[X] Walking activities: Jumping. Sprinting. Sneaking. Juggling. Talking. Guarding. Alternate as appropriate, multitask when possible.
[X] Conversion topics: childhood. When we were a kid, we were summoned by this high-elf named Morlia and tasked with the destruction of an ancient and powerful league of assassins and murderers. As a teenager, we learned to cope by turning our crystalysed body into a water gun, and pranking everybody we've ever known. Either of you want to share?
--[X] Music: "I can sleep in 'till noon anytime I want. But there's not many days that I do. Gotta get up and take on that world... When you're an adult it's no cliche; it's the truth. I'm an adult nowwww!
 
Oh yeah, this you can get behind. Loot for the loot god and all that.
Awww yeeah! I still can brag one of my votes had a small part in the update :p

[X] Walking activities: practice both your physical and magical skills and abilities, making sure to stay close to the two dunderheads who don't know the meaning of random encounters.
[X] Conversation topics: speculate on whether you should pick up the alias of Legion or not, since your mind is an amalgam of several of them. Ask about Diana's family. And Morlia's, so she doesn't get grumpy if she feels she's left out of the conversation.
-[X] Your songs shall become the stuff of legend. Start singing (of course, large ham is applied here): "Dovahkiin, Dovahkiin, not a single sardine; for the knight, for the wolf, for the god of the sky, for the glory of justice, for the first pizza slice. Dovahkiin, for the king, for the god of the sun! *Whistle tune before resuming*"

Honestly, you all should be ashamed of yourselves, I can't believe this song still hasn't been proposed! There's a chance they know the Dovahkiin song and trolling them like this is too good to pass up.
 
[X] Walking activities: Jumping. Sprinting. Sneaking. Juggling. Talking. Guarding. Alternate as appropriate, multitask when possible.
[X] Conversion topics: childhood. When we were a kid, we were summoned by this high-elf named Morlia and tasked with the destruction of an ancient and powerful league of assassins and murderers. As a teenager, we learned to cope by turning our crystalysed body into a water gun, and pranking everybody we've ever known. Either of you want to share?
--[X] Music: "I can sleep in 'till noon anytime I want. But there's not many days that I do. Gotta get up and take on that world... When you're an adult it's no cliche; it's the truth. I'm an adult nowwww!
 
Skingrad
I can sleep till noon anytime I want, but there's not many days that I do~

Morlia tells you to shut up in the first five minutes of walking. Naturally you don't. There's a long way to go and training can only occupy so many voices in your head. The singing helps keep the rest entertained while the most interesting thing going on it the scenery. Which is pretty gorgeous but kind of repetitive. Green fields, green fields, copse of birch trees there, copse of beech trees there, green fields..... Hey that field's a sort of reddish green colour! Exciting!

Gotta get up and take on that world~

For whatever reason Diana starts joining in your repetitions of that song, once she picks up the lyrics anyway. Morlia stuffs her fingers in her pointed ears and stalks ahead. You can see that's she's practicing something but you aren't sure what... or even if she's getting it right. You see some sparks shoot from her fingers, electric blue and crackling and sometimes her hair stands on end. Diana smothers her laughter behind one hand, you don't bother. You get it some pretty useful experience in dodging when Morlia starts hurling her little fire bolts at you.

When you're an adult it's no cliche; it's the truth. I'm an adult nowwww~

Night falls and you try making conversation. Your blinding opening gambit is your own, sort-of, childhood. Being summoned by a crazy High Elf to try and destroy and ancient order of assassins. Morlia's ears twitch a little before she acknowledges that maybe, just maybe, her plan needed a little more work and using a partly damaged scroll to summon something wasn't a good idea. However since her mother once went exploring an Ayelied Ruin with nothing more than a toasting fork and her dressing gown Morlia might be the most sensible member of her family.

Dovahkiin! Dovahkiin! Not a single Sardine!

Turns out you have a pretty good voice for ancient Nordic prophecy songs... or parody's of them anyway. Any local wildlife that endured the first day of singing doesn't stick around for this one. Even Diana isn't so impressed with this one, pulling the hood of her cloak over her head in a desperate but futile attempt to muffle your words. Morlia's ears are twitching in time with the beat though. You'll count that as a victory.

For the Knight! For the Wolf! For the God of the Sky!!

When you stop belting at the top of your proverbial lungs you get a reasonable amount of useful stealth training. Turns out being really quiet is the best way to not get noticed, who knew? And you aren't that good at it. Bodies composed of jagged crystal armour just aren't cut out for the stealth game. Jyggalagg isn't that big on stealth anyway, prefers attrition and zerg rushing if you're recalling correctly.

For the glory of Justice! For the first Pizza Slice! Dovahkiin! For the King! For the god of the Sun!

Among you're musing on whether you should pick up another moniker, Fast Enough's good but lack's panache, you ask Diana about her brothers. You'd ask Morlia about hers as well but... she probably doesn't want to talk about her dead family right now. You leave the question open though, just in case she wants to jump in.

Diana's the youngest of four and the only girl. So when her necromancer friend came calling, smiling and offering bouquets of daisy's there were some... misunderstandings. They broke his nose. Twice. Before the whole re-animator-of-the-dead issue came up. The farming village Diana grew up in was populated mostly by Redguards and they disapproved of Thomas reanimating the family dog.

Through river root and stone, the distant call of home....

