Matter of Faith (BTVS / OC)

[X] Cleanse
[X] Presence
[X] "Faith, I don't think we've known each other long enough for something like that. Though, we should probably celebrate killing our first demon."
 
While that is true, we are going to spam Vit training anyway since it gives us back rerols, so spending it on it feels kinda wasteful. Although i don't think that it really matters.


On DP vs RA. As abilities, they are polar opposite, with DP giving us unmatched utility outside combat while being useless in actual combat and RA making us insanely stronger but doing nothing outside of helping us punch vampires in the balls.

What DP as ability does is allowing us to actually use spells outside combat. Right now we have to save mana in case that something comes up, meaning that we can actually use spells outside combat if we want to operate at maximum capacity. With DP though, we can heal people freely knowing that we can regen all mana back in time for battle. Another thing it does is making sure that we have mana to revive allies after battle. Even if we are at 0 mana when battle ends, we only need to wait for 10 minutes to revive them. Remember that they can wait for 60 minutes. Finally, depending on how long buffs that cost mana last, it is possible to have "free" buffs by casting them before battle and then regening mana.

A lot of utility, but it doesn't do that much in fights. Only relevant thing could be a bonus heal from having more mana because we didn't have to pay buffs, and thats pretty much it.

RA, on the other hand, does fuck all outside of combat. What it does is diving us damage, and boy does it deliver. Before i continue, remember that this is RPG. Killing enemies faster means taking less damage which means that we need less healing which means that it saves us mana. Right now we and Faith have 28HP total, meaning that we can have up 180% percent more damage on this skill alone. More if we count in heals and ress. To put in perspective by using extreme but doable example of having +30dmg, it gives us 45dmg total which is way over base HP given by 24 Vit strongest vampires have. Now, it is obvious that we need to take damage for it to work, but that's the beauty of that ability. If we can just stomp them then we don't really need that much power. But if we are getting low, that's when this ability is needed the most. It is also silly good if there is any greater scale conflict going on.

In the end, it comes down to what we lose from not having certain ability. Without DP we may not save someone, which sucks. But on the other hand, if we don't have enough juice to kill vampires when we are low .. we die, And between the two, optimal choice is obvious.

Which is not to say that other options is bad. Quite the opposite, we need that mana regen. But as it is, Revenge Aura is simply better fit for what we do: punching vampires in the face.
There's one actual flaw out of everything that's true

With blessing of Might, we get one use of our full suite of blessings and buff a day.

More than 1 fight a day will probably kill us by way of no MP.

That said BoM and RA does do a shitload of damage for one battle
 
[X] Shake your head
-[X] "Faith, I don't think we've known each other long enough for something like that. Though we should probably celebrate killing our first demon.
[X] Cleanse
[x] Presence
 
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I really don't think we need to go down Holy Light with just Faith as an ailies, maybe when we can have a larger group?.
Unyielding Light is give us more raw damage, which is always good. Of course unless Cleasne's "negative status effect" include sore muscle from overexertion, headache and exhaustion from missing sleep, ect ect, basically making us a holy powered Ternimator, them I'm sold.
 
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I really don't think we need to go down Holy Light with just Faith as an ailies, maybe when we can have a larger group?.
Unyielding Light is give us more raw damage, which is always good. Of course unless Cleasne's "negative status effect" include sore muscle from overexertion, headache and exhaustion from missing sleep, ect ect, basically making us a holy powered Ternimator, them I'm sold.
Holy Light isn't focussed for Heals.

It's focus for MP since at level 4 we can now have enough MP through Divine Prayer to operate continously throughout a day where we would be limited to one fight a day.

For simply damage or survivability, Protecting Light and Unyielding light are better.
 
Changing vote
[X] Shake your head
-[X] "Faith, I don't think we've known each other long enough for something like that. Though we should probably celebrate killing our first demon.
[X] Cleanse
[x] Presence
 
Holy Light isn't focussed for Heals.

