Teacher of the cursed: A Warhammer 40k Psyker School Quest.

Done.

At the end of the day, we've got a response for conventional threats between our large elite Guardsman garrison and our strong naval presence, a chance at a Hero Unit probably does us more good in the long run.

You could still take Technically protected for 2 extra points I believe, which would allow you to buy the last Imperial Army unit, or a small fleet. Also would give us a chance of more Knight reinforcements if our need is serious enough to trigger the Freeblade.
 
there is a bit of a problem though.
should probably delete the one that you don't want, I would suggest you keep the xeno front since they would be easier to deal with then chaos.
Uh, the [] in the system thing is for the warp gate so I should be good. While I know the Mutant War is likely going to be messier, I see it as more temporary since it's relatively recent and just 3 worlds while the Xenos War has been going on for centuries. I just see the Mutant war as most immediately painful but we will be better off since it is something we can deal with.
 
You could still take Technically protected for 2 extra points I believe, which would allow you to buy the last Imperial Army unit, or a small fleet. Also would give us a chance of more Knight reinforcements if our need is serious enough to trigger the Freeblade.
I would second that since you removed [] Actually protected: for the freelance knight which I can get behind you can gain 2 points by choosing [] Technically protected:
I just see the Mutant war as most immediately painful but we will be better off since it is something we can deal with.
Hmmm sure kai also has more experience with heretics then Xenos. still prefer the xenos front but not a deal breaker.
 
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Honestly, if Citadel did that, we could just try and have it so that the Mechanicus can get their filthy hooks out of our system and just make it easier to handle stuff from the people it was made for. Rather than a Magos that is going to use it to micromanage some influence his fellow brothers over who should be the leader of the Contingent in system, and those that should instead be spent trying to manage the defenses around the Ramilies star Fort.
 
I think this is just their General regard for Alectai and the plans they make. And its still early on in the vote, Im waiting for Kaiju fans to spring in soon.
I like the plan. Sure I also like and respect Alectai but not enough to go for the plan if I didn't like it myself.
Also the full on Knight thing with Steel Line and Freeblade is personally compelling given my current interests.
 
As in, you think the Freeblade option is cooler then a Knight world sworn to permanently defend us?

We would get that if we still pick technically protected, just that we aren't their first priority. But @Alectai 's updated plan doesn't do so currently, so I am not sure what the status of our relationship with the Knight Worlds in the Steel Line would be like if we picked neither the Actually Protected or Technically Protected options.
 
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I've realized this now, but my plan basically makes the planet Odium the equivalent of New Providence in the Caribbean, (at least during it's past), with some spicy eldritch themes, what with the pitch Darkness and psykery. It's kind of the cousin of Nostramo, in a way.
 
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Is there anything I can do to make people vote for my plan? I don't mind making changes to it, as long as doesn't hurt it's vibes.
 
Some people just think mysterious freelancers that show up, save your ass, and leave without a word is pretty cool, and I agree. Plus with the Megafauna world we will have Knights on our world rather often.
Yeah, I get that its cool. I was justing saying it as an observation, not as a Critique. People are well within their rights to declaring that jumping down to a planet on an Asteroid are just as cool as Having a Mech fight between a Warlord Titan and Shin-Gojira.
 
-[X]The other side of the sector: (-4)
-[X] You can see the fighting. (+10)

I noticed something in your plan: we've been asked to choose only one option from the Xenos or Mutant front, so if we've taken one option for the Mutant front, I don't think we have to take any options for the Xenos front. You could actually get 4 more points from your plan if that's the case.

Is there anything I can do to make people vote for my plan? I don't mind making changes to it, as long as doesn't hurt it's vibes.

You are the current runner up plan to Alcetal's. Sell the thread the benefits of a Black Hole to a Psykana fortress.
 
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Aight, I've caught up and I have some opinions to share.

First - I don't like combining Blue Sun and Megafauna. Such a conbo has the resident monster population trying to commit suicide by annihilating the only people who might be able to patch job the shield should it falter a little. Also the Hotspot of tourism part about the Deathworld makes little sense when there is only a narrow corridor of approach one can make without being fried. And well, it kind of takes away from the spectacle of the megafauna battles to also have the spectacke of the solar shield and endless energy and stuff. One super-duper-special aspect per world for me, please.

