Why would we want Ultramarine/Dark Angel geneseed?

The former would make our marines spontaneously develop redwoods up their asses and the latter would turn them into paranoid nutjobs.
Gotta catch them all.

A more serious reason would be that Dark Angel geneseed is the most stable one with a very low rate of mutations. And as Swordimatic has said they are predisposed to become good swordsfighters/have high WS.
 
We do have the Black Templar GS you know. They are sword nuts as well.
But they aren't the same kind of sword nut. I'd expect Black Templar-flavoured combat masters to have perks for offense, like bonuses when pushing an offensive, doubling degrees of success on attacks, and having shitton of rerolls for confirming a charge, and trusting their armor and physiology to handle the damage.
 
Whenever I read about someone deflecting bullets, even when it's done plausibly (like here) I always have that desire for somebody to reply the same way Harlon Nayl did. Acknowledge it's impressive, then let rip with full auto.
 
Well, until he wakes up, he's basically a vegtable, so minimal. At the moment.
And from what I can find, the Sus-an Membrane can only be deactivated via 'the appropriate chemical therapy or hypnotic auto-suggestion'.

So unless the guy has some after market add-ons regarding said organ, our new friend is going to be sleeping like a baby until we decide to wake him up.
 
Yeah I mean...odds of him breaking out during interrogation?

I assume we will keep the sword on a different planet when we do that.
 
Yeah I mean...odds of him breaking out during interrogation?
That assumes said interrogators don't ram a blocker or something into his spine to make concious movement of anything below the neck possible. That or they just lop off his arms and legs.
I assume we will keep the sword on a different planet when we do that.
I would assume if it can't be destroyed via 'conventional' means we just chuck it into the sun. That is a fairly common disposal method for extermely tainted materials.
 
Our Dark Mechanicus Allies: "Why didn't you help us?"
Us: "You know, we were busy winning the war."
Them: "...Fair enough."
We did help them. I'm not 100% sure of what won but we should have one company guarding them and another hitting Pyros Aleph.
[ ] FLASHPOINT: Pyros Aleph A Dark Mechanicus Strike Force is being deployed to the mining system of Pyros Aleph. Putting aside that it's close to them, it's also where your allies in the Tech Mystics are siphoning resources off of, and it being overrun would hurt them. The good news is that if you're clever, you might be able to capture some of their war material in transit. Chance of Success: 70% to meaningfully delay the Chaos assault, 30% of capturing something useful.

[ ] Azurian Garrison: The Tech Mystics may not be loyalist, but they're not exactly Dark Mechanicus either, they certainly wouldn't mind a little assistance in case someone on either side knows where they are.
The only other option was hitting Cynosure:
[ ] FLASHPOINT: Cynosure Cynosure is still under attack, and the Enemy is raising up armies from the areas they have captured so far, launch another spoiling attack to stop this. Chance of Success: 50%,
 
As I understand it they are sealed away, not destroyed, for a reason.
Of course that's with people who didn't potentially know how to unravel the daemon. That is disperse the energies back into the Warp.

Considering the origin of the Crow's Library I bet there is a book or two on the subject and Medea's read it.
 
The reason why artifacts are sealed away and not destroyed is actually two reasons, as follows:

1) There might be the need to use it in the future (this is typically Radical thinking and gets you BLAMMED)
2) Destroying it might just make things worse

This is why you go through rigorous purification processes before dumping traitor wargear into a sun orbiting an uninhabited sytem. You really don't want chaos-infested stars.
 
Are you sure Tyrant Suns are even a thing in canon? Warhammer wiki doesn't have any articles with that name.
 
Huh, I thought they locked it up because that way the daemon couldn't just respawn and mess up more things.
 
How so, it releases the Daemon?
Releases the daemon, taints the entire local area, possesses the local everything (which ranges from serfs to scribes to servitors to guardsmen to the entire planet), corrupts the entire subsector, turns the world into a daemon world... the list goes on.

Generally speaking, if the Ordo Malleus can't destroy it - and it can destroy a bunch of stuff, the Grey Knights are hardcore like that - then it's probably built from a Greater Daemon or something, which is something that cannot easily be permakilled.
 
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