It's focus for MP since at level 4 we can now have enough MP through Divine Prayer to operate continously throughout a day where we would be limited to one fight a day.

For simply damage or survivability, Protecting Light and Unyielding light are better.

What I mean is that Cleanse removes negative status effect, but what count as negative status effect? Muscle soreness and Headache sound negative. Sickness can be a negative status effect, hell, CANCERS, can be a negative thing. How far can we milk this is what I'm asking
 
Personally want to go down the Protection tree though.

Perfect Invulnerability is AMAZING, and one of the Paladin's core abilities. Ask anyone, invulnerability when you need it is nothing to scoff at.

Also the ability to force enemies to attack us and leaving our squishy allies alone or else they face divine judgement.
What I mean is that Cleanse removes negative status effect, but what count as negative status effect? Muscle soreness and Headache sound negative. Sickness can be a negative status effect, hell, CANCERS, can be a negative thing. How far can we milk this is what I'm asking
I think it's anything unnatural, so Sickness, disease, cancer, curses, and magic can be purged. But things like aging, and muscle soreness can't.

That's actually the main reason that no paladin fell to the Undead Plague. They could cure themselves and keep going. If the undead wanted a Paladin/Priest, they had to kill the paladin and raise him the old fashioned way.

At least if Lost plays it like that anyway.
 
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What I mean is that Cleanse removes negative status effect, but what count as negative status effect? Muscle soreness and Headache sound negative. Sickness can be a negative status effect, hell, CANCERS, can be a negative thing. How far can we milk this is what I'm asking
Not far I should think.

Currently we have like No MP to even fight at 100% for long periods of time with just our combat skills, let alone our utility skills. Any use would be largely restricted to when we don't want to fight (and it would suck if the fight comes to us) or we get Divine Prayer.

So yeah even if you could cure Cancer, it's always with the risk that you simply can't afford to burn through half your mp before a fight even starts*.

PS: Divine Prayer is like really needed to take advantage of everything else by virtue of the fact of minimal MP pools.
 
What we have here is a potential cure for cancer then? Screw school, move to africa and set up a "natural remedies clinic", make big buck
 
North Africa's rural, put on face paint and speak in rhyme, fall into the witch doctor streotype so we don't have to worry about nosy journalist, but when millionaires catch wind of someone who cure cancers, they will trip over their own feet to get in line (especially the superstitious old money type).
 
Honestly if we want to cure cancer...
Start looking for more recruits, set up an organization, and suddenly hospitals have people that can turn into vampire-killing armored supernatural badasses when they're not healing people.
Everyone wins!
Except for evil.
 

Surprisingly plausible, if you can convince the local potentates to not try and press you into their exclusive service. Corrupt governments tend to make the top dogs rich.

North Africa's rural, put on face paint and speak in rhyme, fall into the witch doctor streotype so we don't have to worry about nosy journalist, but when millionaires catch wind of someone who cure cancers, they will trip over their own feet to get in line (especially the superstitious old money type).

Except that when it's proven to work we're liable to get the doorway flattened by anyone and everyone that wants a cure.

I'm kinda okay with this, but again doing it for profit strikes me as something a Paladin wouldn't do.

Why? The paladin may at heart originate from the knight errant tradition, but there is nothing that says a paladin is forbidden from offering his services against a monetary reward.
 
Honestly if we want to cure cancer...
Start looking for more recruits, set up an organization, and suddenly hospitals have people that can turn into vampire-killing armored supernatural badasses when they're not healing people.
Everyone wins!
Except for evil.
Eh, honestly. People who don't want to smite evil and work in hospitals will probably be priests. Not paladins. Paladins are the people who got tired of only cleaning up after evil. Who were only able to help people after the evil has been done.

Saying they would stand aside no longer. They put on their smiting boots and decided to become the bulwark against the darkness.

