Stark Transcendent (Iron Man/Marvel Quest)

Zen said:
All the alcohol in his system is making him fall backwards, and it evens out. LOGIC
I'm fairly sure from what I've heard that the non-Ultimate Tony is less liable to booze about thanks to major issues in the past from alcohol. Am fairly sure recovering alcoholic? Cannot remember though and too busy to look.
 
Ardion Prosili said:
I'm fairly sure from what I've heard that the non-Ultimate Tony is less liable to booze about thanks to major issues in the past from alcohol. Am fairly sure recovering alcoholic? Cannot remember though and too busy to look.
As a tip, 90% of what I post is bullshit, lame humour with no sense or logic to it.

That was part of the 90%.
 
Forgothrax said:
Hey boss, looking at the Tech Tree we currently have, what techs off it did Stark have at the end of IM1? IM2?
This is one potential little techtree I made a while ago, though I haven't really incorporated everything you crazy people could come up with.


Is it excessive? Probably. Is it cool? I think so. For education purposes:

Iron Man 2
Iron Man 3
 
Zen said:
I see mind upload.

I see mobile Jarvis army.

I see interplanetary and dimension travel.

I like.
I'm slowly adding the outlandish shit done in canon and that you people come up with in reasonable places. -toast-

Nobody has to worry about running out of tech any time soon.
 
While obviously not based on Marvel stuff, here's a Tech Research List for near-future civs (early 21st century and after) that I whipped up for BROB games, complete with lots of links to RL sciencey stuff. MCU is at our tech level if not definitely a little bit past it, so all the stuff in my list should be valid.

Avatar's SF Tech Research List (General SF Resource)

Hope this helps.:) Also, Roarian, I stole your tech sheets, they were tasty.
 
GenoDragoon said:
Hopefully upgrading Jarvis will allow us to better branch into other areas of science that we are not an expert in and yet still make rapid progress in by us supplying the creativity. I am thinking regenerative medicine would be big think for both personal use and civilian goodwill. Not only could it fix the shrapnel injury but also allow us to quickly train the body to peak human performance and maintain it without a super soldier formula.
Why would you need training or super soldier formula when you have all this shiny starktech available? :p
 
And if we want to branch out into more esoteric fields we only have to make nice with Doc Strange or other magic users to create magitech.

I can totally see Tony doing something like this:
 
avatar11792 said:
While obviously not based on Marvel stuff, here's a Tech Research List for near-future civs (early 21st century and after) that I whipped up for BROB games, complete with lots of links to RL sciencey stuff. MCU is at our tech level if not definitely a little bit past it, so all the stuff in my list should be valid.

Avatar's SF Tech Research List (General SF Resource)

Hope this helps.:) Also, Roarian, I stole your tech sheets, they were tasty.
Roarian said:
Roarian please put that tech research list on the front page... it would be incredibly beneficial in my opinion for easy access to the uhh... extensive list of techs, since I have.. no extensive knowledge of any of this stuff and I'm just following the ones that know what they're talking about/the options given.
 
serapheus said:
-growl- Hate, hate, hate, hate, hate, hate, HATE that statement.

Magic does not, should not, equal science. -rage-
Well, 'science' is more a process of understanding things. If magic works by certain rules, it's a science. It's just not technology.

'Science: the intellectual and practical activity encompassing the systematic study of the structure and behaviour of the physical and natural world through observation and experiment.'

We could totally science the fuck out of magic.
 
serapheus said:
-growl- Hate, hate, hate, hate, hate, hate, HATE that statement.

Magic does not, should not, equal science. -rage-
Technically, unless it is arbitrary, has a mind of it's own, or only follows general guidelines with random exceptions, it is a science by the definition of what science is.
It's like how planning a route through a grocery store is a use of technology.
 
serapheus said:
-growl- Hate, hate, hate, hate, hate, hate, HATE that statement.

Magic does not, should not, equal science. -rage-
Why not?
Enohthree said:
Technically, unless it is arbitrary, has a mind of it's own, or only follows general guidelines with random exceptions,
Actual physics follows general guidelines with random exceptions, on a sufficiently small scale. You get around it by analyzing the general guidelines.

Also, the "mind of its own" bit rather depends on what a mind is. For example, in our world it is generally believed that the mind is entirely described by the state of the brain which is an entirely physical system. Who's to say the mind of "magic" isn't also a complex physical system? And anyway, psychology is a science, just not a very good one.
 
serapheus said:
-grumble- Stupid science heads. -pout- Tireless ruiners of mystique.

You'd all look behind the stage at a magicians show wouldn't you. :p
/tipsfedora

Let me quote Sagan:

Like it or not, we are stuck with science. We had better make the best of it. When we finally come to terms with it and fully recognize its beauty and its power, we will find, in spiritual as well as in practical matters, that we have made a bargain strongly in our favor. But superstition and pseudoscience keep getting in the way, distracting us, providing easy answers, dodging skeptical scrutiny, casually pressing our awe buttons and cheapening the experience, making us routine and comfortable practitioners as well as victims of credulity...

In its encounter with Nature, science invariably elicits a sense of reverence and awe. The very act of understanding is a celebration of joining, merging, even if on a very modest scale, with the magnificence of the Cosmos. And the cumulative worldwide build-up of knowledge over time converts science into something only a little short of a trans-national, trans-generational meta-mind.

"Spirit" comes from the Latin word "to breathe." What we breathe is air, which is certainly matter, however thin. Despite usage to the contrary, there is no necessary implication in the word "spiritual" that we are talking of anything other than matter (including the matter of which the brain is made), or anything outside the realm of science. On occasion, I will feel free to use the word. Science is not only compatible with spirituality; it is a profound source of spirituality.

When we recognize our place in an immensity of light years and in the passage of ages, when we grasp the intricacy, beauty and subtlety of life, then that soaring feeling, that sense of elation and humility combined, is surely spiritual. So are our emotions in the presence of great art or music or literature, or of acts of exemplary selfless courage such as those of Mohandas Gandhi or Martin Luther King Jr. The notion that science and spirituality are somehow mutually exclusive does a disservice to both.
 
serapheus said:
I can appreciate a magic trick when I can't understand how it's done. I can appreciate the magic trick AND the magician's skill when I DO understand how it's done. And if we want Tony to do the magic trick himself, he needs to understand how to do it. Showing the underlying awesomeness behind it doesn't make the outside any less impressive.
 
Am I seeing magnetic forcefield at three tech uses, adamantanium at two, and both invisble armor and Jarvis at four on the tech tree?
Yeeeeeesssss~
 
So.. guys, we should totally look at NY extension/connection next update.
Then we have more tech slots.
Then we fasttrack research like maaad.
Then Moon Base.

Hmm..
I have a query: If we were to do the NY connection, and then built a secret lab on an island somewhere.. would we get extra tech slots for the secret lab? And if we built more labs would that give us more tech slots... or do we only get the tech slots if we're in the building doing the research/brainstorming/production? So... if we weren't in the Moon Base, we wouldn't get the MB's tech slots?
 
serapheus said:
Expect that things take magnitudes of more time the higher on the tech tree they go. I'd expect any single thing on the three mark or higher to take several months of work. It's the only way Roarian would be able to keep the game balanced.
Pretty much, though in recompense those expensive techs are also game-changingly awesome.
 
I would imagine quantum computing would help our development time a lot. Localized neural network means, what? Intelligence upgrade? Multiple trains of thought at once? Or just mental access to surrounding electronics? The name isn't very specific.
 
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