Gundam Turn Alpha

JABURO

The aftermath of the assassination of Evangelista Qasvah Jaburo



Prince Ion-III-Zohar, a royal of ZOLON, keeper of the SOL System Network, whose word could burn a city, looked outside through the embassy's armoured window at the entirely non-hypothetically burning city outside, and sighed.

This was the second worst wedding he ever attended, and this time it was his. What a disaster.

At least he'll have something to bond with Aunt Lena over now.

When the Jaburo government proposed the marriage, his family wasn't terribly interested – there was a lot to unpack about Jaburo's monarchy in general, Princess Evangelista in specific, and the customary negotiations that came after and what they implied – but Ion himself found something gallant in the princess fighting on the frontlines herself inside the Nemesis, as if she was a monarch from the legends of old, wielding a magic sword against her foes.

He still wasn't sure why the Director just gave him a strange look and a pat on the head when he told her about his thoughts, but she did help to arrange it in the end.

With the Covenant broken, his mother said that Earth's dynasties are old, perhaps far older than ZOLON's own, but also old enough that many of them forgot that royalty comes from power, not just blood. Perhaps that's why he was eventually able to talk her into approving this, despite her concerns. There was, ultimately, a lot that ZOLON was willing to forgive someone who took up arms against the Seraphim, however it might have ended.

Then, it appeared that the warrior princess lost a battle and got gunned down unnoticed somewhere in the jungle, smothered in shroud of M-particles and who knows what else the Seraphim brought with them, her crimes – real or manufactured – revealed to all, as if she was peeled like a fruit. Ion didn't even have a chance to fight alongside her as he was prepared to do, an E-Major already deployed, and though he was hardly a true ace like his older sister, the royalty of ZOLON never forgot how to fight.

How did he feel about it? By all indications, Eva not only did not love him – given the circumstances, that's hardly a surprise – but would never love him, her heart perhaps in some distant place that could not be bridged even by time and familiarity. She did not want a king alongside her, she wanted a living bond with the heavens, like an orbital elevator himself. This was known, and something he decided to accept.

But it would still be a bridge between heavens and earth, the first of its kind in millenia, and Ion would be lying if he said he had no affection for the woman and it was all purely contractual, no matter how silly a sentiment that probably was.

And now that all of it was ruined and Jaburo was already preparing the funeral for its princess, he and his family were stuck in the ZOLON embassy waiting for the event, having an extraordinary reunion and watching the city slowly get ravaged by protests that none of their escorts had any idea how to handle, or even if they should.

Lan and Lumina, his beloved two sisters, chatting away about someone Lan apparently met during her battle at Yamantau, ZOLON's top ace's spirit not even slightly down by the defeat at the hands of the Evil Mountain's mighty robotic army, already getting fired up for another go.

They were wearing their new dresses of bullet-proofed artificial silk, woven specially for the occasion, black and white and pink, able to conceal the most obvious of their external cybernetics if needed; a concession to Jaburo's people, to ease them into the union they were joining. Ion had his own additional arms removed for the occasion, but he could hardly ask for this sort of sacrifice from anyone else.

Aunt Lena, looking even more sour than the usual, wearing the dress Ion only saw her in once before and a tiny hat he never even knew she had. She was standing by one of the tables, casting a glance at the windows herself every now and then, her own cybernetics entirely unadjusted, multiple arms and black sclera and feathery antennae that helped to define the look of the Zohar family at proud display, relics of ZOLON-BLACK itself.

The launcher she was holding in two of her hands was a sobering reminder that regardless of how she was dressed, she was still a member of ZOLON's Safeguard – its most elite special operations group, the Nine Philosophers, in fact, fresh from the same battle as Lan. Given the circumstances, Ion really wasn't surprised she armed herself, though given what they came here with it'd probably take several entire brigades to storm this compound.

It didn't escape him that for all the appearances, she just sneaked out one of the puddings, though.

Lumen and Halina, his parents and ZOLON's monarchs, were currently out of the room, figuring out what to do with the Director's rather unique wedding gift, still stuck at the airport together with the shuttles and airplanes of various delegations, guarded by the squadron of mobile suits stationed there.

The two were a duo of ZOLON-DARK's senior engineers, like Ion was now himself; even if they didn't remember much of anything of their old lives, the fact of their marriage seems to have survived the memory wipe. Famous lovebirds – lovemoths? - of ZOLON, they took dim view of Eva's approach to the matter – after all, arranged marriages, political or otherwise, should be done with good intentions, rather than to carelessly launch the pair into what was already known will be a loveless quagmire. Alas, the hoped-for conversation to clear the air would never come now.

And Director Laevateinn, sitting on a plush chair with a cup of hot tea and three empty boxes of pudding, with the same usual calm expression like nothing happened and the entire ZOLON royal family and government weren't just slapped in the face with apparent confidence that they would do nothing about it.

Ion straightened out his own formal clothes – black and white and royal pink, proudly bearing the golden symbol of ZOLON on his chest – and stepped away from the window just as something exploded far off in the distance, toppling a building. Well, it was perhaps unsurprising the Director wasn't moved by any of this. Her being like that is exactly why she got the position in the first place, after all.

Rather than a person, she felt more like an existence.

From the atmosphere alone, one could never guess that it was a family – and one supporting friend - meant to attend a wedding where the bride was murdered mere hours before the event, on her way to the capital. On some level it stung Ion a little, but he could hardly blame them. With how close-knit families of ZOLON were, how could they start considering Eva a part of theirs when almost nobody present even saw her in person? Things moved so fast due to circumstances than the only one who could be said to have known her was Adele, who was busy elsewhere and not part of the royal family besides.

Perhaps to them, even if it was a grave insult in public, here they were just glad they didn't have to give Ion away to a blood-soaked woman that would probably use him as a very expensive decoration to support her war – watch, but do not touch. And what would happen once that war was won?

He sat down by a table and poured himself a glass of orange juice, trying to drive gloomy thoughts away as the ashes continued to fall.


AVA-AVA-AVA


Time passed, and with it, brought change.

Cecilia Rosa Espinosa, a proud (theoretically) member of Jaburo's nobility and a lieutenant in Her Grace Evangelista Qasvah Jaburo's defence force, woke up with a startle on a couch inside the meeting room of ZOLON's embassy.

The first things she saw were the unhealthily pale skin and black sclera on the worried face of Princess Lumina-III-Zohar, the youngest of the guests, who was about to place a wet novel on her forehead. Noticing she woke up, the princess gave her a smile so brilliant Cecilia suddenly felt she needed sunglasses, and ran off with a wave.

Feeling too tired to even respond, the young lieutenant turned her head upwards, watching a slowly rotating fan that was long since obsoleted by proper Spacian air conditioning, seemingly left just for diplomats with hangover to stare at, and considered how she got to this point. God, she wished this was because she had a drink too many.

All her superiors left, supposedly to get a handle on the situation outside, but knowing them, a good half of them were already trying to get the first available seat on a shuttle to Toronto before anyone connected their names to what happened, leaving her stuck in Jaburo just because… well, no matter.

The ZOLON delegation was oddly casual about all this, but who even knows what those Spacians really think? Maybe that's just how things normally go up there. She'd have to ask her younger sister when she comes back from Helianthus. If she does.

Then that strange woman, eerily elegant and beautiful, like she was made from porcelain, came up to her with a gentle smile a wink and asked her if she'd like to play some Lexico to pass the time, now that the sun was setting. She accepted, expecting who even knows what after the stories she heard about Spacian women…

And then they really played Lexico! For eight hours non-stop! She did not even know Mongolian!

What sort of hellish pit did they dig that monster out of?!

She could barely recall getting scraped off of the ground by someone with – they didn't actually use a shovel, did they? They couldn't have – and then when she came to, she was in the infirmary with an IV drip hooked up to her, everything eye-searingly white – the walls, the furniture, the bed, the woman with forked tongue leaning over her, the giant serpent's tail surrounding the bed…

"Ah yes, that's Saria, she's our family doctor. Apparently you gave her quite the scare. You worried yourself sick!"

Then the shock knocked her right out, and she woke up on this- wait, what? Oh God, was she narrating all of this out loud?!

"You were! I was just bringing you some pudding to cheer you up!"

She looked down and saw Princess Lumina again, holding out a box of pudding towards her, this one apparently chocolate, the writing and the cute drawing of a cow on it proudly announcing that it was "made only with the finest space milk". What even was space milk?

Hm.

Tasted pretty great, though.

Cecilia slowly felt life pouring back into her body as the princess ran back to her sister, left to her thoughts. What sort of princess brings a lowly lieutenant pudding? When she first heard that Her Grace, God save her soul, was going to be marrying a Spacian mothman, she was twisting herself into knots with worry, but weird looks aside, they seemed a lot friendlier than she expected.

Wait, she was talking out loud earlier? Hold on, does that-

"ZOLON-DARK's lost property storage, seventh section, seventy first box."

Cecila turned her head to the side, coming face to face with Director Laevateinn, leaning on the back of the sofa and holding a frilly umbrella, her gentle smile not even slightly shaken or disturbed, voice even and pleasing to listen to, her other hand gently playing with her own fluffy side plait.

"I'm terribly sorry, but I've gotten in a mood for a little walk to stretch my legs, and if you wouldn't mind, lieutenant, could you be my local guide in Jaburo?"

But somehow, Cecilia was more terrified than she'd ever been before in her life.


AVA-AVA-AVA


It felt surreal, like something taken straight from a dream, and she could not wake up.

They walked past the garden, carefully tended to by local gardeners paid a dozen times what they would be anywhere else, past the mobile suits standing guard with their beam weapons and past the multi-legged infantry robots with their fully-automatic missile launchers, and then they were out, out the gates, and into the city that was slowly starting to consume itself, all the accumulated tension, pain and outrage uncoiling all at once, shredding anything in the way.

Jaburo was burning.

Cecilia wrapped herself in a coat and a hat they found in the embassy. It was ill-fitting, too large and too hot, but there was little more dangerous to wear on the streets of the city right now than a royal guard officer's uniform while alone. It was not supposed to be like this!

But it was.

Director Laevateinn, in turn, was strolling through the streets like nothing was wrong in the world, a snow-white ghost in an elaborate Spacian dress, playfully twirling her umbrella every now and then to the rhythm of distant gunfire and explosions as she walked past closed or outright ruined storefronts.

Once, she stopped before a seemingly random one, what Cecilia vaguely recalled as a dollmaker's shop from her own exploration of the capital. There were traces of a fire there, which did quite the number on the insides before being extinguished, half-scorched plush, wooden and porcelain dolls put back on the remaining unburned shelves. The reason for the attack was clear enough, humble portrayals of Her Grace, likely prepared in advance for the wedding celebrations, now thoroughly smashed up.

Laevateinn walked up to the sobbing owner and the two talked for a minute, too quietly for Cecilia to hear clearly. Then the Director motioned for her to come, and they walked away, a stunned expression on the man's moustached face as he was left with a travel pass and a mysterious black card, and the Spacian now carrying an equally mysterious bag.

"What was that about?"

"Hm. All the other stores selling celebratory goods I've seen on this trip only had items representing Evangelista and Ion, but he took the effort to prepare dolls of the others as well – even me, as it happens. So, I picked up some souvenirs at, let's say, a premium. It does not pay to be ungrateful, after all."

Cecilia wasn't sure how many nobles out there, in Jaburo or otherwise, would feel actual gratitude at seeing that someone made a plush doll of themselves. Surely the number wasn't zero, but she couldn't say she ever actually met one, and she was one.


AVA-AVA-AVA


The sound of screams – of anger, pain and political slogans of every variety that wasn't royalist – as well as the occasional sharp gunshot started to draw closer, as Cecilia realised that the Director was walking them almost straight into what could very charitably be called a vigorous protest, and less so a blood-soaked riot.

It was not an outright street battle, at least, one of the kind that the police was repeatedly losing to the point that last she heard the guard was considering the use of mobile suits – but that was a cold comfort for someone who was effectively one stronger gust of wind away from being lynched on the street and hung off the nearest lamppost with barbed wire.

Rioters and government suppression forces were clashing ahead of them, policemen using Spacian-manufactured riot shields and body armour to block thrown firebombs, rocks and blades, while the cold-eyed snipers of the royal guard were picking off what would later be labelled in the reports as "core instigators" or "Republican provocateurs", and to be fair as far as Cecilia knew it might even be true. There's no way whoever sent out those drones did not plan on fanning the flames of the protests afterwards, regardless of the human cost.

"Get the hell out of our nation!"

Turning her attention back towards her charge – was there anyone even left who'd care about it and hold her accountable if she just abandoned the monster woman? - she noticed the thrown firebomb from one of the smaller groups trailing behind the main event, too late to do anything but yell as it exploded, covering the Director in burning petrol. Was it thrown because she looked like a noble, or like a Spacian, and did it even matter?

"Huh?"

...not to the Director herself, as Cecilia noticed with a confused blink, the woman – still covered in flames – staring at the angry rioters facing her, wearing what seemed to be armbands of one of the capital's ever-changing socialist groups, with not even anger, but such pity and disappointment that the absurdity of the sight made them finally back off, coughing awkwardly and heading back to the frontlines, more confused than mad now. How are you even supposed to react to this?

The young lieutenant ran up to the still-burning official.

"Are you alright, Your Excellence?!"

The Director of ZOLON just shrugged, as if nothing was happening, her clothes not even singed.

"Cecilia Rosa Espinosa, I am the blade of Surtr. Did you really think I could get burnt?"

As she heard the neigh of a horse – a cavalry charge brewing, soldiers wielding sabers and clad in Spacian metal on horses made fearless by the Cobrastani battle brews imported from the besieged Siberia, ready to dash the whole lot apart – Cecilia decided to not think about this too deeply and for the first time on this walk took charge, redirecting the Spacian woman – still on fire – away from the maelstrom of blood and body parts that would soon erupt on the main street.

Right into a pair of thugs holding some poor woman at knifepoint, elaborate tattoos visible on their exposed skin. She wasn't part of the police or a noble or anything of the sort, just a poor bystander falling victim to something that inevitably happened during general collapses of order – criminal opportunists.

The Director walked past them as if they were air, fire still crackling merrily.

For a moment, the robbers could not decide if they've just seen a ghost or some other apparition, or just a lunatic driven mad by the fighting, the confusion letting the woman slip away, running like her life depended on it – which it probably did.

"H-hey! Don't you dare-"

But the momentarily overlooked Cecilia Rosa Espinosa was neither a ghost, a lunatic nor an apparition, as she grabbed the back of the thug's head and smashed it face-first into the brick wall at full force, then drove her elbow like a pile bunker into his neck with a sickening crunch. Before his companion could react and turn around, she kicked her in the back of the knee and grabbed the falling knife from the loosening fingers of the first, driving it into the second's ear hard enough to reach the hilt before she could even finish falling down.

Cold green eyes started down at two corpses as the royal guard wiped the few droplets of blood from her dark skin with a plain white handkerchief.

"Good work. I see your colonel's praise of your CQC skills was on point."

"...couldn't you have helped?"

Something disturbed Cecilia about this, a woman just seeing two people killed before her without so much as an eyeblink and then commenting on it with the pleased tone of a schoolteacher congratulating a student on a passed exam.

"I was summoned to this land for a joyous occasion. I would much rather not shed the blood of this city's people while I'm here. It'd be terribly improper."

As much as she didn't really expect an answer that would make sense by this point, perhaps she was right. The last thing that Jaburo needed right now was Spacian cyborgs killing people on the streets on a whim just because they were stronger. Even vultures.

They moved on, the cavalry charge in the back hitting its target. Cecilia had no desire to watch a scene like that. She certainly hoped Laevateinn didn't, either.


AVA-AVA-AVA


As they walked towards whatever destination the ZOLON Director was leading them towards – unless she really was taking a walk just to take in the sights of a city in flames – the sharp sounds of gunfire increased, battles growing ever more vicious and desperate.

Traditional firearms, Jaburo's world-famous machineguns, and even Spacian weapons that used to be in the hands of the royal guards and Condors but somehow started spreading around the rioters as well when it looked like the fighting was losing momentum – all sorts were represented, even the infamous ZOLON automatic missile launchers.

From their high observation point, they saw an outcome of what probably was some bright officer deciding to let rip with one into a protesting crowd. Cecilia was glad that she had nothing more substantial in her stomach than a pudding, but Laevateinn still had to grab her to stop her from slipping off when she started retching at the sight.

They were moving by the roofs now, after an explosion nearly toppled a building on them. As it was, it was only "nearly" because the Director herself reduced a chunk of wall the size of a car to pebbles using God knows what, shielding them from the incoming hail with her deceptively tough umbrella and winking at her again.

'Don't think I forgot what happened the last time you did that,' thought Cecilia, moments before being suddenly carried upwards onto a nearby building with a huge leap that cratered both the sidewalk and the red-tiled roof. It seems the sword of Surtr was terribly heavy, for she was not made of flesh.

