Shards of a Broken Sun [Deprecated; see link in final post for remake]

al103 said:
I actually wonder if there would be Merak as Conception fucked things up. Dubhe can be exception as it was already there.

...

And I'm really not sure that it would be good thing if there wouldn't be Merak as it means that top spot is kinda empty and shit can be fucked up in several ways...
Let's just focus on one thing at a time :p
 
Sunday's Melancholy 24
The "War Room", it turned out, was a large room whose walls were largely plastered with LCD screens, but Amu found herself disappointed - it didn't have a row of operators studying the screens, which were largely showing maps, and there was no dramatic shouting of orders like in anime. Instead there was just a small group of people shuffling papers around a central table, caught up in an intense discussion of what to do. To Amu's pleasure, if not surprise, she found she understood most of it at first glance.

She had a hard time not classifying half of the participants as 'generic soldiers', even though from their decorations they were decidedly not generic. There were two JSDF generals, as well as a foreigner whom she thought had to be from the local US forces. On the opposite side of the table were three JPs members she already knew - Hotsuin, Makoto and Fumi.

Well. On second glance, Fumi didn't really seem to be paying attention. Amu stepped forwards, attracting her gaze from the papers she was half-heartedly reading.

"Amu-chan? What are you doing here?" Fumi sounded, and looked, tired. Out of it, really; she was hardly taking part in the discussion anymore. That meant she was free to talk, but her condition worried Amu. It didn't look like she'd gotten any sleep yet, probably meaning she'd been awake since yesterday morning.

"Apparently you wanted to see me," she pointed out.

Fumi looked confused for a second, then her eyes lit up. She said, "Right, I forgot about that. I was hoping you could help with a few adjustments to the seal… actually I wanted to ask Miki, but the two - sorry, four of you seem to be a package deal." She blinked. "Where is Miki, by the way?"

"Sleeping." Amu grinned sheepishly. "Sorry, but I don't think she'll be around for a while. She woke up for a while when I did, half an hour ago, but the Conception really did a number on her. I know everything she does, though, so if there's anything important you need help with -"

"It's fine, I already took care of it," Fumi waved her off. "We're stable enough for the moment, and I don't think I should be doing anything else before I've gotten a good night's sleep. I was actually planning to be in bed by now, but then this thing with Dubhe came up - wait, did you hear about that?"

"I did," Amu said. She paused, gathering her thoughts. "That is to say, Dubhe is actually why I'm here. The private you sent didn't actually pick me up until I'd already left to come see you." She shot a skeptical glance back towards the door, then continued, "He had no idea why you wanted to see me, and I'm not sure he's very well drilled. He didn't precisely follow orders. Easily distracted, too, but I'm afraid I scared him a little."

"Oh, so that's what he was on about…" Fumi sighed. "Keita's nice, but that's half the problem. He probably didn't want to disturb you. I can see I'll need to be more specific in the future, but -" She waved at the others. Makoto glanced up for a moment. "As you can see, Dubhe is being handled. I don't think there's anything we need you here for at the moment."

But…

Fumi glanced away, and Amu wavered. It was hard, not to go with her habits - habits which told her that she'd effectively been dismissed, therefore she shouldn't interfere. So easy to think that they wouldn't hear her out, and that it would be embarrassing if she tried and failed. So easy to just leave.

She firmed up. No, that wasn't the character she wanted to have. Maybe Keita was right - maybe she didn't really understand warfare the way she seemed to think she did - but she didn't want to be the sort of person who would back out midway, or the sort who'd avoid anything she wasn't sure she could succeed at.

"Actually," she softly said, then continued in a rush, "Actually, I think I can help with Dubhe. I told you that's why I'm here - I've been thinking about some of the other skills I learned from the exaltation, and I'm pretty sure I can help you fight him."

Fumi stilled, glancing around minutely. "Are you saying you'd try to kill Dubhe like you defeated Samael? That's a nice thought, Amu-chan, but I don't think…"

"No, not that," she said, shaking her head. "You remember how it crammed a ton of science into my head, this morning? Well, I didn't really notice when it happened, but apparently it's also given me a good understanding of warfare, and I know I can use some motes - I mean, I can use some magic to help, but I don't know how well that really works, compared to - um, is he a three-star general?"

