economic the power of the church and thereby promoting cross-tribal cooperation and centralisation without (hopefully) too much internal conflict.
Another plus with this idea is that we will create the structure to better study and formalise the use of magic.

These soldiers will mainly be used to, ya know, fight the war, but any Chinese officer with even half a brain knows that some troops must be spared to patrole the borderlands in case of invasion by FUCKING STEPPE NOMADS. While this won't give us as much information as a fully dedicated exploration effort, it's something.

I also plan on having my character try and marry into one of the more influential tribes to gain further backing for the effort.


When I'm finished, if all goes to plan, we will have a relatively skilled and professional small army, independent of any one tribe and with the ability to continue developing on its own. Plus some more awareness about our surroundings and an early warning system if we get invaded by goblins or something. (God, I hate Goblins)


Then I have some ideas for the smaller Misc. Actions, but those will probably not be as utilitarian as the rest of the character concept, more small harmless, self-indulgent treats for me personally.
 
Uneven terrain and archer squadrons could be really good against the giants, set up some traps like logs covered with spikes and lined up in a large field so the giants either have to go through or around, or maybe marshlands instead, at least some traps, very important to have a bunch of sharp stakes pointing up from the ground, maybe set up the stakes hidden in the canopies of normal trees so they don't notice or cover them in fake little mounds of dirt alongside decoy mounds of dirt to mess with the giants
I'm going for mainly hidden giant stakes cause if they're actually seen the giants might just pick them up and throw them at us, unless of course we possibly cover the spikes in something slippery and or cover them in filth covered spikes to give them infections, maybe we could do that alongside the hiding bits

It doesn't matter too much how big their eyes are, they're still spherical packs of jelly, some lucky arrow volleys are more then enough to blind them for life, maybe dip the arrowtips in oil, light them, and still fire them but if they miss the eyes they'll hopefully light up the little clothes they have

Thing is they're gonna have to cover their eyes, get blinded, and or run while panicking with burning garments which is why the trap part is very important, they might fall onto the spikes if the arrows do their jobs, but we'll still sadly have to have soldiers directly deal with them, mainly equip them with spears and horses, their main priority should be to guide the giants along or nudge them towards the traps and tripping hazards, maybe find some tough and large wild animals and tie their tails together then slap them on the hind charging in the general direction of enemy giants to trip them over
The second priority of the frontline is to also go for the eyes if possible, if a giant falls, chuck a couple spears at their ocular organs and continue running around, if they run out retreat back to the safety of our side and they'll be quickly replaced with one of the auxiliary horsemen waiting to ride into the fray, the one that ran out of spears will be reequipped and told to wait

This plan may need more intelligent hands to tweak it but this is the best strategy I can think of with our tribes current technology level
 
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Okay, now that I know what Mr Fire did and who's up next, I think I can better plan out what I will be doing. Unless Mario rolls really well when it comes to diplomacy, a Military/Explorer type would be for the best. Been reading a bit more on wikipedia and I think I have a good idea.

The wife of a general in the late Western Jin Dynasty. There is presedence for the wives of generals to be involved in military campaigns (though it wasn't common) and the advanced education system of imperial China will be great to make a well-rounded character (+ I just feel it's time to get at least one woman on the isekai roster).

Plan is to try and create a centralised military formation by piggybacking of the organisational structure of the Yoshuites or Suhurtaites. They are a non-hereditary organisation with influence among several tribes and probably have the most institutional knowledge in the usage of magic. The goal would be to use their influence to recruit people from both it's own numbers and the tribes and create a professional or at least semi-professional military unit under the direct control of the church. We're lucky with the timing here, since when my turn rolls around the Crop Rotation, Crop Selection and Improved Early Crop Irrigation will finish and we will ideally have a comfortable food surplus that we can have them be entirely professional.
I know some might not like militarising the church, but if I understand right they're the only ones with the organisational structure required to lead, train, feed and equip a multi-tribal military unit and the political neutrality that tribes would be willing to surrender even a little military power to them for this imagined professional unit.

This unit can then be trained in more advanced Chinese military tactics, which combined with just more training time as professional or semi-professional soldiers, will ideally make them our most potent military force. If we can prove the concept works we can go on to expand it further, growing both the military and economic the power of the church and thereby promoting cross-tribal cooperation and centralisation without (hopefully) too much internal conflict.
Another plus with this idea is that we will create the structure to better study and formalise the use of magic.

These soldiers will mainly be used to, ya know, fight the war, but any Chinese officer with even half a brain knows that some troops must be spared to patrole the borderlands in case of invasion by FUCKING STEPPE NOMADS. While this won't give us as much information as a fully dedicated exploration effort, it's something.

I also plan on having my character try and marry into one of the more influential tribes to gain further backing for the effort.


When I'm finished, if all goes to plan, we will have a relatively skilled and professional small army, independent of any one tribe and with the ability to continue developing on its own. Plus some more awareness about our surroundings and an early warning system if we get invaded by goblins or something. (God, I hate Goblins)


Then I have some ideas for the smaller Misc. Actions, but those will probably not be as utilitarian as the rest of the character concept, more small harmless, self-indulgent treats for me personally.

I agree with pretty much all of this thought I do have some concerns in regarding to how will you do this goal? What I mean is that Stahl for example became a pillar of the community cause he married into a family, while Yoshua and Ryuman became well known due to magic. So this theoretical Isekai unless they're using magic would just have to cultivate their own reputation over time unless she's coming in with some obvious magic.