Edit: Damnit Ninja!Pikachu
 
I'm kinda okay with this, but again doing it for profit strikes me as something a Paladin wouldn't do.
Who said anything about profit? Who are curing cancer and helping the world, that giant pile of gold is just a side effect and we are totally gonna put it to good use (ok, maybe half of it)
 
Eh, honestly. People who don't want to smite evil and work in hospitals will probably be priests. Not paladins. Paladins are the people who got tired of only cleaning up after evil. Who were only able to help people after the evil has been done.

Saying they would stand aside no longer. They put on their smiting boots and decided to become the bulwark against the darkness.

Edit: Damnit Ninja!Pikachu
:p

I think it's important to note that the difference between Priest and Palladin is that we're gonna fight differently and little else.

Priest simply put have more MP so they can spam their skills all day, Palladin can do that only somewhat less effectively. Priest will be fighting at the front, but Palladin's are simply better in this regard. In either case with the same skill set both would be doing the same thing with difference only at the actual minutae of what they are doing (Smite vs Hammertime, Heal X3 vs Heal X1).
 
End First Demon Hunt
[X] Cleanse
[X] Presence
[X] "Faith, I don't think we've known each other long enough for something like that. Though, we should probably celebrate killing our first demon."

You're tired, you're aching, and you really just want to go back home and go to sleep. But Faith's a very good looking girl, and you've found that there are some things you admire about her. But ultimately? Ultimately you can't really justify doing it in your mind.

"Faith, I don't think we've known each other long enough for that." You finally state tiredly. "We should celebrate killing our first demon though." You add after a moment.

"What else would you need to know?" Faith tilts her hips and gives you a sultry look. "I'm hot, I'm randy, and you're looking absolutely delicious."

"I'm exhausted Faith. I'm aching, and I really want to sleep." You mutter and sigh. "I trust you to watch my back. I trust you in many things. So trust me here? Not yet."

"Yet he says." The brunette snorts and moves so she's in front of you, bending over just a bit to make her cleavage more visible. "You're turning down this you know."

"I know." You state flatly.

"Good." Faith turns away and begins walking. "I'm going to go to bed too I suppose. Gonna party Friday and Saturday. Maybe after we can do something to celebrate." She turns and gives you a look you can't interpret. "If I feel like it."

You sigh again and watch her move away. You can't tell if she's mad or glad you turned her down like that. She's doing that slow hip swaying walk that you know isn't a natural pace. But she's also walking away from you. You put it out of your mind in the end. If she can't deal with it then you've severely misjudged her.

Heading home is a simple affair. You get yourself inside without issue, and crash on your bed. Literally.

And wake up far too early.

You're slightly sick for the rest of the week. Nothing big, but your dietary restrictions and the lack of sleep has hit you a bit more than you wanted. Regardless, by the time Friday rolls around you're recovered, and ready for the weekend. About the only problem you could say is that you've not seen Faith for that entire time. You think she went to school, but you didn't spot her, and you looked a fair amount of time. She wasn't in her usual haunts, and you really lacked the time to look for her more.

You'd worry a bit, but when you visit the warehouse you trained in, you notice that there's messed blankets in the corner of it, and the target has a few more holes. You think she's sort of working through something on her own?

It's hard to say. You've never been a person to really know how others are thinking in the end. At the end of school Friday, you're ready for the weekend.

--

Small update.

Vote on the following
[] Go to the party house Friday?
[] Saturday action?
[] If No on Friday, and training Saturday, what about Sunday?

Also, to head this off. You can't cure cancer.
 
...Well.

[X] Go to the party house Friday, try and find Faith.
[X] Train Willpower Sunday

I'd like to keep Saturday free to make sure we can find Faith if need be.
 
[X] Go to the party house Friday?
-[X] Yes
[X] Saturday action?
-[X] Train Cleanse like a M*t**r F***k*r

@Lost Star, Out of curisiosity could you give me the skill list for the Priest (or more to the point the difference between Palladin and Priest Skill set, I just need to know which skills are different for which and how the upgrade system works loosely).

Cause I'm interested in writing something about having a priest skills and how it changes things
 
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