Matter of Faith (BTVS / OC)

If we bless an area then move the idols it stops being bless. If we put them back within a specific amount of time would the blessing turn back on without redoing the whole thing?

Edit: Since my question got preempted, You said we get a bonus to training. Does Faith get the bonus as well?
 
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There is a very good reason why I put consecration at such a high tier. It's actually a very powerful effect. No other skill flat out gives a +10 bonus to rolls to you and all your allies in the area.
 
Meh, that's a dud, we can't drag them in there to fight us since they'll immediately notice something is wrong.
So anyone have any other ideas?

@Lost Star
I don't suppose Jet would have any ideas here?
 
except that we killing the original group. Any vamps from that gang are going to have backup either visible or hidden for the next few weeks until they find who killed the original 2 or we decide it was a wanderer who has already left.
 
All right, let me clarify something since people are missing what I wanted to imply. The original guy was flaky. They don't know what happened to him. Just that he hasn't reported back yet.
 
So basically, there's a single vamp that was sent to find out why the other guy hasn't reported back. Since vamps turn to dust when they die, as long as we don't go around and break the masquerade, the most the vamps will be able to figure out is that someone's dusting them, but not who.

Should we jump this vamp to bait the gang into sending a small group to find out wtf is happening to their guys(It's extremely unlikely that the gang would send more than a dude or two to check up on someone that's known for being hit-and-miss on reporting in, etc.)? I'd expect them to send anywhere between 2-4 more experienced vamps if we make this one vanish.

Edit: I'm fully up for catching the vamp in a dark alley and making him disappear, for good, then ambushing the next vamps they send over for our quest.
 
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Can we actually skip this quest? It seems to be the one that has high potential for a strong backlash to our operations.

Actually, the biggest threat to us is more likely getting the attention of the mayor or other such insanely scary dudes. IIRC, vamps are the vermin of BTVS. Nobody likes them, including other demons.
 
The only way to deal with Vampire Gangbangers is using excessive amount of explosives, or maybe molotov; our dad have got to have a stash somewhere
 
...So vampiric gangbangers.
Uh.
OK then.

How do we handle this?
Follow them back to our hideout, observe to try and find out if everyone who lives there are vampires.


Have Faith and/or Jet show us how to make a molotov cocktail if they know how or can find out via internet. Make a few and bless them.

In the middle of the day set the building on fire. Alternatively, flat out jump them and start the fight by throwing the cocktails at them.
 
You wanna go there? In that case we may as well find out where the Vamps sleep during the day and burn that building the fuck down.

Yep, I have no problems doing that if we're going for maximum unsubtlety. The only problem is that we'll probably make ourselves out to be a bigger target that way, so dealing with this quietly would probably be preferred.
 
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