WhoTheHeckity
But no one ever asks HowTheHeckity
- Location
- Murica 🦅
[X] Plan: Expanding Outward
That's literally my plan already[X] Plan ing for expensive science
-[X] Work your regular shifts at Allmart
-[X] Ask around for extra shifts
-[X] How big is my brazier anyway?
--[X] 1
-[X] How important is the medium?
-- [X] Butcher's paper (No cost to your finances)
-[X] How do I shoot fire?
My intention is to do clay next turn, and work extra shifts so we don't fuck over our finances with it. That's why I gave the plan that name. As for taking fire this early, our cultivation method clearly has historical animosity with at least the Catholic Church, and that's how I'm justifying my paranoia that combat can happen at any time for any reason.
[X] Plan: Working Up To Better Mediums
-[X] Work your regular shifts at Allmart: Another week in retail hell (Covers your living expenses, the paltry change left after bills are dealt with is barely enough to buy a few candy bars, or a bottle of cheap wine once a month if it's on sale and you haven't incinerated a set of work clothes)(Uses Blood and Black Bile)(May upgrade stats used by this job) (Costs one action)
-[X] Ask around for extra shifts: While the thought of spending more time behind a register then you have to is almost physically painful, you also need money. Asking your coworkers if anyone wants to give up a shift might get you a little deeper into the black or out of the red. (Opens up the possibility of working more next turn, granting some disposable income, possibly improves relationship with coworkers, locks in additional actions should you agree to take on the extra shifts) (Uses Blood)(Costs one action, possibly more next turn)
-[X] How big is my brazier anyway?: You currently have two Embers rattling around in your... core? Soul? Brazier, we're going with that for now. You're going to start making Embers until you feel like you can't hold any more. (Reveals your current limit for Embers) (Requires you have at least one Ember) ( Uses Yellow Bile and Black Bile) (Costs one action) (More actions equal more Embers, but might waste them if there's a hard limit on how many you can hold)
-[X] How important is the medium?: You are able to create a single Ember from a sheet of printer paper, pencil lead, and blood. While the blood feels vital for the process, what about other possible mediums? (Reveals whether or not a particular medium is more or less useful for creating Embers) (Requires that you have at least one Ember) (Uses Phlegm) (Costs one Action per medium tested)
--[X] Butcher's paper (No cost to your finances)
-[X] How do I shoot fire?: You were able to hold an Ember in your hand, while theoretically you could just huck that at someone or something if the need arose, from the descriptions in the inquisitor's diary imply that you can do more then just chuck firey balls around. (Unlocks an offensive spell) (Requires you have at least one Ember) (Uses Phlegm) (Costs one action)
Whoops. Not that we're going to win, it seems, but I'll try to pay more attention.
I edited the bolded words in to make the actions more obvious since they were a little hard to spot in the wall of text...wait a second, you edited that plan into your post after I posted mine.
*Looks at our Absurdly good research Roll*(Research mechanic revealed: The Difficulty checks of Research actions are influenced by your Yellow Bile, the higher your Yellow Bile, the Easier a task is, This research action was failed due to the new difficulty of the check as a result of Exhausting you Yellow Bile. Due to Frustration, this research action is locked for four turns)
No Seriously, this was an Unknown and Unknowable Mechanic, that then Locks Research for 4 Turns. On an action that Cost 3 Actions.
This reeks of, Players did better than expected and I need to Knee Cap them. Saw that too often in another quest.
Seriously, are there any other Secret Mechanics just waiting to Fuck us Over @Useless Writer? I want to know if I should just abandon this before I get too invested, because this level of fuckery Turn 2 is not good.
Makes sense the MC is doing magic blind which seems insanely dangerous even if she has a talent for it.it only locks that particular research option for 4 turns. Frustration applies to specific research options, not the whole category. I'll have to word future posts more carefully it seems.
I wanted to give the impression that the process of Cultivation was dangerous and had noticeable costs, especially given the lack of other cultivators or people you can bounce ideas off of. And thusly give your character a reason to explore society a bit. Forging forth from the mundane halls of work and home where a disabled bookworm might not usually venture.
Y'all are rolling really well, which I actually like at this point since it means we spend less time cooped up in the apartment throwing shit at a wall to see what sticks and more time out in the world and interacting with the characters I have set up. gives me an excuse to spend more time setting up the background details.
That's much more Palatable, I note that you haven't run many quests before, so Please Be aware there can be a fine line between showing Difficutly and slapping your Players in the Face.it only locks that particular research option for 4 turns. Frustration applies to specific research options, not the whole category. I'll have to word future posts more carefully it seems.
And thusly give your character a reason to explore society a bit. Forging forth from the mundane halls of work and home where a disabled bookworm might not usually venture.