Nice. Yeah, I'd have expected roboSG1 to try to be loyal to Earth. Admirable of their personal character, but kinda stupid.

Also, I'm looking at your dialogue, and looking at mine, and I really wish I knew how to make dialogue flow better. *sigh* Info dumps are so much easier to write...
 
Orphan Black is a show about clones. She plays half a dozen different roles, making each clone seem like a distinct character to the point where it's hard to tell they're all one actor. She can also play them well enough that you can tell when one clone is trying to disguise herself as one of the others.

Never mind, I was just making a dumb joke about not letting real and fake SG-1 meet for reasons totally irrelevant to fanfic.
 
And besides, the SGC has plot armor. You don't give fair warning to guys who might have plot armor!

...also, guys who have Sam Carter. She's either in Frighteningly Intelligent or Frightnengly Attractive modes, and both are bullshit.
I'm actually being serious. How many times has the SGC made friends/enemies with male members of advanced civilizations who were attracted to Sam Carter? Answer: a lot! She's the female version of Daniel Jackson!
 
And besides, the SGC has plot armor. You don't give fair warning to guys who might have plot armor!

...also, guys who have Sam Carter. She's either in Frighteningly Intelligent or Frightnengly Attractive modes, and both are bullshit.
I'm actually being serious. How many times has the SGC made friends/enemies with male members of advanced civilizations who were attracted to Sam Carter? Answer: a lot! She's the female version of Daniel Jackson!

I would argue that the presence of so many species who find Frighteningly Intelligent to be the equivalent of Frighteningly Attractive serves as its own kind of plot armor in the series.
 
Commander Chassis Whut Image
So, I decided to make a 3d model of a new Commander chassis. And then during the process this happened:

which I thought you guys might get a laugh out of seeing this.

I do actually know what happened here, and it doesn't really affect the model at all (which I'm actually pretty much finished with at this point. I do have to texture the thing and I'm not sure how to do that easily with the program I'm using. I'm also not sure how to export models from the program -_-')

But yes, there will be a new chassis in the future.
 
Chapter 25
Sorry for the doublepost, but Chapter incoming! What did Lindy build? Find out now!
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Chapter 25
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Rachel
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It seemed the team had just noticed the Snowstorm Orbital Ring Defensive system. So called because it was made of thousands of Snowflakes, each about 20 km across.

They looked kind of like Atlantis did, if Atlantis had a sensible, symmetrical design. A central section, with a large tower sticking out both sides. There were six "piers" attached to that through long arms. The arms were stuffed with fabricators so they could act as shipyards, and the piers were filled with factories. That was what I had designed, mostly.

Lindy had made a few improvements to the design. First, she used the gravity cushion technology we already had, and made it into a tractor beam. It wouldn't hold a ship that was trying to escape, but it did let the Snowflakes link up with each other to make a ring. Second, she'd thoroughly abused the Titan-grade joints to make the entire thing expand, swelling up to reveal all its fabricators, including the ones on its internal factories. Which let it build another one inside of itself.

The final major change was putting some lights on the outside. Right now Nasya's Snowstorm was pulsing blue and green, like the aurora coming in at the poles. Useful for intimidation, or just looking cool.

The Snowflakes were armed, since I used to be a member of SV and SB before I got shoved into a Stellar Siege Commander. Plenty of firepower, from point defense and missiles all the way up to turreted versions of the Skylord's spinal gun and nuclear missiles..

Plenty big enough to scare anyone, enough firepower to destroy anything, and in a nice ring. Or nine. The Snowstorm system used nine rings: three to divide the orbital space into octants, and six more to divide each octant into six sections. These rings were all at slightly different altitudes so they could actually be in orbit instead of depending on my bullshit gravity tech. It wasn't like anyone was going to be impressed by them not spinning, since Goa'uld really didn't care about orbital dynamics.

However, it was now time for me to have the Talk with Lindy. The collateral damage talk.

"So, Lindy, about your suggestion that I drop a nuke in the middle of a combat zone." I started, raising an eyebrow.

"I was wondering why you rejected that solution." She stated impassively.

"Because the objective was not 'destroy all enemies.'" I said. "The objective was, 'acquire the information stored in the area.'"

"And how did you know about this?"

"Fiction. Anyway, that's point one - you can't always win if everything is destroyed. Point number two is that often times there are innocent people nearby, and they don't deserve to die. It's important that we try to limit the collateral damage caused by our battles. Sometimes, we get to ignore this. But here, I suspect that a lot of battles will require us to pull our punches and just throw a lot of weak units at the enemy until it goes down, rather then just throw nukes at the problem. Because then innocent people die, and that's bad."