So what's the plan join the Unity group or other religious sect? Rise up to a position of power and then call them to work together making them more effective? Cause that brings up issues Unity is unlikely to subsume both groups the Yoshuites will likely have a large chunk who still believe in pacifism and may not subscribe to Izzy while the Suhutra I doubt will want to be organised as their very independently minded.

Wouldn't it arguably be better to sign up to a tribe and show that she has experience in leadership position? Building up a power like that? Cause my concern is that empowering a religious group as an independent army with magic will just lead to a theocracy that can bully the other members. The fact they have magic and other's don't will always give them that advantage, so wouldn't it be safer long term to just pick a tribe? Let that tribe unite the others? Keeping religion outside of the matters of military rule?

I'm also a bit skeptical that we can organise a bunch of tribes into a cohesive state with just a single Isekai, I could imagine build a city-state but a nation? With a sort of Inter-Tribal organisation I feel that people are still a bit too independent too reliant on themselves for that to work.
 

You make fair ponits. I will probably throw a single point in magic, basically just so she can go "See, I have magic, I'm important" while joining Unity, working herself up the ranks before using magic + high position to get a politically advantageous marrige and further strengthen her position.

The danger of theocracy is real, though I deemed access to greater organisational capacity and political influence to be worth the risk. Though you do make convincing arguments for just empowering one of the larger tribes instead. Another plus with doing that is that you don't have to do the political wrangling the comes from trying to recruit form several tribes.
Problem is still that you won't get as large a pool of resources (since the religions can call up both their own resources and that of influenced tribes), though I suppose if the strengthened tribe becomes strong enough they can convince or "convince" other, weaker tribes to enter into vassalship agreements.

Regarding magic, I say it's better to get the mages integrated into the military structure, so as to not have two militarily capable groups (This imagined army and the mages) running around. The monopoly in violence is a foundational part of creating a stable society. Though if I give her some magic I suppose she can spread its usage in the army on her own.

And I fully agree that we won't be able to create a cohesive state in a single Isekai, that was never my goal, more just create the conditions to get the process rolling.


On the whole, you've convinced me that it might be best to just empower one tribe. It runs the risk of civil war, but the combination of outside enemies and deft diplomacy will ideally mean we can keep everyone from killing each other while building up the power of the chosen tribe. I'm actually quite happy about Mario right now, since he probably won't fuck up the already unstable internal situation more and his work to keep people cordial along with an isekai generations worth of time to cool of will help greatly... hopefully.


EDIT: I would imagine the Urua would be a good choice of tribe. Their work driving away the Water Raptors would have gained them both military experience and popularity among other tribes, they are still a pretty big tribe and they rule the biggest and most politically-religiously important town in the valley.
 
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By the way, we probably also need an exploror or biologist or whatever to research the magical lifeforms of the setting, for all we know we could have some very useful materials for future projects just laying around
Like I dunno, a tree that converts mana in nuclear energy, parasites that consume the pain of others, flint and steel that decrease hit when striking eachother
 
To be fair in the first post it was advocated we do not use historical characters, and just go for made up characters who fit the theme.
Anyone else got ridiculous plans for the Chosen they're going with?
Now I would like to petition getting on the list...

Also, silly Italian man, can't have what is not known.

This quest is going places, sadly it is going while drunk so it will wake up after somehow winning a dancing competiton...
 
By the way, we probably also need an exploror or biologist or whatever to research the magical lifeforms of the setting, for all we know we could have some very useful materials for future projects just laying around
Like I dunno, a tree that converts mana in nuclear energy, parasites that consume the pain of others, flint and steel that decrease hit when striking eachother

I figure well get to it... at some point.

Probably when we've secured the Valley, actually we don't even know if we live in a Valley but I am assuming that.

Edit: Nevermind I reread the intro we do live in a rift valley.
 
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By the way, we probably also need an exploror or biologist or whatever to research the magical lifeforms of the setting, for all we know we could have some very useful materials for future projects just laying around
Like I dunno, a tree that converts mana in nuclear energy, parasites that consume the pain of others, flint and steel that decrease hit when striking eachother
Throw it on the list, there's a lot of various people we could really use.

It's very much a thing of balancing fun and waky ideas with utilitarian gameplay needs. It was fun to see Mr Fire Dude burn some giants and I'm sure Mario will be fun and bring some good bonuses, but Sun Fen (my character) is made to just maximise gameplay gain. I'm even working on an Omake right now just to get access to more character points without risking a dice roll.
God I wish I had two characters, I have some many ideas for useful things she could do.
 
Throw it on the list, there's a lot of various people we could really use.

It's very much a thing of balancing fun and waky ideas with utilitarian gameplay needs. It was fun to see Mr Fire Dude burn some giants and I'm sure Mario will be fun and bring some good bonuses, but Sun Fen (my character) is made to just maximise gameplay gain. I'm even working on an Omake right now just to get access to more character points without risking a dice roll.
God I wish I had two characters, I have some many ideas for useful things she could do.
Wait, we can make Omakes with possible benefits?
 
Btw, it is possible to ISOT a baby into the Isekai though that would be a sad origin story for Isekai but would qualify as a "local hero". Still fun if anyone wants to try that out later on. :V

As for how tough are the giants, the comparison I can make is roughly to elephant skin so tough but not invulnerable.
 
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