- Location
- Mid-Atlantic
Okay.That's the kind of thing I meant by statistical distribution. A single guardsman could take down ten space marines, theoretically... if he happened to have a decent anti-armor weapon, and enough of his shots hit, while the marines either kept missing or were busy with something other than shooting back. An overweight adept with a sharp stick might somehow disembowel a Charnel Daemon. The Guy Who Cried Grendel - 1d4chan Wouldn't be the smart way to bet, but it's a big galaxy, billion-to-one chances happen somewhere every day. Either side winning an ongoing fight is generally within the bounds of possibility, because if it weren't, that fight would already be over.
Look. Let me just walk things back a step here.
Do you try to use "hit points" as a term to describe events that happen in real life, as a serious attempt to understand the reality you live in and not just as a joke or something? I'm pretty sure the answer is 'no,' but I want to be sure before I talk about this any more.
True, and I liked how you discussed this in terms of "livening up" the RPG mechanics associated with trade and development, even though I don't actually play the game you're modifying.The high meta-level concepts I particularly want to wrestle with here (and I do realize I haven't been expressing that very well, by wandering in the weeds of specific implementation, but I'm not sure how else to approach the subject) are about what else can and should be within those bounds of possibility. If an anti-fascist message is to be effectively conveyed, to prove Göring wrong in his "butter merely makes us fat" claim, to show that fighting may sometimes be necessary but cannot yield true success in itself, relevant alternatives must first be presented - 'item' and 'run' and whatever else - with plausible results thereof laid out clearly enough for the choice to be meaningful.
The problem is that this specific project breaks down into two branches. One which would involve telling stories of building, and one which would involve playing games of building. This thread is much much more about stories than about games of any kind.