They made small talk as they went, as if this really was a tourist being led on a walk by a local guide.

"So, Cecila. That's the name of the patron saint of music, isn't it?"

Now they just had to worry about armed rioters taking a shot at them; while she might have been in disguise herself, Cecilia was quite certain that police snipers wouldn't suddenly open fire on a ZOLON official, regardless of how baffling her presence up here was. The loss of discipline was real, but there hasn't been enough time for people to start losing their brains.

"...my parents always wanted me to be a pianist," she replied after a moment. There was no way a leader of a nation was so agonisingly bored she'd interrogate lieutenants to do the work of Vancouver's hounds for them.

The few times they encountered gaps that even her training would not let her cross, Laevateinn would pick her up in princess carry and bring her over. Normally, Cecilia would find the idea of a strong, beautiful lady carrying her around like a bride rather enticing, but somehow the person and the occasion soured the moment entirely.

"Oh? What happened?"

"War."

It certainly made her lose her sense of navigation and where they even were in the city now completely, as well.

Ahead, a fierce rooftop battle was emerging, a fortified police station under siege by heavily armed rioters, now slowly catching on fire even as machinegun fire raked the roofs and streets. Cecilia could see what seemed to be some rioter who got their hands on a Lohengramm assault cannon – the sheer size of the thing making it impossible to mistake for anything else in Jaburo – the recoil from firing it throwing both the woman and the gun off the roof even as it knocked a hole you could drive a car through into the station's walls.

Madness. Was this what the pain of war made the people do, the sheer resentment at what started the conflict, or was it something that was always boiling under the surface in the capital, in Jaburo itself? Just last week those people were living alongside each other and preparing to celebrate together, and now they were doing their very best to kill each other.

What would happen to the city when either side finally works up the determination to start bringing in mobile suits, wielding machineguns firing shells the size of destroyer cannons and worse?

"...are you going to try to rush through that, too?"

"Not at all, we're right where I needed us to be, actually. Forgive the little deception."

Wait, on second look, wasn't this building…?


AVA-AVA-AVA


Cecilia coughed as she fell out of the air duct that probably last saw cleaning years ago, a fortified royal guard safehouse meant for evacuating and hiding VIPs during high risk of assassination. Someone took the deaths of – almost – entire Jaburo royal family in the last revolution very seriously.

Laevateinn was already standing there, still unflappable, holding her somehow still-intact bag full of plushies like some kind of innocent tourist. Innocent tourist who did not just pull apart metal bars thicker than Cecilia's thumbs, meant to bar intruders from doing exactly this, even.

This whole section was underground, an expertly-furnished room that'd remain safe even if the entire building on top of it was shaved clean off with artillery, waiting for rescue when loyalist forces inevitably restore order, or at least an opportunity to escape if it turns out victory is a little less inevitable than anyone would like to admit.

"God, just let me never do this again. I'm a soldier, not a contortionist."

"Ah, dear Cecilia, as my good friend Franz would often say, 'do not call God's name in vain'. Doing that will just bring you bad luck, you know? Also, good morning, how do you do, Captain Gutiérrez."

Now she got upgraded to "dear Cecilia". Was this good? Bad? She didn't even want to guess by this point. Wait, what was that last part?

"So what do you want… me… to do…"

Words started dropping off when she finally started looking around the room and realised where they actually ended up.

The maid whimpering and hiding behind the sofa, another trying to bite back tears as she stands in front of a little girl, not-quite-bravely ready to take any bullets for her, a butler eyeing what was probably the alarm button and trying to edge close enough to it unnoticed to push it before getting shot. The two-meter cyborg in full uniform of the royal guard, wrapped in heavy armour and aiming at the intruders with a flak projector that would turn Cecilia into red mist before she could even blink at this range.

Wait. The little girl.

Barely eight years of age, green eyes and an orange bowl of hair, a dress worthy of a princess and of course what sort of royal guard would she be if she did not instantly recognise her after she was supposed to have debuted!

Angelica Qasvah Jaburo was right there, sitting in a chair far too big for her, eyeing them with a combination of confusion, curiosity and the royal poise that was pressed into her like one would press a chunk of coal into a diamond. But not fear.

"Wait, what? This- what- how-"

The last of Jaburo's royal family raised her hand just as Cecila kneeled before her princess in panic, movement so drilled in, it was almost subconscious.

"I was informed that you wanted to meet with me here, Director, but I admit, I thought you would use the door," the princess said, starting at the ghost-like Laevateinn and her travel bag with upside down Lan in her flightsuit-dress sticking out, shaking the dust off herself, with childish wonder, like she was seeing some sort of exotic animal that just walked in, true feelings showing through a crack in the mask for just a moment.

The cyborg woman just laughed, the sound oddly reminding Cecilia of glass breaking.

"Forgive me, Your Grace, theatrics have always been bit of a personal weakness of mine, and I wanted to ask you a certain question without anyone else getting in the way. This includes you, dear Cecilia, I'm sorry. And you, Captain Gutiérrez. Your wife and daughter are doing fine, by the way."

With another motion and some hushed whispers exchanged, the servants and the royal guards – one extremely confused and the other equally hesitant – moved out of the room one after another, not really calmed down, but at least no longer shocked by the sudden intrusion.

"As for your job, I would request you to make sure that nobody enters while we talk. Nobody."

When Cecilia passed by Laevateinn, the Director put her hand on Cecilia's shoulder, feeling more like a bear's than a woman's, winking at her for the third time as she put a blocky handgun into the soldier's hand, not of any ZOLON model that she knew of and bearing a marking she didn't recognise. The familiar feeling of a weapon jolted the royal guard officer from her momentary stupor.

"I'm not going to shoot them!"

"Just think of it as a morale booster for now."


AVA-AVA-AVA


After a couple minutes – and Cecilia coming back to grab the tea set, muttering something about her career being probably over anyways – the two ended up alone with each other.

The Director of ZOLON, calmly setting out a box of chocolate pudding on the magnificently-crafted wooden table, carefully positioning the silver spoon as per the etiquette as if she had no care in the world.

The Princess of Jaburo, the last surviving member of its royal family and its heir, thrust into her role way too early and currently separated from her mother, trying to do her best, seeing a well-trained pattern and easing herself into it. Can't look too curious, can't ask too many questions, no matter how much a child might want to. She is, after all, the very model of a princess.

She wouldn't want to disappoint Eva.

"Again, apologies for the manner of doing this. I wanted to talk to you in more official capacity, but that hasn't been working out terribly well as of recent."

Laevateinn opened the pudding box and encouraged the child – currently also wondering what "space milk" was but desperately trying not to ask – to give it a try.

"I only have one question – what do you want?"

"...what?", the princess asked, freezing up as facade shatters with the spoon embedded halfway into the dessert, feeling growing panic at a question none of her training prepared her to answer.

"I wield the power to decide the fate of this nation, young Princess Angelica, and I despise people forcing others to expend themselves for their benefit and convenience. So I want to know what you – not Princess Evangelista, not Grand Marshal Eleision, not all the knights, the generals and the ministers, not King James, but you, Angelica Qasvah Jaburo, wants from your life and your future."

"W-why, then? I'm sure ZOLON has some preferred outcome. Everyone does."

The child forced to grow up far too fast and far too alone tried returning to the patterns of speaking her teachers taught her, her voice only slightly shaking.

"Because Ion might have actually loved Eva, and because once upon a time when I thought I was stuck on a track with only one possible ending by someone else's will, I was saved myself. So I want you to have at least a chance, Angelica. The Seraphim might have taken away the chance to grow in age and experience before having to decide from you, but they have not taken away your heart. Feel free to think it over. Whatever you decide on, I will try to help you see it through."

She extends a hand towards her, hand that Angelica suddenly feels looks strangely like a skeleton's.

But since that terrible morning of 5th​ October, when she was hidden here out of fear whoever killed Eva would want to finish the job of turning the Jaburo royal family into history, Angelica had nothing but time to think.

"I-"
 
Last edited:
=]+[=

=] Pre-Cataclysm Archaeology - Spacian Archaeology Group [=

TIMESTAMP: (13.11.1001 CC-ET)
CODE+++PURPOSE: WOODEN SILVER+++DIALOGUE ACCEPTED
SILVA TO SILVA
DISTRIBUTION: TAG "PCA-Outreach"
MESSAGE TO FOLLOW:::

>//[SIL (AOG-CF_4001)]:: SEND IMAGE CF_CA_BII
>//[SLV(AOG-AG_2001)]:: RECEIVE
>//[SLV(AOG-AG_2001)]:: I SEE.
>//[SLV(AOG-AG_2001)]:: SEND IMAGES (SHR_1; SHR_2, SHR3_3) +++ SPACIAN HUMAN REMAINS FOUND AT SITE COI-2 AND FSP-ST +++ IMPLANT HAS BEEN FOUND IN WORSE STATE IN AMAZONIAN TERRITORIES +++ CRADLE ARCHIVE HOLDS ANSWERS?
>//[SIL (AOG-CF_4001)]:: NO IN SITU SITUATION +++ NOT ALLOWED SURGERY ON HOSTS +++ FOUND ARCHIVAL DATA ON PRE-CA ADVERTISEMENT.
>//[SLV(AOG-AG_2001)]:: MIL IMP THEORY DISPROVED?
>//[SIL (AOG-CF_4001)]:: INSURANCE TYPE BRAIN IMPLANT +++ MONITORING SYSTEM +++ WIDESPREAD AMONG CO-CIV POP.
>//[SLV(AOG-AG_2001)]:: EXPLAINS RARE OCCURRENCE IN SPACE +++ BATTLESHIP DIAG FITS?
>//[SIL (AOG-CF_4001)]:: MULTI-GEN SALES STRATEGY +++ CRADLE CIVAR HOLD LEGISLATION ON INSURANCE POLICIES OF FED +++ MIL IMP THEORY DISPROVED.
>//[SIL (AOG-CF_4001)]:: LAS-COM SYS USEFUL +++ ANNOYING +++ PREFER AG BLOSSOM.
>//[SLV(AOG-AG_2001)]:: AGREE +++ STILL SUPERIOR TO TELEGRAPH +++ CRADLE INTERESTING?
>//[SIL (AOG-CF_4001)]:: ARCHIVES PERFECTLY PRES IN SITU +++ BIGGER TEAM NESS +++ DIPLO MEET IMMINENT TOO +++ HOWS SPACE?
>//[SLV(AOG-AG_2001)]:: HOSTILE TO HUMAN LIFE +++ STRATIGRAPHY USELESS + THINGS FLOAT +++ ANNOYING:
>//[SIL (AOG-CF_4001)]:: CONFIRM +++ SWAP?
>//[SLV(AOG-AG_2001)]:: MET BEL +++ LOOKED LIKE NEED VAC +++ WANNA SENT HER GREETINGS OR FLOWERS?
>//[SIL (AOG-CF_4001)]:: WILL DO MYSELF +++ DONT YOU DARE SLV!
>//[SLV(AOG-AG_2001)]:: HAHA +++ WILL SENT FURTHER IMAGES FOR ARCH SEARCH +++ BE NICE.
>//[SIL (AOG-CF_4001)]:: CRAD-SUPP NICE BUT RUTHLESS +++ 0 WON GUNPLA ROUNDS +++ FIND ME SPACIAN GAMDEV?
>//[SLV(AOG-AG_2001)]:: DREAM ON
>//[SLV(AOG-AG_2001)]:: CLOSING CONNECTION
>//[SIL (AOG-CF_4001)]:: ===
>//[SLV (AOG-AG_2001)]:: ===

=] Pacific Shoal - Freighter Derelict PS-CS4-ON32 [=

"There! Can you swing it back and magnify?", Doctor Ceará Silva called out with a light tap against the screen, her Applegate Liaison and Assistant reaching over to swipe it clean again, before shifting the controls lightly the image on the screen rotating as the drone between their little freighter and the only marginally larger derelict rolling dutifully and exposing a large gash in the hull that had only barely been visible before. "Think we can get one of the smaller laser drones through it?", someone from the applegate crew looked up from her pad and shook her head lightly, making Ivy comment: "We could cut it further? Or try routing some electricity through the airlocks to see if we can get in that way?"

"Too risky. No idea what the ship's state is and what its last orders were if we kickstart it. Even a freighter is still a spaceship and a last hurrah of its engines could send it crashing into any other derelict around here.", Ceará decided, feeling as if she was getting the hangout this - or at least feeling a little less like a fish out of the water as she was missing the chance to just sink her trowel into the ground instead of sitting here the whole day and watching the drones do the leg work: "We should cut it further, the hull is already breached and after we took the measures and images we can still analyze the fractures in the lab later on."

With nods from the teamsters all around, the bridge activity was raised again as a second drone was launched from the hangar, trundling through the void till it reached its brethren and the derelict in question. Before too long one of its arms was extending and a small high powered industrial laser began to chip away at hulls plating, the cable connecting it to their ship supplying the energy for it. Still, the derelict was a spaceship and its hull built to last, meaning that it took more than an hour for the breach to be finally widely enough for the first drone to slip inside, its laser measuring systems immediately beginning to assemble an image of what must be one of the three primary cargo holds of the ship.

"It seems to be carrying fuel rods: the marks on the seals point towards a Luna Consortium. Cargo is floating. Must have come loose. Signs of impacts on the stern wall. Sudden de-acceleration?", following the description by inspecting the image, Ceará squinted lightly as she gestured towards the middle of the mess of floating fuel rods at the stern side: "Are those legs? Are the drones getting a rescue locator beacon signal?"

"No. But those are legs. Either a suit came loose or…", sighing a little Ceará finished Ivys sentence as her assistant hesitated "...or someone was in the cargo bay as the ship braked and the cargo came loose. Do we have a radar reading?", looking down at the screen and trying to make sense of the various blinking readouts, she finally homed in on one of the few things she knew and cursed lightly "M-Particles too strong. Can you move some of the fuel rods away with the drone? Bring one over for analysis and comparison with lunar mineral output."

Before too long the greater crew was gathered around the screen, watching the drone slowly pull the rods aside, attaching them to its back while their brethren continued to spin through the cargo bay. With each sealed cylinder pulled aside more and more of what was without doubt a crew suit was becoming visible and by the discolouration of its material and the dents in what had undoubtedly been a body filling it it had been on the stern side when the cargo came loose.

"Do you have anything on the company logo?" Ceará asked as the image of a cartoony sun became visible on the patches, the gel bladders giving the suit the appearance of mass when there was most likely not much left inside of it. Ivy shook her head and made a note to sent an image down to the other Silva, hoping that the Cradles Civilian Archives might have some circumstantial data. Looking at the image some more Ceará could feel a frown working its way onto her lips, tapping against the screen again to the annoyance of her liaison as she called out:

"It does seem as if they were holding onto something? Can the drone get closer?", with another nod from Ivy and a twitch on the controls, the drone floated a little closer to the body, moving sideways and ducking beneath a clump of cylinders as its image started to show what the ancient astronaut had clutched so dearly. There were only hints of the fur left, but the crew could make out a tail and four little limbs but the closer examination of the laser system showed it for what it was:

"A robotic cat?", Ceará asked in surprise and the rest of the crew nodded without blinking at the oddity of it. Most likely it wasn't odd for them at all? She would have to read up on it later. Maybe they served as pest control like their biological predecessors - or maybe they were a source of social comfort on those journeys through the black.

Either way - they would respectfully recover both the body and the cat the sailor tried to save later. Spawning a small but popular series of articles on the impact of animal companionship on the human condition in space.


=]+[=
 
Pacific Shoal Zone
36,000 km above 120 degrees west


The four-ship flight of Balalaika mobile suits floated forward at what was a walking pace in orbital flight terms, the orange-red hull of the battleship Falke vanishing to just a dot on the un-zoomed rear monitor. Ahead them the shape of the forgotten colony cylinder expanded; twenty-five times the four hundred meter length of the Pallasi battleship it had shape and detail even as the ship was applying braking thrust. Glancing sideways at one of the lesser displays on his HUD, Troika.Seagrass.Wismar.Kazin noted that Minovsky particle levels were remaining steady. A second sub-displayed showed a thermograph of the station, a singularly unenlightening image with no hotspots.

Some had idly wondered if the weirdos of Moon Moon were sending them on a wild weasel chase; they'd announced with gravitas more befitting of a funeral for a pope that 'if done correctly as per the directives set down by the Colony Public Corporation, holy in name and work and with safety as a priority, and the cursed cylinder is forevermore set free from the Sheol Zone where the spirits trapped within can finally achieve peace, the People of the Rock will be deemed to be Righteously Orbiting.'

Do the job right and it's yours.

The lasercomm link crackled to life as they continued to approach. "Blue team, this is two. Spectrograph's showing air inside that colony. Can anyone confirm?"

