Magical Girl Home Base Quest

[x] [ASSAULT] Yes.
By pure numbers we should expect to lose two girls per week at this point and see that grow to three girls per week very soon. So unless this turns into a total rout it is probably less deaths over all.

Plus emotionally speaking it makes sense. Our girls are scared, their friends are dying, and they are just aimlessly fighting to stem the losses. Going for the assault gives them something to focus their feelings on. Gives them that motivation Medicine Boy was talking about in the update.

Also it can't just be me who thinks that Trinket that brings an area into the Void is going to have interesting interactions with the Veil. It can't be a coincidence that Medicine Boy says "while nature abhorred a vacuum, nature was part of the World" only for Jocelyn to say "Magic abhors a vacuum" just a few paragraphs later.

[x] [DEATH] You have brush and real wood, and if you take your bellows, then you can create a fire to destroy their remains and send their spirits on to the stars. Their ashes will remain, collected into a memorial container, and enshrined in the building so that their life will forever be remembered by those that follow.

The Lake is out of sight and out of mind. If we don't remember these fallen girls who will? Of the two memorials (Fire and Tomb) I went with Fire because it is more hopeful. Tomb is all about our failure to protect them and watching over them in death to atone; not exactly a healthy mindset with so many more deaths to come. Fire meanwhile is a mixture of releasing the girls into the afterlife, which I think sounds better then eternal slumber, and remembering their life which seems like a much more healthy take on a memorial.

[x] [WORK] No, you want to improve your workshop instead.

On one hand it feels tone-deaf to work on the workshop instead of providing more aid after a death like this. On the other hand an improved workshop makes future crafting better so more lives saved long term. More emotionally Medicine Boy puts a lot of himself into the items he creates. I'm not sure we want to see what he creates in the wake of his first (confirmed) lost girl. Workshop improvements tend to be more detached, less draining, and yet still enjoyable
 
[x] [DEATH] You have brush and real wood, and if you take your bellows, then you can create a fire to destroy their remains and send their spirits on to the stars. Their ashes will remain, collected into a memorial container, and enshrined in the building so that their life will forever be remembered by those that follow.
[x] [ASSAULT] Yes.
[x] [WORK] No, you want to improve your workshop instead.
 
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[X] [ASSAULT] Yes.
[X] [DEATH] You have cement and planks, and you can cast concrete with difficulty. Thus you can build a tomb to lay the girls of your home to rest, so that in the time of their eternal slumber you may protect them for your failures in life. No force will take them from your side again.
[X] [WORK] No, you want to improve your workshop instead.
 
"I promise this isn't permanent." You said, tying off on the body, before lowering it down. "I promise."
I don't know. Some of the most improvised memorials and graveyards are the most sincere and Powerful. Arlington National Cemetery, the holiest round in the United States military, began life as an improvised Hospital cemetery on the grounds of Colonel Robert E Lee's estate. Our improvised Holy Ground of shallow grave and ash memorials might be more potent than anything we can make by planning.

[X] [DEATH] You have metal, and you know how to make a canvass boat. Load the dead and her effects in, and send it down the river with a charge to scuttle it once it reaches the lake. They will be buried in the inland sea, where no corpse will lie atop them, nor robber can steal their souls away.

[X] [ASSAULT] Yes.

[X] [WORK] No, you want to research an item instead.
-[X] Koloblok

A memory Garden Of Ashes seemed a better compromise than a possibly too big graveyard and an endless array of Viking funerals. Likewise we want to strike as soon as possible on this summoning pillar before it gets harder to hit. And we have put off working on the healing item too long.

EDIT: On consideration, no, a Viking funeral is way cooler. VALHALLA AWAITS!
 
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Money and information.
OK, thank you for clarification.

Yes bones. Many bones.
So to be clear, Trompdoy is missing many bones? If so, do we even have an idea of how to fix that?

[] [WORK] No, you want to research an item instead.
-[] Koloblok
Problem: we haven't actually made researching the item safer, and we still risk taking our only healer out of action during a major battle if we blow the research roll.

As I understand it, if we want to use it to heal people or at least stabilize them and get them to where magical girl physique can recover, we already can, the cure is in fact better than the disease as long as everyone not being cured stands way the fuck away from it except for very brief periods. Researching it will improve the results, but comes with associated risks.

[The keys to avoiding radiation are time, distance, and shielding. We have to take the thing out of the lead can to use it so no shielding, but minimizing the time you spend close to it, and standing as far away as you can, help. It would also help if someone else carries it, because the one thing you do NOT want to do with a radioactive object is bring it close to your body, and Medicine Boy's weak grip strength is awkward there. Your hands are actually among the most radiation-resilient parts of your body from what I learned in safety classes, because they're mostly muscle and bone, it's your organs where you get the nastiest radiation-induced cancers and where the most tissue is exposed by holding the object close]
 
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Can someone remind me who Natalya was? Because right now I'm drawing a bank, and the spreadsheet didn't help unfortunately.
 
Yeah... this quest suddenly got really topical. On a disturbing level quite frankly.

