Heh, makes sense that knowing that you created a stable time loop (technically two, if you count meeting Neverwas as well) gives a gigantic amount of EXP.
Very much wonder what Chronos thinks about that though.
[x] Plan Hope That's Five
-[x] Hunt medium-sized critters
-[x] Practice
-[x] Practice*2
[x] [EXP] Plan And So On (770 EXP)
-[x] Stardust Striker 19->20 (190 EXP)
-[x] Stygian Tempest 10->11 (100 EXP)
-[x] The Handle 15->18 (480 EXP)
Wow, that was really sad, and the tragedy train is starting...
Hope we can at least get a somewhat bittersweet ending, but i don't see a way out of it unless we start changing the past.
Level 17: Unlocked Telepathy (A mind-link exists; this Ability normally allows to exchange thoughts with another being, but on a weapon like this one, it provides telekinesis)
Level 18: Unlocked Levitate (Allows to provide a certain amount of motive force to the weapon without touching it)
Note: Levitate is required for motive force, Telepathy for directability.
Modifier Save upgrades to Auto Max Charge (Adds the full Magic Modifier on top of the modifier roll made for any given action.)
The Weapon's Secret auto-upgrades!
Ability Upgrade
The Weapon's Secret
-[...]
-Defiance may seal one of her weapons for the remainder of combat to reset her ApT and max out the next attack's modifier roll.
----->
-[...]
-Defiance may seal one of her weapons for the remainder of combat to reset her ApT and increase MM by 100%.
Weapon Upgrade
Stygian Tempest
Level 10 -----> 11
Base Damage: 350 -----> 385
Magic Modifier: 990 -----> 1,005
Affinities: Defiance
Ability: Ray | Armor Pierce | Sudden Death
Armor Pierce upgrades to Juggernaut (reduces target Resilience by 75%)
770 EXP spent
566 remain
[] Plan Hope That's Five
-[] Hunt medium-sized critters
-[] Practice
-[] Practice*2
"I knew it"
These are the first words she speaks, the moment you step out into the morning light. Neverwas eyes her curiously, as do you after a moment of surprise. Lu looks straight at you, unblinking and elaborating in little more than a dull monotone: "I knew I remembered you from somewhere, the first time I saw you transform. I just could not tell where or why."
Her gaze breaks and she turns back to watching the sky, even when you crouch next to her. You just have to know, though. "Why didn't you say anything? B-Back then, and, and this?" One hand carelessly waves at Milidia, your meaning clear
Lu does not look at you again. "I...."
She trails off several times after starting, then sighs. "I don't know."
"Why did you lie?"
"...I don't know."
She sounds so small, gaze averted and body slumped even as she lies on the ground. You carefully grasp her hand and squeeze it, receiving a weak squeeze in response. "Is it really okay for me to stay? I brought this on you in the first place. Without my powers-"
A painful squeeze cuts you off, almost crushing your hand; Lu is looking at you again, wide-eyed. "Don't. Please." Her despair cuts deep into your aching chest. "Without you, without meeting you, I'd not even have this little piece of respite and joy." She shudders, then squeezes your hand again and preempts you from talking bad of yourself: "Part of me wants to tear you to shreds, yes. But I would not be me anymore if I let the anger consume me. You should know that. I know you did not mean to."
She falls silent again at the sight far distant, a nearing War Angel. Gabriel. "I just, I need time. Give me time to find my center."
"Okay." It is all you can say, eyes stinging with unshed tears that you wipe away before they leave tracks. "But you need to eat. Or I will mouthfeed you."
"Fine."
You can not help but sigh over the easy agreement. Lu as she was before probably would have made some kind of comment at least. So you leave her be and get up to say hello to Gabriel once she lands; a moment later, you also decide to go hunting today. Provisions are running low and you really need to get some more.
. . .
IDENTIFIED BREAK LINE . . .
The change is obvious the moment you draw your blade, having sat at the back of your mind already. Mana roils around it, far more of it than before. Its main property grew, calming the flow of your mana to the point it can draw out a good bit more.
(Stardust Striker: +1500 Base Damage, +1137 Auto Max Charge, +1000 Horrific Speed Gap = 3,637 Total Damage
Yeah, that is dead)
You test it and find that it easily cleaves through a boar-like critter.
A beat.
You quickly dash for the next of the fleeing family, weapon reforming as you chase them. Lightsaber is unchanged, spear is unchanged, scythe... scythe is different. The cutting field around its blades is sharper, thicker. You swing again.