Rolling the controls, Kazin activated his own mobile suit's spectrograph. The mono-eye sensor cluster adjusted its target focus as he swept it to the station's vast exterior windows. It was hardly a precision instrument but it was definitely returning oxygen, nitrogen, carbon dioxide, water . . . air. A series of confirmation messages confirmed it; all four of the mobile suits was picking up air through the vast windows turned slightly frosted by a millennia of shoal zone erosion even though none of them could see what lay inside.

The back-and forth had broken the ice and the pilots began to chatter as they steadily approached the cylinder. "If this thing's got air, why hasn't anyone landed on it before, or salvaged it?"

"It's got air, but no reactor signature or anything else. Just solar heating like any other hunk of junk. Probably item seven hundred and twenty-two on someone's list to visit because nobody got close enough to actually pick up the internal air."

"And totally not because it's cursed."

"There's no such thing as curses. Horrible killer cyborg robots and psychic phenomenon, sure."

"Oh come - "

In the lead of the sprawled-out formation, Kazin was first to see the colony's primary endcap doors. "Break break. Looks like the Moonies did a bit of decorating. Tighten up."

On stuttering blue cones of plasma fire, the mobile suits formed up and took up position near the endcap. Extending half a kilometer from the cylinder itself and not quite a kilometer across the angular bulk of the encap was visibly spinning, bearings between it and the rotating colony proper having seized up long ago to equalize rotation between the colony and the endcap. Four large access doors dominated the face, each one large enough for a typical colony transfer ship or a cruiser, each one were splashed in bright red paint that formed a distorted biohazard glyph. Telescopic cameras on smaller access ports also showed red paint splashed across them, the same glyph in miniature. Kazin was no archeologist, but it certainly looked like the paint was rather less chipped and faded than the ancient hundred meter tall block letters spelling out PACIFIC 7 across the face of the endcap.

That, however, was not all.

A trio of what were clearly nuclear pulse engines were rather haphazardly attached to the endcap, their enormous engine bells showing merely mundane shoal zone erosion with none of the scouring from when such enormous engines would ignite in atomic fury. Much of the details of the fall remained shrouded, but it was clear that this was no simple colony repositioning to be.

Glancing at the Minovsky density gauge, Kazin saw they were as steady as they'd been when they launched. Passive thermals weren't picking anything up either. "Looks as dead as ever. Sweep down the hull and form back up."

+ + +

Actually getting into Pacific 7 proved simple enough. One of the primary access doors was half-open and showing the signs of forced entry; inside lay the wrecks of several simple group-flight vehicles. Little more than frameworks with engines and tanking who's hydrogen had long since boiled off they had all shifted in the low gravity to lie against what had become the floor. Other more mundane utility and construction craft were mixed among them, many of them showing signs of having been deliberately cored with beam rifle fire.

Beam sabers and brute mobile suit strength pushed cleared these away to allow the ECOAS assault launch to hard-dock to one of the interior access points. The problem of vacuum welding had long been solved and the strength-enhancing exoskeletons made easy work of opening the airlock door, troops dropping down one after another into the stale - but breathable - air. The fact that the entire encap was rotating to provide around a quarter-gravity at this region was only a mild inconvenience, the troops quickly fanning out with trails of thin fiber-optic communication cable behind them and whiskers of light in front of them.

It did not take long for part of the mystery to be solved. Circling around the docking bay through what had become an inconveniently gravitated null-G cargo hold they found a large olive-drab gas tank cluster connected to a primary air vent. Its paint as pristine as the day it was deployed, the words DANGER - G3 clearly spoke to what deadly chemical had once been inside.

Still sealed inside his armor, one of the ECOAS soldiers knocked on the steel tanks one after another. They rung emptily, or the next best thing. Not that the notoriously fast-acting and non-persistent G3 gas nor its binary precursors would last a thousand years without decaying to utter harmlessness. This, and the fact that their suit's built-in chemical analysis gear hadn't picked up any traces of environmental toxins was intellectually reassuring, but that didn't stop the men and women from feeling a crawling down their backs.

Cursed, indeed.

Only after some time of the ECOAS troops fanning out through the 3D maze of the endcap did they reach the primary access to the colony cylinder proper. With the luxury of time - this mission was exploration and salvage, not smash and exfiltrate - they'd set up batteries and overrides and avoided unnecessary cuts while doing more than just a cursory pass-through of the endcap. Applying the augmented strength of their exoskeletons the zero-G commandos spun the manual overrides and with the screech of corroded metal, the mobile suit scale doors cracked open. The angled shaft of sunlight pierced the room, giving it natural illumination for the first time in a thousand years.

As the door continued to be cranked open, an entire plethora of climbing vines flopped through the gap and a wave of warm, moist air rolled in. Helmets instantly fogged, one of the troopers ineffectually tried to wipe the moisture off only to instead open his helmet in frustration. He took a tentative breath, then another of the dense, oxygen-rich air as the rest of the squad looked on with various degrees of concern and annoyance.

"Wow. Is this what a forest smells like?"

+ + +

Once access had been attained, investigation of the colony proper could begin. This all was quite thoroughly complicated by the fact that while the G3 gas had done its grisly work with great effect, leaving not a cat nor a bat nor a rat alive - to say nothing of the inhabitants, of which the few survivors were likely executed or evacuated - but had left the plants, the insects and the various fish of what were once ornamental pools and creeks alive. And so, over a thousand years, the entire colony cylinder had become a riotous jungle. Only a few exceptionally large buildings poked out of the greenery or were not fully covered by foliage, and even the vast solar windows had creepers growing across them.

In addition, hidden under the growth was the relic of battle; what must have been a reinforced battalion of some basal ancestor of the Spacer Type-1 family was scattered throughout the colony after what must have been an ambush and battle against a fireteam of four customized Type-2s. The Type-1s all had a single red shoulder and otherwise bone-white paint with no other identifying marks, while their evident opponents were painted blue-black with stylized golden hawks as their emblem. It would take more than a month to actually locate all the mobile suits, the last quartet of the Type-1s found inside a collapsed building itself covered in century-old trees and roots.


NOTICE TO SPACERS
Colony PACIFIC 7 will be undergoing orbit-shift maneuver between December 7, 1001 and December 22, 1001. Destination orbit will have a perigee of 20,200 km (12 hour). Full orbital details and reaction-engine exclusion zones are attached . . .


Pacific 7 Agreement
This agreement is signed between the PEOPLE'S CITY OF PALLAS, the ALPINE IMPERATE and the KINGDOM OF LILIES. Under the framework of this treaty, operations of the colony cylinder PACIFIC 7 will be shared between all signatories.

* Each treaty member will be allocated 1/6th of the internal surface area (not including solar windows) as national territory, with the understanding that no states will use this territory towards the detriment of other treaty member.
* Remaining surface area will be held in common for life-support purposes, recreation and for scientific investigation of the evolution of long-term isolated biospheres.
* No fissile materials will be imported to PACIFIC 7 save for medical or research purposes or if necessary for the pilotage of space craft.
* All member states will contribute resources and labour (details to be determined by a tripartite steering committee) for the upkeep and improvement of PACIFIC 7.

[X] Exterior Secretary Cargill.Seagrass.Avion.Oda for the People's Cities of Pallas
[] Alpine Imperate @Mordred
[X] Avaline Fleur for the Kingdom of Lilies @Easter

"Did you know this was coming?"
"Did you?"
"No of course I didn't, why would I know?!"
"So no one knew this was coming... what do we do? We obviously can't reject it."
"Absolutely not! Who knows when the next opportunity like this comes up and I refuse to let us fall behind the bloody Algerians!"
"Yes we know, we heard you the last dozen meetings"
"So how are we handling this then, pleasant surprise, gracious gift, only our right, just as planned or another from the usual list?"
"We're straying far too close to being in their debt as it is and we can't admit we didn't know this was happening, it'd be humiliating!"
"Yeah but if we play the Our Right card then we'll just come across as arrogant and risk upsetting them and we can't afford to piss the smug gits off right now"
"So... just as planned?"
"Just as planned"
"Do we have a better option?"
"Just as planned it is"
"Great, I'll tell the diplomats and press team to start putting together the statements now"
"Hope that's the last time in a while we have to play that card, we've been using it too much recently as it is with everything happening..."

[X] The Alpine Imperate
"Her Majesty and her most loyal government are of course pleased to accept Pallas's offer. We anticipated the fruits of outreach and cooperation with the more level headed of those who populate the distant void above our Earth and are pleased to see them bearing fruit so soon. Continued cooperation can only bring us closer and we look forwards to cementing the Alpine Imperates first steps back into the Void on a permanent basis." - Catria Veers, of her Majesties Foreign Service
 
Message to All Earthian Powers

Tacet Custodes

The time has now for us to come out of the shadows. Formally we are the Earth Federation Cradle Foundation, created to safeguard, research and archive information for the Federation for the advancement of mankind. During the apocalypse we had paid a great price in ending the threat of the cataclysm machines before returning to our redoubts to maintain our ancient vigil of guardian the archives. It had been the policy of the Cradle to silently observe and when appropriate guard Earthian survivors from afar.

The arrival of the Spacian and Sepharim was predicted to shake up affairs on the surface, however the calamity of this interaction is now far exceeding projections and thus a more active role is required. To the nations of Earth we have no desire to get involved in between national struggles, the destinies of Earth powers should Earthians to determine. We will take a gimlet eye towards any unreasonable Spacian colonization of the Earth, use of WMDs or other actions that threaten the environmental health of the motherworld.

What can other nations expect from the Cradle? A helping hand to bootstrap technological capabilities to match those of space. As such we have two major plans of initiatives.

First and foremost is the United Launch Alliance project, nations willing to work with us, will in return for resources and manpower be given assistance in constructing the infrastructure needed for their own space programs, with secondary goals of upgrading other defense related structures.

Second is the World Health Organization, we intend to recreate the ancient Federal organ which had helped eliminate disease in the past. We of course are cognizant of the fact of the Seraphim's own help in this matter.

We also offer our services to warring Earthian powers as neutral arbitrator.

-Director Kazou Sakura

----
Classified Location
Cradle-[XXXX]


Not many people wandered this portion of the facility for the last several hundred years. Autonomous maintenance drones kept it clean, and well maintained though. The white hallways with the hint of antiseptic smell of medical facility, with one wall of the hallway wall screens displaying the cryogenics status, and the other side a window that looked out upon the vast forest of pods where the children of a dead Earth laid in slumber for the promise of Ragnarök or Paradise.

High heels clicking against the white tile floor the hallway, a slender figure with a braided silver hair ponytail wrapped around her neck, wearing white and black uniform of the old Federation general, walked ahead of a pack of a few medical personnel and their more numerous robotic drone assistants. Few of the living wandered the halls of the Cradle, but their presence had been made up, increasing more and more by the advance robotics put into the service as Cradle personnel rotated in and out of cryosleep.

The procession took them through the door into the greater facility towards one section of the cryopods where several armed spider drones guarded one pod in particular, which had on its top bolted on someone homemade 3d printed model of mobile suit with V fin and angelic wings. The lead figure raised an eyebrow at that, but made no comment, though the next day security would be given a talking-to about unauthorized access to the VIP section.

The general pulled off the white glove on her right hand, revealing a slender pale hand with silver inlays of haptic implants and placed it against the seal screen dominating the center of the pod. Red lines gave way to a green screen that said "AUTHORIZATION GRANTED. S KAZOU" and the current date in the old Federal calendar.

She moved the hand off the pod and put the glove back on, as the pod outer casing began to spin around uncovering internal latches that began unlocking and pulling back as the pod shifted from a vertical pose towards horizontal one, eventually revealing a young woman with a mess of blonde hair, a medical bodysuit and several red welts from where the expert systems that had treated her before the freezing had conducted their intrusive operations on her to rebuild her after her last encounter in space.

The medical team leapt into action, switching over the cables of the pod biomon systems towards their portable ones on the gurney they had brought with. One of the lead doctors wearing a face obscuring mask with multiple lenses looked up at the silver hair general. "No sign of cryoshock, readings are stabilized. Doctor Hess's work is also looking good. No expected problems on our end Director."

"Good move her to recovery and prepare a full therapy course, I want her back in the field by next week."

"I must protest that we need…"
"Uriel has returned, Doctor Nakamura. We need the soul of LUCIFER operational yesterday."

At the word Uriel, the sleeping figure stirred and piercing blue eyes opened, "Urrrrr?" the figure slurred looking around in confusion.

The director kneeled down and grabbed the pilot's hand, "Yes Charlotte. The monster has returned, and I will need you if we are forced to slay it. We're safe for now, so rest while you can. I intend to maximize my use of you."

While she was talking, Nakamura injected a sedative into her iv port, "Neurons were spiking, I think she was reliving the events that killed her."

"She was only slightly dead when Hess put her back together, speaking of which, can you handle her treatment Nakamura or should I pull Hess back from sleep as well?"

The director could feel the irritation from the faceless doctor's mask, but his voice was level, "I'm just as expert cybernetican as Hess is. We can leave the old timer to his beauty. Now if you excuse me, I have a patient to fuss over." Nakamura's posse of robotic drones started moving the gurney back towards the hallway leading to the more inhabited portion of the Cradle, leaving the group.

The director looked at others, "All right follow me, we have some more Aegis personal to unfreeze as well."

Space—the final frontier, or so we once believed in the days of our lost and illusory past. So much has faded with time, but none more so than our grasp on the dark, star-lit expanse. Even now, though fractured and blurred, whispers of ancient wonder echo through the bonfire of stories told. Legends, spun from fragments of forgotten memory, remind us of our once glorious reach and the bold, daring feats of our ancestors.

Even with the distant touch of those beyond our skies, the void remains ever out of reach, tantalizingly near yet impossibly distant. What treasures does it guard, natural and artificial alike? What wonders await, both magnificent and terrifying? And what heights, filled with the marvels and missteps of humanity, did our forebearers ascend?

The Revolution was a vow for the people, to break the chains of oppression forged by the reactionary forces of the old world. It strives to ignite progress for all who labor under the sun, to recover the lost wisdom and build a future brighter than any we've ever known.

Now, it is time to fulfill that promise.

The Republic sets its sights on the United Launch Alliance, hoping that this might be the first step toward reclaiming the splendor of our ancient forefathers and advancing beyond the limits of imagination.

May this be the dawn of our return to the stars.
 
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JABURO

Gunsmoke



The conversation finished.

The decision was made.

Now, all that was left was to see it through.​


By the time the two left the building, all that was left of the fighting was the smell of blood and burning flesh, a suffocating tension in the air. Something was coming, everyone could feel it. Something irreversible.

The director of ZOLON unfolded her umbrella as if nothing was wrong, miniature solar panels feeding on the sunlight, and started her trip back, together with a lieutenant who wasn't even sure if her career just died or was about to get a boost, much less anything else that just happened.

Whatever she and Her Grace discussed, Cecilia didn't get an explanation, getting picked up around halfway through making some tea while the Captain and the servants warned the rest of the cyborg squad defending the building and started a card game to calm the nerves. The strange pistol weighted heavily in her holster, left empty earlier when one of the majors at the embassy took hers while leaving. What happened to his own? Who even knew. Maybe he forgot to bring it back from his last visit to his mistress.

Eventually, the tension got to her too, Laevateinn herself seemingly too lost in thought to go on one of her tangents this time and the city too eerily quiet to drag her out of it. Was it finally the time? Did they decide to send in the mobile suits to clear the streets?

They kept going like this for a while longer, Cecilia not sure if she should call out to her, and Laevateinn just walking forwards, still with her faint smile, her eyes closed, playing with her side plait like when she was when she dragged her out on this excursion.

Past the blood, the rubble and the corpses that nobody seemed to want to clean up, flies already starting to gather. Here and there, you could even spot the pallid colour of service fluid that must have leaked out of damaged cybernetics.

Finally, she could stand it no longer.

"Your Excellency-"

Laevateinn looked at her almost without turning back, making Cecilia think of some sort of exotic owl. Her eyes weren't predatory like one, though – frankly, she had no idea what to make of that stare.

"Would you humour me, dear Cecilia, and let me tell you a story?"

"...sure?", the lieutenant blinked in confusion as the Director resumed walking.

"I do not quite recall where it comes from. Perhaps it came to me in a dream.

I was in a dark room, in a mobile suit cockpit. Perhaps I was asleep. Perhaps that did not even matter.

There was a walkway in front of me, in front of my suit, and on it stood a man.

I heard him say, 'I have a gun that can kill the future!', and then he pulled out a pistol and turned around and shot the visibly pregnant woman next to him in the gut. And as she collapsed, a sickening red blooming on the white of her uniform, the blood of her and her child mixed together, flowing down past the steel grating into the lightless abyss below. She struggled and struggled, the man standing over her, and I think he stared at me through his sunglasses, like he knew where I was, and what he said was meant for me.

And I realised that I could have stopped him, I could have stopped him at any moment, smashed him with my suit's hand and saved the woman. It would have been the easiest thing in the world. But I did not. Because it was not that kind of scenario."

