o_O Even odds? I must have used the thing 100 times, and I only got a deadra once or twice.
Oh, well that is even better!

I was going by the list on the wiki, which was about half daedra, but I didn't realise that they were weighted.

(I know it behave differently in sheogorath's quest, but I presume that isn't what you are talking about.)

What did you usually get? I never used it extensively.
 
Yeah... that makes a lot of sense.

although I'm not sure about even odds on it turning them into a daedra, I didn't use it much but worst I remember getting was a troll.

[X] Actually keep alert for threats and actively guard Morlia. Better not to be caught off guard again, especially since IcyBritches is still at large.
-[X] before we leave, ask Morlia if she has any spell books, as we are currently without inherent spells.
-[X] If we do manage to source some spell books, read during periods where Morlia has to rest.
-[X] Otherwise, practice our sword drills during those periods.
[X] During the journey, tell Morlia the following: "I have been considering the fact that the Dark Brotherhood has individuals that are more powerful than either of us. I know of an artefact that provides a way of triumphing against a far superior foe, but you are unlikely to like it. There is a staff called the Wabbajack, which randomly transforms anyone struck by its effect for half a minute, and while some of the forms are quite dangerous, it is possible to repeatedly apply it until you get something harmless. The ability to turn elite dark brotherhood assassins into defenceless sheep would be invaluable to our quest, but acquiring it means interacting with Sheogorath. If ever you deem it worthwhile, the path to find it starts at the statue outside Leyawin."
 
Oh, well that is even better!

I was going by the list on the wiki, which was about half daedra, but I didn't realise that they were weighted.

(I know it behave differently in sheogorath's quest, but I presume that isn't what you are talking about.)

What did you usually get? I never used it extensively.
Explosions.
 
[X] Actually keep alert for threats and actively guard Morlia. Better not to be caught off guard again, especially since IcyBritches is still at large.
-[X] before we leave, ask Morlia if she has any spell books, as we are currently without inherent spells.
-[X] If we do manage to source some spell books, read during periods where Morlia has to rest.
-[X] Otherwise, practice our sword drills during those periods.
[X] During the journey, tell Morlia the following: "I have been considering the fact that the Dark Brotherhood has individuals that are more powerful than either of us. I know of an artefact that provides a way of triumphing against a far superior foe, but you are unlikely to like it. There is a staff called the Wabbajack, which randomly transforms anyone struck by its effect for half a minute, and while some of the forms are quite dangerous, it is possible to repeatedly apply it until you get something harmless. The ability to turn elite dark brotherhood assassins into defenceless sheep would be invaluable to our quest, but acquiring it means interacting with Sheogorath. If ever you deem it worthwhile, the path to find it starts at the statue outside Leyawin."
 
No we are not interacting with the prince of madness well we are inside a knight of order!

seriously people that path leads to being smited and I don't want to be smote!
 
No we are not interacting with the prince of madness well we are inside a knight of order!

seriously people that path leads to being smited and I don't want to be smote!

Eh, from what I've seen, Sheogorath doesn't do direct smiting, he drives his target insane...

...this isn't really an issue for us, seeing as we are already there.
 
[X] Actually keep alert for threats and actively guard Morlia. Better not to be caught off guard again, especially since IcyBritches is still at large.
-[X] before we leave, ask Morlia if she has any spell books, as we are currently without inherent spells.
-[X] If we do manage to source some spell books, read during periods where Morlia has to rest.
-[X] Otherwise, practice our sword drills during those periods.
[X] During the journey, tell Morlia the following: "I have been considering the fact that the Dark Brotherhood has individuals that are more powerful than either of us. I know of an artefact that provides a way of triumphing against a far superior foe, but you are unlikely to like it. There is a staff called the Wabbajack, which randomly transforms anyone struck by its effect for half a minute, and while some of the forms are quite dangerous, it is possible to repeatedly apply it until you get something harmless. The ability to turn elite dark brotherhood assassins into defenceless sheep would be invaluable to our quest, but acquiring it means interacting with Sheogorath. If ever you deem it worthwhile, the path to find it starts at the statue outside Leyawin."
-[X] If there's any time, introduce her to the rest of the voices, the lens, and the darkness/night/hero/etc.
 