You think this is bad, I've had to shelve Diamonds to Rust for the next forever since writing about a second civil war that takes place in 40 years from now is kind of redundant when we're looking at mass uprisings right now that are going to scar the political landscape anyway. This update honestly got spurred on from the recent protests, since I'm either at work or on lockdown right now. It would have happened earlier, but we had a corona-chan visitation scare so so many extra shifts.

No one. She was a brand new Magical Girl named for the first time in this update. She is only noteworthy as our first (confirmed) death.

I mean when a meguca gets literally vamped on a mission and the rest lock up over it that's pretty confirmed. It just didn't leave you holding a body.

In all honesty I just think a viking boat burial is the coolest available option.
saaaaaaaame. Also I get to play Amon Amarth for the next update and I get a double score bonus on my music selection

 
[X] [ASSAULT] Yes.
[X] [DEATH] You have cement and planks, and you can cast concrete with difficulty. Thus you can build a tomb to lay the girls of your home to rest, so that in the time of their eternal slumber you may protect them for your failures in life. No force will take them from your side again.
[X] [WORK] No, you want to improve your workshop instead.
 
[X] [ASSAULT] Yes.
[X] [DEATH] You have brush and real wood, and if you take your bellows, then you can create a fire to destroy their remains and send their spirits on to the stars. Their ashes will remain, collected into a memorial container, and enshrined in the building so that their life will forever be remembered by those that follow.
[X] [WORK] No, you want to improve your workshop instead.

Yeah, what I think I'm going to vote for on here.
 
[X] [ASSAULT] Yes.
[X] [DEATH] You have metal, and you know how to make a canvass boat. Load the dead and her effects in, and send it down the river with a charge to scuttle it once it reaches the lake. They will be buried in the inland sea, where no corpse will lie atop them, nor robber can steal their souls away.

She's a Warrior . She deserves a Warrior's funeral
[X] [WORK] No, you want to improve your workshop instead.
 
I mean when a meguca gets literally vamped on a mission and the rest lock up over it that's pretty confirmed. It just didn't leave you holding a body.
I was actually referring to Trissa when I made a point of saying "confirmed" since she was reported as missing (4+ days) in Week 5 and there has been no further mention since. If 4 days is enough to be concerned then nine weeks strongly points to her being long dead. Nice to have confirmation as to what happened to Trompdoy's tag along though.
 
[X] [DEATH] You have metal, and you know how to make a canvass boat. Load the dead and her effects in, and send it down the river with a charge to scuttle it once it reaches the lake. They will be buried in the inland sea, where no corpse will lie atop them, nor robber can steal their souls away.
 
[X] [ASSAULT] Yes.
[X] [DEATH] You have brush and real wood, and if you take your bellows, then you can create a fire to destroy their remains and send their spirits on to the stars. Their ashes will remain, collected into a memorial container, and enshrined in the building so that their life will forever be remembered by those that follow.
[X] [WORK] No, you want to improve your workshop instead.
 
[X] [ASSAULT] Yes.

End this quickly. The losses from the assualt will be less than drawing this out further.

Funerary Practice
[] [DEATH] You have metal, and you know how to make a canvass boat. Load the dead and her effects in, and send it down the river with a charge to scuttle it once it reaches the lake. They will be buried in the inland sea, where no corpse will lie atop them, nor robber can steal their souls away.
[] [DEATH] You have brush and real wood, and if you take your bellows, then you can create a fire to destroy their remains and send their spirits on to the stars. Their ashes will remain, collected into a memorial container, and enshrined in the building so that their life will forever be remembered by those that follow.
[] [DEATH] You have cement and planks, and you can cast concrete with difficulty. Thus you can build a tomb to lay the girls of your home to rest, so that in the time of their eternal slumber you may protect them for your failures in life. No force will take them from your side again.

Viking burial, cremation and the stars, or a monument to the dead.

The second gives a more metaphysical aspect to the funeral rights, but the third gives a strnger location to grieve and remember. Plus being based in America, culturally people are more used to burial and being able to say goodbye to the physical body.

Not sure what the first one would do, although the description seems to suggest it is the safest?

Leaning towards the tomb, but can be persuaded by arguments for the others.

[X] [DEATH] You have cement and planks, and you can cast concrete with difficulty. Thus you can build a tomb to lay the girls of your home to rest, so that in the time of their eternal slumber you may protect them for your failures in life. No force will take them from your side again.

[X] [WORK] No, you want to improve your workshop instead.

Not what I think is most important, but it's clear people won't agree to more research until we upgrade the workshop.
 
Plus being based in America, culturally people are more used to burial and being able to say goodbye to the physical body.
While that might be true historically as strange as it sounds over 50% of remains are cremated nowadays in the USA. So it has certainly gained serious popularity and assuming that trend holds odds are most these girls, if they hadn't became magical girls, would have eventually ended up cremated anyway.
 
So Natalya is KIA, Trissa is MIA (likely dead), and what about Sparrow, the FNG with Trompdoy?
 
[X] [ASSAULT] Yes.
[X] [DEATH] You have cement and planks, and you can cast concrete with difficulty. Thus you can build a tomb to lay the girls of your home to rest, so that in the time of their eternal slumber you may protect them for your failures in life. No force will take them from your side again.
[X] [WORK] Costume
-[X] Level 1
 
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