"Okay." She said, again pretty emotionlessly.

"Okay what?"

"Okay then?" She asked, uncertain of what I was going for.

"I was looking for an acknowledgment that you'd understood my little talk." I sighed.

"I comprehended your speech." She responded. I facepalmed.

"Child, are you trying to be irritating?" I groaned.

"No." She said. And considering she didn't follow it up with something like "it comes naturally," she really wasn't.

"Are you going to change your behavior because of my speech?" I asked.

"Yes." She said. "Limitation of my arsenal is necessary based on noncombatants. Engagements should be avoided if possible to avoid civilian casualties. Is this correct?" She blinked. Good. So I was getting through to her.

"Sorta. Sometimes you need to cause some casualties in order to save more people. Just when you're very confident in that assessment, go ahead. And don't limit your arsenal, limit what you're attacking with at any point. Take the Nasya battle. If I had just attacked with the bots, and didn't have the Skylords in orbit, that ha'tak would have killed everyone on the surface to spite me. And on the flipside, if I had attacked with the Skylords, I would have destroyed the village myself."

"I see. That makes more sense." She nodded.

"Alright, and on a related note, be careful with your timing. During the Nasya battle, if I had waited until I could have incapacitated the ha'tak before sealing the Stargate, things would have gone better."

"Why's that? And how can you be so certain?"

"Well, I can't be certain. But I am fairly sure. What happened was the jaffa got alerted when I sealed the gate, putting them on guard. If I hadn't done that, they wouldn't have known I was there. Play all your cards before the enemy can pick up their hand, okay?"

"I see." She nodded, and I patted her on the head.

"Well, all I can ask of you is to try." I grinned. "Now, onto our next plans." I pointed to a file on the Command Network.

"Oh." She said for a moment. "You are certainly ambitious."

"Yeah, I'm going up against four galactic powers. I'm going to need every edge I can get. That's what this is for." I indicated the file again.

"It's not very practical." She said.

"Hmmm?"

"It will take too long to build." She said. I pointed out another file. "Oh. That makes sense." She said, after reading it.

"Yup. Though we need more build power." I commented.

"Oh!" She said. "I came up with these designs while you were gone." She handed me ten designs. I looked them over. There were nine ships, and one satellite thing.

"Well," I said, looking over the ship designs. They were all fairly similar in appearance and size, with the paneled look I had adapted. They were square and sloping up to the back. She'd taken my fabricator slab and made it into a hyperspace capable ship. Then she'd made variants for different economic purposes. Power generation, Particle Synthesizers, storage, and one final variant with a souped-up tractor beam as the only thing on the 400-meter frame. That was going to be useful. She'd also removed the arms from the fabricator version and used the same tractor beam technique as the Snowflakes used to hold position instead.

"These are really good ships. And as for this satellite, well," I looked at that. It was actually two separate designs. It would be laid down and self-upgrade. First, the base section only had a Resource Network node and a small fabricator. The final design had station-keeping thrusters, an energy plant, some point defense turrets, and a very large sensor package. With that size, it would have a range of about 200 AU. The same range as the limit of my Economic Network.

"This is a lovely design. Great work, Lindy!" She smiled a tiny bit at that. She'd already been laying down countless numbers of these satellites in the void of interstellar space. They were an economic relay, designed to let us hook our systems together for a massive economy, and a sensor net, that let us see anything in realspace. Not to mention we could now build anywhere we had these nearby. Execellent.

"Alright," I said, pulling up a ludicrous build order. "Let's do this."
 
Oh damn. That resource network. Holy crap.

I'm glad I'm not in the same universe as you. Meep.
Which is worse? Being ground down through a numerically superior foe, or crushed at once by a one with the firepower to do so?

That's the situation of fighting against a CommanderSI. Some have superior dakka, and can fire a few shots and wipe entire solar systems off of the face of the universe. Others can simply economy you to death, while you struggle against the cannon fodder that was replaced ten times over by the time you kill it.

Most have both, though.
 
...And most have bullshit R&D, and can counter anything you put out, so you only have the advantage ONCE.
 
And this is why Commanders count as a galactic threat, they're just plain OP.
 
...And most have bullshit R&D, and can counter anything you put out, so you only have the advantage ONCE.
And in addition, they generally aren't alone. Most have some kind of AI/organic companion that fights with them. So if you somehow incapacitate the commander, you get either more commanders, killer spaceships, or commando all over you fast.
 
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