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An Exchange of Ultimatums
[X] Plan Damocles
-[X]Demands
--[X] The immediate release of Virmirean merchants from Lystheni territory (civilians released as a precondition of continued negotiations).
--[X] Full disclosure of Lystheni history and society, including their origins and the nature of their animosity towards the Citadel (Lystheni forced to stop being cagey).
--[X] The resumption of trade, this time on Virmirean terms (resumed trade relations with an open market, economically subordinating the Lystheni to you and proving far more profitable than the previous, protectionist agreement).
--[X] Full Lystheni commitment to the Rachni War effort (all Lystheni military assets placed under your command).
--[X] Full disclosure and surrender of the stations in Sikel in violation of the Virmire-Lystheni Border Treaty (get the artifacts and the stations on which they sit, along with experimental records).
--[X] A network of your best observation posts throughout Lystheni space (become Big Sister).
-[X] Leverage
--[X] A continued complete trade embargo (what it says).
--[X] The dissolution of the Virmire-Lystheni Border Treaty and a complete blockade of Lystheni space (claim the LBZ and put defense platforms in every system to make sure that nothing passes).
--[X] War (make your implicit threat explicit).
-[X] Concessions
--[X] Economic support of Lystheni interests, working towards a common understanding and cooperation (basically civilian Marshall Plan by Virmirean companies).
--[X] A commitment to maintaining the sovereignty of the Lystheni state as a priority of Virmirean foreign policy (guarantee the Lystheni's independence).
--[X] A general withdrawal of military forces (stand down the 3rd RWF).
--[X] The release of captured Lystheni intelligence operatives in Virmirean space (give back their spies).

An Exchange of Ultimatums
With a quick breath, you step forward, shoving open the door to the briefing room.

Tha Dalatrass, seated within with an aide by her side and two guards behind her, merely glances up before returning to her notes.

Your eyes narrow. True, you're no diplomatic veteran like Kirai, but you know when you're being snubbed. It would seem that the Dalatrass is trying to claw back some measure of control over these proceedings. You ignore her, and cross to your own chair. Kirai follows you in lockstep. Your guards take positions behind you both and off to either side, preserving their firing lines. You sit down, take out your documents, and review your list.

It's not a final list; that would be wildly premature. You of course have ideas about what concessions you're willing to trade for which demands, and at what points you're willing to call in your various points of leverage, but a negotiation does not proceed according to script. From the word go, everything collapses, and you've dealt with the Lystheni enough to know that they will surprise you at some point.

So you have only one point of order, to begin.

"You will release my citizens immediately, and unharmed, or these negotiations are concluded," you say, shattering the silence with a voice suited for a much larger room, before falling silent again. You don't look at the Dalatrass.

After a moment, you hear her voice -- old, cracked, and far more aged than the last time you spoke with her -- saying, "I was under the impression that we were here to conduct a discussion, Prime Minister. Opening with an ultimatum does not seem like the best way to start as we mean to go-"

"There are no negotiations under the threat of hostages," you say, voice brisk. "I am beginning these talks exactly as I mean to go on. You have wronged my nation. Every second you sit there with my people held captive wrongs my nation. We have many things to discuss, but we will discuss none of them while you continue to wrong us. They will be on their way out of your space in the next hour, or we have nothing to discuss." You look up.

The Dalatrass looks ancient; barely clinging to life. It's something of a shock, honestly; you still remember her as she was when you last met. She was by no means young then, but she is clearly almost out of life left to live now.

She scowls at you. "Well, if that is the tone we are taking..." She straightens in her chair, trying to regain her momentum. "I will not open my borders to a force with troops on the other side, and I will not be patronized to regarding citizens held when you hold several of my embassy staff captive -- illegally, by the terms of our embassy treaty! And you talk of treaty violations." She sneers. "You will stand down your fleets and release my kidnapped children, or you are correct in that we have nothing to discuss, Prime Minister!"



A quick trade of ultimatums later, the two of you have begun with your first head-on clash. Your reply? As a reminder: approval voting. Tally program will count only your latest vote. In case you are wondering, her allegations regarding breach of treaty are pure bullshit; espionage is not an offense covered under your terms of diplomatic immunity with her.