One of the JSDF generals was glancing in their direction, looking perplexed. Fumi quickly confirmed that yes, he was, then found to her consternation that Amu was hiding behind her.

"Amu?"

"I'm fine, I'm fine." Maybe. Sorta. She'd been finer. A three-star general commands an even 78,125 men, plus auxiliaries - no, that wasn't even true for her world, how was that a round number anyway, what was she thinking? She imagined seventy-eight thousand people all staring at her, wondering why she thought she could talk to their commander.

"All right." Fumi's eyelids were drooping, admittedly, but all right? All right? She was just about hyperventilating, what part of her looked like this was all right?

"Well, no use worrying about it, they're just going around in circles. I should probably introduce you."

She was going to what?

Fumi pushed her chair back, creating a horrible screeching noise. She got to her feet while smiling lopsidedly, not incidentally making everyone in the room look in their direction. Makoto looked more hassled by the discussion than Fumi, and Hotsuin just blinked, but every one of the military types were visibly frowning.

She wouldn't.

The discussions - arguments, really - cut off as effectively as if she'd fired a pistol in the air.

"Right, then. Gentlemen, ladies, and militaries of all the nations of the world - all two of you, if you're going to keep insisting on that - there's someone else I would like to introduce."

She couldn't?

Fumi stepped aside, taking away her hiding place. Amu barely stopped herself from cringing.

"Now, I understand that you're all very tied up with stopping Dubhe, and I understand that - really, I do - but it's been half a day, you've done a fat lot of nothing so far, and I would quite like to get to sleep already. Therefore -" Makoto was facepalming. "- Well, I'm sure you remember how the world almost ended earlier today, and you've been told that JPs is responsible for avoiding that brutal end. Well, that explanation wasn't quite accurate. We were lucky enough to run into this young lady yesterday, and she has been kind enough to help me with that task; I can say with absolute certainty that without her assistance none of us would be here now. As such, please allow me to introduce Hinamori Amu. I believe she has some input to offer."

A rising murmur greeted her as Fumi pulled her forwards. The american general was the first one to speak up, putting his hands on the table and leaning forward.

"Kanno-san. Is this some kind of joke?"

Amu's head was mostly full of exclamation marks. If she hadn't just decided not to run away, she almost certainly would have, but - she had. Answering them, though -

A beat.

Fumi wasn't saying anything.

A beat.

"No," she found herself saying. "Fumi was quite serious. I can see why you'd think so, but my appearance isn't relevant right now; I'm not quite what I appear. We should concern ourselves with Dubhe, not each other."

Her voice sounded strange to her ears. Almost alien, taking on the clipped, no-nonsense notes that a part of her - the part that was speaking - knew they'd expect from a peer, the exact opposite of what they'd expect from a child. That much was universal, but she could feel the smallest possible amount of essence teasing out the adjustments that best suited these particular soldiers.

She had, honestly, expected that to hurt a little; last time she used any, when she was diagnosing herself, it had put her out of sorts afterwards. But no, after her experiences over the last day she found it easy enough to control the flow. A thought redirected part of it outwards, making her caste mark glow brightly enough to be visible across the room.

The assembled generals shifted uneasily, while Makoto just looked defeated, but most of her attention was reserved for Hotsuin, who was - smirking? Just slightly, but definitely there.

[ ] Soft touch. Look at what they've tried, suggest ways to improve it.
[ ] Hard fist. Take the opportunity while they're off balance and push for your own solutions.
[ ] Write-in

A/N: It's pretty much guaranteed by now that Amu's plan will do well, whatever it is. As always, the side-effects are what vary. Fumi's quite a helpful character, but I can see why she might be frustrating to work with!
 
Choices Choices.

That said, does that post mean we actually didn't accumulate Limit by using Essence here?

Also, could I get a vague idea of what they suggested already so I can help tailor any stunts?
 
Alectai said:
Also, could I get a vague idea of what they suggested already so I can help tailor any stunts?
Mm - not really, Amu wasn't in there long enough to overhear much. (Plus she was mostly talking to Fumi.)