(Not dead by Base Damage, but the head was severed.)
Its head rolls away and the body falls to the ground, neatly bisected by the more powerful field. That is an interesting little thing.
Only then do you realise something else and blink. A property of your weapon that you really should have noticed immediately. Bringing it back to Stardust Striker, you softly stab the blade into the ground and consider the fleeing group, then calculate a second into the future. "Voyage."
You slip through time and land in front of them, scaring the creatures into scattering. Not too efficient, but it will do. One even does as you hoped and turns around, back toward where your weapon awaits. The weapon you can feel being stuck in soft and cool earth. Strands of magic singing a rock song connect you and the weapon.
Standing still and focussing on your blade's handle, the only part belonging to the base weapon, you have it pull up and out of the ground. Then turn it horizontal with your mind's grasp, slower than you yourself could have turned it. The strands gleam as mana flows through them. Your fleeing target sees it and tries to bank around, but boars are bad at that. You adjust and score a hit at the flank.
(Stardust Striker: +1500 Base Damage, +1471 Auto Max Charge, -500 Remote Control = 2,471 Total Damage
They don't have that much Health, bye bye bacon.)
This time, it is mainly thanks to the pumping mana that it is cut open to its center and drops to the ground, bleeding heavily. You dash over and have the blade rotate so you can grasp it at the handle immediately, then follow your instincts and consume Reaper's Will.
(Reaper's Will sealed, ApT reset. Magic Modifier increased by 100%, now 2,010)
It is as if floodgates open within you, mana beginning to flow faster and stronger than before. "Voyage!" Another leap, right in front of another boar that squeeks in surprise but has no time to react. Power far greater than you ever held sings in your strike.
(Stardust Striker: +1500 Base Damage, +3356 Auto Max Charge, +1000 Horrific Speed Gap = 5,856 Total Damage
Okay, this is starting to get extreme)
You cleave it in two with hardly any effort. Your mana alone saws through bone and sinew and muscle, splattering the ground behind the creature in greenish blood. But in difference to before, your mana keeps flowing so strongly. It is not a quick burst this time, but rather an increase to your capacity for a while.
You make for a new target. Only one boar left, already quite a bit away. Once your magic settles, you consume Aetheric Tide and Stygian Tempest in rapid succession to test this further, then teleport in front of it.
(Aside from wastefully sealing weapons, MM increases by another 200%. It is now 4,020)
Your power does double again, but only with two consumed weapons. This tells you it still bases your increased capacity on the regular one. Mana roils around and you feel almost sorry for the overkill. At least it will be quick.
(Stardust Striker: +1500 Base Damage, +6057 Auto Max Charge, +1000 Horrific Speed Gap = 8,557 Total Damage
Splotch: The Reckoning!)
Aside from being rent asunder however, the force of your mana ruptures its body where the blade cuts and makes it... explode in the direction of your swing. Some gore sprinkles on your top and a few nearby flowers are beheaded by the small shockwave your mana generates. Whoops?
You blink down at your handiwork, then at your weapon that still has coiling tendrils of mana around it. This is an interesting little thing. The light around shifts a little as you take it in, the choir growing louder.
"Was that, um, necessary?"
Gabriel steps up to look at the mess you left of the last boar hesitantly, then at you. She receives a shake of your head and your weapon disappears. "Not exactly, I was just testing something. Remember what I told you about Magical Girls growing quickly?"
"I do. Ahh! So your powers grew again?"
"Pretty much, yeah. I need to take a closer look at that later."
Her mumbled "amazing" almost escapes your ears, but you do hear it. Gabriel examines the dead and probably useless body. Too gored to turn into rations properly. You still have the rest, though. They will do.
. . .
IDENTIFIED BREAK LINE . . .
After loading everything up and tying it to Gabriel's back, the two of you take to the skies. The greater capacity for mana you got from consuming your weapons slinks away as they become available again. A temporary matter after all, but a useful one.
It is a little weird with Gabriel now that you got used to Lu, being carried in two arms instead of one and a wing. You keep your mouth shut about that, though. Something else is more interesting. "I'm kind of surprised they just let you stay out for entire days without asking questions. Are you that big a deal already?"
The Angel carrying you fidgets a little, blushing. "Uh, well. It's, um, it is less that and more that I am on vacation. Technically." Your incredulous look only makes her cheeks turn redder, but her flight remains smooth even while she elaborates softly: "I usually work really hard, so my superiors wanted me to take a three-year break back in False Heaven to catch up on the leave I passed on before. I, uh, haggled them down to taking this post instead." She shrugs weakly, smiling. "I'm not the kind to just sit around and do nothing back home."