[ ] Reject her demands out of hand. She gets nothing.
-[ ] And walk out.
--[ ] Really.
--[ ] Unless she bends when you start.
-[ ] And reiterate your demands, this time backing them with one of your points of leverage if necessary.
--[ ] A continued complete trade embargo (what it says).
--[ ] The dissolution of the Virmire-Lystheni Border Treaty and a complete blockade of Lystheni space (claim the LBZ and put defense platforms in every system to make sure that nothing passes).
--[ ] War (make your implicit threat explicit).
-[ ] And try to move past the point. Surely preconditioning the very occurrence of these talks on a point and then failing to follow through won't undercut your position. Instead move onto demanding...
--[ ] Full disclosure of Lystheni history and society, including their origins and the nature of their animosity towards the Citadel (Lystheni forced to stop being cagey).
--[ ] The resumption of trade, this time on Virmirean terms (resumed trade relations with an open market, economically subordinating the Lystheni to you and proving far more profitable than the previous, protectionist agreement).
--[ ] Full Lystheni commitment to the Rachni War effort (all Lystheni military assets placed under your command).
--[ ] Full disclosure and surrender of the stations in Sikel in violation of the Virmire-Lystheni Border Treaty (get the artifacts and the stations on which they sit, along with experimental records).
--[ ] A network of your best observation posts throughout Lystheni space (become Big Sister).

[ ] Accept one of her demands [WRITE-IN WHICH HERE], but refuse the other.
-[ ] And offer nothing else. She gets one thing for one thing, not two.
-[ ] And offer something else instead.
--[ ] Economic support of Lystheni interests, working towards a common understanding and cooperation (basically civilian Marshall Plan by Virmirean companies).
--[ ] A commitment to maintaining the sovereignty of the Lystheni state as a priority of Virmirean foreign policy (guarantee the Lystheni's independence).

[ ] Accept her demands in full, thereby securing your own.
-[ ] And onto your next demand.
--[ ] Full disclosure of Lystheni history and society, including their origins and the nature of their animosity towards the Citadel (Lystheni forced to stop being cagey).
--[ ] The resumption of trade, this time on Virmirean terms (resumed trade relations with an open market, economically subordinating the Lystheni to you and proving far more profitable than the previous, protectionist agreement).
--[ ] Full Lystheni commitment to the Rachni War effort (all Lystheni military assets placed under your command).
--[ ] Full disclosure and surrender of the stations in Sikel in violation of the Virmire-Lystheni Border Treaty (get the artifacts and the stations on which they sit, along with experimental records).
--[ ] A network of your best observation posts throughout Lystheni space (become Big Sister).
-[ ] And walk out. If your people are out of Lystheni hands, then the Lystheni have no leverage, and you can deal with them however you see fit. After this, diplomacy is not on the list of, "ways you see fit."

TWO-HOUR MORATORIUM. THIS VOTE IS NOW CLOSED.

I have seen this being discussed here.

World War One was a very complicated matter. Unquestionably, everybody involved bears significant responsibility for what transpired. Unquestionably, the Allies-produced history texts' insistence that it was all down to those dirty Huns (sic) is a gross oversimplification, and a blatant attempt at ensuring that none of the blame for that nightmarish cataclysm of death and horror fell on them. Yet even so, one cannot deny from whom the first war declarations came, and who made the choice to start things. How much this shifts responsibility around in the equation is a matter of some debate, even today. Entire libraries have been written on the subject, and likely shall continue to be so for as long as we remember the Great War. It is one of the greatest, most lamentable tragedies in history, a status only heightened by the fact that even today, we find it impossible to point to, in any intellectual honesty, any one given actor and say, "That one! Those are the irredeemable, inhuman monsters to blame for the whole mess!"

The First World War was all the more tragic because, if you dig hard enough, it was so unbearably human, at its roots. Everybody involved had good reason to believe throughout the entire matter that they were making the right decisions, before blinking to find that four years and eighteen million people, around a third of whom were civilians, had passed, and that a further some twenty-three million had been injured or gone missing, and that no reasons could possibly have been good enough. This conflict has lessons to teach, and it deserves ample discussion and thought.

All of which, regrettably, would be grossly inappropriate to discuss here, where it could only be underserved in contrast to what it deserves.

Thank you.

As it turns out, two preconditions smacking into each other makes for a swift stop for a vote. :p Have fun debating!
 
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Hmmm.

So I see two major options here.
Either we can leave now, and wait for her to croak, with her successor hopefully being more agreeable.

Or we can start putting pressure on her, to force her to either bend or break.
I'm not up for giving in to any of her demands, not after all of the shady shit she has done and is even now likely still doing.
 
The main issue to just declaring war, outside of all the resources it would divert from the Rachnii front, is that she still has our merchants as hostages.