Second - I don't like Megafauna and Leaves. No one wants a training world that occasionally gets cut off from everything for unknown spans of time at random. Titans are way too valuable to misplace in such a way. Also clashes with the tourism demands.

Third - Freeblade and Megafauna is hilarious, because we're asking a single Knight to save the day on a world where full-blown Titans commonly brawl.

Fourth - All Penal plans lack Felinids, which is proof that mankind is incapable of holding cats accountable for their crimes

Fifth - Holy shit are Mayto's Felinids jacked. To put in perspective, a Space Marine averages at 2.1 meters tall. The Felinids are at 2.5. They are smarter, more agile Ogryn with built-in monomolecular blades, and that is why they belong on the kaiju world fighting off megaraptor armies in cqc

Sixth - the black hole ocean world is actually really cool and, to me, fairly narratively cohesive.
 
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Is there anything I can do to make people vote for my plan? I don't mind making changes to it, as long as doesn't hurt it's vibes.
actually just noticed that it was a civilised world so voting for it. and like andmeuths in the xeno front war you can take the few sub-sectors over and gain 4 points instead of having them be far away, I mean the black hole planet isn't the most defensive of planets but it is very hard to get to and is an ocean world, could also let you put another regiment. And can you add the other abhumans? the points would counteract each other so you wouldn't be putting points in it.
 
Aight, I've caught up and I have some opinions to share.

First - I don't like combining Blue Sun and Megafauna. Such a conbo has the resident monster population trying to commit suicide by annihilating the only people who might be able to patch job the shield should it falter a little. Also the Hotspot of tourism part about the Deathworld makes little sense when there is only a narrow corridor of approach one can make without being fried.

Second - I don't like Megafauna and Leaves. No one wants a training world that occasionally gets cut off from everything for unknown spans of time at random. Titans are way too valuable to misplace in such a way. Also clashes with the tourism demands.

Third - Freeblade and Megafauna is hilarious, because we're asking a single Knight to save the day on a world where full-blown Titans commonly brawl.

Fourth - All Penal plans lack Felinids, which is proof that mankind is incapable of holding cats accountable for their crimes

Fifth - Holy shit are Mayto's Felinids jacked. To put in perspective, a Space Marine averages at 2.1 meters tall. The Felinids are at 2.5. They are smarter, more agile Ogryn with built-in monomolecular blades, and that is why they belong on the kaiju world fighting off megaraptor armies in cqc

Sixth - the black hole ocean world is actually really cool and, to me, fairly narratively cohesive.
On regards to how the Shade works, Its not something on the planet. Hell, it's not even in the Atmosphere, it's a station set far away from the planet relatively close to the Sun to act as a bowl to protect it from the heat and radiation that the Sun emits. Which is why it's actually a good idea to go all out on getting our Void emplacements up to snuff. Besides that, eh it's not my cup of tea.
 
I noticed something in your plan: we've been asked to choose only one option from the Xenos or Mutant front, so if we've taken one option for the Mutant front, I don't think we have to take any options for the Xenos front. You could actually get 4 more points from your plan if that's the case.



You are the current runner up plan to Alcetal's. Sell the thread the benefits of a Black Hole to a Psykana fortress.

Huh, nice catch in that case. Either way, I was considering just adding the Xenos front to be a sub-sector away, since we already have formidable void defenses, and the leaves. But yeah, considering we ourselves are a telekinetic, the benefits of a black hole world cannot be understated, in my mind.
 
[X] Plan Who Wants To Live Forever?
-[X] Chrysor
-[X] Regaeses
-[X] A Gas Giant (0)
-[X] Deathworld Megafauna (0)
-[X] Extreme mountains (0)
-[X] Frontier World (0)
-[X] If you know where to look (-2)
-[X] Xenotek Haven (+4)
-[X] Source of recruits (-2)
-[X] Extensive mining and processing (-2)
-[X] Naval construction and repair facilities (-4)
-[X] Naval crews (-2)
-[X] Naval officers (-4)
-[X] Planetary trading outpost (-2)
-[X] Ogryn Presence (-2)
-[X] Ratling Presence (0)
-[X] Beastmen labour force (+4)
-[X] Squigs and Grots (+2)
-[X] Technological oversight for locals (-4)
-[X] Technically protected (+2)
-[X] You're in it. (+10)
-[X] The next sub-sector (0)
-[X] In the system (-6)
-[X] The Leaves (+2)
-[X] All three navigator houses (-4)
-[X] The Torvum Tribunes (-4)
-[X] Orbital Defense Grid (-2)
-[X] A large System Defense Fleet (-4)