Tell me... what game was this in?

Because the skyrim Wabbajack and the oblivion wabbajack are very, very different in their effects.

The Skyrim one has a wild variety of powerful, amusing and often deadly effects, while the Oblivion one just turns shit into other shit randomly

Oblivion Wabbajack said:
The staff transforms any creature into another random creature for 30 seconds. Only one creature may be Wabbajacked at any time (but they can be repeatedly Wabbajacked). Only a limited number of creatures will be created by Wabbajack. All are equally likely to occur.
skyrim wabbajack said:
  • Fireball
  • Thunderbolt
  • Frost Rune
  • Heal Other
  • Disintegration
  • Transformation
  • Invisibility
  • Summon enemy dremora
  • Ice Spike
  • Instant kill (ghostly remains; ghostly remains with sweetroll; normal remains; no body)
  • Fear
  • Drain stamina
  • Paralyze
  • Unequip target's armor
  • Absorb health
  • Target explodes, turns into ghostly remains and scattered gold and pitchforks. Taking the gold counts as stealing
  • Changes target's armor
  • Decapitation
  • Reanimate targeted dead body (possibly no limits to level except bosses like Alduin) with double health. Fights the wielder
  • No effect
  • May switch places with target
  • Replace enemies with random amounts and kinds of cheese
  • Teleports enemy a short distance away

The wabbajack available to is almost certainly going to be the Oblivion Wabbajack, seeing as, y'know, that's where we are.

The oblivion wabbajack has around even odds of producing something relatively nasty, or relatively weak.
 
[X] Actually keep alert for threats and actively guard Morlia. Better not to be caught off guard again, especially since IcyBritches is still at large.
-[X] before we leave, ask Morlia if she has any spell books, as we are currently without inherent spells.
-[X] If we do manage to source some spell books, read during periods where Morlia has to rest.
-[X] Otherwise, practice our sword drills during those periods.
[X] During the journey, tell Morlia the following: "I have been considering the fact that the Dark Brotherhood has individuals that are more powerful than either of us. I know of an artefact that provides a way of triumphing against a far superior foe, but you are unlikely to like it. There is a staff called the Wabbajack, which randomly transforms anyone struck by its effect for half a minute, and while some of the forms are quite dangerous, it is possible to repeatedly apply it until you get something harmless. The ability to turn elite dark brotherhood assassins into defenceless sheep would be invaluable to our quest, but acquiring it means interacting with Sheogorath. If ever you deem it worthwhile, the path to find it starts at the statue outside Leyawin."
 
The wabbajack available to is almost certainly going to be the Oblivion Wabbajack, seeing as, y'know, that's where we are.

The oblivion wabbajack has around even odds of producing something relatively nasty, or relatively weak.

Not necessarily. the Qms can use whichever version they feel like, combine the two, or give us something else Sheogorath-y if they don't like Wabbajack.

both versions are still wabbajack, they just reskinned it and gave it better effects because Skyrim itself just has better codeing to allow some of the random crap it can do.
 
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You have knowledge of the dark brotherhood. You seem to know their location, yet you hesitate in heading there. Do you truely fear the mortals so much?
 
Towards Kvatch with surprisingly little singing!
"Do you have any magic books on you by chance?" You ask as you stand up to follow her lead towards the doomed city of Kvatch.

"No." She reacts like that was a really stupid question. "Why would I bring expensive tomes out to this less than impressive accommodation where they would inevitably be stolen?" Well she definitely has a low opinion of this place.

On the road to Kvatch you keep a sharp eye out for anything unusual. Icy-britches bandit elf is probably still out there somewhere if she knew feather-fall so it's better to be safe than sorry. While you walk you practice some more with your sword, swinging it away from Morlia to get used to it even more. It doesn't really help much. You know the sword, you know what it feels like in your hands. If you want to improve more you get the feeling you'll need to be a bit more practical.

