@Naron
Will a means of teleporting home after combat ends and/or restraining unconscious but unwilling passengers get included regardless of who we bring?

Presumably by means of either equipment or someone else teleporting in afterwards.

Sky isn't really a tank. She's actually quite squishy. She's just really good at defending against large groups of enemies and can't be hurt by most spells.

A single enemy with high weapon damage is bad news for her.

Unless she's teammed up with someone like Moon.

Sky is a tank, but she has still a weakness. That doesnt make her OP. And team up with Moon is a given anyway.
 
Well, we had a teleport evac on our previous mission, due to one of our helpers..............


And what about items for restraining a prisoner?
...you want to transport three prisoners by tying them up, then bringing them to another dimension for a few hours while your transport-girl rests up?
That aside, anything Kibo can produce will not hold Magical Girls bent on breaking out of them. Grand Architect actually refuses to make anything of that kind because it would be a means to oppress MGs. Even if it would help at this point, she does not want any such thing to exist.

The holding cells are her biggest compromise on the matter... and those are only temporary, so hotheaded girls can cool down after a fight.

How remotely is this? Can the bomb implants be disabled as soon as we arrive? As soon as we win the battle?
As soon as you are nearby.
 
I'm thinking maybe today talk with Nightmare Child and prepare for the mission (probably training), and then tomorrow go on the mission.

No even considering spending EXP until we see the sheets of the other people we have to fight.


As for who to bring, I'm seriously considering World Eater + Ludger.

One advantage of that team is that the entire party is stupidly good at facetanking attacks (although for World Eater, only when she's in Caterpillar mode). And it kinda maximizes how much EXP we get, which is a nice perk.

Shining Protector means that Ludger is damn near unkillable (on top of already being super tanky) and has melee attacks that make him well suited to being the team's frontline assault unit. He should be able to do quite well at fighting Brave Heart herself.
 
I'm thinking maybe today talk with Nightmare Child and prepare for the mission (probably training), and then tomorrow go on the mission.

No even considering spending EXP until we see the sheets of the other people we have to fight.


As for who to bring, I'm seriously considering World Eater + Ludger.

One advantage of that team is that the entire party is stupidly good at facetanking attacks (although for World Eater, only when she's in Caterpillar mode). And it kinda maximizes how much EXP we get, which is a nice perk.

Shining Protector means that Ludger is damn near unkillable (on top of already being super tanky) and has melee attacks that make him well suited to being the team's frontline assault unit. He should be able to do quite well at fighting Brave Heart herself.

The problem is that Ludger and World Eater get for the kill with their abilitys. While Ana can hold back, Ludger cant until we train him to do so. Clearing the mission is our top priority.
 
The problem is that Ludger and World Eater get for the kill with their abilitys. While Ana can hold back, Ludger cant until we train him to do so. Clearing the mission is our top priority.
Considering that Ludger just did some sparring with MGs, I think he knows how to be non-lethal.

World Eater is definitely a non-ideal choice in terms of combat, but not bringing her means not getting all of the EXP we could. Higher return for higher risk.
 
Considering that Ludger just did some sparring with MGs, I think he knows how to be non-lethal.
I would like to remind you that, despite of how intelligent he is in comparison to others, Ludger is still a dog.

A dog who can differentiate between "friendly spar" and "actual battle", but still a dog.
His most pressing concern is to keep Priscilla safe; being non-lethal while doing so is not something he knows to do.
 
That's probably good enough for now.

We really do need to teach him up to Rachel Lindt standards though.

As for the possible combatants... IIRC Paladin is a big sis to eternally silenced MG assassin, so that one might appear. And Ludger with his theoretically better senses is a good counter.

In any case, Chi is a very good option here.
 
[X] Training might be good
-[X] Train Soothing Moonlight's Target by Level to heal the same target multiple times with a single cast

Once Soul Queller feels up to it, we should talk her into training us again.

[X] Time to have a talk with Nightmare Child

[X] Exp Plan Caster
-[X] Scorching Sunlight 9 -> 10 (90 EXP)
-[X] Soothing Moonlight 8 -> 10 (170 EXP)
 
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[X] Training might be good
-[X] Train Soothing Moonlight's Target by Level to heal the same target multiple times with a single cast
-[X] Train nonlethal takedowns.
-[X] Train Ludger for nonlethal takedowns.
We can already do non-lethal takedowns with Baleful Eclipse. More training would be how to intentionally hold back the damage of Sun's regular attacks (reduce the offensive effects of Veil of the Solar Goddess). Most simple way to do that is probably 'turn off own MM'.

I'd replace one of the three training actions with talking with Nightmare Child. That seemed pretty important.
 
I just realised I forgot someone on the list.

-World Eater ("Of course I will!")
-Black Sky ("If this is important to you, I will certainly lend a hand")
-Chitin Dancer ("I can not do much in terms of actually attacking, but there are other things I'm good at)

-Budding Flower ("...there has to be something I can do to help.")
-Mirror Memento ("I have business with Brave Heart anyway")
-Soul Queller ("Sure...")

-Eye of Truth ("We both know how I could assist.")
-Spring's Dream ("I can't help but be worried...)
-Nightmare Child ("That... might not be a good idea")

-Ludger ("Woof!")

Added her now.
 
I would like to hear your reasoning for that.
They have more of an 'evil' reputation than Kibo does.

"Group of MGs from Kibo" sends a very different message than "MGs from Kibo and Yggdrasil are working together".

Especially since Yggdrassil getting destroyed probably is not common knowledge among the general public yet.
 
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They have more of an 'evil' reputation than Kibo does.

"Group of MGs from Kibo" sends a very different message than "MGs from Kibo and Yggdrasil are working together".
Ah, I see.
How would Brave Heart's team be able to distinguish one from the other, though? They do not really wear nametags with their faction on them.
 
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Ah.
How would Brave Heart's team be able to distinguish one from the other, though? They do not really wear nametags with their faction on them.
Well, at least one of them explicitly said they have a bone to pick with Brave Heart, and given Brave Heart's role, it wouldn't surprise me in the slightest if she's at least familiar with the names of all important/famous members of Yggdrasil (and Kibo).
 
Well, at least one of them explicitly said they have a bone to pick with Brave Heart, and given Brave Heart's role, it wouldn't surprise me in the slightest if she's at least familiar with the names of all important/famous members of Yggdrasil (and Kibo).
Um... you might remember that Mirror Memento in particular was roaming around Europe? And that you were around for the thing she wants to get back at Brave for
That aside, Yggdrasil-girls are not forthcoming with their leader's and friends' identities upon capture. She knows Abyss Knight, but this is it.
 
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