You can imagine those are fairly conventional tactics, though. Both for the JSDF and JPs sides. Which, admittedly, are very different types of convention.
That said, does that post mean we actually didn't accumulate Limit by using Essence here?
In that one case, yes, though on that assumption both the amount of essence and the type of charm may play a role; she used barely a single mote there.

(Which, yes, would only grant half a success. Not feeling constrained to discrete dice mechanics here. :p)
 
On the other hand, it does look like we got a few +Yamato points from that.

Anyhow, working on something that I think would be decentish right now.
 
Now here's the choice that should be immediately obvious, but isn't:

What happens from here is going to influence how the rest of the organization sees her. No matter what, we are indeed raising those Usefulness Flags, so let's take a look at consequences.

Soft handed approach preserves a lot of egos. Hotsuin would see the usefulness of that, as well as having the intelligence to know what Amu's really doing. But he also probably wouldnt think highly of it.

On the other hand, fuck him on that point. Amu's a good girl, winning people's respect is done much more easily as an equal or almost subordinate without humiliating everyone in sight. Soft-handed approach may not be enough to convince the brass present to go along with her, which is the only real risk, so we'd be relying on the effectiveness of the plan and what's already set up to persuade people to go with it. But. What's most important. Is that the results of this meeting are going to get out to the rest of JPS.

The Hard Fist approach ensures that no matter what we come up with, Hotsuin will have our back, and make sure it goes through provided the plan itself is intelligent and workable. We get Hotsuin further into our corner, but as a result we'll wind up alienating people. Sure, it'll become clear that Amu is an effective general and leader within JPS, and she will never have to worry about being dismissed as a child in the future by her underlings. Buuuuuuut. That's not necessarily a good thing. On the other hand, it means we'll be able to get Hotsuin's backing a lot more easily with the stuff we want to do to make JPS better able to later on. He'll be less likely to dismiss us, in the short term, as a rival, and more likely to consider Amu a confidante.

So basically it comes down to how we want Amu to manage JPS in the future. The top down approach? Or a leadership figure that has earned everyone's respect by being personable and competent? The leaders lead from the front or everyone's in it all together.
 
[X] "From what I understand, Dubhe has been launching a terror campaign" You begin, taking the opening provided by your statement, advancing forward and collecting some of the papers. "Approaching from out of the blue, detonating, and then retreating before any organized resistance can be prepared. It has largely been avoiding serious military objectives from what little I've been informed on so far. This suggests that it would be at a disadvantage in a pitched battle, but the key will be anticipating its targets, devising a plan of attack that can be executed in our strike window, and eliminating it cleanly and efficiently."

You pause for a moment, finally looking on images taken... Was that an Ice Cream Cone? You skim the papers, analyzing the data and incorporating it into your profile.

"Conventional infantry is unlikely to be able to do much to it alone, even if equipped with the devices JPs uses to combat demons. Its structure doesn't seem to have any vital points. Better weapons would be anti-tank weapons, but if these reports are any indication, it has good accuracy with those flame jets, and it would likely be able to interdict any shells that it's aware of... But we do still have options that can be explored, and there is no such thing as a truly perfect defense. With your information and resources, I'm confident we can come up with a plan that can destroy it before it can harm any more people."
 
[X] Alectai

It seems like a more stuntish version of the soft touch approach near the end, though. Can't help but approve of that.
 
Stunting will rarely make the situation Worse.

The best way of having a soft touch is to do it while still showing that you Know your shit. Wear the velvet glove, but make it clear that you are an expert, and should be discounted at their own peril.
 
[X] Alectai

Every general's brain is about to fizzle out for a few minutes after Amu is done with this plan. The fact that a little rainbow haired girl is spouting off the greatest war plan in human history is going to break their brains.

She better be getting a swank uniform with a nice hat after this. Being the greatest military commander this side of Lucifer and not having a uniform is simply a crime.
 
Alectai said:
Stunting will rarely make the situation Worse.
Indeed, we already know the GM rarely gives the best options, and at times not even any very good options. Proceeding with a stunt based on the best ideas one can trick out of the situation will probably tend to be better due to that.

Besides, the extra participation bonus in XP is bound to come in useful long term for skill development. ;)

----

Still, you're on a bit of a roll at the moment Alectai. I guess you've got a good handle of the current situation. :)
If all is well, the GM will remember that an Excellency will be used for this as well.
 
