I think it is funny that you want to tell the QM what in HIS quest goes and what not. It is rare that some people have this much arrogance and yes I label it under arrogance, because it is nothing less.
Naron and me often helped you or at least tried it. All you appear just seem to be salty because of the recent situation, even if you are the ones who are responsible for it. Your whole attitude right now points to pissed and salty.
Besides that you and some others should look again and think about a few little things. Like how often my ideas saved you all and how often I was right:
Examples:
1. Back then with burning our hous down, back in our hometown.
2. The forest with Judge. I told you that going trough the forest means Brave Heart and the other means soldiers. You all were surprised and within the encounter I gave you points of shouting to bind her down. Otherwise we would have died there first.
3. The situation with our defense in general. Called it long enough but you needed a fight like Hand of Fate to understand. (Your really weird plan is only a sidenote.)
4. The merging of the twins (at least 50-60% of it at least)
5. The first mission with glory, where you plans would have had much more problems because a Soldier Supreme sniping us away. (Even if the rest of my plan didnt worked.)
Besides them I gave you enough thoughts and hints, that even Naron rebuked me sometimes. Stil you behave like you now everything better, even better than the QM.
Besides the fact that Baleful Eclipse wont be that inefficient if you consider that we can nearly drop everything with 1 fu***ng hit. With that we could even have surprised the seasons and would have got a few extra EXP for knocking someone from the seasons out (even if it was training). Now that I told about it, it wont work most likely anymore. But you are soooooooo right that a spell which will definitly be strong enough to easily knock out nearly everything without the fear of going lethal is ineffective and therefore useless.
EDIT: A last thing: How many times did you something like this? ...... There is a reason I am mostly silent and act as a tie-breaker.
Going down the list,
Not salty at all actually. Just grew up in an environment in which using this type of tone in peaceful discussion is perfectly normal.
Despite what it might sound like, situations such as the current one are actually when I find the quests that use the system of CWMGQ most fun, and thus are also when I participate most actively. I'm having a blast puzzling out this fight.
1+2: I don't even remember much about that part of the story, since I joined a bit late and didn't really participate much back then. Running into enemies when trekking through the forest didn't surprise me though.
3: Still doesn't come across as a
problem. A bit more as needed, sure. Making it a main focus? Makes fights boil down to "Does your opponent have a way to hurt you despite your ridiculous numbers? Yes: You are fucked. No: This is an easy fight. Only if they create a special situation or get really lucky: Not a cakewalk, but difficulty depends on how much info you get going in, and even truly absurd numbers probably wouldn't work if you fall into a trap due to lack of info." And that would make combat
boring.
4. That is something I have always supported strongly and have no regrets whatsoever about.
5. I didn't really participate much in the base invasion plans, because that type of planning (stuff like "how is a military base laid out") is something I'm not good at wrapping my head around. Only things I really did there was analyze the known sections of new character sheets and try to think of useful equipment we could bring with us.
In regards to Baleful Eclipse, you're misunderstanding my issue with it. Being able to drop almost anything non-lethally in a single hit is nice and all (if a bit boring at times), but it's already at the point where it does that (can oneshot almost anything that isn't a veteran MG, most of whom are already allies).
That is NOT what I mean by its inefficiency. That part is good. The inefficiency is in regards to scenarios like "opponent has a Dodge ability", "outnumbered by strong MGs", and "beating the opponent requires multiple powerful attacks, even if those attacks have effectively infinite damage". Also that we can't do something like heal an ally in the same turn we cast Baleful Eclipse.
Like most attacks, Baleful Eclipse only works if it actually hits the target, which is nowhere close to guaranteed. The old concept of "the strongest attack in the world is useless if you can't hit a damn thing with it". Being a combined attack from both bodies means that it's incompatible with the anti-evasion tactic of boxing an opponent in by attacking both their current location and the place they would go in order to dodge an attack aimed at their current location. And even if we buy the Omni-Caster abilities, we wouldn't be able to use "cast it multiple times in the same turn so that they run out of APT to spend on dodging", because one Omni-Caster only working during the day and the other only working at night means that unless it's somehow day and night simultaneously, we'd only be able to have one body at a time have multiple spell actions per turn (casting Baleful Eclipse multiple times in a single turn would require that both bodies have multiple spell actions each in the same turn).
Similar problem with being outnumbered by enemies who are all capable of doing bad things to us. Dropping one is great and all, but it doesn't stop the others from doing their bad stuff to you before your next chance to cast Baleful Eclipse. Any other spell could be cast at multiple targets in a single turn by having each body cast it separately.
By people who can't be taken out in a single attack no matter how strong you are, I'm talking about people like Brave Heart (Heroes Never Die) and CWMGQ's Red Rose (To Defy The Gods). Enemies who are defeated by lots of actions rather than lots of damage. Baleful Eclipse as the primary EXP expenditure struggles to deal with people like that.
Never said it's useless. Far from it. It's a great spell go have, but I see it as a utility spell, not a primary means of offense. A secondary thing, not a primary thing. That's why I'm trying to avoid leveling it up. Levels 5 and 10 are my typical stopping points for things that are secondary.