- Location
- Near Freiburg in South-West Germany
The , should either be a . or there is something missing.
Considering Rachel's current research speed is painfully slow (I think I may have nerfed it a bit too much oh well not like it matters that much) yes she could reproduce it but only exactly or with "adjust individual atoms" changes. With the Stargate linking her to her Citadel Systems back in Avalon, she doesn't need to worry about metal.Why not just strip the whole thing down for metal? It's not like it's a good enough design to keep around, or has anything impossible to reproduce.
Not what its going to be used for.it's rightfully-ninja'd swag. plus, she can use it to bribe Earth or the Asgard or something.
I just fell off my chair laughing. Because that is not even close to what happens. Unless that is actually GLORIOUS EXILE DIPLOMACY, in which case...also, I'm eagerly awaiting GLORIOUSSOLARCOMMANDER DIPLOMACY on the Asurans. that's gonna be HILARIOUS.
Not overly dramatic. In fact, even more so, as Atlantis was also billions, if not trillions of people's homes, and in a lot of cases the place where they were born and died. Combine scrapping the Cutty Sark with say, covering all of Europe with killbot factories, and you might have something of the same emotional impact.I'm probably being overly dramatic, but to me it sounded like "Hey, why not scrap Cutty Sark for wood? It's not like she's doing anything useful."
No I don't. Too slow and inefficient. Besides then I have to build another planet to replace it.As a Commander, you chuck billions of years old planets at the enemy. Regardless of what's on them or their historical or cultural relevance.
"those, despite them not having them in-game."
Jesus fuck. I've seen gameplay footage of Ace Combat, and played H.A.W.X, and just looking at that makes me dread being the Dart, Death Glider, or Puddle Jumper pilot trying to attack it. Especially if you wind up refitting it with lots of AAA and SAMs. Because holy fuck, there is so much room for there to be lots of big fucking guns everywhere.Got something for you. Note that I whipped this up in like five minutes (references ho!) so it's not the best. Like the connecting struts wouldn't be flat, and there would be a bunch of different buildings instead of the six tubes that I put up. Things like the gate section (detached from the central tower a bit for quarentine/defense reasons) and other things would have been added.
Oh, and for those of you wondering about the little dot down at the bottom, that's the size of Atlantis as depicted in the show.
Or missiles. Imagine trying to dodge that many missiles? That's right, you can't, because there are too many missiles.Jesus fuck. I've seen gameplay footage of Ace Combat, and played H.A.W.X, and just looking at that makes me dread being the Dart, Death Glider, or Puddle Jumper pilot trying to attack it. Especially if you wind up refitting it with lots of AAA and SAMs. Because holy fuck, there is so much room for there to be lots of big fucking guns everywhere.
And in world 3, I'm getting a technology that basically translates to point defense, on the level of "fuck you, and everyone you love, care about, talk to more than twice a year, know the name of, have passed in the street at least once, or shares more than 50% of your DNA." level.Jesus fuck. I've seen gameplay footage of Ace Combat, and played H.A.W.X, and just looking at that makes me dread being the Dart, Death Glider, or Puddle Jumper pilot trying to attack it. Especially if you wind up refitting it with lots of AAA and SAMs. Because holy fuck, there is so much room for there to be lots of big fucking guns everywhere.
I'm pretty sure I can get AA capability out of something the size of a microdrone from SG:A. And even if not, drones are about the size of someone's thigh, so that's still plenty of missiles.Or missiles. Imagine trying to dodge that many missiles? That's right, you can't, because there are too many missiles.
Goddamn. Just... holy shit. If you make Atlantis-type megastructures as your base in every world you go to, you would be completely untouchable barring anything sniping the planet out from underneath it.And in world 3, I'm getting a technology that basically translates to point defense, on the level of "fuck you, and everyone you love, care about, talk to more than twice a year, know the name of, have passed in the street at least once, or shares more than 50% of your DNA." level.
I'm pretty sure I can get AA capability out of something the size of a microdrone from SG:A. And even if not, drones are about the size of someone's thigh, so that's still plenty of missiles.
I'm not thinking so small. Rachel has been converting planets into standardized units for a while now. Of course, this isn't that relevant to the plot yet.Goddamn. Just... holy shit. If you make Atlantis-type megastructures as your base in every world you go to, you would be completely untouchable barring anything sniping the planet out from underneath it.
... I dont fucking even.I'm not thinking so small. Rachel has been converting planets into standardized units for a while now. Of course, this isn't that relevant to the plot yet.
I'm not thinking so small. Rachel has been converting planets into standardized units for a while now. Of course, this isn't that relevant to the plot yet.
