Incidentally @SoothingCoffee , was this a relatively 'hard' non-Burning Men encounter due to how low the roll was?

They were weak but not much weaker than start-of-game Lily and our stomping is as much a matter of having vastly better gear than it was any real skill advantage.
 
Also, it might cause some negative attention. Someone had some cash to burn to it a jumped up Rat with a Fixer-grade weapon and they're going to want their investment back. It might actually be stronger than our Knockbar--which cost a good two million even with our Office's connections.

Best leave it where it stands rather than risk someone coming in to repossess it. It might also be an heirloom I guess but those tend to come with problems of their own.

[X] Leave it behind. You got no use for it, so there's no point in pick it up… right? [???]
 
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[x] Leave it behind. You got no use for it, so there's no point in pick it up… right? [???]

We ain't no damned rat scrounging around for scraps.
 
Not bad, not good. Didn't lose our normal health yet, but we've got one more roll in front of us.
Also, we have a second job this week. Weaker, but still there.

[X] Take it. What's the harm in it, right? If nothing else, you could just sell it. [Damaged Big Sword (???): A sword that looks more like a slab of iron than a blade. It has seen better days, and whoever wielded it before either had no care for it or didn't know how. Knowing Rats, it could be both. You don't know how she got this, but you're guessing they took it off some rotting corpses, or some scrapyard. +2 Damage. ???. Will Break. Appraisal is Required.]

Weapon side quest. Possibly a quest chain.
 
Well to be fair Rats only really care about Money and while we could sell the thing its not worth much so its better to keep it... if we keep it. Also it is marginally better than our crow bar just not a fancy. Though we if nothing else we could pick a quirk of just taking the weapons of our enemies.
 
The big sword extra +1 damage is not worth knockbar -1 power to the next enemy die.

Taking the sword brings trouble. It's a character choice to take it or not.
 
[X] Take it. What's the harm in it, right? If nothing else, you could just sell it. [Damaged Big Sword (???): A sword that looks more like a slab of iron than a blade. It has seen better days, and whoever wielded it before either had no care for it or didn't know how. Knowing Rats, it could be both. You don't know how she got this, but you're guessing they took it off some rotting corpses, or some scrapyard. +2 Damage. ???. Will Break. Appraisal is Required.]
 
[x] Leave it behind. You got no use for it, so there's no point in pick it up… right? [???]

Pretty sure there's no such thing as free lunch in the city so taking the sword even to just sell will somehow bite us in the back
 
[X] Leave it behind. You got no use for it, so there's no point in pick it up… right? [???]

Leaving it behind, only cause I don't think we need it.

Also, so basically what happened was:

Lily: An actual fight where she came out on top thanks to skill, buffs, and equipment.

Kai: Ha ha Ice Powers Go BRRRRR
 
[X] Leave it behind. You got no use for it, so there's no point in pick it up… right? [???]

Jeez, Kai doesn't play when it comes to protecting the client.

I liked the fight scene! 3 on 1, Lilly did alright, all things considered.

I do kind of wonder how things would have gone if she won the Negotiation checks. Maybe telling the Iron Plate Gang they're messing with the wrong Office? Or maybe offer them a scrap of legitimacy if they let Hailey go?

I'm inclined to leave the weapon, the repair cost and/or potential trouble isn't worth it. Let the dead girl have her sword.
 
[X] Leave it behind. You got no use for it, so there's no point in pick it up… right? [???]

Jeez, Kai doesn't play when it comes to protecting the client.

I liked the fight scene! 3 on 1, Lilly did alright, all things considered.

I do kind of wonder how things would have gone if she won the Negotiation checks. Maybe telling the Iron Plate Gang they're messing with the wrong Office? Or maybe offer them a scrap of legitimacy if they let Hailey go?

I'm inclined to leave the weapon, the repair cost and/or potential trouble isn't worth it. Let the dead girl have her sword.

It's irony.

There's a chinese phrase about kicking an iron plate that pretty much sums up their narrative role here.

The concerning thing is they were definitely under orders to fuck with us, so...

Yeah, once we start making some headway on our bills, we should invest in getting some kind of Jetstream Sam style exoskeleton to keep up.
 
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[X] Take it. What's the harm in it, right? If nothing else, you could just sell it. [Damaged Big Sword (???): A sword that looks more like a slab of iron than a blade. It has seen better days, and whoever wielded it before either had no care for it or didn't know how. Knowing Rats, it could be both. You don't know how she got this, but you're guessing they took it off some rotting corpses, or some scrapyard. +2 Damage. ???. Will Break. Appraisal is Required.]
 
[X] Leave it behind. You got no use for it, so there's no point in pick it up… right? [???]