I don't think it divert that many resources considering their low population. And even if it did, it'd be better than having them stab us in the back later. I'd be okay with them as a vassal state, but they're too untrustworthy as a neighbor. It's unfortunate about the hostages, but oh well.
 
[] Toss her the datachip that has all evidence that her 'children' are spies and have been arrested for espionage.
-[] Ignore whatever bullshit she is about to state and explain what is about to happen, then the carrot, and then the stick if it doesn't get with the fucking program.

I suggest this is only to get everything in the open, if she disagrees we walk out and only stop if she calls out in the tone of someone that just understood how over her head she is.
 
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Ah, there's issue one.

Namely, she doesn't consider what they're doing as "Spying".

Or rather, that she assumes our merchants are doing the same thing she is.

Alternately, she legitimately might have no idea they're spying, and she's just a figurehead who doesn't even know what the fuck is going on in her own camp.
 
Ah, there's issue one.

Namely, she doesn't consider what they're doing as "Spying".

Or rather, that she assumes our merchants are doing the same thing she is.

Alternately, she legitimately might have no idea they're spying, and she's just a figurehead who doesn't even know what the fuck is going on in her own camp.

We should have proof, they sure as hell don't as we weren't spying.

Still a moratorium dude.

Removed the Xs, now it's a vote suggestion to talk over and possible edit.
 
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I have no problem giving the spies back in exchange for our civilians. But we should keep the fleet where it is so that w can make it's removal a condition later down the line.
 
If we try to get the hostages back she'll just use them to avoid the war. No doubt the Lystheni research on the precursor technology will result in some superweapon to bite us later. Right now she's just playing for time, which we should not give her. Crush them while they're weak.
 
ohh war is it people nothing, of that peace bullshit the damned Amphibians are clearly antoganistic to Virmire. Lets show them the fruits of their labour.
 
Maybe something like

1. Proof of spying.
2. Pointint out in treaty that legally spying was not covered under diplomatic immunity.
3. Remind her that if talks break down the Citadel will more than likely take our side in the conflict. Not that we need to.
4. Play the trump card (euugh trump ;) ) show the differences between our Navy. We don't need the new Fleet to crush them we can do that already. So play nice and give us back our not spying merchants or else we go to war and we hold all the cards. We hold the reasoning thourgh treaty and we hold the means to execute the war. You can't win. Period.

Thoughts? The above is not a plan and i'd like input before someone takes it as there's.
 
I don't think it divert that many resources considering their low population. And even if it did, it'd be better than having them stab us in the back later. I'd be okay with them as a vassal state, but they're too untrustworthy as a neighbor. It's unfortunate about the hostages, but oh well.

In any other situation, I'd agree. The problem is that even with their low population, unless we go for extermination the resources needed to crush them are significant.

In value, not numbers. Every ship and body that goes to fighting them is one not fighting the Rachni. If we were going for extermination, we could just go for long range bombardment. As is, we'd have to wipe their fleets fast, meaning taking risks so that our forces can get back to dealing with the Rachni.

Then we have to board their space stations and pacify any planets. And if they are desperate enough, they'll destroy their stations to take the borders and the ships that transported them with themselves.

Then we have to hope that none of them escape, because if a viable population for a colony does make it out, we have a long term enemy with a grudge.

We're also in a total war for our survival. We cannot afford the price of an occupation while trying to hold off the Rachni.
 
In any other situation, I'd agree. The problem is that even with their low population, unless we go for extermination the resources needed to crush them are significant.

In value, not numbers. Every ship and body that goes to fighting them is one not fighting the Rachni. If we were going for extermination, we could just go for long range bombardment. As is, we'd have to wipe their fleets fast, meaning taking risks so that our forces can get back to dealing with the Rachni.

Then we have to board their space stations and pacify any planets. And if they are desperate enough, they'll destroy their stations to take the borders and the ships that transported them with themselves.

Then we have to hope that none of them escape, because if a viable population for a colony does make it out, we have a long term enemy with a grudge.

We're also in a total war for our survival. We cannot afford the price of an occupation while trying to hold off the Rachni.

No need to exterminate them, but pacifying them shouldn't be too bad if you just shoot down the space stations and start with orbital bombardment on the planet first. Not enough to kill them all, but enough to ruin their manufacturing ability and crush their will to fight.
 
I have no problem giving the spies back in exchange for our civilians. But we should keep the fleet where it is so that w can make it's removal a condition later down the line.

They have maxed out their trust line of credit, we should throw the proof of their espionage in her face and explain she gets them back when we state the carrot portion.