You just look at her for a long moment, then dislodge one of your hands from her neck to slap your forehead with. The wet sound echoes through your skull from the force of it and leaves a weak, red imprint. Gabriel just stutters and averts her gaze, which is difficult without letting go of you.
"So yes, I think they are just happy I don't... wait." Her embarassed mumble stops and she turns back to you with a slight tilt of her head. "What do you mean am I that big a deal 'already'?"
...oops.
You take a deep breath and think about it for a moment. Gabriel is your friend at this point, no getting around it. She promised to take your secrets to the grave and honestly, she deserves a bit of a warning of what is ahead of her. Not because of the danger, but because she would probably squeak her last in embarassment once she becomes a big deal. Still, telling someone about her future....
Thankfully, you can at least push it off a little. Your shelter is coming in sight, so you point at it. "Let's say you will be a big deal. I'll tell you later, okay?"
"...okay." And now you feel bad, as if you just kicked a puppy. Nothing outside of Gabriel's tone even conveys her disappointment, but it still has that effect on you.
. . .
IDENTIFIED BREAK LINE . . .
That day and the next pass more quietly, with Lu getting to work on your final rations and you practicing. Gabriel watches and actually joins with a few sequences of her own, the style she shows you quite different from how you wield your sword.
Either way, you finally manage to give the teleportation with Voyage some final polish and become proficient with it, even when aiming your new position. The time travel aspect becomes more smooth and more of a reflex, too. Just a little more and you are done. Before that however, you promised a friend some answers. Even if you pushed that up for days, you will not continue without explaining it to her.
While Lu butchers away in the background, with Neverwas helping her after a bout of curiousity on the subject, you sit Gabriel down. She eyes you curiously, hands folded over her knees; you sit in front of her, sighing. "Sorry for waiting so long. I'm, honestly, still not sure how to explain it. So I'll just say it: 'last' time I saw you? You were an Archangel."
You can see the exact moment she processes your words. Her body tenses for an instant, then grows slack, eyes widening. She points at herself. "M-Me?"
"Yes."
"An Archangel?"
"Yes."
"Are, are you sure?"
"Yes."
She blinks a few times and lowers her finger, jaw working soundlessly. Gabriel then turns her gaze away and stares into the distance, eyes unfocussed. "Me, an Archangel."
Her lips curl upward into a raptured smile, though it slowly falls away into a frown mixed with a pink hue on her cheeks. "Me, an Archangel. I...." She trails off and focusses on you again, hands clenching weakly. "I can't even imagine it. Or, I guess I can but it feels so weird and-"
She continues babbling for a little while, trying to explain the complexity of her feelings. She fails, but you kind of get it anyway; if a time traveler told your ten-year-old self how you would become a Magical Girl and meet people like Lu, Elisabeth, Argus, Gabriel, you would probably feel similarly.
Once the stream of words subsides and your newest friends calms herself down a little, she glances back at you curiously. "I'm still a bit confused." She fidgets, then points a finger at you. "I mean, I guess it's all a coincidence you landed here of all places and times, but what were you fleeing from? Are the things in your time really that dangerous?"
Your eyes wander to Lu, then back to Gabriel, and a sigh rolls out of you. "You." She blinks, but you do not give her the time: "I don't understand why you didn't pursue us any further when you could have, but you didn't. It was a big fight, I guess. We're, uh, on opposite sides."
She lowers her head and taps her fingers against her knee a few times, wings flattening. "So you are with Thirteenth Hell then? Lucifer, too?" Her questions draws a glance from Lu that you notice, but your friend goes back to her work right after.
You take a moment to think of a good answer, but find none. "Kind of. I didn't really have a choice because me being dumb with Voyage was what landed me in the past in the first place. Those guys were nice enough, so I didn't want to risk leaping elsewhere and getting myself killed."
"And then you got to know them?" The question draws a nod from you; Gabriel hums before letting out a sigh of her own. "I, well, I understand." She ducks her shoulders a little, but continues unprompted: "I know there are kind flowers blooming even in Hell. I just can't spare them if they are right in front of me, threatening everything I care about."
A moment passes in silence, then she giggles softly and grins at you. "And for why I did not pursue you? You just told me I wouldn't, and I will commit that to memory. The order of events has to be maintained, no?"