Lore:

Chrysor was built upon war. In the early 23rd millennium, a human colony ship touched down on the 2nd planet from the local star, finding a comfortable terrestrial world that could support human life without terraforming and naming it Suleika. However, unbeknownst to them, another race of sapient creatures was already inhabiting this solar system and would not permit their territory to be intruded upon. The Kharsenites, natives of the moon that would later be known as Regaeses, were a race of naturally armored, ten-legged aliens that had developed interplanetary travel a millennium prior and formed underground settlements across most of the planetoids in Chrysor prior to human contact. Though Suleika had no Kharsenite inhabitants, it was considered to be within the Xenos' claimed region of space and viewed the humans as invaders to be eliminated.

The ensuing war lasted nearly five centuries and left much of Chrysor devastated. By the end, Suleika was reduced to a mostly desert world, several planets and moons were reduced to cosmic dust, dozens of billions of humans had died in battle, and the Kharsenite race was driven to extinction. After the long and bloody struggle, the colonists were at last able to enjoy a peace that would, unbeknownst to them, not last long.

Scant centuries after the eradication of the Kharsenites, the Cybernetic Revolt tore the human race apart. Chrysor was partially spared this ruination due to having lacked access to Abominable Intelligences, but they nonetheless remained a target for the dreaded Men of Iron. Fortunately for the colonists, generation after generation of brutal warfare had unknowingly prepared them for the coming disaster. Once again, Chrysor was ablaze with the fires of war, and once again, it would be centuries before peace would reign.

And once again, it was not to last. Ever an uneasy voyage, the majority of the whole sector was rendered virtually unreachable as Warp Storms ravaged the galaxy in the prelude to the Eldar's doom. Thus began the Age of Strife. For five thousand years, the humans of the Chrysor system were left to face the horrors of the galaxy alone. Orks, Eldar, Khrave, maddened psykers, and more would wreak destruction upon the weakened human civilization there, though always at an unexpectedly heavy cost. Nonetheless, the unending strain took its toll, dragging the descendants of the colonists to their lowest point ever since their ancestors' original arrival in M23. By M30, only three celestial bodies and thirteen major space stations remained inhabited by mankind, the rest having been abandoned due to a crippled industrial base making their continued maintenance and protection impossible. Most of the system now belonged to Xenos, mutants, and the horrors of the Warp.

When the Great Crusade at last reached Chrysor, it found a human civilization at the end of its rope, surrounded on all sides by enemies and only surviving by a combination of grim resolve, spite, obligation, and blood. Though the knowledge of which Primarch presided over the campaign of reclamation has been lost to time, what is known is that the Imperium was welcomed with open arms, and the Legiones Astartes were celebrated as heroes. However, while all were grateful for the Emperor's chosen bringing light in Chrysor's darkest hour, some felt an unusual anticipation. The history of the system, though heavily mythologized even then, made one thing clear: peace was fleeting thing, and fleet it did.

From the beginning of the Horus Heresy until the last years of the Scouring, Chrysor was once again under assault from raiders and would-be conquerors. This time, however, they had allies. Loyal Astartes, Knights, Titans, Imperial Guard, Navy, and PDF fought together across the sector and proved to be no easy prey for those that would seek to take advantage of the Imperium's recent civil war. This same tale would be repeated innumerable times in the millennia to come, for war would always return.

Edit:

[X] Plan: New Switzerland
[X] Plan: Draco
[X] Plan: The Banished Battlefield

[X] Plan: Outsider Bones
[X] Plan: Breadbowl
 
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Okay, some people want felinids in the Penal World. Any other thing you might want for my plan?

Just for the record, I will go for the dark hole ocean world if it is the runner up
 
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CHANGE LOG TO THE PLAN "DOWN IN THE DEEP":

1. Switched out the Xenos front so we're a sub-sector away. Our defenses are formidable enough and the 'leaves' hard enough to traverse that I'm not all that worried about some itty bitty raiders.

2. Added in the knight's protection. Seeing knights stomp around on the sea floor is funny. Simple as.
 
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