If we try to get the hostages back she'll just use them to avoid the war. No doubt the Lystheni research on the precursor technology will result in some superweapon to bite us later. Right now she's just playing for time, which we should not give her. Crush them while they're weak.

Explain that if we have to we'll sacrifice them to keep from having them drive a dagger into our back the moment the bug problem goes away. If she harms them no matter what else happens we'll have her personally bare the consequences of their murder.

2. Pointint out in treaty that legally spying was not covered under diplomatic immunity.
3. Remind her that if talks break down the Citadel will more than likely take our side in the conflict. Not that we need to.

She knows it isn't covered she still thinks we're playing her stupid games with her, just throwing the evidence into her face is enough.

She wants nothing at all to do with the Citadel, and the Union likely wants them dead if their reactions are in any way sane. Better to threaten to hand them over to the Union with a pink bow tied on.

In any other situation, I'd agree. The problem is that even with their low population, unless we go for extermination the resources needed to crush them are significant.

In value, not numbers. Every ship and body that goes to fighting them is one not fighting the Rachni. If we were going for extermination, we could just go for long range bombardment. As is, we'd have to wipe their fleets fast, meaning taking risks so that our forces can get back to dealing with the Rachni.

Then we have to board their space stations and pacify any planets. And if they are desperate enough, they'll destroy their stations to take the borders and the ships that transported them with themselves.

Then we have to hope that none of them escape, because if a viable population for a colony does make it out, we have a long term enemy with a grudge.

We're also in a total war for our survival. We cannot afford the price of an occupation while trying to hold off the Rachni.

Crippling their space power would be a joke, after that we dont' need to invade we only needs a few dozen defense sats in orbit, and spy sats to trap them on the planet until the crazy bitch dies (if she isn't cloned again) and we leave them for the Union to deal with.
 
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She scowls at you. "Well, if that is the tone we are taking..." She straightens in her chair, trying to regain her momentum. "I will not open my borders to a force with troops on the other side, and I will not be patronized to regarding citizens held when you hold several of my embassy staff captive -- illegally, by the terms of our embassy treaty! And you talk of treaty violations." She sneers. "You will stand down your fleets and release my kidnapped children, or you are correct in that we have nothing to discuss, Prime Minister!"

Wow! I expected the Lystheni to play hard ball but I didn't think they would do this.
 
The Dalatrass is trying to bluff...with a pair of 2s and with everyone knowing about her cards.

Honestly, at this point, we should declare the border treaty null and void (on the spot) and indicate that if steps are not taken to release the hostages within the hour, there would be a state of war existing between our two governments.

I've said multiple times: we're dealing with SPACE NORTH KOREA. We're dealing with a significantly weaker power with a paranoid leadership. They seem to think that using hostages puts them in a more or less equal negotiating position. Absolutely delusional.

At the same time, if we want to really work to salvage the negotiations, we could offer a prisoner swap (best solution) or give them hints about possible concessions that could be offered through negotiations (following the release of hostages): "We hope that a peaceful solution can be reached in a way that benefits both our peoples (i.e. honouring Lystheni independence)
 
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I kind of expected something like that, TBH.

That said, there was no way we could really negotiate with our people held prisoner either.
 
when you hold several of my embassy staff captive -- illegally, by the terms of our embassy treaty! And you talk of treaty violations." She sneers. "You will stand down your fleets and release my kidnapped children, or you are correct in that we have nothing to discuss, Prime Minister!"

ok, fuck it. This right here? responding to a crisis brought about by flagrant bad faith by pulling out blatant lies and an attempt at fucking claiming to be a victim? that's an indication of a rather systemic issue. She's either lying in which case they literally don't see why the truth should maybe be used sometimes, or she honestly believes it in which case she's either crazy or out of the loop. In pretty much any case that hints that even after being caught they are not going to stop acting in bad faith.

I'm kind of tempted to bludgeon her with why that's bad and give her one last chance to drop the bullshit, and then go to war. Maybe something along the lines of:

"are you incapable of acting in good faith? we caught your spies red-handed, are you delusional or are you so ill-informed about your own government that you didn't know what you own spies where doing? The return of your spies is something I'm willing to discuss, but not while you hold guns to the head of civilian merchants whose only crime was trusting you."

essentially call her out for lying, while implying that if she insists innocent it's because she's crazy or misinformed. If she lets up on the pointless fucking lies we can go from there, but if she doesn't then we have a solid indication she's not someone we can deal with. Literally the only thing we've seen them do is push us, and frankly, I think at this point bending would be a bad idea, because we have no indication that they will stop at any point.
 
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