Quietly reaching out to Imperial worlds was ever going to be an interesting endeavor. For their empire is proud and would likely look quite unkindly upon our efforts, even if doing so is stipulated as being allowed by the pact. Thus you elected that the first such meeting would be distant from imperial eyes and searched the records of Kaisov to locate a suitable candidate. Eventually finding a system is in the ancient records of sector Eridor that fit your desires. To the immediate galactic south of your home Televene, the sector was lost millenia ago to Wagghh Yasquig. Yet not all the systems of that sector fell simultaneously, and indeed the system Illithan, a meagre civilised world, hidden on three sides by near impenetrable nebulae, remained in contact with the Imperium until almost 1300 years ago, where they simply vanish from imperial records, forgotten.
Ancient designs for small scout vessels are collected from ancient databanks and quickly manufactured in the great shipyards above your capital, all three ships, whose lords are chosen specifically for their surreptitiousness by are then quietly launched south, while no imperial observers are present in the system, ready to discover what has become of this lost imperial system.
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Shiplord Ja'hanak awoke from her hibernation slowly, as her body slowly sought power from the ships reactors to restart its own internal workings. A hibernation of two months was however far easier to be restored from than that of the long sleep, thus it was only a few minutes before she fully awoke upon the throne of her small vessel. She looked down to a far smaller throne to the left of her own, where her lychguard, ever faithful Nephep had piloted the vessel for the duration of the journey.
"Ah Nephep, what would I be able to get done without you! Tell me, have we nearly arrived at this Triarch forsaken system"
The Lychguard doesnt look up from his monitor as he responds in a mechanical monotone. "Prior performance when separated from myself indicates a 24.4% drop in overall performing efficiency, significantly reducing the likelihood of anything actually getting done. As to the matter of the Illithan system. I felt it prudent to awaken you before we begin approaching the range where their vox transmissions become comprehensible"
Ja'hanak glared at her subordinate. "Vargo Ellendite doesn't count. That overgrown toad summoned a singularity! Regardless, we agreed that time dilation does not indicate a loss in efficiency! "She shakes her head before returning to the true matter at hand. "Have the other lords yet awoken from their slumber?"
Nephep merely shrugs. "Records indicate that we never reached an accord on the matter, until then such technicalities are still a matter to be decided." Looking up and seeing his Lady's disinterest, he continued on the true discussion rather than this oft repeated argument ". As to the matter of the other lords, It appears as though the ship lord of the "shadowed hand" has been awake for several days for an unknown reason. While I have sent a missive to awaken the mistress of the Twilight Reave"
"Very good, we shall have to revisit the matter of time dilation another time, for now I must hold council!" With that said a link was opened to the two other shiplords whose ships were travelling in formation with her own. "Greetings, my worthy lords, I have summoned this quorum to discuss what shall be found in this 'Illithan' as we close in on our quarry"
In reply, from the Reave, Raketep has a note of irritation in her voice. "I was awoken, several hours before it was required, so you could hypothesise, Ja'hanak? Please do tell me you jest."
"Hardly, dear friends, no. I have awoken you this early, Because I believe we're going to find three former imperial worlds, fighting over the scraps of the system, as they wait to be saved by their long departed empire.
And i'm willing to bet my foundries on the edge of the Ukush peninsula, should either of you get closer to the mark.
Silence lasts for a few seconds before Shiplord Malek, who had remained silent until now finally responds. "Ah, so that is the game you are playing. Very well Ja'hanak, I offer up my claims in the third orpheus asteroid cluster in the Ashtaka system should I lose. While I believe your on the right track Ja'hanak, their natural defences probably mean that the humans have withstood the orks for now. But, given that these are barbarians, I believe their society will be slowly collapsing under its own weight as the the vultures slowly circle their crumbing excuse for a civilization.
Ja'hanak, chuckles softly. A straightforward choice by a straightforward lord. Much as she had expected from the traditionalist Malek. "And you Raketep?"
An expectant pause last for some time before Raketep sullenly joins in "
Fine, In my estimation
, the humans long ago lost their war against the Orks and now their planets are nothing but a hive of vermin for us to root out, once our 'mighty overlord' is done pandering to the Imperials every whim. As for my wager, I offer up my estate in the hinterlands of Yervum." She pauses." Are we quite finished with this now Ja'hanak?
