AZATHOTHoth
༼ つ ☀️_☀️ ༽つ
Don't we need to talk to Jet?
[X]Go Check after faith.
[X]Socialize with Jet
[X]Go Check after faith.
[X]Socialize with Jet
I don't think we can do this.
Spells and skills can only be improved through spending points on them.
Breath not a word of what had transcended within this hut today, child. The Lord of Light wish only for solace, and those worthy of his grace shall find their own way here. Leave now, and remember that the Lord can take away miracles as easily as he can grant oneExcept that when it's proven to work we're liable to get the doorway flattened by anyone and everyone that wants a cure.
Huh, I sort of figured we could use this to cure ourself of being sick.10) Cleanse (Spell 3 MP)- Removes harmful status effects from yourself or an ally. More powerful effects will only be suppressed, not removed.
[X] Go to the party house Friday?
-[X] Yes
[X] Saturday action?
-[X] Train Cleanse like a M*t**r F***k*r
@Lost Star, Out of curisiosity could you give me the skill list for the Priest (or more to the point the difference between Palladin and Priest Skill set, I just need to know which skills are different for which and how the upgrade system works loosely).
Cause I'm interested in writing something about having a priest skills and how it changes things
Yup though we need more mentality to keep up with our skill gain.
I really don't think we need to go down Holy Light with just Faith as an ailies, maybe when we can have a larger group?.
Unyielding Light is give us more raw damage, which is always good. Of course unless Cleasne's "negative status effect" include sore muscle from overexertion, headache and exhaustion from missing sleep, ect ect, basically making us a holy powered Ternimator, them I'm sold.
I'm just worried she'd get into trouble.Don't want to smother her. If she's around, we'll be there. If she's not. Then we'll give her her space.
Smothering her is entirely the opposite we want to do with her though. We're not her parents and actively trying to force ourselves into her life will harm our relationship with her more than it helps.I'm just worried she'd get into trouble.
She ain't a Slayer yet.
Also this is both very interesting and as point of fact we're almost tankier than a newly kitted out palladin. Presuming same statsWould likely have done something like the following:
6) Priest (Skill) - You have been given a blessing of the light.
6a) Increases MP + 6
6b) You are armored by your faith. +5 HP
6c) You can tell vampires at a glance, and deal increased damage to them
6d) All primary stats +1
6e) You can get a sense for when demons are nearby, and deal increased damage to them
Protecting Light
-1) Devotion (Skill) - Increases HP and MP
-2) Power Word Fortitude (Spell MP 1)- Increases yours and allies HP
3) Champion (Skill) - Increases Charisma by 2 when in battle
4) Power Word Shield (Spell 1 MP) - Negates one attack. Can only be used once per person every 10 minutes
5) Divine Protection (Skill) - Increases HP by (Presence/2), reduces the first hit you take each scene by half.
6) Consecration (Spell 3 MP) - Increases all Ally's rolls by 5, hinders all enemies in a area by 5, by making the area you are in a holy area.
7) Divine Vitality (Skill) - Increases Vitality by 2. This does not count towards your cap.
8) Divine Shield (Spell 2 MP) - Invulnerable for a short time.
Holy Light
-1) Healing Light (Spell 2 MP) - Recovers (Presence) HP
-2) Redemption (Spell 4 MP)- Resurrects recently dead. Cast time is dependent on patients faith.
3) Cleanse (Spell 3 MP)- Removes harmful status effects from yourself or an ally. More powerful effects will only be suppressed, not removed.
4) Divine Prayer (Skill) - Recovers 4 MP. Takes ten minutes.
5) Holy Miracle (Spell 8 MP)- Recovers (Presence X2) HP for everyone in a circle around you.
6) Soul of Light - Increases Presence by 2. This does not count towards your cap.
7) Mass Resurrection (Spell 10 MP) - Redemption cast over an area
8) Everlasting Light (Skill)- Any time you are hit, heal allies within sight by 1 HP
Unyieilding Light
-1) Smite (Spell 1 MP) - Deals Presence Damage
2) Crusade (Spell 2 MP) - Increases an Allies damage by Presence
3) Retribution (Skill) - Reflects up to Presence damage done to you per battle
4) Blessing of Salvation (Spell 2 MP) - Prevents enemies from noticing an ally for a time
5) Avenging Wrath(Spell 3 MP) - Gives wings of light, and increases Damage done by 1/2
6) Unyielding (Skill)- Being reduced to negative HP will not hinder you (Willpower) Minutes
7) Angelic Ally (Spell 6 MP) - Summons an angelic being of light to aid you
8) Shining Brightly (Spell 4 MP) - You shine like the sun, and damage all enemies around you equal to your presence. Is explicitly a holy effect.
More HP, far less combat capability. You wouldn't have gotten the trained in combat part since you'd be expected to hit with magic.Also this is both very interesting and as point of fact we're almost tankier than a newly kitted out palladin. Presuming same stats
True but damn that's a lot of Hp.More HP, far less combat capability. You wouldn't have gotten the trained in combat part since you'd be expected to hit with magic.
On the other hand, we'd be better as healing ourself as a priest so the damage wouldn't matter as much.True but damn that's a lot of Hp.
Granted we're probably going to get hurt more since it's pure HP and not Armor HP.
Depends on how fast you can heal yourself. Especially since you have to balance healing with damage. And I'm not sure Astral has anywhere near that amount of mp.On the other hand, we'd be better as healing ourself as a priest so the damage wouldn't matter as much.
I already told you this, but my long term plan is to just start a massive worldwide religion, hopefully get some large scale conversions by those of Islamic, Jewish, and Catholic faith, and maybe have some bit's of our religion aped by those three religions. My general goal here is to make it so there is just a ridicoulous number of people with holy powers, thus cutting down the number of vampires and demons worldwide, increasing humanity's ability to defend itself from evil forces, improving the overall health and safety of the world via having good people with superpowers running around, and making the world a better more moral place in general by simple exposure to a religion that flat out gives people superpowers thus making people take it's basic tenets of, you know, being a good person and helping people much more seriously.
So, yeah, at some point I am going to want to go public. Not now, not for a long while as we are not nearly tough enough yet, but at some point.
Maybe, but only if we are desperate. I'm talking about a weed/tobacco pipe that give of more smoke than a steampunk setting.