As much as I want Lily to have a sword for the Mordred thing, the knockbar we have is paying dividends in the fight. And picking up unknown objects in the City is probably asking for a bad time. Besides, we're a bit strapped for cash to pay for repairs if we do get it.

Though I do agree that it's a bit worrying that there's someone equipping freaking Rats with Fixer-grade weapons. Though I'm not sure if these blokes are related to the Burning Men or a third-party is outfitting them.

Huh, Kai has ice powers. A quirk of her weapons? Or something else..?

Anyhow, the entire fight does feel like one of the fights from LoR but in narrative form. Good job on that, and good job with the entire rolling system too.

Library active, I feel?
We're still in the phase where Roland is running around beating up anyone related to pianos, so they Syndicates are probably busy with other Syndicate stuff, not the Library. Or there's another Distortion loose.

And finally... is the white bar underneath our sanity just a copying error, or does it represent something else?
 
[X] Take it. What's the harm in it, right? If nothing else, you could just sell it. [Damaged Big Sword (???): A sword that looks more like a slab of iron than a blade. It has seen better days, and whoever wielded it before either had no care for it or didn't know how. Knowing Rats, it could be both. You don't know how she got this, but you're guessing they took it off some rotting corpses, or some scrapyard. +2 Damage. ???. Will Break. Appraisal is Required.]
Eh, might as well.
 
[X] Leave it behind. You got no use for it, so there's no point in pick it up… right? [???]

Looks like Kai can hold her own with that experienced buff on her (granted her opponents were Rats).

Still though, how badly did Hailey piss off the Burning Men for the syndicate to start a manhunt just for him?
 
The Missing Syndicates of District Eight
Incidentally @SoothingCoffee , was this a relatively 'hard' non-Burning Men encounter due to how low the roll was?

They're a relatively hard "weak" encounter. Like you said, they're slightly well-equipped Rats. The Gang Leader might be a bit stronger, but that is that, and this is this. Just as Lily has pointed out, if this was before she got her Fixer's License, she would be the one getting her shit pushed in.

And finally... is the white bar underneath our sanity just a copying error, or does it represent something else?
That's a formatting error. Should be fixed now.

I do kind of wonder how things would have gone if she won the Negotiation checks. Maybe telling the Iron Plate Gang they're messing with the wrong Office? Or maybe offer them a scrap of legitimacy if they let Hailey go?
First one, basically. It would have been difficult, not just because Lily's not particularly good at it, but because the Iron Plate Gang got stakes in this. They just formed their own Gang, and claimed a Street as their territory. It used to be owned by a larger Syndicate, but it's gone, and nobody cares enough to contest their claims. They attacked you for the same reason why Syndicates raid Offices -- Infamy. Fame. Reputation. Legitimacy. As it is, they're just hobo-punks squatting over the place. Of course, they're also serious about the money, and you could try to argue which one's more important to them, but they're dead now so /shrug

Such are the challenges of forming a new Syndicate.

The Missing Syndicates of District Eight

Just like Fixer Offices, Syndicates come and go. There's always this metaphorical "bar of entry" for both Fixers, and Syndicates where you got be this tall to pass. Most couldn't meet that bar. So Syndicates straight up getting destroyed, sometimes even without anybody noticing it, is not something new.

But this is different. Ever since the Pianist Incident, Syndicates have been missing left, and right -- and were they be minor Syndicates, people wouldn't bat an eye. But these also include long-staying Syndicates, old major Syndicates that have been occupying the territories of District 8 for years. Even the Fingers aren't left alone; the Middle's influence growing quiet, and the Index vanishing out of thin air, their white robes can sometimes be seen on the street, covered in dirt, and blood. And from their ashes, come new Syndicates, and they are, if not as bad, then worse. The Loud Orchestra, a "Syndicate" of maniacs who worshipped the Pianist, turning people into instruments in hopes of recreating the Pianist' discordant sound, their numbers rising to a speculated dozens. There are the Dreamers, mysterious unknown cannibals who kidnap people into their factories, processing them down until "they're down to their essence". One-Stroke Gang, a group of Rats turned into roaming Bandits who kill anything that meets their eyes, leaving behind a trail of blood behind them.

And it's like a dam has been broken -- more, and more, newer Syndicates begin to form. They're an inspiration, so to speak, for these newly formed Syndicates. Most of them died quick enough, but some stayed, and they stayed.
 
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[X] Take it. What's the harm in it, right? If nothing else, you could just sell it. [Damaged Big Sword (???): A sword that looks more like a slab of iron than a blade. It has seen better days, and whoever wielded it before either had no care for it or didn't know how. Knowing Rats, it could be both. You don't know how she got this, but you're guessing they took it off some rotting corpses, or some scrapyard. +2 Damage. ???. Will Break. Appraisal is Required.]



also, the Index is being hunted? that's interesting.
 
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