Morlia stops a few hours in for a rest, you get the feeling she's not really cut out for this walking everywhere business. "I have been considering the fact that the Dark Brotherhood has individuals that are more powerful than either of us. I know of an artefact that provides a way of triumphing against a far superior foe, but you are unlikely to like it." To be honest the seriousness of the tone of your voice already looks like it's scaring her.

"Go on..." she says cautiously, like she's poking a landmine with one finger and praying it doesn't go off in her face. Given what you're telling her about you can't really blame her for that.

"There is a staff called the Wabbajack, which randomly transforms anyone struck by its effect for half a minute, and while some of the forms are quite dangerous, it is possible to repeatedly apply it until you get something harmless. The ability to turn elite dark brotherhood assassins into defenceless sheep would be invaluable to our quest, but acquiring it means interacting with Sheogorath." You continue and, at the mention of the Mad-God, she giggles a little madly.

"Haha... the mad daedra telling me that the Mad-God can help." She says weakly. "Why am I not surprised?" She puts her head in her hands and lets out another slightly mad sounding laugh.

"If ever you deem it worthwhile, the path to find it starts at the statue outside Leyawin." The Wabbajack would be useful, even in its randomness, and you are serious about getting your, or her, hands on it. Besides Sheogorath will love you and the crazed hive-mind you call a brain. Okay maybe he'd just destroy you since you look an awful lot like a Knight of Order but once he got to know you.... Haskil would probably get even more dry witted as a coping mechanism.

When Morlia starts again, you tried more sword drills but got virtually nothing from it given you have only the vaguest idea of what to actually do, and you think you can see Kvatch ahead. It looks rather pretty, pity that it's going to be destroyed in a year but oh well.

You keep looking ahead, behind, to either side and making sure nothing is about to attack you an Morlia. It's only this that gives you enough of a chance to get off the road, with Morlia dragged along for the ride, before a skirmish spills onto the road. You think, given the black robes and two walking, fighting, decaying zombies, that one side is necromancers. The other side are wearing mismatched armour and brandishing chipped and dinged weapons. God knows who or what they are.

An arrow from the bow of a lightly armoured woman near the back of the combat sinks into one necromancer's throat. The robed guy goes down, one zombie dropping like its strings have been cut. The other necromancer lets out a bloodcurdling scream of rage and the other zombie slams into the archer woman. that gets... messy.

One of the archer's friends takes the zombie's head off but it's too late for the archer. There are three warriors of indeterminate allegiance and one necromancer left standing. The headless zombie is still sort-of moving around but it seems to be much less effective than before.

[ ] What do?
 
[X] Kill everyone involved.
-[X] Once everyone is dead, cut off one of their heads and put it on the zombies neck.

Nothing could go wrong. Not one thing.
 
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[X] Pick up the zombie's decapitated head and throw it at the necromancer.
-[X] Stab the necromancer with your sword.
--[X] Call "Dibs on the loot!". If the other combatants do not accept this most fair of terms, stab them as well.
 
guys last time we fought one person and we basically tripped over our own feet and disarmed ourselves for her.

I don't think we can take three at once, ez-pz.

[x] Rush to the necromancer's aid, helping him fight off the probable bandits.
-[x] suggest he raise his dead friend as a fresh corpse to help.
--[x] Betray him and stab him in the back the instant we get a good chance. Preferably after killing one or more of the (?) Bandits
 
[X] kill bad guys, protect good guys. Everythingis simple. BlOOOD!
 
[x] Rush to the necromancer's aid, helping him fight off the probable bandits.
-[x] suggest he raise his dead friend as a fresh corpse to help.
--[x] Betray him and stab him in the back the instant once we whittle the other side down to a single combatant.
---[X] don't forget to loot all the bodies afterward. Enemy mages always spellbooks, hence why Morlia didn't have any, she's an ally.
 
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[X]Kill the Necromancers while saying, "Necromany is wrong."
-[X] If the third combatant is a bandit kill them while calling them the "Freato Bandito." Preferably with mildly stereotypical music.
 
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