Anima Effects:By spending 10 motes of Essence, the character can appear huge and terrifying for the remainder of the scene (or until she chooses to let the effect dissipate). The character appears taller and fiercer, with a terrible visage, burning eyes and a deadly rending grasp. This effect comes into play automatically once the Solar spends 11-15 motes of Peripheral Essence.
Unless a creature has a Valor greater than the Ascending Sun's Essence, he is unable to look directly at the character or strongly oppose her. The Exalt gains +2 to her DV against affected characters. Players of mortals must also make Valor rolls for their characters when they are facing one of the Bronze Tigers. Mortals (and normal animals) that fail flee in terror of the wrathful apparition that confronts them. Golems, automata, the walking dead and other creatures that do not know fear cannot be affected by this anima power