Satisfied with the bargains she has struck, Ja'hanak acknowledges and closes the channel. Now at least this mission would be interesting, one way or the other.
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Despite the ships stealth capabilities, it is still decided to only venture into the very edges of the system in order to decide the next course of action, especially once it is discovered what lies within. For the system has changed much in the last thousand years. Defying the odds and slowly turning from a poor but civilised world into three developed planets. Over ten billion humans call this system home, though many changes have been wrought upon them.
Simple collection of their broadcasts indicate vast changes have occurred, for the system actively despises the Imperium and has rejected the imperial truth. A holiday is in fact celebrated each year, commemorating when Rhudar, the third planet in the system, was cleansed of the last holdouts old imperial loyalists. Who after centuries, had refused to believe that the imperium had abandoned them, or perhaps even worse, forgotten them completely. Now, having turned away from the imperium they call themselves the Illithan League, a very loose arrangement dedicated to protecting their system from Ork invaders or the Imperium, should it ever return. The league however it seems, has very little direct control over the planets which are themselves fiercely independent of each other.
The closest planet to the sun is named Cardlan, and it is a scorched world. Not so hot as to make it barren, though even its most hospitable climes would be termed parched on more temperate worlds. Perhaps the least politically stable of the three planets, it seems cardlan is occasionally rocked by wars and intervene civil strife, with its sibling planets warily and distantly watch, as the primitive but numerous siege scale mass drivers Carlan has in orbit act as a crude, though effective deterrent. Presently it is ruled by a coalition of warlords under their hegemonic warlord leader.
Rhudar is the third planet of the system and the largest of the three. Though it also carries the misfortune of being tidally locked to its star, the planet has only a single habitable band that runs around its entire circumference. With the sunward facing of the planet covered in an incredibly vast desertscape, while the starward facing an equally large field of ice and tundra. The monarchial government, descended distantly from the old imperial governors has established vast terraforming stations upon the planet's surface, which focus on slowly expanding and maintaining that habitable band. With much of the fiction produced upon Rhudar focussed upon the potential catastrophe that could occur if some rogue faction took over one of these devices.
Finally, the second planet, Thedain is the most habitable of the three. A world of many large fertile islands, surrounded by vast oceans, for the world is nearly 80% covered in ocean. Interestingly, there is no central government of Thedain, with many of the larger islands being nations unto themselves, holding no allegiance but to themselves and then very loosely the larger Illithan League, which looks out for the systems greater protections. Still the larger nations of Thedaid compete with with planetary governments of Rhudar and Cardlan, such is the disparity in population if not resources.
The League itself derives the fuel and material to keep itself functioning from the bounty of the system itself, rather than relying on the planets to give or take funding at a whim. With several smaller and less bountiful mining systems also providing the material to keep their fleet operational. A small force of a few light cruisers, several escorts and a few dozen lighter craft, each vessel mounting a frankly obscene quantity of strike craft for its size. they are apparently sufficient to push back any small ramshackle ork fleets which get lost in the nebulas and arrive in the system. Though the subject of many military dramas for the humans are their once a generation quests to lost human worlds in search of advanced technology. Or the threat of an actual directed Ork Waagghh.
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After spending three days observing the mortals and their petty concerns, Ja'hanak departs from the world to seek instruction for how to proceed from Daeloth itself. Clearly, the humans have somehow thrived rather than collapsed, and this opens the door for negotiations. Especially as the Imperium still seems to consider them lost. What do you seek to do with this small star nation
Pick one of the following
[ ] Inform the Imperium of their existence
[ ] Attempt to open negotiations with them (Kanatakor Aken will perform negotiations)
[ ] Attempt to open negotiations with them and bring ships to add weight to your words (Kanatakor Aken will perform negotiations)
- [ ] What spare vessels do you bring as a show of force
[ ] Attempt to surreptitiously open negotiations with one of the various factions of this system
- [ ] The warlord of Cardlan
- [ ] The King of Rhudar
- [ ] An island nation of Thedain
- [ ] The Leagues Admiralty
[ ] This system would make a fine (though distant) addition to your collection
- [ ] Assign any spare vessels to attempt a conquest