Your hand meets your forehead again, this time for your own stupidity. Of course that is the explanation, you even gave her a similar scenario just the day before to explain why time travel is dangerous. How did you not notice that?
Gabriel just continues to giggle, but soon falls quiet. "Not to mention," she continues softly, "I... would rather not have to kill you. So if I can chase you away instead, that's enough for me."
"Same here," you tell her with a brighter smile and a lighter heart. "You're my friend now, so it would suck if we had to fight to the death." And you would break the timeline, you do not say. Knowing she will become an Archangel is already plenty, but you have the feeling Gabriel will collapse if you tell her how far she is going to rise over time.
Somehow, the shy girl in front of you really does not feel like the woman who will one day become the commander of the entire Unified Light.
Gabriel herself is smiling dumbly, looking down at her hands and whispering "Friend" to herself. You can not help but huff. Who could have thought she used to be so cute?
. . .
IDENTIFIED BREAK LINE . . .
Days pass and you finally reach a level of proficiency that feels appropriate. Casting Voyage becomes almost second nature; the calculations, if they can be called that, are easy now that you finally internalised the various patterns. You have a sense for the current moment in time and the next few.
And you found something interesting: if you focus your mind on a specific period of time, you get a sense of familiarity with points you already jumped to or from. Not a perfect index, but enough of an idea to prevent a meeting with yourself. And to catch back up with whatever time you left, if you want.
You could go home, right now. But it is not time yet; you miss your father, your friends there, but if you return you doubt you will go back in time again. Not like this.
So you stay and find the moment in time you left Valhalla. Two hours forward should be enough as a safety margin.
"Lu?" Your friend looks up from where she is being chatted at by Gabriel, the younger Angel trying her best to keep a conversation going. Now she falls silent too, the same as Neverwas who enjoyed themself listening to the other two. You take a deep breath: "I'm done. It's time."
She blinks and nods, getting up. So do Gabriel and Neverwas, both of them fidgeting. Before either can say anything, you hug Gabriel close, face buried in her tunic. She grows still and you just squeeze a little tighter. "We'll meet again, and I won't stop being your friend no matter how much time passes. No matter how we meet again. Okay?"
She murmurs softly and hugs you back at last. "Okay. I will not forget, never. Friend."
You both squeeze once more and let go, then Neverwas receives the same treatment. It looks probably silly for the Angels, as if you are hugging empty air. "You too. We're going to see each other again."
"As time permits," they joke while doing their best to squeeze back with a non-corporeal body. "I will miss you, friend. But one day, my journey will bring us back together. Take care."
"I will. You do the same."
There is no response except a hollow whistle like wind making its way through an old house.
You separate from Neverwas as well and turn toward your shelter of the last two months and a bit. Gabriel waves at it with a smile. "I will take care of taking this down, worry not. Goodbye, Heidi."
That's it, then. You grin back at Gabriel and take Lu's hand, then nod at the other two. It's sad to see them off like this, but you will meet them again. "Goodbye, for now. Voyage!"
The last you see of Gabriel is a bright smile accompanied by brimming tears, then time claims you once again.
A moment later, you land on the mountainside overlooking Charon's Keep, Lu's hand still in yours. The place was correct. But what you see in front of you makes you freeze.
The Keep is burning. A town set alight, with holy choirs singing above as Angels wade through Demons of incredible numbers in the sky, backed by lyrical hymns where rows upon rows of Fairy mages prepare their volleys.
The sky is bright as day from their mana, despite it being the midst of night. Where once four spires stood around the main one, only two remain. Spellfire rises to the heavens from both, unable to make a noticeable difference.
As you watch, a starry monster balloons into the sky. It's body is a mix of the most beautiful colours you have ever seen, the amount of mana in its form singing loud enough even for you to hear. An aria of harmony and dissonance, of spite and battle. Fairy Slayers by the dozens surround the giant body, with hundreds of Dark Stars more backing them up.
A bloated claw tears into the sky and ends four Fairies in a single swing, their crystallising corpses absorbed into the large mass before they can fall. It grows bigger, convulses, and continues.
The light is held back by powerful wards over the Keep, but even that is barely enough to contain its apex that rampages through the burning town. Lu shakes the surprise off first, grabbing around your waist and taking up speed.
You understand it, too. This is the counterattack. The First Host is pressing against Sheol, and Gabriel is in the lead.
You just said goodbye and now you are going to meet the Archangel again. Killing the people you fought with.
Demons and Dark Stars are fighting everywhere, outnumbering their angelic opponents ten to one and yet falling dead. The spires are holding, but it is only a matter of time. You need to do something, but you are only one person, one girl.
