It Belongs to a Museum

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Honestly, grabbing the flags and codes and some example weapons would be a pretty good start of an exhibit on the pirates of awakening, but we'd need some sort of centerpiece. Hm.

Think Harkon would notice Queen Bess going missing? :V
 
[X] Plan Skeleton Crew

1. Acquire Acquisitionist for finding artifacts for a "Piracy in the Vampire Coast" exhibit
2. Acquire a centrepiece for a "Wonders of Lustria" exhibit
3. Split into two exhibits
4. Get enough goodwill to hire the Black Lion or someone else capable of taking care of animals
5. Dinosaur zoo! Dinosaur zoo! Dinosaur zoo! On our private island!
 
We want them to tell us stories about their retribution on people for grabbing the plates so we can make a big exhibit about why you shouldn't do that.

The medium the Lizardmen prefer to communicate that with is the charred remains of former settlements, not museum exhibits. I wouldn't expect the Lizardmen to feel gratitude for you asking people nicely to not rob the Lizardmen, especially when they're going to keep trying to rob the Lizardmen.

[ ] New Contact (specify (a Patron or) Contact)

Given we only have one patron, the latter is the only variable we can actually pick. I don't think it's particularly far-fetched that Luthor can provide us a subvote's worth of vampiric contacts to choose from. I guess it's worth asking though.

@Boney : Is asking Luthor for specifically foreign vampire contacts viable here?

I understand how you reached that conclusion, but that's not what I meant. The intention is for you to choose the Patron (like Luthor) or Contact (like Aelsabrim) that you would like to see an array of new contact options from. I phrased it in this way to future-proof it for when you might have multiple of both.
 
That said, I do still think asking Luthor for Contacts is extremely likely to offer at least one Vampiric option (he does not have all that many non-vampiric peers, and it is his primary stated interest), so I'll stick with the plan as stated.
To be honest, i feel like we functionally just saw what contacts Luthor has on offer for us, in char-gen, and "Vampiric Peer" wasn't one of them.
 
To be honest, i feel like we functionally just saw what contacts Luthor has on offer for us, in char-gen, and "Vampiric Peer" wasn't one of them.
If the idea for the immediate future of the Museum is to please Luthor, I do think asking Luthor for contacts he believes are relevant to his interests is perhaps the most impactful thing we could do.

It seems bizarre if the man primarily interested in vampires, who is himself a vampire and knows a lot of other vampires both personally and by reputation, can't introduce us to someone with expertise in vampires.
 
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If the idea for the immediate future of the Museum is to please Luthor, I do think asking Luthor for contacts he believes are relevant to his interests is perhaps the most impactful thing we could do.

It seems bizarre if the man primarily interested in vampires, who is himself a vampire and knows a lot of other vampires both personally and by reputation, can't introduce us to someone with expertise in vampires.

Might there be a reason for there being a disconnect between what Luthor Harkon should know and what Luthor Harkon actually knows? Perhaps relating to why someone who should know so much about Vampires is so willing to reward having a source of information at hand about Vampires?
 
Fair enough. If open-water fishing for [ ] Acquire Acquisitionist is more likely to get us a source on vampiric materials than asking Luthor for a letter of introduction, then there really is no reason to go with the latter option. And with that being the only difference against pickl's plan:

[X] Plan Skeleton Crew
 
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[X] Plan Skeleton Crew
Simple. Solid. This plan reads to me as evenly focused between building up existing exhibits, and creating openings for new ones. Since even if the Rare Skeletons aren't centerpeices for exhibits in their own right, they'll be fine trophies for the existing exhibit.

[X] Plan Lustrian Economic Lessons
I'm not the fondest of the Beasts, but looking into New World Colonies is a fascinating idea all on it's own.

[X]Plan: Three Avenues
-[X] New Acquisitionist (1 Goodwill Spent)
-[X] Research Relic (Slann Palanquin)
-[X] Skeletons (Rare)

A plan more built on the idea focused on looking for new centerpieces through various means that also promise to do little work buffing the current exhibit regardless of the outcome. Either the Rare Skeletons will have an Centerpiece of their own, or they feed the current exhibit as trophies. The Palanquin is the most likely object to gain interesting magical notes once studied, but while the odds of neat lore are very high, the chance of it being a centerpiece are significantly lower. And the Acquisitionist is just the use of Goodwill that most appeals to me.

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Tangentially, I could see an argument for using Goodwill to cultivate an appeal of Lizardmen or Lustria in the Awakening citizens, since it would add +9 interest (From +4 to +13) and boost to exactly the second rung of goodwill if my math is right but while it could pay dividends in the long run — as we're quite specced into local geography and lizardmen society by what we can currently acquire — there's not a particular immediate need for it. I will say it strikes me as a sleeper powerhouse option though. Also one that's liable to have An Effect on Awakening's culture and it's interactions with the locals.
 
Is learning Lizardmen language an option? Skink traders have to communicate in some way and a lot of writing has been looted from them.

Apart from a few simple words, like a certain expression of greeting and acknowledgement, the Lizardmen languages don't get along with mammalian throats. There are a few warmbloods in the world that can comprehend Skinkian, but generally Skinks learn warmblood languages when necessary instead.
 
Is learning Lizardmen language an option? Skink traders have to communicate in some way and a lot of writing has been looted from them.
Has it, though? We've only got a few of Relics that include any glyphs at all, and the ones we have look more like military insignia than like proper writing.

We don't know this in character (and Boney!Canon may disagree), but... Saurian canonically isn't pronounceable by non-Lizardman throats. Also, the writing is a foreign pictographic language, so translation will likely be difficult.

EDIT: Ninja'd, but apparently the answer is no. Presumably the Skink traders know Eltharin instead.
 
Not voting for a plan for another aquisitionalist when we have more than two turns of acquiring relics and an easy extra goodwill from a Lizardmen interest in awakening action. Please benign if development.
Edit: contacts aren't aquisitionalists
 
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Honestly, I don't think the Palanquin hits Centerpiece status unless it has a dead Slann sitting on it. Which is actually a possibility with Relics; that'd take a roll of 2, and then we put the frog priest-mummy on its chair.

Then it wakes up, levels the museum with magic, and floats back to its original temple city we have a lovely exhibit in which absolutely nothing goes wrong.
Reasonably confident that was a Skink Priest mummy, not a Slann, given how the table seemed to be otherwise arranged in roughly escalating order of Good Ideas.
Not voting for a plan for another aquisitionalist when we have more than two turns of acquiring relics and an easy extra goodwill from a Lizardmen interest in awakening action. Please benign if development.
...try that one again? Though if I'm parsing correctly, I think you're getting confused between Contacts (what we currently have one of) and Acquisitionists (what we currently have zero of). The latter are more fire-and-forget, we'd just need to spend one action sending them off and then wait around a while for whatever haul they bring back.
 
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