Cecilia looked at the black pistol in her holster, a cold certainty taking hold of her.

"Wait, was this pistol-"

"Do not be ridiculous. Where would I have gotten his pistol, Cecilia? From a dream, no less."

She would have liked to say that there was something in her eyes that she recognised, some hint or implication. But there was nothing to see, not in her closed cybernetic eyes, not in the Director's back, not in the pace of her walk or the way she was holding her umbrella.

Yet she still knew.


AVA-AVA-AVA


As they kept walking, dodging the occasional falling roof tile or a brick, they started seeing people again. Crying, talking in what quickly became hushed whispers after they saw the faintest of flashes of Cecilia's uniform under her coat in the bright sunlight, as if that hateful celestial flame decided to make a celebration out of Her Grace's death. Cleaning up.

Perhaps the fighting just moved on, or perhaps even the rumours of the royal guards sending in the mobile suits cleared people right off the streets, bravery evaporating in front of a reality that no amount of courage could do anything about. Perhaps they were even really going to do it. Who'd tell them otherwise right now? The eight-year old child locked in a cellar?

She should not think about the new princess like that. But what could Her Grace Angelica even do about any of this?

She tried gathering her own courage to ask Laevateinn about what the two talked about, what could have possibly put her in a daze like that, but it felt like it wasn't her place to ask, not really. She was a royal guard – she'd find out soon enough.

They could see the fires still spreading in the city as they approached the embassy, distant smoke rising high into the sky and perhaps finally obscuring the sun on this perfect, cloudless day, same as any other this week.

ZOLON's mobile suits and machines stood there on guard, the metal giants just as idle as before. It did not look like anyone tried to take their chances with them, the nearby buildings still in pristine shape, even if she could practically feel the cold grip of fear on the hearts of everyone hiding in their homes, time of celebration now becoming a procession of horrors.

A sign of things to come, if they can't stop the rebels before they start a civil war.

Halfway through the garden, the smell of flowers drowning out the scents of the outside, Laevateinn suddenly twirled around, folding her umbrella.

"Thank you for coming with me, Lieutenant Cecilia Rosa Espinosa. It was not an easy trip, but you were a reassuring guide."

She took a few steps towards the tired lieutenant, way too close to her now, her voice almost a conspiratorial whisper.

"I will be leaving soon, along with others. There is something that we must do elsewhere. But as my thanks to you, here is an advice – go meet with Hegel once he comes back."

Cecilia realised she could not feel her breath on her skin.

"He is off in the jungle, investigating Princess Evangelista's death, so you might have to be a little patient. You can consider this being scouted, in a way, though."

"Wait," Cecilia blinked, "he just went off alone?"

"He might have picked up some of your own cyborgs along the way. Or perhaps even some of ours. But this is not the sort of task that is helped by a bunch of mobile suits stomping around the scene, driving every possible clue into the mud, and I can assure you, Hegel is a lot harder to get rid of than you might think."

A moment passed, Cecilia deciding to not comment on what was, effectively, an attack on her own loyalty. Not like anything would probably come out of getting annoyed by this point, and she just wanted to get out of this sun, the light and the heat and the stress making it feel more and more like Apollo-Mithras himself was laughing at the death of a heretic. A morning star, indeed.

"What would he possibly need me for, then? I'm just a lieutenant."

Laevateinn gave her another of her winks.

"It is a bit of a secret, dear Cecilia. But we are rebuilding Rome, and I think we might have just the job for you."
 
OH, MORALIA



It has been 25 years since the Awakening, where the vast Spacian population of the Earth sphere awoke to a world they neither understood nor remembered.

For Side 3 it has been over 15 years since the Secilian Rebellion, and the beginning of the Warlord Era that accompanied it. Where the feuding colonies of Side 3 could no longer solve their squabbling with words and thus resorted to warships.

And finally, it has been 10 years since the Astarte Organization emerged from the Outer Dark. And with nuclear fire and anti-ship beam cannon, annihilated the fleets and armies of Side 3 for reasons only known to the Black Angels, their aims masked by the burning glow of a crushed revolution. Full subjugation only stopped by the intervention of Luna and Therymscri.

For 10 years the Pax Lunarii governed Side 3, the chessboard of the Great Powers where they may squabble for influence and resources. For Side 3 it is a mere continuation of the Warlord Era, only now a brother gouges out the eyes of his sister not for his own ambitions but for the checkbook of a distant Spacian conglomerate.

From this mire emerges Moralia.




The apartment was rundown, years of neglect in a forgotten neighborhood, itself a part of a struggling sector of the poorest colony in all of Side 3. A microcosm for Secilia as a whole following its botched revolution.

But for Bernadotte's purposes, it's perfect.

"What a damn mess out there." Bernadotte murmurs while peeking out the window as he lets out a huff of smoke from his cigarette. The heavy curtains disguising the room from the thronging masses of protestors outside. The latter increasingly a common sight as the absence of the Astarte from Secilia sets in more and more.

The current occupiers of the colony, Liliam, are no Black Angels. No matter how many generous gifts and training they receive from their sponsor and ally.

"Yea, and that's not even considering the riot." A smarmy little voice walks up behind Bernadotte, his Deputy and second-in-command, Travis. He doesn't even bother looking to see the smug punchable grin that's absolutely on his Deputy's face.

"Har har. Is Seras in position?" Bernadotte normally doesn't micromanage this much, but since a big fat paycheck from Klaudia is riding on this, he has no excuse to be lazy about things.

"Aye, though the kid is angsty and pissed the longer she's going without shooting. Whose bright idea was it to put the Secilian in charge of the suit?" Travis moans and bitches as if it wasn't his idea in the first place.

"Not my call, any word from the Front?" Bernadotte's not a big fan of Klaudia's little scheme of putting him in charge of working with those bleeding hearts in the SLF. He should be in Irene's place, cracking fencesitter skulls and hopefully icing Maruba.

Before Travis could respond the commotion reaches a new high, one Bernadotte's gut is telling him is about to bloom into bloodshed. Running his eyes across the crowd, he sees an angry murmur begin to spread across the mass of protestors. On the opposite end, he sees some of the Military Police behind the cordon shout into their comms, whatever they're saying is causing the boots on the ground to ready up to do some skull cracking and stomping of their own.

"Shit, it's coming in right now but something happened in Sector 7. We have the go ahead." Travis finally says and as if on cue, the crowd turns from angry to pissed, murderously pissed.

The slogans shift from calls for independence and calls for Liliam to leave, all the usual claptrap to death threats against the boots abound. Thrown rocks becoming thrown molotov cocktails and like a machine put into action, the Military Police responds.

A Petit-Mobile, painted in the pink, black and white of Liliam colors, marches out of the police line. Stomping its way through and sometimes atop the protestors, rounds being fired into the air to force the crowd scatter are now turned towards the throng of people. Through only rubber bullets so far though, so they'll only maim rather than kill.

"Right then. Showtime." Bernadotte takes the cigarette from his mouth and snuffs it out on the window sill. Grabbing the transceiver from Travis, Bernadotte finally gets to his second favorite part of his job. Shouting orders.

The apartment buzzes with activity, long held anticipation as mercenaries and militia alike begin to take weapons from shelves, crates and wherever other crawl spaces they might've been hidden. Coded messages on open channels are delivered to other safehouses throughout the sector, to be received by makeshift cells and the other members of his crew.

Technically Bernadotte isn't supposed to be here, even as a Moralian Mercenary. Which is why he was only able to bring a dozen or so of his Tin Soldiers with him. To make up for their lack of numbers he's been rubbing elbows with the various militia and paramilitary sprouting up like weeds in Secilia after the September Riots. Old faces he'd thought, and hoped, he'd never see again.

God, Klaudia fucking owes him for this.

The Liliam boot rather than scything through the masses of rioters instead hits a solid wall of opposition. Molotovs accompanied by grenades, sniper fire from rooftops, RPGs trailing through the air to destroy a Petit-Mobile and other such occurrences that bleed the occupying forces dry.

But still the Liliam forces persist, fighting block by block, advancing or retreating whenever needed. They would, after all, only need to hold on long enough for the garrison's Mobile Suits to deploy and crush the brewing rebellion.

A massive explosion from the colony's primary military base momentarily seizes everyone's attention. A cloud of black smoke accompanied by the sounds of emergency sirens in the sectors nearest to the base. Horror, dread, anticipation, excitement, disbelief, all experienced as an entire colony waits to see what happens next. Will the colony breach? Is it under attack? All these questions and more run through the heads of Secilian and Liliam alike.

The answer flies out of the wall of smoke in the form of an unknown Mobile Suit. It was large, larger than a Type-R and resembling more an Earthian Suit than a Spacian one. Spiky shoulder guards and two thrusters on its back, a beam saber in hand which it uses to impale the cockpit of a Type-1 foolhardy enough to have tried to follow after it.

As the Type-1 falls and crashes onto a residential block, three more suits emerge from the smoke, bearing the colors and insignia of Liliam. A Type-R with two Type-1 escorts, all three quickly enmeshing themselves in an aerial battle with the red Mobile Suit.

"Don't get yourself killed, Seras…" Bernadotte mutters to himself as she watches Goetia's brand new EK Type fight off its enemies. His eyes glued to the battle even as the sirens begin to drown any and all sound around him. Travis can handle commands for now.
The claxons ring out all throughout the colony, mixing in with the sounds of gunfire, from man and mobile suit.

The wailing cries of the Second Secilian Revolution.



The Moralian League was one of Secilia's allies during the First Revolution. The military republic, already known for its mercenary dealings, sided with the revolutionary movement for two crucial reasons; opportunism, its foremost rival the Nafrece Colonial League was staunchly against the Secelians. The other was self-preservation, for nothing in the entirety of the arsenals of the L3 colonies could match the might of Secilia's sole A-Type Mobile Suit.

This alliance of convenience allowed Moralia to keep the revolutionary state at a distance, so when the Secilians were crushed and the true of their A-Type as an incomplete Apocalypse Machine was revealed, the mercenary state was able to flee mostly unscathed. Hiding behind the skirts of the Lunarii and Seraphim expeditionary forces as a strange conspiracy was uprooted from the heart of Secillia by force.

Thus in the years after the revolution's end, Moralia became another piece in the Great Game for Side 3. Providing mercenaries and security forces to all factions and movements within the Lagrange Point. A reputation for loyally adhering to clients and contracts at admittedly near extortionist prices. All of this would allow Moralia to rise into full prominence amongst the colonies of Side 3, a first amongst equals.

But try as Moralia might, the mercenary state could never escape the shadow of Secelia, as the revolution's veterans, at least those who had been allowed to escape the wrath of the Astarte and the attention of the Seraphim, would flock to Moralia for employment and safe harbor.

There they would form a solid militaristic bedrock, strengthening the forces of the Mercenary State while simultaneously undermining the wheeling and dealing of the Moralian Contracts and Agreements Guild. The foremost authority within the colony, responsible for dictating what terms and contracts Moralian Soldiers operate in and under.

Neutral profit-seeking and mercantile interests contrasting with an emergent ambition for the unification of Side 3.

The end of the Dianna Counter-Covenant and the beginning of the Astarte-Siberian War would merely deepen these faultlines. Bubbling tension threatening across the Moralian League threatening to spill into a civil war.

Thus a conspiracy began to form in the months leading up to October. One centered on the very men and women that had made Moralia its fortune. Once centered around the Silver Will Jaeger Corp.

So when the Golden Nocturne and its Battleship, the Virgillia, arrived at the Moralia Cylinder under recommendation from the Goetia Asteroid Base, the plan had already been put into motion.

The Moralian Sphere was soon to be born.





Klaudia coolly notes that the battle is turning in their favor, as she pulls a Liliam Type-2 off of her E-Type's beam saber. The Type-2 floats away dead, having been gored in the cockpit by her. A habit she's picked up in her years as a mercenary. Exploded suits are a waste after all, that Type-2 is very much repairable, having only sustained minor damage to its extremities. Aside from the gored cockpit of course.

Hm. Her thoughts are going in circles. She must be more tired than she expected. Running to and fro for the past three weeks is taking its toll on her.

A small flash of light pink in the corner of Klaudia's eye alerts her to an approaching attack from a Type-R, the suit painted in the gaudy colors of Liliam. She jerks her E-Type's controls to move away from her enemy's beam attack. The anti-ship cannon's pink light consumes the area she'd been in mere seconds ago, destroying the Type-2 and denying Klaudia her bounty.

She clicks her tongue in annoyance, so much for salvaging.

Fine, if they're so eager to die she's willing to play along.

With the flick of a button and the slight tilt of her E-Type's controls, the add-on boosters at the back of the suit flare to life. The Mod-2's attached to her suit modify its profile so that the E-Type looks like it has wings attached to its back. A typical dramatic flare from Goetia Arsenal.

Klaudia's E-Type nimbly dodges the Type-R's attempted follow-up attacks, at this range the anti-ship cannon is far too predictable to be effective against a suit this much faster than the Astarte-made suit. Though she remains careful to make sure her suit's extremities avoid even the edges of the beam.

To the credit of the Type-R's pilot, they're keeping a level head and alternating between the cannon and the Astarte's accompanying beam rifle to try and take her out. While doing their best to put distance between their two suits, despite her E-Type's superior mobility. She is simply the better pilot.

Having judged the distance sufficient enough, Klaudia has her E-Type pull its beam machine gun from its holster to unleash an unrelenting volley of shots against the Type-R. Her opponent's evasive maneuvers allow it to dodge some blasts, but nowhere near enough to avoid damage.

A hit to the leg damages a vernier at the exact wrong moment for the Type-R, causing it to slow, allowing Klaudia to not merely close in but to target her enemies' limbs and weaponry. Just as her beam machine gun's clip is about to run out, a shot detonates the Type-R's beam rifle taking both of the suits arms with it.

Despite herself, she couldn't stop the smirk forming on her face. Closing in, Klaudia reactivates the E-Type's beam saber and swings. It catches the Type-R right in the torso, she activates her suit's thrusters to push and bisect the Type-R completely in half. She cuts right through leaving molten slag and a soon to explode reactor behind.

As she speeds away from the exploding Type-R, Klaudia surveys the battlefield. In dozens of individual dogfights, the EK Types are all performing adequately. Matching Type-2's by themselves and overwhelming the superior Type-R's through the weight of numbers. The other seven modified E-Types meanwhile are outmaneuvering their opponents, letting them triumph in their objectives of hunting elements of the Liliam fleet.

Hopefully all of this should be enough to force Liliam to the negotiation table, liberating Secilia alone will be enough to sway the neutral colonies of Side 3 to Moralia's side. Liliam can stew in its corner for all she cares.

In the distance her E-Type's sensors pick up the Liliam Cruiser flagship the Sampagita explode in a vast fireball, the culprit being Ekatrina in her obnoxious yellow E-Type. That girl is going to be insufferable about that later. At least Schwarzer isn't here to grind on Klaudia's nerves again.

Though there's still one other suit she's on the look-out for, though it shouldn't be difficult, all she has to do is looked for the destroyed debris of a Type-RCs—

Klaudia barely dodges out of the way in time, as a massive beam nearly swallows her whole. While she's able to survive, proximity to the pink anti-ship blast destroys her E-Type's right arm, taking her primary armament with it. She's forced on the backfoot as her attacker reveals itself; a Liliam Type-R Command. One of a handful the Black Angels had provided to the Liliams.

The enemy Mobile Suit is not unscathed though, its entire left arm has been completely severed for all the good it'll do her. Klaudia grits her teeth as she tries to evade her enemy's relentless fire, one eye glued to a screen warning her how little propellant she has left.

Her E-Type shakes as she barely dodges yet another blast from her enemy. Unlike her prior opponent, this is able to more effectively keep her at a distance, forcing her into tighter and tighter maneuvers to evade. Both of them know she can't keep this up.

Galling as it is to admit, she'd gotten careless and allowed herself to be put in this situation. Her only opportunity to escape this would be through a melee with the R-Command. What a bother.

Klaudia's grip on her suit's controls tightens as a shot from the R-Command's cannon grazes her suit's thrusters, forcing her to jettison the Mod-2's to prevent her entire suit from being destroyed as well. For all the good it'll do, buying herself a few more seconds.

As she stares down the R-Command, which now has dead to rights, her face is locked in a stony and gritted expression as a cold icy feeling begins to grip her chest. This is…bad.

Before the R-Command could end her, a beam of such heat and intensity that it's almost pure white, scythes through the enemy suit's torso, destroying it in a massive fireball. Embarrassingly, Klaudia almost slumps in her seat in relief as her suit's sensors pick up an approaching Mobile Suit.

"Apologies. That one slipped by me, abandoning his fellows. Status?" A voice asks Klaudia through laser-comms, the question accompanied by the appearance of her new superior on her display.