Except there is one thing you can do. One, dangerous, thing.
Lu probably understood it already; she is aiming for the barely suppressed light at high speed. Gabriel soon becomes visible in the mess, armour gleaming in the moonlight, demonic blood sizzling and burning away on her form. She dances amidst an entire company of soldiers, holy blade taking heads and cleaving through bodies without fail.
You can see Elisabeth marching the Archangel's way, but Lu reaches first. You tap her hand to let go of you and she does it, swinging you just right so you careen toward the fighting Angel.
Gabriel pulls back for another strike, not even bothering to hide how telegraphed it is, but pauses when you land right on top of her blade. She turns while the soldiers howl in joy, and you give everyone your best grin. "Hi." Your legs are shaking, but you hope nobody notices.
An Angel dives for you from above, but Lu gets them first and only a corpse slams into the ground. Your auras lash out, hers extinguishing the light totally. Elisabeth stops and beholds you, then turns to leave, helping elsewhere.
You hop down from Gabriel's weapon and walk around her, the Archangel's eyes never leaving your form. Once you stand in front of the demonic soldiers, you shoo them away with a wave. "Get going, you're in the splash zone."
The stamping of feet on the ground is all you can hear over the crackling flames. Gabriel stands unmoving, but you can see tears brimming in her eyes. She slowly draws her blade into a defensive posture, readying for battle. You do the same but smile. "What's with the long face? I told you we're staying friends, but I still need to kick your ass now."
You do not feel anywhere near as confident as you sound. This is probably the worst idea you ever had, but you are not going to stop. You need to do this, no matter what.
Another dead Angel drops to the ground next to you, drawing your attention to Lu. Blood trails down from her cross and she eyes Gabriel calmly before looking at you. "I will keep the First Host off your back." She ascends with that, meeting the broken light that bears down on you to aid their leader.
Gabriel herself is smiling now, tense for battle but with a heart at ease. She grew in instants for you, but her smile is still the same. "Have at you then."
-------------
[] Plan? Meep!
[] EXP-Plan
-[] Write-in what to buy
-[] Save it
=====
Allied Forces:
Confirmed Enemies:
-Archangel Gabriel
Active Effects:
-Sanctuary (All allies; deal doubled damage and take halved damage)
Objectives:
-Defeat Archangel Gabriel
-Do NOT kill Archangel Gabriel
=====
+20xp Friend
+300xp Did you Seriously Just Challenge Gabriel?
+350xp Sole Hope of Charon's Keep
EXP gained: 670 Total EXP: 1,236
=====
-Soft Mechanics updated
-Soft Exploits unlocked:
--Journey comes with a weak teleportation-effect; used correctly, the Spell allows Heidi to close into melee-range against distant opponents [1/1]
--The 'feeling' of specific moments follows a pattern that Heidi can work out and follow; once she knows it, she can predict how a specific time in the future will feel and send herself there with Voyage to dodge an incoming attack, even some that have Undodgeable or Unblockable.
-Orux, Dragul, Maya, and Paoras spent EXP. Changes are available on their sheets now.
=====
The Avatar of Light Not at her full power yet, but hey.
(Unified Light / False Heaven) Archangel Gabriel
Commander of the First Host's Fourth Batallion
Stats
Health: 360,000
Base Damage: 4,000
Base Resilience: 3,000
Magic Modifier: 400
Blinding Light
Level 30
Base Damage: N/A
Magic Modifier: 3,000
Affinity: Light
Ability: Blind | Target by Modifier
Abilities
Flight
Level 41
-Archangel Gabriel is capable of flying at 400mph.
High Speed Combat (LVL 5)
-Archangel Gabriel is capable of tracking objects moving up to 450mph.
Flash of Light
-When Blinding Light is cast, reset Gabriel's health to max.
Titan Felling Blows
-Each consecutive strike against an enemy has twice as much base damage as the last attack.
Presence of Light
Level 30
-Heals all Allies for 3,000 Health per turn. Damage all Enemies for 3,000 per turn.
Supremacy of the Light All it takes to hold back the darkness, is a single spark of light...
-Spell-based damage heals Archangel Gabriel instead of damaging her. Any Class 3 or lesser demon that enters the same combat zone as Archangel Gabriel is automatically killed.
It has been a while, so I will tell you no. Not normally. Judgement sets an Angel's blade alight in holy fire (as can be seen on War Angels during the Valhalla campaign), but it shoots no beams of light on its own. It merely buffs damage.
