Except enforcement would seem to affect that effort since it's not a military operation but civic policing. Having corrupt guards busting the guys that were probably paying them off for just this eventuality strikes me as counterproductive.And as a plus we gain a plus 1 in learning and more troops to send after the drug dealers.
There are no such things as Lion Shadows, they're nothing but a bedtime story old Crane grandmothers use to frighten children.
True.Except enforcement would seem to affect that effort since it's not a military operation but civic policing. Having corrupt guards busting the guys that were probably paying them off for just this eventuality strikes me as counterproductive.
@storybookknight
Do these decision impact each other in a way where order matters? Ie, bring X on first to help with Y, or does this all kind of resolve at once?
Not really, they finish out whatever transition period remains then go on their merry way to try and set up a new racket in a new place (or if Hantei is keeping up with things, the unit is split apart and put under the hardest of hard ass commanders in the worst parts of Rokugan he can find).But at the same time, keeping the guard, without integration, could bring it's own kind of problem, as our unity is bound to take a hit, no matter the plan.
Hmm, the fact that the Emperor wants his cousin's misdeeds kept on the down low could potentially make giving the Guards the boot a somewhat worse option, since it would draw attention to something being wrong with his former command.Not really, they finish out whatever transition period remains then go on their merry way to try and set up a new racket in a new place (or if Hantei is keeping up with things, the unit is split apart and put under the hardest of hard ass commanders in the worst parts of Rokugan he can find).
No... in the middle option there is the chance for them to try and corrupt some of our men.
The option without that chance is the third one.
Except enforcement would seem to affect that effort since it's not a military operation but civic policing. Having corrupt guards busting the guys that were probably paying them off for just this eventuality strikes me as counterproductive.
@storybookknight
Do these decision impact each other in a way where order matters? Ie, bring X on first to help with Y, or does this all kind of resolve at once?
This, pretty much.Basically, they can try, but I don't see them getting much headway unless we really tank our Unity.
Which is why we let them go without comment, as opposed to chasing them out of town. Options 2 and 3 both see them gone, but you're right only one of them lets everyone involved save face and not cause a stir, which is good.Hmm, the fact that the Emperor wants his cousin's misdeeds kept on the down low could potentially make giving the Guards the boot a somewhat worse option, since it would draw attention to something being wrong with his former command.
@storybookknight what sort of scale is Infamy on? How much approx. do other clans like Scorpion or Mantis have, for comparison? How hard is infamy to reduce?
Basically, they can try, but I don't see them getting much headway unless we really tank our Unity.
Interesting. Thanks!So, the thing about Infamy is that it's effects are mitigated by Glory.
Scorpion are Infamy 6, Glory 5. So they have an unsavory reputation, but are nonetheless accepted as a Great Clan with their own peculiar brand of honor.
Mantis are Infamy 5, Glory 2, and are widely held as dishonorable rogues and pirates, and generally have a worse reputation than the Scorpion despite having a lower Infamy. (This is before they saved the Empire and blackmailed it all at the same time, remember - they're still pirates, and still a Minor Clan.)
The Unicorn are Infamy 4 Glory 7, and are known as an 'honorable clan, shame about their gaijin ways but they're only following Shinjo's example, don't you know.'
The Lion are Glory 8 Infamy 2, and the Crane are Glory 6 Infamy 0, and they have about the same reputation. Same with Dragon (Glory 5) and Phoenix (Glory 6 Infamy 1).
EDIT: Infamy can be reduced as long as you stop doing infamous things. See for example: the Mantis, after they became a Great Clan and stopped with all the piracy.