Their deep red suit is currently in its Mobile Armor form, swiftly transforming as it approaches Klaudia. The suit was massive and heavily armored, towering even over the already large EKs much less the E-Type. Just its primary armament alone, a Mega Particle Beam Cannon is as long as her suit is tall. The transformation completes, as the suit's head emerges, its sensors glowing a deep purple.

Goetia Arsenal's Pride and Joy. Personal Mobile Suit of the Moralian Sphere's new Sovereign Nemo.

The Adrestia.

 
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Moralian-Irish Modernization & Friendship Agreement


Flag of the Moralian Sphere
Thanks to @Easter for making it

A summarized series of points made in closed room negotiations between the Moralian Foreign Ministry and the Irish Government:

* The Moralian Sphere will invest in the modernization of Irish infrastructure (rail, roads, ports, etc.) to a Spacian standard. Such programs will make use of local labor and resources, and shall also include supporting industries to maintain all newly built facilities.

* The Moralian Sphere will work to fully provide affordable electricity and water access to all settlements of the Kingdom of Ireland, through the establishment of new dams, salination facilities, hydro-electric, wind, solar and geothermal power plants. Moralia will also modernize all existing power-grids in Ireland to facilitate and support greater loads.

* The Moralian Sphere will allow for free movement of migrants between itself and Ireland for the purposes of education and work. Special priority will be given to those interested in a military education up to Spacian standards.

*The Moralian Sphere will, sometime within 1002, begin construction on a Mass Driver and a Spaceport in the Kingdom of Ireland to help facilitate trade between the two nations.

* The Moralian Sphere and the Kingdom of Ireland will enter into a bilateral trade agreement that seeks to improve the economies of both nations through the mutual import and export of goods, raw and consumer, to one another.

* In exchange, the Kingdom of Ireland will provide a 99-year lease of territory in the County of Cork to the Moralian Sphere for the establishment of a Moralian Military Base in the territory, to be hereby referred to as the Clan Calatin. During the construction of the base, 10 Battlegroups will be stationed in the site to guard against potential threats and to eventually serve as its full time garrison. 10 Type-2's will be transferred over to the control of the Kingdom of Ireland to strengthen the bond between the two nations.

* The Moralian sphere, if the Kingdom of Ireland is to request it, will build modern military infrastructure like Mobile Suit Factories and Spacian Arms Factories in the territory of the Kingdom. All construction will, of course, make use of local labor.

[X] Sovereign Nemo Castillo of the Moralian Sphere
[X] Queen of the Kingdom of Ireland @BiopunkOtrera
 
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One More Step to a World Without Disease

A joint message from Algeria and the Seraphim.



The great killer of people in wartime is not any specific weapon, not even the taboo unravelling of the atom, but thirst, starvation, disease and infection. As societies unravel under the cruelties of war, access to safe food and water degrades. The concentration of soldiers and the displaced in these periods leads to disease spreading through camps and cities. We can resolve some of these ills through consideration in how conflicts are waged, by ensuring that conflicts themselves are limited and that the civilian populace is ensured the right of withdrawal.

Technology is a necessary solution for its other manifestations- disease can be treated but epidemics can only be defeated by diagnostic methods, and vaccination. That was the purpose of the original S-Vaccine, which has proliferated freely through the Earth Sphere and adopted widely by even those states which viewed it with suspicion, and will surely prevent the worst of the coming winter in Europe. Despite this, there are limits to Spacian medical technology, limits keenly demonstrated by the various wars that engulfed the war since last Spring. Cloned organs, graft tissue and donor blood require bodies healthy enough to accept them, clean environments to administer them and continuous observation to ward off sepsis.

Antibiotics were, at the time of recontact, a capacity lacking on most of the Earth and quickly seized upon by various medical initiatives such as Rose Line and SHARE. With the grave knowledge that existing Spacian antiobiotic treatments were created hundreds of years ago and had not been adapted to the modern microbial ecosystem of the Earth, the people of Space nonetheless made considerable efforts to provide. From ZOLON's cybernetic clinics to field hospitals in the Two Seas, Siberia and Amazonia, the provision of these necesssary pharmacological tools was done with the conscious knowledge that such acts might someday birth a strain of bacteria that would handily bypass all capacity to treat it except by our most dangerous medicines.

It is with great pleasure that, in a program sponsored by the Seraphim and knowledge-exchange program SHARE, the Socialist Republic of Algeria has succesfully completed several novel antibiotic drug candidates which are now ready for production. As part of our joint commitment to pursuing global health, these Improved Antibiotics will be made available via the Seraphim Health Administration Relief Exchange and provided at-cost to Rose Line by Seraphim pharmaceutical interests.

May we all prosper as we bury yet another tool of the enemies of life.
 
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Moralian-Irish Modernization & Friendship Agreement


Flag of the Moralian Sphere
Thanks to @Easter for making it

A summarized series of points made in closed room negotiations between the Moralian Foreign Ministry and the Irish Government:

* The Moralian Sphere will invest in the modernization of Irish infrastructure (rail, roads, ports, etc.) to a Spacian standard. Such programs will make use of local labor and resources, and shall also include supporting industries to maintain all newly built facilities.

* The Moralian Sphere will work to fully provide affordable electricity and water access to all settlements of the Kingdom of Ireland, through the establishment of new dams, salination facilities, hydro-electric, wind, solar and geothermal power plants. Moralia will also modernize all existing power-grids in Ireland to facilitate and support greater loads.

* The Moralian Sphere will allow for free movement of migrants between itself and Ireland for the purposes of education and work. Special priority will be given to those interested in a military education up to Spacian standards.

*The Moralian Sphere will, sometime within 1002, begin construction on a Mass Driver and a Spaceport in the Kingdom of Ireland to help facilitate trade between the two nations.

* The Moralian Sphere and the Kingdom of Ireland will enter into a bilateral trade agreement that seeks to improve the economies of both nations through the mutual import and export of goods, raw and consumer, to one another.

* In exchange, the Kingdom of Ireland will provide a 99-year lease of territory in the County of Cork to the Moralian Sphere for the establishment of a Moralian Military Base in the territory, to be hereby referred to as the Clan Calatin. During the construction of the base, 10 Type-2's will be stationed in the site to guard against potential threats and to eventually serve as its full time garrison. Another 10 Type-2's will be transferred over to the control of the Kingdom of Ireland to strengthen the bond between the two nations.

* The Moralian sphere, if the Kingdom of Ireland is to request it, will build modern military infrastructure like Mobile Suit Factories and Spacian Arms Factories in the territory of the Kingdom. All construction will, of course, make use of local labor.

[X] Sovereign Nemo Castillo of the Moralian Sphere
[] Queen of the Kingdom of Ireland @BiopunkOtrera

[x] Queen of the Kingdom of Ireland
 

One More Step to a World Without Disease

A joint message from Algeria and the Seraphim.


When the opportunity to assist with this project was first presented to us, we leapt at it without second thought. Not because we wanted to prove the expertise of our doctors, or because we thought it would be something that would bring us profit.

We did it because it was the right thing to do.

Human life is a sacred and precious thing, and every life lost to infection that could be prevented is a tragedy of impossible scale. To prevent that is a duty, one we make a small step towards fulfilling today.

While these antibiotics will be provided freely to SHARE and the Rose Line, we understand that there are still many nations that have yet to join those organisations. Their reasons are their own, but their people's wellbeing remains a chief concern. Should those nations wish, we would be willing to share these life saving medicines to governments that would put them to use in responsible and ethical ways.

May the firws of humanity grow ever brighter, and may we all rise together to defeat our greatest of foes: disease, hunger, fear, and hatred
 
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The Anti-Atlas Superbunker Cooperative Archaeological Research Institute [ASCARI]

In recognition of significant scientific and historical interest in the unique structures located in the contentious southern marches of the Anti-Atlas mountains, the Seraphim are proposing a joint scientific study area around the ruins discovered by the Socialist Republic of Algeria. In order to both safeguard the condition of the site and prevent the outbreak of violence as had been seen previously with the Grave of the Bears Incident, we propose the following measures:
  1. A joint study area will be created extending in a 10km radius from the discovered cooling towers.
    1. This area may increase as new facilities are discovered.
  2. The site known as the Anti-Atlas Superbunker (heretofore referred to as the AASB) will be considered a location of strategic interest to the Algerian government to administrate as they deem necessary.
    1. The Seraphim and other governments which have military agreements with Algeria will therefore act to protect their stake in the site as appropriate.
    2. The Algerian government is assumed to behave to treat the site with a principle of reasonability, acting with consideration towards residents who may be affected by their control of the site or the ongoing excavations, and accepting interest in the location from actors understood to be acting in good faith.
    3. Upon the completion of the AASB's exploration and reconditionning to original function, negotiations will take place to see the facility fully deeded over to whichever government holds the contiguous landmass under which it rests, in a manner recognized by the international community.
  3. In recognition of international interest in the AASB, a joint scientific and archaeological study body will be created to ensure the site's technological and cultural patrimony is accounted for in a transparent manner known as the Anti-Atlas Superbunker Cooperative Archaeological Research Institute- or ASCARI.
    1. ASCARI will be charged with ensuring the cataloguing of salvaged equipment, significant relics and cultural ephemera from the site.
    2. ASCARI will operate by open invitation extended to natural partners in the program, with an Algerian veto in accordance with its geostrategic needs.
    3. ASCARI will provide a general timetable for the state of the complex's exploration and rehabilitation.
    4. ASCARI will issue licenses and manage international research teams, compensate staff and locals disturbed by its activities.
    5. ASCARI will have the right to conduct sales of salvage, issuing certificates of authenticity and tracking numbers to ensure all remains found within are not lost to reckless plundering.
 

The Paris Slums

If you asked most people about Paris they would give you vague stereotypes of the city, of flower beds with rainbow roses from the pre-collapse, of beautiful architecture, chokepoints hidden behind art projects and monuments, of the Lily Throne's pet project. A clean city with cobbled streets, an expensive central district, and more reasonable subdistricts. Though the heavy population certainly can make things cramped.

If you asked someone from the Lily Kingdom about Paris they would ask which Paris you meant. The one everyone else thought of, the Capital of the kingdom, or the Slums.

History:

Inappropriately named, the slums are not sprawling single-story shanty towns surrounding the city. No, the Lily throne would never allow such a thing near their "perfect" capital. The slums are instead named after their historical purpose, they housed the pre-collapse poor of the city of Paris. Towering mega-projects, made of an incredibly durable material and built tough enough to withstand the apocalypse by some philanthropic president to the point that they survive to this day.

When the collapse occurred the slums didn't descend into madness as you might expect, instead the already-established sense of community evolved. The local gangs ended up merging with the community structures to create the Slum Lords, feudal lords in all but name that each ruled a separate structure of the immense complex. Centuries since the collapse these feudal lords show little of their criminal origins, acting with a similar elegance to the rest of the Lily Kingdom in most respects. But for all their elegance and finery one only needs to look under the outer layer to see signs of their origins, there lay a brutality and ruthlessness for threats that have kept them in power for centuries. It was not just this brutality that set them apart, for the Slums can only comfortably provide for a certain population size, and once it reaches past that size the system begins to break down. In the far past, this was solved in a variety of ways depending on the Slum lord in question, some went to war with the other lords or the outside world for supplies and to cut down on their population via casualties, and others held tournaments/contests to the death, and yet others simply pulled straws.

This way of life would continue for centuries, through the rise of city-states, kingdoms, and even empires. No matter who surrounded their megastructure any that attempted to conquer it found themselves facing a united front of men and women who knew their home like no other and were willing to fight to the death for it. The Slummers even trained for it, learning to wrestle when young and being introduced to other combat skills as they grew up.

But such things changed with the Lily Kingdom's arrival, they learned of the Slums and saw an opportunity different from those nations that came before. So they opened diplomatic relations, meeting with the more peaceful Slum Lords first, opening trade and ongoing talks. With those slum lords gaining immensely from the trade, those more violent states found themselves forced to begin trading as well, lest they get left behind. But trade couldn't be maintained if you're also raiding your neighbors, forcing them to change how they balanced out their population issues. For a time they copied some of the older methods of the other groups, lotteries, tournaments, etc. Eventually, a rather creative Slum Lord came up with an idea, the Lily Kingdom was losing a war to the east with a particularly powerful princedom and it desperately needed troops to reinforce the front. While the Slum Lord had a fresh generation of trained warriors in need of living somewhere other than his domain. It didn't take long for a deal to be struck, the Lily Kingdom would set up those that come from the Slums as mercenaries under their employ, including a minimum amount of time they would care for the mercenaries to give them time to find their own place in the world, as none would be allowed back into the fief. This proved wildly successful when the Slummer units slammed straight into the enemy lines, savaging them brutally and giving room for the Lily Kingdom to recover. So successful that the Lily Kingdom reached out to that Slum Lord to continue the deal even in peacetime, with an agreement to find jobs for the Slummers to take on once they leave, be they government or private.

To this day their deal is upheld, half of each generation born to the Slums finds itself in the Lily Kingdom. An injection of competent new blood in a variety of sectors, helping to keep old industries and sectors freshly filled and keeping a certain element of meritocracy to the Lily Kingdom.

Geography:

The slums are quite possibly the highest possible population density in Europe, packing the population of a few million within half the area of the rest of Paris. All live within either the towering upper halves of the complex or the deep basement levels below those towers. Gardens are scattered across courtyards, rooftops, and old agri-cultural sectors to feed the massive population of the dense city, though they quite often have to supplement it with outside foods if they don't want to be stuck rationing it.

Slummers vs Slumborn:

A common source of confusion for foreigners in the Lily Kingdom is the terms Slummers versus Slumborn. To put it simply a Slummer is a citizen of one of the various fiefs that make up the slums, this includes both adults and children who haven't yet had the option to leave or stay. Slum-born is a term referencing those who have left the fiefs for the Lily Kingdom.

Culture:
The Slummers are an interesting culture, an odd mix of brutal and caring in their own ways. They are perfectly fine with sending half of their children out into the world to never return, yet they refuse to allow any outsiders to meet their children before then, fiercely protecting the routes to the kindergartens and schools at all times. As well, they tend to find it difficult to make friends of other cultures due to their blunt and rather brutal manner but are extremely protective of the friends they do make, especially those like the tactful and polite central Lilians due to the belief that their tendency for diplomacy leads to their abuse against less polite people. Finally, the Slummers care little for the individual lords that rule them but rather for the group they are part of itself, with coups occurring often when a Slum Lord begins to act too out of line.

While no longer holding tournaments or raiding the Slums still hold many old elements related to those activities. For example, the Slummers love to rank themselves and various things, for any group lasting longer than a week you can expect them to have ranked themselves in the relevant skills to that group, for example, a cooking class would have ranked everyone in order of the best cook or a wrestling class on their grappling work. This also includes groups or organizations, such as the best Alpine restaurant or the best guard squad in the complex. As well, even without their raiding the slummers continue to train their children, partially to make sure they have skills for the outside world if they decide to leave but also on the chance that the Lily Kingdom ever collapses and they have to go back to fending off invaders.

Military:
The Slummers themselves don't have what can be called a military, rather every adult citizen is part of their militia while they have a guard organization dedicated to enforcing their laws. Said guards are armed a bit better than their fellows but outside of that all Slummers fight with the use of shotguns, short and long, and knives. Making for a terrifying force to try and break through on their urban home turf due to the sheer variety of shells they have at their disposal and the stopping power a shotgun can have.

Slumborn on the other hand can be found wide and far within the Lily Kingdom, taking up a vast number of different professions. The only commonality was their uncanny knife and CQC skills alongside a rather brutal willingness to escalate in a fight.

Relationship with the Lily Kingdom:
As mentioned the Lily Kingdom and the Slum Fiefs have a complex relationship, something forged over long centuries sharing blood and trade. At this point many of the citizens of the country have blood ties to one fief or another, creating a sense of comadrie between the two states past just their symbiotic relationship. Combine that with the fact that the Lily Kingdom allows for half of each generation to find a life outside of the slums instead of being killed off like in the past and you get a deeply positive opinion between the states involved. That the fiefs have little to no interest in expanding into the outside world and that they provide the Lily kingdom with competent people without loyalties to the various regional entities that make them up has made the feeling mutual.
 
RESIST SPACIAN IMPERIALISM
A Pamphlet of the Irish Revolutionary Army,
Member of the European Socialist International
Ireland is under assault - assault by spacian imperialism. The Monarchy of Ireland has demonstrated its reactionary and sub-imperialist character by its recent treaty with the state of Moralia. With the stroke of a pen, they have signed away the future of Ireland. Their "Modernization and Friendship Agreement" is hardly worth the paper it is signed on. Such friendship! Such generosity - that you might allow us to take your resources and station our mobile suits on your territory! Nevermind the subtle corrosion of the Seraphim - the imperialism of Moralian thugs is so naked and blatant that they dare to call this veritable decapitation strike a "Friendship Agreement." The Queen of Ireland is so utterly morally bankrupt that she is willing to sign her nation away to a gang of mercenaries.