RCa said:
I laughed. I mean, I know that Exalted perfect defenses have Flaws of Invulnerability and mote economy stuff, but still. I laughed.
That Is the "No such thing as a truly perfect defense".

There's no such thing as a Perfect Defense that doesn't have a crack in it somewhere, it's just a matter of finding it.
 
Zefferen said:
She better be getting a swank uniform with a nice hat after this. Being the greatest military commander this side of Lucifer and not having a uniform is simply a crime.
I suppose something cuter then her school uniform might be nice for her, especially now that she's almost like divinity. Magical girls of that calibre do tend to have a distinctive look to them, that little bit extra, like for instance ephemeral wings. ;)
 
Hah, amusing :)

That said, I do hope we can figure out the Demonica tech, that seems the "Lowest hanging fruit" in terms of artifact grade gear that can be mass produced to a certain extent. We won't need it personally (Unless we can make a super version), but it's a hell of a force multiplier for mortals.
 
[X] Alectai

On another note, we will likely be able to spend XP shortly after #60 comes back online, and I was thinking about what to buy. Tiger Warrior Training seems to be a shoe-in, as it probably should be, but the problem is that we're going to need to buy three charms in addition to that as prerequisites (Mob-Dispersing Rebuke, Fury Inciting Presence, and Heroism-Encouraging Presence), as well as a dot of War.

So, first off, does anyone remember if the cost for new caste abilities is (current rating x 2) - 1, or (new rating x 2) -1? In the book it just says (rating x 2) -1. Depending on which it is, it will cost 29-31 XP to get to TWT. Depending on how many more free charms we have, we may also want to go and get another dot of War and Legendary Warrior Curriculum, which we will have the prereqs for, as an E4 Solar.

There's also my previous idea of buying up to Occult 5 and reverse-engineering Valiant Hero Formula (assuming we can), which would require 15-23 XP, but if that is doable it would be better done after we start Tiger Warrior Training.

Alternately, we can buy another dot of Thrown and get Observer-Deceiving Attack, Falling Icicle Strike, Triple-Distance Attack Technique, Cascade of Cutting Terror, etc., if we want to lead from the front. But given Amu's current willpower-depleted condition, I'd vote against it.
 
Hey, we still rolled 10 successes for Amu making up a plan to kill Dubhe, right?

Or was that roll for something else?
 
tq343 said:
Tiger Warrior Training seems to be a shoe-in, as it probably should be, but the problem is that we're going to need to buy three charms in addition to that as prerequisites (Mob-Dispersing Rebuke, Fury Inciting Presence, and Heroism-Encouraging Presence), as well as a dot of War.
Heroism-Encouraging Presence has no pre-reqs as of the Errata, which has the wonderful side-effect of making TWT a second-tier charm.
 
RCa said:
Heroism-Encouraging Presence has no pre-reqs as of the Errata, which has the wonderful side-effect of making TWT a second-tier charm.
That simplifies things wonderfully! We can get War 5 and Legendary Warrior Curriculum! Which lets us teach Craft, and thereby hopefully get enough experts to mass produce Demonica!
 
BECAUSE THIS STORY UNLOCKS MY FULL POWER.

I am a man who hates evil, and Megami Tensei is full of some really fucking vile entities. I believe in the potential of people to do good if given the power and the mandate to do so, and thus, Exalted is one of my favorite settings, because you have the option of being a genuine Hero, and having the power to do it in spite of unlimited evil.

When coupled with my protective instincts towards the young, all of my power is concentrated at it's fullest extent, and thus, my fingers fly off of the keyboards to fight against the Evil, to push back the night by any means necessary. Even if it isn't "Real", that doesn't mean one should take that as an excuse to give up, or succumb to darkness. It just means you light a bonfire and scream your defiance into the teeth of the night.

This story is a combination of being extremely challenging, and pushes every one of my "KEEP FIGHTING" instincts. It's a potent mixture.
 
[X] Alectai

I was going to go for the hard option, just present the most effective plan that can be achieved with the information available, because if it saves even one more life, it'd be worth the damage to their egos.


And then you come up with something that gets the best of both worlds.
 
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