Skingrad looms out of the mid-morning mist four days after you left Kvatch all thick stone walls, towering turrets and big, oak gates. The damn things are twice your height and you, or rather Knights of Order, are really, really tall. There's big thick iron braces on the gates, all sort of leafy with raised studs the size of your clenched fist. It's a mighty, intimidating gate all on its own. The pair of hulking guards, for humans anyway, serve to reinforce that impression.

A lot of metal clinks and jingles as the guard with the more elaborate helmet marches up to the three of you. He stands at eye level with Morlia, so he'd be looking you directly in the chin.

"This your Daedra?" The guard asks Morlia.

"Yes, this is my summoned companion." Morlia puts strict emphasis on the summoned part. "That won't be a problem I hope?"

"No problem miss, just gotta make sure we know who's summoned what while you're in the city proper." The guard says blandly. "Anything it breaks or steals is on you, anyone it fights or insults is on you too. Understood?"

"Understood." Morlia confirms. The guard nods stolidly, showing the all the emotion of the gate behind her.

"Welcome to Skingrad." The guard signals her companion to open the gate.

A tiny door opens in the left hand gate. The very top of Morlia's pony tail is going to scrape the wood when she walks through. You'll have to duck....

[ ] What do in Skingrad?

Woooo! Skingrad! I love Skingrad!
 
Skingrad always sounded vaguely dirty to me.

Did we get any loot from the ayleid ruins? I Can't recall.

If we do, selling that and buying an entry-level target self spell to grind might be a good idea.

[X] Quietly observe to our companions that Skingrad always sounded vaguely dirty to us.
-[X] Suggest that selling the Ayleid loot might be in order, and that at least one of them should come with you, as your mercantile skill is pretty shit.
-[X] If you have enough from your share, see if you can buy a basic target self spell (Preferably minor life detection, but anything spammable will do.)
 
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[X] Quietly observe to our companions that Skingrad always sounded vaguely dirty to us.
-[X] Suggest that selling the Ayleid loot might be in order, and that at least one of them should come with you, as your mercantile skill is pretty shit.
-[X] If you have enough from your share, see if you can buy a basic target self spell (Preferably minor life detection, but anything spammable will do.)
Edited in a vote, btw.
 
[X] Question the guard who is responsible if we sing lewd songs at elves.
-[X] This

This is to hilarious not to do.
 
[ ] What do in Skingrad?

Woooo! Skingrad! I love Skingrad!

[jk] Leave

OOC: Athletics up!
Stealth nearly there, acrobatics also increasing (thanks to the juggling)
it's not jumping but I'll take it. :tongue:

Skingrad always sounded vaguely dirty to me.

Did we get any loot from the ayleid ruins? I Can't recall.

If we do, selling that and buying an entry-level target self spell to grind might be a good idea.

[X] Quietly observe to our companions that Skingrad always sounded vaguely dirty to us.
-[X] Suggest that selling the Ayleid loot might be in order, and that at least one of them should come with you, as your mercantile skill is pretty shit.
-[X] If you have enough from your share, see if you can buy a basic target self spell (Preferably minor life detection, but anything spammable will do.)

This is our inventory:


4 Healing potions
2 Magicka potions
1 Scroll of Snowball
1 Scroll of Burning grasp
1 Poison of Illness
4 Lockpicks

17 gold


We could possibly sell the poison and scrolls, but they might come in handy...
 
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This is our inventory:


4 Healing potions
2 Magicka potions
1 Scroll of Snowball
1 Scroll of Burning grasp
1 Poison of Illness
4 Lockpicks

17 gold


We could possibly sell the poison and scrolls, but they might come in handy...
That's funny. I could have sworn we got a welkynd stone.

Also, holy triple post, batman!
 
[X] Quietly observe to our companions that Skingrad always sounded vaguely dirty to us.
-[X] Suggest that selling the Ayleid loot might be in order, and that at least one of them should come with you, as your mercantile skill is pretty shit.
-[X] If you have enough from your share, see if you can buy a basic target self spell (Preferably minor life detection, but anything spammable will do.)

Voted, we can fight the undead house afterwards.
 
[X] Quietly observe to our companions that Skingrad always sounded vaguely dirty to us.
-[X] Suggest that selling the Ayleid loot might be in order, and that at least one of them should come with you, as your mercantile skill is pretty shit.
-[X] If you have enough from your share, see if you can buy a basic target self spell (Preferably minor life detection, but anything spammable will do.
-[x] try and do what that Assassin's Creed guy do when in crowds, using them for stealth or something like that!
 
[X] Introduce Diana to Falanu Hlaalu. "Diana has a bit of experience with necromancy. If you know what I mean. She particularly liked her dog. Maybe you can give her a few pointers? She seems innocent, so go easy on her. Though she can be fiery when pushed."

[X] See if there are bards around to join you for a song. Invite Morlia and Diana. Hope people throw money at you.
 
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[X] Introduce Diana to Falanu Hlaalu. "Diana has a bit of experience with necromancy. If you know what I mean. She particularly liked her dog. Maybe you can give her a few pointers? She seems innocent, so go easy on her. Though she can be fiery when pushed."

[X] See if there are bards around to join you for a song. Invite Morlia and Diana. Hope people throw money at you.
Necromancy and necrophilia may seem related, but I assure you, they are very different things.

I sincerely hope you did not mean to introduce Diana to a necrophilia trainer.

In any event, her necromancy is a thing we want to wan her off, not cultivate. There is a decent chance that Morlia might decide to kill her if she "relapses".
 
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