SInce I had covered 30 worlds with metal, there was little in the way of stealth I could do for that. Heck, covered with metal is understating it. I had added about 30 kilometers to the radius of each planet, using lots and lots of towers. I had also dug a few kilometers into the ground on each one. Or rather, I had an economy 36 kilometers deep. No way I would be able to hide that.
So, "build_custom_366 yes yes no all -1 30." A planetary assimilation protocol of my very own. It built land factories (which could actually build air units, thanks to the fabricator arm design.) only, leaving 200 meter holes in the fill every 1500 meters. Why? Because then I was going to start building my Towers in those gaps. Once I had fabbers running off the ramps, I grabbed the Pioneers and told them to get started on the rest of the system. The moons of the Earthlike planet would be last. And then I would take a good, hard look at the planet itself.
Systems 3, 4, 5, 7 and 10 had no earthlike bodies in them. I wasted precisely zero time in spamming "build_custom_366 yes yes no all -1 15" on all the solid bodies, followed by "build_jig yes yes yes all -1" on the twenty-seven gas giants distributed between the systems.
Systems 6, 8, and 9 were like system 2: An earthlike body and no noticeable power sources. So, I left the area around the earthlike planets alone, and covered everything else in economy. I'd get to checking each planet once I had warships of my own and had a good look through the SGC's planet listing. I did want to know if they'd already looked there, and if there was a "push here to destroy universe" button I needed to avoid hitting… and also reverse-engineer.
Well, I now had a 100 kilometer Tower stack every 500 meters on every one of my planets. If I wanted to make them any taller, I would have to add gravwell generators to the sides at some point. Alright, why don't I just add a-
Hang on, hang on. Alright, depending on where I put the gravwell generator, the final radius of the planet once I built to 200 kilometers would be different. So if I made sure that I made all the gravwell generators at a radius of 100 meters, I could get a bunch of planets exactly the same size. Hmm, that should work. I would need a 60 meter generator, but that wasn't a problem.
Actually, the extra mass I had already added onto moons and planets had altered the orbits slightly. Because of this, the orbits were dropping. I'd need Halleys or something to alter the orbits.
While I was doing that, why not rearrange the star system? First, I needed an empty Research Core. As long as I had the modularized design properties for something, I could redesign it fairly well.
After snagging a core after a group of them finished, I sent it a request for a smaller Halley. The actual one, not the one in-game, was a kilometer across, and used a lot more energy. They did, after all, alter an entire planet's gravity to propel it. I didn't care about the number of them I needed to make, I just needed to be able to put them inbetween Towers.
And with that, I began the work for rearranging the system. First, what is it going to look like once I'm finished? Well, I'll stop building towers when each world has a radius of 7,500 kilometers. And since I'm planning on doing some underground modifications on each of the worlds, they'll all eventually be the same mass.
To be fair, that's kind of just numbers and whatnot. The conversion and wholesale construction of planets won't actually affect the plot until, well... *looks at my adorable little loose cannon.*
Eh, my point was, that's not news to me, and not just cause I'm the beta. We've been seeing this on and off since forever ago relatively.To be fair, that's kind of just numbers and whatnot. The conversion and wholesale construction of planets won't actually affect the plot until, well... *looks at my adorable little loose cannon.*
Eh, my point was, that's not news to me, and not just cause I'm the beta. We've been seeing this on and off since forever ago relatively.
Thanks.I think i'm kind of sad you weren't on the design team that did the original used for the show.
I love this."Chrono, we were planning how to do that effectively. Your hastiness may have just made things worse. Did you even listen to Mom's strategic briefing?"
"Mom's what?"
A solution to many a problem
Between the Atlantis computer system, and the cumulative affect of technology and science based on the same principles, a lot of those things should take a lot less time once a few pieces of Ancient technology have already been reverse engineered.if the Ancient beaming technology and DHD are accurate indicators we'll need a month of Library time per piece of Ancient technology.
There was that one Baen series.Because who expects the enemy submarines to suddenly take off and fly into orbit and start bombarding their base from orbit? :lol
It did seem like rather a lot. I was honestly assuming that a single 532.5 AU sphere would be plenty to research everything almost instantly, thanks to the law of really large numbers.So, uh, one month times the number of research cores in a 532.5 sphere comes out to 1.25*10^32 millennia man hours computation time. I mean, I get that Rachel is trying to reverse engineer this tech rather than building up from an existing tech base like the Ancients would have. One could say the... Creativity of organic minds would give ancient scientists an advantage over computers trying to brute force a result, but you could also argue the faster clock rate of the computers gives them even more time to work on the problem. Is it just me or does that backwards engineering rate seem... Well, glacial? If I'm missing something here, please point it out.
CONSTANT VIGILANCE!Because who expects the enemy submarines to suddenly take off and fly into orbit and start bombarding their base from orbit? :lol