[X] "Hands up everyone who's not evil!"
You have knowledge of the dark brotherhood. You seem to know their location, yet you hesitate in heading there. Do you truely fear the mortals so much?
It's less a matte of fear, and more a recognition that they currently have superior forces available. Even if you do not feel fear, surely Knights of Order do not habitually send forces too small to defeat their enemies and actually expect them to win, right?You have knowledge of the dark brotherhood. You seem to know their location, yet you hesitate in heading there. Do you truely fear the mortals so much?
guys last time we fought one person and we basically tripped over our own feet and disarmed ourselves for her.
I don't think we can take three at once, ez-pz.
[x] Rush to the necromancer's aid, helping him fight off the probable bandits.
-[x] suggest he raise his dead friend as a fresh corpse to help.
--[x] Betray him and stab him in the back the instant we get a good chance. Preferably after killing one or more of the (?) Bandits
I like the votes, but I have a few additions of my own, if you would be so kind as to consider them. Calling out about the worm will likely help a bit, I think.[x] Rush to the necromancer's aid, helping him fight off the probable bandits.
-[x] suggest he raise his dead friend as a fresh corpse to help.
--[x] Betray him and stab him in the back the instant once we whittle the other side down to a single combatant.
---[X] don't forget to loot all the bodies afterward. Enemy mages always spellbooks, hence why Morlia didn't have any, she's an ally.
Well, less a matter of research, and more one remembering stuff from when I played Oblivion, but thank you.[X] Turn to Morlia and whisper "Bandits and necromancers. Unless you object, I'll be killing them all now."
[x] Rush to the necromancer's aid, helping him fight off the probable bandits. Call out "Fear not, servant of the Worm King*!" To enhance the illusion.
-[x] suggest he raise his dead friend as a fresh corpse to help.
--[x] Betray him and stab him in the back the instant once we whittle the other side down to a single combatant.
---[X] don't forget to loot all the bodies afterwards.
Well-researched!
Surely just chargibg off into combat with no regard for whether this engagement actually furthers your objectives is the domain of chaos and madness, not order?
Huh. The more you know.Actually that is their preferred method. during the Graymarch Order crystals appear all over the island, from which the knights are able to respawn. they just keep throwing mooks at the issue until they run out or the target dies.
Huh. The more you know.
I wonder if Blue Boy realises that the strategy of "Knights of Order are expendable, we have reserves" does not actually make sense if you just have one of them and no reserves.
Could you please elaborate on your prior tactics?
Could you please elaborate on your prior tactics?
Have you been mischaracterised, or do your tactics just consist of sending out Knights willy-nilly to attack the nearest enemy until you either lose or win?
Original goal is for victory through attrition. Large numbers of undying soldiers overcome Order's foes. The Knights of Order still sleep, this tactic is beyond us.
However Order is Perfect. Reduction of forces does not affect outcome. Victory through attrition still viable.
So, you plan to get large numbers to help you?Original goal is for victory through attrition. Large numbers of undying soldiers overcome Order's foes. The Knights of Order still sleep, this tactic is beyond us.
However Order is Perfect. Reduction of forces does not affect outcome. Victory through attrition still viable.
For a victory of attrition, you need to lose less of your overall combat strength in each clash, eroding your enemy's strength over time.Original goal is for victory through attrition. Large numbers of undying soldiers overcome Order's foes. The Knights of Order still sleep, this tactic is beyond us.
However Order is Perfect. Reduction of forces does not affect outcome. Victory through attrition still viable.
For a victory of attrition, you need to lose less of your overall combat strength in each clash, eroding your enemy's strength over time.
Our forces consist of a single knight of order, and a single high elf, if you count our summoner. Our enemies have an unknown but large number of combatants in cyrodil and abroad. This mean that they probably have tens to low hundreds of combatants in our province, and likely hundreds of reserves elsewhere to draw on.
We lose the battle of attrition if either of our combatants dies, so to win in such a manner, then in each battle we would have to engage the Dark Brotherhood in few enough numbers to ensure that we could cause casualties while they inflicted insufficient damage to kill or cripple either of us. Given their reserves, we would likely have to repeat this process several hundred times to win through attrition without any extra advantages or forces.
Do you have reserves that we don't know about, or a plan for forcing the Dark Brotherhood to engage us 1-3 at a time 30+ times with enough breaks in between that we can rest, or was your plan just "run up to the enemy and attack them with a sword until you run out of enemies or you die."?
Because if that is, the latter outcome is immeasurably more likely.
Additional infatructure will be needed for the plan to succeed.
We're not setting up spawn points for you so that your friends can invade Nirn, try again.
That's the spirit.Additional infatructure will be needed for the plan to succeed.
Additional infatructure will be needed for the plan to succeed.
Don't try again, I am totally okay with setting up spawn points.We're not setting up spawn points for you so that your friends can invade Nirn, try again.
1. Living armour, remember? We are asexualI don't know about anything else yet but this is definitely the most important.
[X] Reconsider killing Necro-chan. You didn't know she was Waifu material before you thought of this plan.