Checking back with the relevant chapter, I notice that it is not too clear, but Gabriel is capable of turning it into a full-body shroud if she wants to. Heidi saw that before, though Gabriel does not have it active at the moment.
Well, the handle upgrades are nice for a ranged attack and countering disarm.
Starlight striker is fine for defense and works well if we sealed a lot of things. Still pretty eh, though. I was expecting something a bit more impressive. It's less total damage than Reaper's will and twice it's level. Unless we sealed things, anyway.
We hit juggernaut. That's nice.
Okay, so, uh....one hit is death. And we can't go lethal. Uh.
I have no idea.
I don't even think we can outheal her damage, at least not for more than one hit.
We have no bonus APT. Argent Star heals her.
We can't use corrosion to one-shot-her - even if it worked, we can't go lethal.
I don't think we can be blinded, at least, but she can still heal to full.
The best plan I can come up with is "negate attacks, seal all other weapons, hit with full-charged laser, probably with arcane slash to make sure it lands" and I have no idea how to avoid killing her if that does work.
Another idea is to level aethyric tide and rely on negates and riposte, but its current damage won't even scratch her.
I don't think her weapon is breakable even if we contrive to hit it properly. Generic weakpoints stuff is nice, but seems pretty lethal. Flash of Light doesn't say it removes body modifiers, but I don't think cutting limbs off will work?
Oh, and we don't have the HSC to fight her. By 3 levels. EDIT: Apparently not an issue, even though it really should be. Why wouldn't you fight while flying around your opponent at 400 MPH, if you could?
I would just like to caution here. Heidi can control her weapon from a distance, but Levitate does not allow to just shoot it like a javelin from zero. It does not provide that much motive force.
I would just like to caution here. Heidi can control her weapon from a distance, but Levitate does not allow to just shoot it like a javelin from zero. It does not provide that much motive force.
Yes, but what about doing a normal, physical throw and using Levitate to maintain velocity (basically, negate air resistance and gravity) and course correct?
Yes, but what about doing a normal, physical throw and using Levitate to maintain velocity (basically, negate air resistance and gravity) and course correct?
A) Gabriel has no real ranged attacks and flying that fast requires some time to stop and turn.
B) Gabriel has her reasons. Maybe read the update again and consider the conversations that were had.
We do have same APT as Gabriel on the ground, so there should not be a speed-malus or bonus in either direction I believe.
As long as Gabriel does not take flight, but she does seem to want to fight us (for now at least).
Also Gabriel does not have Boosted Flight, it'd take her some time to get up to speed. Might be enough to Voyage into her and force her to the ground again.
Our offensive spells are useless against Gabriel, which leaves us with Conundrum and Voyage.
Conundrum itself is useless as a defense, the little bit more resilience it gives us won't save us, but the blinding flash it can do might help us get a decisive hit in. Best save that for when we need it.
APT 7 on both sides and Heidi's Inhuman skill means both parties can hit on each other for an eternity. Stall.
Flash of Light means we can't whittle her down slowly with damage. We either need to instantly do enough damage to beat her or find an alternate means of victory.
-Magic lingers for a while, meaning that Heidi can tell if someone magical was around a place for some time by just listening to the echoes
-perfect sight in magically dense environments, no matter the light level or attempts to obscure her vision
-find ranged casters by following their Spells' contrails, or other magical effects
-target-vision; bodies of magical beings are quite distinct, so Heidi can see people and monsters even through vision-impairing effects, walls, and the like (regular humans are immune, except if they carry active Brand Craft or such)
[] Plan: Hold and Charge
-[] Level Handle 18->21 for 1 more APT
-[] Use Stardust Striker
-[] Keep negating her attacks and charge laser, unleash once it's high enough to take her out without killing her
-[] Blind her with Conundrum's Shroud to increase odds of success
Positives:
Will take her out if it hits.
Negatives:
will take a long time to charge up, getting hit a single time during charge up will kill us.
The charge up will be blindingly obvious, perhaps literally so
Banks it all on a single chance.
The other thing to remember in regards to Gabriel's Flight and High-Speed Combat is that she does NOT have Boosted Flight, so there's actually some acceleration and deceleration time involved in changing direction.
So she can't abuse her full speed against us without reducing her effective APT (keep dashing past us and then stopping to turn around).
Conundrum itself is useless as a defense, the little bit more resilience it gives us won't save us, but the blinding flash it can do might help us get a decisive hit in. Best save that for when we nee