We must see this for what it is - an invasion of Irish soil and a grave threat to the revolutionary project. We make the following demands:
  • The immediate withdrawal of Moralian military forces from Irish soil and revocation of all military basing rights.
  • The repeal of the "Modernization and Friendship Agreement" between Moralia and Ireland.
  • The abdication of the Queen of Ireland and the meeting of a national people's convention to organize a new government.
Great Britain is at a crossroads. The revolution in Scotland has been usurped by putschists backed by the Axis Seraphim, and now Moralia seeks to sink its claws into Ireland. Time and again, the weakness and greed of monarchs and capitalists has turned them into willing puppets of spacian powers. Only socialism provides the answer.
 
Attention:


The Earth Cradle Foundation invites all the leaders of Earth and Space to the Mount Erebus Cradle on an important meeting on November 12. For too long mankind has amnesia about the Cataclysm. We will open up our classified archive of that period to rectify it and let the humanity start the process of healing and forgiving.

-Director Kazou

ZOLON will be dispatching the Secretary of Foreign Affairs, Adelheid-VII-Edelweiss, to Mount Erebus. Director Laevateinn herself expressed interest in attending, but regrettably it appears that duties of her office will prevent her from doing so.

Furthermore, ZOLON expresses interest in providing assistance to the World Health Organisation. While we might be Spacians, we hope the existence of Rose Line proves our concern for the well-being of inhabitants of Earth, and there's certainly no better time for this initiative than now.

We will also wish the Earth Cradle Foundation well with the United Launch Alliance project. While you no doubt have greater experience in the matter, we will send you compiled report on our own experiences with getting modern inhabitants of Earth safely used to long-term presence and operations in space, in hopes that it might still prove useful.
 


The Declaration of One Thousand and One


The following is an excerpt from a pamphlet circulated by amateur presses throughout CanMexico, which though untitled, became known as the "Declaration of One Thousand and One" or "The Veteran's Manifesto". Banned immediately from being reprinted in licensed publications or even referred to in radio broadcasts due to its inflammatory language, the gutter press nonetheless spun out copies faster than the Royal Army Intelligence Division could, or would, suppress them. A copy of the missive was also delivered to major news publications in all monarchist states, with a cover letter stating to "make of this what you will."



The Enemy


The year One Thousand and One AC will be known in the future as the beginning of the Second Calamity. It is the year that the shield of innocence around the Earth shattered, and the ancient enemies of mankind, the authors of the original calamity, began to openly spread their corruptive influence on Earth once again. I speak, of course, of the organism known to us as the Seraphim. A colony of copies, clones sharing mingled minds and a singular directive: that of complete dominion over the Earth.

You may accuse this writer of paranoia, of exaggeration, of simple jealousy of beings that possess powers and knowledge greater than we mere Earthians. You wouldn't be unreasonable to; many of humanity's greatest figures have been accused of the same by those who did not understand greatness. But the proof, readers, is in the words and deeds of the Seraphim themselves. At the very same time as their public assassination, both literal and character, of a sovereign Earthian monarch, the Seraphim released the so-called "Terminal Dossier", which came in three parts: justification of their use of strategic weapons on Earthian soil, justification and confession of their imperialist designs upon the Earth, and a justification -- and confession! -- of their commission of planetary genocide in the events of the Cataclysm those thousand years gone. "Nature abhors a monoculture", claims the hivemind of clones, identical women with identical ideas all assuring each other they are righteous. "The future of humanity lies in a community of peoples and nations" cry the soldiers of fortune who slaughter Earthians in the name of defending their colonial ventures and selectively "uplift" outlaw nations like Amazonia and Algeria, naming monarchies as barbarians to be slaughtered in the name of their ideals.


Their Crimes


And then there is the third "Issue" - the confession of genocide. The Seraphim readily admit to their slaughter of entire nations and races, the betrayal of their allies and the domination of all humanity in Earth and Space, all because, supposedly, the actions of their enemies forced their hand. That the gallant heroines were forced to more than decimate the human race because the alternative was somehow worse, and the blood on their hands is the fault of all their dead enemies that they claim are working against them in the shadows.

Dear readers, I ask you: do they think we were born yesterday, just because some of them were? Do they truly intend to claim the moral high ground to designate how and by whom the Earth should be ruled while their freeze-dried hands are soaked in the blood of billions? Do they expect us to lie down and surrender to be culled once again in their name of their perfect society?

Shortly before the release of this dossier, readers, the Seraphim issued a declaration of war against the united monarchies of the Holy League that also served as a declaration of intent - to uplift chosen Earthian societies to be their so-called peers, which is to say, proxies in the game of international diplomacy. Models for their "enlightened" society that just so happened to consist of Earth's most desperately weak and isolated polities, the ones most easily made reliant on their technological wonders and overwhelming power. This declaration was a mere formalization of the massive military investment the Seraphim had already made into the rebel entities of Algeria and Amazonia.

The Seraphim like their timelines, so, if you'll bear with me for a moment, I want to lay out my own for you:

  • January: Contact between Earth and Space is established. The Seraphim nigh-instantaneously announce protected industrial developments in Amazonia.
  • February: The Margrave-Princess of Jaburo allegedly engages in a false-flag attack against her own soldiers, pulling both the Holy League and our enemies in OSRA into a massive war - one that would have led to Amazonia's immediate total occupation if not for the "coincidental" intervention of "rogue" Seraphim forces.
  • October: Just when other Spacian polities threaten to intervene in the Amazonian conflict, the Margrave-Princess disappears at the same time that a massive propaganda blitz showing her "crimes" is dumped onto Jaburo City, fracturing the Holy League and leading directly to a peace treaty that massively favors OSRA, despite the fact that they spent the entire war on the backfoot with half of Amazonia occupied.
Readers - friends - we are all the victims of a conspiracy, but not one of a mad princess or rogue generals. We are the victims of a knife in the back, but not of cowardly diplomats or squeamish bureaucrats. We are the victims of a war manufactured in space to promote the cause of International Revolution and anarchy, not for its own sake, but to weaken the foundations of Earthian government so that it can be supplanted by proxy-rule by the Seraphim. I speak not of conspiracy theories and speculation, but plain fact and the words of the witches themselves.

Our Response


So what are we to do, then? The Seraphim promise miracles with one hand, and destruction with another. The carrot of nigh-immortality and the stick of obliteration by orbital strike or psychic hivemind mobile suit are powerful motivators, and ones not easily ignored. You may be tempted into complacency out of greed or fear.

But readers, friends, fellow humans: they will not stop. They have already not only pushed humanity to the brink of extinction once, but confessed to it without an ounce of contrition, justifying it with the imposition of their ideals and simply being the last faction standing in the war that consumed Earth long ago. For over nine centuries, Earth was a peaceful, rebuilding world, humanity guided by the wisdom imparted to us through history, study, faith, and loyalty. The first blow was struck when rebellion and anarchism spiraled out of control, a prolonged war of ideals that was, nonetheless, only that: a war of ideals. The intervention of the Seraphim and their splinter factions in the past year has done nothing but cause this frozen conflict to rapidly accelerate and begin spiraling into a conflict that they can, once again, use as an excuse to start wiping out anyone who disagrees with their own ideals, just as they did to our Earthian forefathers for the sake of a hollow victory and hegemony over a graveyard. Whatever medicine, whatever weapons, whatever guidance they offer can only serve to indebt you to them and their new world order. If we are to survive as a species, as a culture, as independently thinking beings, we must by necessity oppose this empire of the mind, and reject their influence! If you must use their technology to survive, do as Prometheus did and steal it and spit in their eye. If you needn't, then reject them entirely. Reject their works, their words, their false ideals and false order. Remember the dead of the Cataclysm, and remember who it was who killed them without remorse. Remember the dead in Amazonia, who fell only to advance the chosen hands of the Seraphim. Remember that even with their impossible power, they are mortals and not gods. And remember always that the hubris of beings who believe they can rule over all humanity will be punished - by humans or by Gods.

A Veteran
 
Memo from the Provost of Yakutsk to the Supreme

In the last year, the demands of war and the effects of the sky-cities have resulted in a flood of servile movement towards our own cities. Our sewers, housing, schools, all forms of infrastructure have had deep problems in attempting to cope. Moreover, tens of thousands of these have been infected by foreign ideologies and some have even been possessed by the crime of sedition. We are witnessing a possible crisis of loyalty. The Great Empire must deal in some form with the increase of the urban population.

Complete avoidance is impossible, and in any case at this time not desirable even in peace, owing to the central role that spacian technology is intended to take in the general modernization of the Host. So long as the Astarte remain capable of taking us on at their leisure, we must strive to improve our capabilities.

All methods are rooted, ultimately, in reform and expansion of the bureaucracy. The war is having salutary effects on it, but a correct transition is necessary. The bureaucracy must continue to be active, leaping from project to project, and effective in its output. Offices currently working on the deployment of soldiers and the distribution of goods to the front must not be shuttered, but should instead be trimmed and redirected.

Only with this machine can any solutions to the threatening crisis of loyalty be carried out. An unfinished policy might well be worse than leaving the situation as is. These possible solutions are currently percolating in the great brain that is the bureaucracy, and will now be analysed.

While some advocate it, we cannot accede to a policy of annihilation. The consequences would be grave. The simplest estimates suggest a drop in 20% of industrial throughput, and the crippling of several key sectors. More than domestic, such a policy would risk the breaking off of relations with several allies and friendly powers, an isolation that could have as negative consequences as the crisis itself it was meant to avert.

Demands for so-called political reforms are even more poisonous. The average reformist is a revolutionary in disguise, and should be treated like such. No reform that is forced upon the sovereign can be countenanced, and changes in the administrative should only come from above.

More interesting is the lunar policy, which wants to carry out indeed the exact opposite. Being in space, the Lunars want to come to Earth. Being on Earth, we want to come to space. The acquisition and repair of space colonies, the spread of Siberia to the stars, would be a remarkable release valve for our population. The individually centralised control system required of these 'pods' would also be appropriate for the continuation of the Host with little change.

In this the bureaucracy would be able to find permanent projects, involving maintenance, expansion, and management. The economic and strategic benefits are palpable, too, though it would require gaining a severe amount of assets that might not be plausible in the correct term.

Most useful is the 'augmentation' or 'genetic' policy. A rising number of our pilots are equipped with cybernetic additions to make them true aces, which has provided notable tactical victories as seen in the newspapers. We are aware that the various forms of 'Seraphim' make use of strange cloning technology to improve humans beyond the natural base. Cloning technology has been supplied freely to us.

This provides for a systematic opportunity. We are already testing and taking advantage by healing the damages caused by war to our soldiers, but we could do so much more.

Through production in scale, the best of our population could be made more. Any enterprise on which we endeavoured would become far easier thanks to the greater capacities granted by the genetic policy. It would be economically impossible to spread cybernetics or genetic enhancement to the majority or even a bulk of the population, but perhaps this is for the better in any case. What would the average peasant, or merchant, be able to do with these betterments? They would be unable to cope, unable to learn.

Their bodies might even be unable to accept these enhancements. And it would be glorious to have the natural and known superiority, the innate predisposition to virtue in blood, proven and rewarded. The rule of the Great Tsar would be all the more steadied if he and his highest vassals were not superior in human and moral terms, but beyond, in physical and material forms impossible to deny.

The augmentation policy, then, seems the most adequate to Your purposes at this time, and I beseech that decision be taken.
 
Attention:


The Earth Cradle Foundation invites all the leaders of Earth and Space to the Mount Erebus Cradle on an important meeting on November 12. For too long mankind has amnesia about the Cataclysm. We will open up our classified archive of that period to rectify it and let the humanity start the process of healing and forgiving.

-Director Kazou
A delegation from the Anlscar Orbital Cluster shall be sent to Mount Erebus to participate in this meeting, searching for answers and information about Lagrange point 2/Side 3 and the Peruvian fallow zone.
 

The Declaration of One Thousand and Two

A popular meme circulating around Seraph networks.

FUCK YOU ROYALIST INTELLIGENCE AGENCIES!

If you're a dumb enough shmuck to think people buy mid-level muckraking as a 'widely-held veteran opinion', why not come down to Big Seraph Propaganda's Scams! Trojan Horse Deals! Black Box Technology! Fakeouts! Medical Imperialism! Cool conspiracy theories though. It's our belief that Mondist military planners are such stupid motherfuckers that they'll keep falling for this shit. GUARANTEED! Don't wait! Don't delay! The unmarked Series-1 is already outside your house. Your days are numbered, until you come down to Big Seraph Propaganda's Scams.

HOME OF STUPID FUCK FUCK GAMES!

Here's how it works: if you can get Royalist geostrategic planners to waste billions of Ignis developing a PR counter to a vaccine we released for free-

WE WON'T DO ANYTHING ELSE!

That's right- we won't do anything else, which is fine by us, it didn't need to do anything besides curb the upcoming flu season anyway.

SUCK MY S****!

Big Seraph Propaganda's Scams! Home to the only conspiracy that everyone thinks is out to get them.

GUARANTEED!

The Enemy

The crowned heads of state who planned wars around 3-month offensives and instant capitulation of an enemy, with no contingencies. There have been at least two.

Maybe a third is in the books?

Their Crimes

Incompetence, arrogance and their blatant waste of your lives.

Our Response

"This time it will work!"
- Royalist Slogan
 
MORALIAN BROADCAST TO ALL EARTHIANS

This time the broadcast opens on only one person, a bespectacled woman with dark purple hair. She seems far older than the prior hosts, looking to be in her early forties. Nonetheless she sits on an anchor table in front of the Moralian flag, a diamond tricolor, the symbol of the Golden Fantasia dead center.

BESPECTACLED BUREAUCRAT: Greetings. I am Ikuko Fujiwara. Elected Representative of the Moralian Cylinder and a sitting member of the Great Court of Captains. The eccentric personages you've grown acquainted with have already set off towards their destinations, as per dictated by their clients.

IKUKO: In the interest of transparency, the Golden Fantasia will be publicly announcing all successfully negotiated and finalized contracts. Details of rejected contracts and attempted counterbids will, for the interest of parties involved be kept vague and only alluded to without mentioning who said prospective clients were. Now onto the contracts themselves.

CONTRACTS FOR:
SILVER WILL AND PLATINUM PAIN
CLIENT BLOC:
LIBERAL BLOC
CONTRACT SILVER I
CLIENT: Alpines
DESTINATION: Europe
TASK: Military
Moralia Receives: K Type and X Types Tech (Medium), Spanish Cash Payment and French Cash Payment (Medium), 5 X Types (Medium), CanMex Fallow Zone Tech (Small) and French Fallow Zone Tech (Small)
Moralia Deploys: Silver Will (4 Type E-Mod 2's, 20 EK Types, 1 Cruiser and 4 Frigates)
Contract Length: 6 Quarters due to Overpayment
CONTRACT PLATINUM I
CLIENT: Yammacin
DESTINATION: Morocco
TASK: Military
Moralia Receives: United Maintenance Plan Tech (High)
Moralia Deploys: Platinum Pain (4 Type E-Mod 2's, 20 EK Types, 1 Cruiser and 4 Frigates)
Contract Length: 4 Quarters due to Overpayment

IKUKO: It's to little surprise that the affluent and well connected monarchs of Europe and Africa were able to secure a majority of the Moralian contracts we had on offer. Of most interest to any prospective clients is the contract for the Silver Will Jaeger Corp. The Alpinate had managed to outbid both the original client's offer and said client's own efforts to maintain it. Truly, it's very profitable to be wanted.

CONTRACTS FOR:
BRONZE BITCHES
CLIENT BLOC:
HOLY LEAGUE
CONTRACT BRONZE I
CLIENT: Siberia
DESTINATION: West Siberia
TASK: Military
Moralia Receives: 10 Alpine X-Types (Medium) and Spanish Cash Payment (Low)
Moralia Deploys: Bronze Bitches (4 Type E-Mod 2's, 20 EK Types, 1 Cruiser and 4 Frigates)
Contract Length: 3 Quarters due to Overpayment

IKUKO: While it may come as a relief to our Siberian Clients, Sharon is personally disappointed she's missed the chance to bleed against the Astarte. She will merely have to console herself with another noble title from the Great Host.

CONTRACTS FOR:
COPPERFIELD AND CO.
CLIENT BLOC:
UNITED FRONT
CONTRACT COPPER I
CLIENT: Algeria
DESTINATION: Algeria/Mediterranean
TASK: Training and Reserve
Moralia Receives: 50 Series-1's (Medium x2) (To be delivered before Contract Ends)
Moralia Deploys: Copperfield Co. (4 Type E-Mod 2's, 20 EK Types, 1 Cruiser and 4 Frigates)
Contract Length: 4 Quarters due to Overpayment

IKUKO: While some may question the wisdom of offering an infamously mercenary state such as Moralia access to the Seraphim's cutting edge military hardware we are in little position to decline such an offer. Especially one coming from such enthusiastic newcomers to the Spacian community like the Algerians. Even if it may bruise the ego of the Admiralty to be training Earthians how to run a proper fleet. Hopefully Cecilia enjoys the beaches of North Africa, as long as she keeps her philandering under control.

IKUKO: And finally; last but certainly not least.

CONTRACTS FOR:
GOLDEN NOCTURNE, IRON FLOWER AND TIN SOLDIERS
CLIENT BLOC:
OSRA
CONTRACT GOLD I
CLIENT: Amazonia
DESTINATION: East Siberia
TASK: Military
Moralia Receives: Excavation Equipment Tech (Low), Cash Payment (Low), Amazonian Ruins Salvaging Rights for 2 Quarters (Medium), Amazonian Archeological Aid (Medium) And Amazonian Trade Deal (Medium)
Moralia Deploys: Tin Soldiers, Iron Flower and Golden Nocturne (The Adrestia, 4 Type E-Mod 2's, 10 Type 2's, 20 EK Types, 20 Battlegroups, The Battleship Virgillia, 3 Cruisers and 12 Frigates)
Contract Length: 4 Quarters due to Overpayment

IKUKO: It seems Nemo's performance during our skirmishes against Liliam have made their way to Earthside. The Gold Nocturne's contract was heavily contested but ultimately, it was the Amazonians that won out.

IKUKO: And that concludes this current Broadcast, do expect that some of the Mobile Suit Payments made to Moralia to be redeployed and distributed amongst our Jaeger Corps. Though that will be a matter for later. Either way, exciting times are abound for you Earthians, that'll be a Moralian guarantee.

BROADCAST END
 
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ZOLON-DARK
Long-Term Storage
[Place Where Time Froze]

Nobody really knew just how big the Long-Term Storage section of ZOLON's forlorn flagship truly was.

In relative terms, it should not be that big – while its true origin and purpose were somewhat obscured, ZOLON-DARK definitely was not a cargo ship. Considering its sheer size and how, unlike a colony cylinder, its interior was filled in, in absolute terms its depths were suffocating.

Some entire sections were still sealed off, passwords forgotten or misplaced and yet to be found, and with the ship's artificial intelligence fallen into slumber, there was no way to open them normally. Technically, there was no reason they could not be breached by force – aside from ZOLON's lack of interest in damaging the body of their saviour and their old home, and the functioning parts of the ship's own security system.

Thus came one of the strangest and least exciting jobs among the explorers in the Solar System – wandering through the seemingly endless halls, lacking gravity and with life support and lighting operating in questionable capacity at best, looking for old post-it notes, personal computers or terminals never turned off and all sorts of other methods through which ancient passwords could be extracted, divined or just outright guessed.

Those people – officially labelled as Lost Property Recovery Unit, after one of the main yet-to-be-explored sections of the Storage – got to see and learn an eye-watering amount of birth dates, pet names, family members, favourite authors and bands and so on, usually without any sort of context. In one particularly well-known case, a search team's member found his own tablet from before the long sleep and found out things about himself during the usual deep analysis that made him wish he could just shrivel up and die on the spot.

There was nothing too sacred and too private for this, but most of the time it was, first and foremost, soul-crushingly boring, countless hours spent upon analysis and investigation meaning that rather than some sort of voyeuristic excitement, pretty much everyone in its ranks just ended up feeling a clinical detachment.

And now, one of their groups was about to have a little bit more excitement than the norm.


AVA-AVA-AVA


The halls of ZOLON-DARK were quiet and still, almost eerily so, some of them not having seen a living human for over a millenium. There was a certain sense of gravity as one looked down the corridors of the Long-Term Storage, lines upon lines of sealed holds going so far that even cyber-eyes of ZOLON's explorers could not quite see their end.

Some of them held mysteries from the past, yet to be uncovered, cargo manifests long inaccessible. A lot were just empty.

Probably the most time-consuming part of each investigation was pouring in enough air for an unmodified human to survive; ZOLON-DARK's life support was particularly spotty in transport and industrial sections and it wouldn't be the first time that something – or someone – alive was found in one of these.

While this was going on, Lapp Unit – named so after the container full of premium Finnish vodka that was its first discovery – was performing routine checks on the area, only recently opened up after something was recovered in, apparently, the command sector of all places.

The quiet Safeguard giant, Leticia, was looking in through the glass of a small guard post, seemingly long since abandoned, a sealed space cup of what might have been once coffee resting on the desk inside, the terminal seemingly shut down. There were traces of blood on the wall, but no body – most likely whoever was originally here was flung at it during some emergency maneuver.

In any case, they'll know soon enough. Elisa, the senior technician in charge of the unit, was already working on opening the doors. This time it wasn't even an issue of entry codes, they just got jammed.

The final member of the group – Rollo, a cryptography specialist, was watching the progress on life support. What they were opening was the first box of the seventy-seventh section, start of possibly months of further investigation.

This was actually very reassuring – a high-prestige case like this meant that if they had a run-in with the guards, a rescue team would come quick. While all of them were on the old crew register, it could be wildly unpredictable who had what security permissions, and it was hardly unusual for Recovery Unit members to unknowingly try to open something they really were not allowed to.

And, of course, there was no fighting the security. Leticia was there just in case they stumbled upon something that needed some muscle, but nobody would take the idea of her fighting the original Safeguard seriously.

Just as Elisa stood up from the doors and motioned at the friendly giant to do her part of the equation...

+Lapp-1, this is DARK-CONTROL, confirm your location.+

A routine check-in, as expected of a new section opening.

+This is Lapp-1. We are currently in the Lost Property Storage, Section Seventy Seven entrance. The code has been confirmed, and the doors are currently cycling at-+, she looked at Rollo, who held up seven fingers ,+-seventy percent completion. We're about to investigate the section guard post.+

+Understood, Lapp-1. Good luck.+

The moment the communication ended, Leticia pulled the door aside, locks disengaged, though it strained even her cybernetics and armoured suit – almost sending her flying in the ship's microgravity - last few signs of age unwilling to let go. This wouldn't happen normally, but the blood was an organic contaminant – and if nobody cleaned it, it might have happened shortly before the crew was put to sleep.

They should be able to find whoever was here pretty easily, if so, but that can come later.

The computer was, in fact, turned on, the screen just dim, someone apparently having picked a uniform black with golden geometric figures for background. Or did it just turn on as she entered?

As far as anyone could tell, power supply was never interrupted on the ship since the Collapse, though exactly how it's been powering itself – or refueling – has been a bit of a mystery, the reactor section still locked down. But the lights were still all green on the bridge, so what's to worry about, right? And it did keep all those electronics running.

After a moment, Elisa noticed that it did, in fact, have a single text file on the desktop. She opened it without waiting for Rollo, no encryption in sight, and blinked.

THE WAY OF ALL FLESH

"Oooh. Spooky!"

Leticia's dusky skin and cat-like smile were clearly visible behind her faceplate as she provided commentary from behind her.

"Don't be silly. This is probably one of the passwords for the region. Once we're done with the first box, Rollo can have a look at it, maybe he'll be able to find more."

There was a certain feeling underlying all this, justified or not, that drove the exploration team forwards.

No matter what happens, no matter what they find and how it looks like.

The ship would not harm her crew.

So they kept joking around, until the progress on the air reached hundred percent, the hold started opening, and red lights of alarms went off immediately as soon as the nanite-rich liquid filling it started being drained.

The gentle voice they were all used to started speaking, in crystal-clear, archaic Mongolian, unlike what you could hear in the modern Siberian recordings.

"Uh. What's she saying? I think I heard something about security and level nine?"

"Yes, Letty. It's something about… unauthorised access, high-security storage, level nine security countermeasures activated?"

As Rollo finished speaking, Elisa almost leapt out of the guard room, having to use her spacesuit's thrusters to not slam into a wall.

"Level nine? The hell they're keeping here, I haven't even heard about anything past seven since we woke up!"

As the harsh red light of the alerts poured over them, suddenly seeming uncomfortably like blood, they heard the tell-tale sign of ZOLON-DARK's invisible security machines – the sound of needles hitting metal. There was no ominous slithering, no robotic screams, nothing that many outsiders imagined after hearing about the ship's ancient guardians. Just the sound that made one think of a sewing machine that someone shoved a steel plate into.

Except these ones sounded… bigger. A lot bigger. The size of actual mobile suits, perhaps.

Every explorer on ZOLON's ancient mothership knew about these – the true "safeguard" that ZOLON's military took its name from, still defending the ship decades after its controlling AI fell into its slumber.

Of course, it was the ship's security, and the ship was kind. So, as official crew members, those caught just get thrown in the brig until properly processed.

The problem being that with the ship-wide network down, nobody knew which brig you were in, or sometimes, even that you were in a brig. You could get stuck there in solitary containment for who knows how long, until the movement of the food from the only place still cooking it on the ship – the parliamentary cantina in the command section – was traced accurately enough to pull you out.

What would happen to someone not on the crew roll? That's an excellent question, but not one for which we'll be finding answer to today.

As the sound of enormous needles stopped, you could barely see shimmers in the air, or perhaps even that was just imagination – but it was enough to make the three explorers of the Lapp Unit very uncomfortable. Like being in a closet with a giant, contorting itself inhumanely so it would not touch you, but knowing, without a doubt, you were surrounded by something, coiled all around you, and which could crush you in an instant with the tiniest movement.

...and then, as suddenly as they started, the alarms went quiet, their light replaced by a gentle yellow-white, the preservation fluid removed from the chamber, doors preparing to open.

And, a ghostly whisper, speaking in familiar voice but so faint they almost could believe it was just imagination.

Bring it to her.

The hold's doors opened, giant security-machines shifting positions around them, as if… taking up guard?

Leticia, the bravest of the trio, looked inside the hold.

There, lied a sleeping kitten, white and fluffy and now starting to slightly float in the ship's null-gravity.

Cautiously walking in, she picked the cat up in her arms. It woke up, staring at her with its bright yellow – golden? - eyes.

"...it's cute."

"I think I'm way too sober for this right now."
 
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Turn 4 Part 1: Forward and Backward

Part 1 Forward and backward

October the First of 1001 saw a momentous achievement from a power often ignored by world affairs.The Ethiopian Empire launched the first rocket created entirely with earth technology, taking an astronaut from a launch facility near Mega, in a heavy burn up into orbit.

The astronaut, Colonel Ayaan Warsame became the first person to orbit the earth using pure or almost pure post collapse technology, and to descend with only her own craft for protection.

When asked about the experience of space, she told reporters: "Vast, and dark."

Even as war and doubt consumed the earth, humanity took a step back towards the stars.

The Evil Mountain

One of the greatest battles of the turn was waged not against humans but machine opponents. Significant forces had been brought together by ZOLON, Pallas and Lunar and Anlscar, against the Yarmantau mountain complex. Extensive preparations for the assault had been made over the last three months, with ZOLON going so far as to consult the cradle foundation for what knowledge it had of the facility.

The site appeared unregistered on Cradles records, implying that it was a Twisted Tree or Black Cradle facility, so the orbitals came loaded for more than bear. Yarmantau would be the first time that the four new allies in what was, for all the annoyance of Lunari citizens, becoming an anti-Seraphim alliance would fight together.

The combined force deployed from assault carriers and formed a perimeter of type ones as a main assault force of salvaged Jovian Devos lead the assault towards the base. The heavily armoured close combat robots were immediately attacked by a swarm of automated weapons emerging from numerous hidden entrances around the mountain Meantime, various gun turrets and emplacements engaged the assault force from higher up the slopes.

Despite the numbers of autoweapons, their positional advantage and covering batteries, ZOLON had laid out its battle plan well, and concentrated fire from the perimeter and roving reservers neutralised most of the turrets. Meantime, the Devo close combat suits proved their worth. The strange, whip-armed Jovian weapons, piloted by ZOLON's top aces, made short work of the drones in close assaults.

Within a few hours of hard fighting, the pilots of the Devo were reporting strange phantom noises and whispering which supplied them with additional combat data on the battle, but along with other forces had secured the ground level of the fortress.

The only downside of this was reports from the Devo group that they were experience increasingly strange MMI interfaces with their new weapons. Several reported whispers, phantom sounds like music, and other indications which gave them tactical information in battle, warning them of actions and providing a "rhythm" of enemy movements. The effect did not yet seem harmful but it was certainly strange. Still, with the power of the Devo on full display, the decision was made to push into the heart of the fortress.

Below the surface, the fighting became even more intense, with the ZOLON assault forces and their allies battling against increasingly large numbers of insectoid enemy drones. Indeed, it rapidly became clear the facility itself was a massive automatic drone factory, and recently active.

As resistance increased, the Devo pilots became increasingly agitated. Their squadron commander, Crown Princess Lan-II-Zohar, informed command that she needed to push on to the heart of the facility at all costs, despite the increasing opposition. Despite increasing casualties, there was little choice but to follow her team, and the assault force blasted its way to the heart of the facility.

There, they found themselves faced with a horrendous site. A tower of computers and cloned brain material woven with the insignia of twisted tree stood at the heart of the central production facility. The device had been left on earth by twisted tree, slowly building a new army of biomechanical drones to be unleashed against the future and to eliminate any surviving civilization, and indeed all higher life on earth.

The biological systems had apparently been disrupted by the Seraphim amnesia pulse, but increased activity on earth had brought the facility, and perhaps others, live, and it had restarted its deadly work.

The allies, headed by the Devo unit, battled through wave after wave of "death force" units, and were finally able to destroy the control system, shutting the facility down and preventing further production.

It was unclear however, if other such facilities might exist, or had become active.

The lost continent

Forces of China, India and the Federation made their second major joint fallow zone incursion, this one into Australia. Sailing from Davao, the team, along with their Axis Seraphim advisors, encountered intense jungle and sporadic attacks by local wild life, some of it appearing to have strange, nanotech based enhancement.

Despite these difficulties, the team were able to locate several ancient towns, largely overgrown by jungle. Most appeared to be rapidly constructed refugee facilities have been built late in the Cataclysm, mostly of industrial and container structures. The inhabitants had unfortunately not been safe in their refuge, and there was evidence of a rapid descent into paranoia and madness, with people turning on one another in a great massacre.

Axis investigators were able to pinpoint the source of this, a dead Cataclysm Machine, the Queen of Rage, was found nearby, crashed and destroyed. Near it stood a heavily damaged A-type with Earth Cradle markings, that had taken it down, a silent sentinel to one of the last and worst battles of the Cataclysm.

As well as the badly damaged A, and the nearly destroyed Cataclysm Machine enough scientific gear to generate a pair of Earth type labs was located, as well as 83 badly damaged RB and 107 B types in civil defence livery that had been guarding the camps.

Evidence suggested that the alliance had not been the only ones to probe Austarlia however. Ships in sailing near the poll detected massive, possibly artificial, M-particle storms that disrupted electronics, navigation, and even visual observation.

The unknown force, apparently working on existing information, deployed to somewhere near the cyclopean ruins of fallen colonies in the continent's north west. An eventual expedition found a large, empty base and a series of massive underground hangers, with evidence of the removal of a large number of massive flying craft and various mobile suits.

Investigation of the site by Federation and allied teams suggested that the place had been part of the ancient Earth Federation's old rapid response infrastructure in the last days of the cataclysm, and had been the base of numerous squadrons of massive flying carriers to respond to emergencies across the world. As the cataclysm worsened, it had come under the control of the so-called "Anti-Cataclysm Forces." who had sought to deal with the worst damage.

Speculation that this might be the same group who had previously been seen leaving with massive aircraft from south america ranged through the scientific community, but whatever had been at the ancient base, it had vanished without a trace.
 
Turn 4 Part 2: Final Redoubts

Part 2: Final Redoubts

Under the Mountains

Indian and Chinese forces moved this turn to probe perhaps the greatest bunker complex yet located, deep beneath the himalayas. The labyrinthine series of galleries and spaces seemed to go on forever, an endless maze of fortified rooms and junctions. The joint force, escorted by mobile suits and thirty brigades of Indian troops penetrated the area and found it was not uninhabited.

As the socialist forces explored they were assaulted by waves of strange, pale bodied creatures with heavy cybernetic systems. Some, the lesser versions seemed almost mindless, but they were apparently directed by others, vampiric monsters like those encountered in south america, who directed the hordes of their servants through electronic and psychic means, with those lesser beings reduced to mere chattel, toys at their masters command.

The attackers initially drove the surprised socialists back with heavy losses, as they deployed a number of composite mobile suits to their attack, but they were able to reorganise and counter attack, driving them back into the depth of the system and taking control of much of the area they were protecting, an ancient Earth Federation command facility.

Logs recovered from the command centre showed the origin of the vampires, apparently, Black Cradle had not been the only group to deal in lost Side-3 technology. The Federation military had had its own line in their research scientists and had gained control of various cybernetic and genetic research, which had been mirrored in several sites across the world. In the wake of the cataclysm, the survivors of the complex, driven to madness by the various psychic disturbances ravaging the world had partly retained their memories and had used the research data to refashion themselves into beings capable of surviving in their new environment. They were still in communication with other hives of vampires in the depths of other fallow zones, and seemed to have been in the process of laying plans for major surface actions when they had been interrupted by the socialist forces.

Whatever their future threat, the socialist allies found what they wanted, a large storehouse of mobile suits, containing 8 T+, and 52 modified Es, still using the normal frame, but augmented with a number of additional upgrades including a high manoeuvre backpack and additional reactor for beam rifles. Christened E-high mobility suits, they would give the socialists a formidable unit of limited production designs.

Still more of the massive facility waited to be explored, and large numbers of vampires, and perhaps worse things waited below, but for now, the socialists had their prize.

Luna-8

The Seraphim mounted only one major expedition during the Autumn, but when they did, it was major. The Uriel and an escort were seen departing Seraphim territory and later tracked by ZOLON observers as they moved in on a major rock near L-1.

Shortly after the Seraphim landing, Major thermal signals were detected, as reactors came online. This was no mere work asteroid, but rather a fortress, the last redoubt of the ACAF and the Spacian Federation in earth orbit, Lunar-8.

Within its cavernous bays, the Seraphim found many of the systems that they and their dwindling band of Spacian allies had left during the last days of the cataclysm. A pair of super battleships, the General Villre and and Grypes, along with six old type Battleships and more than two score cruisers, a pair of early model assault carriers, and some fifty frigates, many of them with individual customisation.

Also within the forts cavernous bays were numerous mobile weapons, everything from just-pre-cataclysm prototypes produced for the war with the counter civilization to old space fighters mothballed during the eleven month war. At the end, even such ancient weapons as these had flown again, as the two Federations drowned in one another's blood and psychic rage.

It was in many ways a sad and melancholy place, especially for Azel, who remembered many of the producers of such lost marvels as the A-bull, the Type-E, and various products of the Midori Foundation. It would take the Seraphim months to work through the various suits here, most of which had suffered combat damage and wear and tear from the fortress' rather hasty abandonment in the final days, and might attract ZOLON attention.

The greatest prize hung alone in a mostly empty hanger at one side of the asteroid. A second inorganic angel: Sariel.

The Other Mountains

Anlscar and their mercenary allies made the final great mountain find this turn, as they once again ventured into the Andes within the Peruvian fallow zone, and were able to track down another deeply buried military facility. Getting into it proved to be difficult, as active automated weapons defended the facility, and the team were forced to bring up mobile suits to clear them out. However once they were able to breach the sight, it proved to be a treasure trove.

The facility had apparently been some kind of earth federation ground base space facility dock, because the vault contained three battleships and twelve cruisers, all with individual modifications. Also within the system were a large number of modern RB types, and what appeared to be several as yet unseen mobile weapons, the RE and RE-flat. The facility also held a pair of Garunda transport aircraft, and a number of Fencer types, lead by a pair of larger close combat suits dubbed "Knightress" by the Anlscar expedition. These weapons were low end Ace types, and had up to date construction dated to just before the cataclysm.

A large amount of specialist vehicles and gear was also recovered, including RB-Commando types, Various old BB and B mountain and jungle types, and combat drop ships and mobile suit lift aircraft. Also stored in one of the vaults were several brigades of ancient tanks, perhaps dating back to the fabled eleven month war.

The most spectacular part of the facility however was in the centre, which contained a gate like the one found in the Egyptian Complex. However, the precise location of the other end was unclear. Groups moving across found a seemingly endless set of rooms and chambers with no apparent way out.
 
Part 3: Old foes, Old Wars

Part 3: Old foes, old wars

The Eagles Mountain

After several quarters of effort, Can-Mexican forces were finally able to breach the deepest levels of the Eagle's Mountain. There were signs of fighting here, and the remains of ancient corpses, mummified in the dry conditions after the removal of their blood. Others showed evidence of strange mutations like those listed in the great books of Apollo Mithras, having grown extra arms, of lesions of strange technology. The Can-Mexican forces did not know it yet, but they were seeing human versions of the technology that had been deployed in animals in Australia.

In the main levels of the fortress, the Can-Mexicans encountered living examples of these, and patrols of vampires. The battle was fierce, and for a while indecisive, until the Mondist forces brought up armoured vehicles and mobile suits and were able to repel their attackers, who retreated back into the even lower substructure of the fortress and the great transit tunnels beneath.

At the bottom they located a large mobile suit hanger, equipped with a variety of advanced, but somewhat outdated suits. This hall had lane undisturbed since long before the cataclysm. Central to the chamber, the most exciting discovery, was an A-minor. A hulking mobile weapon of the older generation of As, which had been partly refitted with additional test-type equipment, including a large computer core and multiple heavy guns. This somewhat limited the suits mobility, but it's firepower was as high as a full A.

With it were twelve of E-types, all fitted with a long single horn atop their forehead, and armed with a number of wire guided missile systems. These Es, dubbed Narwhale Type, were fitted with a quas-ipsychoma and additional ground mobility gear. The horn gave them unparalleled sensor abilities.

The final occupants of the vault were more than one hundred D-types, many with some form of additional modification and test-type gear.

Less initially exciting was another room, which seemed to be just another old command centre until its computers were turned on, at which point it showed itself to be a space tracking system capable of, somehow, identifying strategic movements near the earth sphere despite M-particle radiation.

System Links from this system allowed data to be sent to a large off world source which reported itself as "Distributed Aperture Network." though neither it nor the link were in functional condition. Still, it took only a short while for the ZOLON familiar Canmex high command to realise the nature of the DAN system.

A solar laser of colony burning power.

The Cosmodrome

The Baikonur Cosmodrome had long been a taboo site, linked to unexplained deaths and maledictions. Such superstition was largely rejected by the more scientific minded republican administration but the site had so far not been very well explored. Now, concerned about Siberian infiltration the area and the need for war materials to counter the increasing amounts of fallow zone systems and the loss of Astarti support, the depths of the Cosmodrome would be plumbed with Astarti assistance.

Such assistance soon proved helpful. After penetrating the outer area of the base, the explorers came under fire from a number of autonomous protective systems, and were forced to call up tanks and mobile suits to push through.Inside the base they found an increasing number of mutated beings, apparently derived from those unfortunates who had previously tried to explore the site, which the bases defence computer had refashioned into elements of its security system.

With the centra computer eventually destroyed with explosives, the Cosmodrome was fully secured and several discoveries were made. First were shuttles. More than fifty vehicles capable of high speed lifts into earth orbits with four or more mobile suits aboard were discovered in the base's deep hangers.

With them were also a set of launch silos for unusual flying mobile suits. Dubbed Fairy-Types by the researchers, these suits appeared to be derived from F-types, but also included a number of A-type components. Formidable, highly manoeuvrable ace fliers, the Fairy-Types could be booster launched into low orbit to engage incoming systems and then transform into a wave glide shape to drop back. While somewhat limited in their armour, the Type-Fairy were extremely manoeuvrable and protected by an I-field and an array of other active systems. The base also contained a large hall of components and a number of F and BB flight types, and the remains of an old space battleship, which could be repaired or have its guns dismounted and aimed at something else.

Past Things


Many of the Surveys conducted this quarter were directly affected, or directly affected wars and geopolitics. Still, the desire to gain more access to Earth's ancient treasures happened in peace and war, and there were many surveys that were conducted almost as normal.

The Seraphim conducted two other surveys as well as their entry into Luna-8. One in the Thunderbolt Sector, and one on the ground in Algeria. In the latter, they were able to a civil defense vault holding 72 old B-class mobile suits and a battery of twelves of advanced air defence systems and their support equipment. The latter, were a somewhat unreliable experiment in stand off weapons, using an AI image analysis system to locate enemy mobile suit engines, and AI missiles to seek it out, even under M-particles. It didn't work all that well, but it could prove a useful surprise, as it had for the pair of crashed AFAC Roc assault carriers and their cargo of mobile weapons found nearby.

In Space the Seraphim continued to have good luck, as they located a force of eight derelict Spacian bombardment cruisers and a pair of crippled battleships. The bombardment ships had heavy guns and anti-target lasers, though such systems were hardly reliable under M-particle conditions, while the battleships would need a lot of love to get them back together.

Aboard the flotilla where found a large number of 102 Type-1 Cannon (mobilisation types). These weapons, created near the end of the cataclysm by the federation were designed to baby inexperienced pilots and included both a quasi-psychoma, an MMI and a pilot AI system. They wouldn't be very useful for elite Seraphim pilots but could be delivered to allies. Evidence within the craft suggested they had been the escort fleet for a carrier, which had had another version of this mobilisation effort: mobile dolls.

On earth, South Africa conducted a general survey,finding a defensive bunker with another large haul of components, together with 72 B types fitted with combat engineering equipment along with bulldozers and other engineering gear.

ZOLON conducted another push into the dark areas of its colony. The survey located a second, half finished AI core which gave new insights into AI technology, as well as thirty six type-2s which had been extensively modified with additional AI and MMI circuits, though of a different design from that ZOLON used. Dubbed type-2 Beserkers, these units also included a charged crystal core of uncertain provenance, allowing them to enter a beserk mode at the cost of an inability to perform further combat action. With these type-2s, they also found another set of sealed vaults that they could not yet decode, but seemed to be mobile suit hangers of some unknown type, and were marked with ancient symbols associated with Neptune.

The Lunari made a survey of Area-51, and met a Cradle scavenger team coming the other way. Things did not immediately turn to shooting between the Lunari and their ancestors from earth, and the two teams found a number of interesting mobile weapons, most notably some 400 modified Type-0 Thumper Types armed with heavy 300 mm cannons, and eight A-flat (first generation) types which had been extensively modified with various prototype and test-type gear.

Seraphim forces observed Juno agents in spain, though events in Europe were making it increasingly difficult for Juno to operate there, their search for high end mobile suits was not unrewarded, though they didn't find an A-type, they were able to find a set of defensive silos containing 4 E-majors (Intercept type) with extensive automation. The crews meant to authorise launch of the weapons had committed suicide at their posts, probably affected by a cataclysm machine.

Juno agents were also seen in south america, where they fought a brief battle with automated weapons and a number of anomalous creatures they had been containing. Managing to overcome the site, they acquired both a strange talking lizard which seemed to know many secrets, and a section of 35 kludged together B-types fitted with psychomachine systems and what appeared to be former Saturnian Socialist Army parts, making a set of powerful, but almost uncontrollable combat machines.

The Freehold probed the Pallas shoal zone, the Anlscar type-0 facility in the Americas, and Peru in general, looking for anything that would even the odds with the Seraphim, especially anti-psychic technologies and Ace suits. On the former they were totally unsuccessful. Nobody before the cataclysm had found a way to overcome the power of psychics, or it would not have ended the world. On the latter though they had more success. In the Pallas shoal zone they were able to find four E-Majors and forteen E-types that had been escorting them, all heavily damaged. These suits were all equipped with heavy boost backpacks and were named boost types.

In the Anlscar type-0 facility, checking out its depths ended up in a pitched battle with a number of bug like entities who swarmed out of the tunnels to engage the attackers. Later autopsy revealed them to include bits of human tissue, and implants similar to those used by the vampires. There was no immediate massive haul of Type-0s to be found unfortunately, but passages hinted at deeper secrets. Their fallow zone expedition also ran into trouble, finding an unknown facility but getting into a fight with another unknown salvage team trying to strip it with orbital technology which forced both sides to retreat.

Anlscar searched the L2 space fortress it had previously found for any sign of limited or prototype suits. Unfortunately this did not lead to much successful as they instead found a massive horde of extremely low end ones, 222 in total. These B Flats included large space backpacks and cannon systems, and were dubbed as B-Flat Jet Cannons by their founders, a name that was perhaps too cool.

Another massive horde of mobile suits was found on the ground in the Amazon, where Anlscar was looking for a vast horde of mobile suits, and successfully found them. A vault with 236 B flat flood forest types, designed for jungle and brown water operations.

Morelia also travelled into the Pallas shoal zone, an area increasingly subjected to survey for its rich pickings. They were searching for ships, and found them, in the form of a small wrecked task force from the last days of the Cataclysm. The force was apparently Seraphim in origin, and had 42 type-1 S and 18 Type-2S mobile suits, together with five Seraph style cruisers and a battleship. All the ships had suffered near critical damage from some kind of massive mega particle strike.

In the Amazon, they also scored an exciting find, searching for limited production suits, they once again made a set of strange finds. This appeared to be a depot or suit construction system in a remote area. The suits used a mix of both Earth and Space components, including notable Seraphim touches. 23 were present, all large, heavily armoured, highly manoeuvrable limited production suits dubbed RD-(Seraph Types).

Applegate continued to check its own elevator, preparing for the continued possibility of war, and looked for defenses in South America. This proved successful and an intact space defense control system was located first in South America then in Singapore. This allowed the ignition of turret systems around the elevators, and also revealed another frame runner warehouse, which contained 183(!) B-type Frame runners and150(!) BB-Frame runners all with AI doll systems equipped.

A covert drop in the Urals found another significant find, in an ice cave, the abandoned forms of a pair of twin Type-2 Major (Nephilim Custom type) with psychomachine (twin tail) devices, and various late era enhancements. Which allowed the two pilots to share thoughts, but required either female identical twins or clones to pilot. With these two were a scratch unit of limited production types, including 2 RE, a E-High manoeuvre, and E-Marine Type, and 4 Type-2 Sharp, all with a set of unfamiliar but clearly Seraphim derived upgrades. Documentation found with the units showed them to have once belonged to the Nephilim, a rogue Seraphim faction before the collapse who had sought active cooperation with earth during earlier crisis and had created bases and resistance groups there. The scratch unit had apparently been abandoned during the late days of the cataclysm, with its pilots fate unknown.

In space, Applegate moved to investigate the Atlantic Shoal-Zone, a place with usually slim pickings. They were looking for interplanetary craft, but instead found something more military useful. A pair of E-majors marine types still in their drop casing. Nearby, a junked field of B-types provided a massive hall of components.

Finally, the old repair yard found yielded even more old Type-1s and Type-2s of a bonanza of types. Most notably were 42 Type-1 Cannons and 86 Type-1J types, as well as 34 Type-2 Strike types equipped with heavy anti-ship torpedoes.

Federation efforts near Republican expeditions near Singapore found a similar defensive complex, and were able to make it functional with some Seraphim and Applegate assistance. Rather than the ligher B-type runners on the system defended itself with a dozen massive X-types on frame runners.

Egypt continued to search the fortress and move its half of the mobile weapons away for study and rebuilding, while sending expeditionary units to the nearby Russian fallowzone through its friendship with the CSR. The fallow zone expedition was a disaster, with the team going out of contact and effectively vanishing. However, in the fort, the Egyptians found another vault with a large prize. 198 large, primitive tracked mobile weapons. These "Gun-tanks." seemed to be a competitor with the Type-0 and long face types.

Ethiopia was able to secure the norfolk news naval base it had found last time, and with it, 6 large mobile suit submarines and 23 Z-type mobile suits, another form of rapidly moving amphibious weapon a bit larger than a K-type. On the home front, they also found a Gun-tank vault, containing 178 of the machines.

The Amazonians, seeking to rebuild from their conflict and potentially support the war in Jaburo the amazons set about salvaving their coastal areas and also found several naval ports, including a pair of ancient aircraft carriers and their compliment of mobile suits. Most where C-type Cannons with aquatic upgrade (42) but there was also an A-minor (aqua type) and 10 Z types. A pair of submarines were also found.

In Peru, the team found an ancient airbase but also another group trying to scavenge it. The foe was driven off, but recon of the site as aborted. The identity of these salvagers was unknown.

Finally, in Space, the Amazonians salvaged an ancient mass driver array, and found a lone machine on it, a Type-2 major (quasi-psychoma) type, with a wired bit system.
 
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The ancient fortress along the spine of the North American continent looked a bit more like a fortress now, the previously half-buried, half-camouflaged entrance having been cleared out and surrounded by new construction - concrete walls, pillboxes, sentry towers. It almost looked to Colonel Richter like a prison, rather than a military base...although he noted quickly that that's because most of the emplaced guns had been turned inward at some point, and were only now being moved back to their standard placement. Returning the salutes of the men of the Army of Inglessa's Fourth Armored Corps who had arrived to answer the original distress call, Richter was quickly escorted deep into the underground base, which was again being refurbished into something resembling an active military fortress right before his eyes. He had of course been thoroughly briefed on the Sahiyan vault's extent and hardening, but the sheer number of blast doors, checkpoints, and elevators necessary just to reach the ad hoc command center impressed him deeply - the ancients certainly knew how to make a secure facility, and he understood simply from the feeling of the weight of stone above him why it had taken the better part of a year to plumb its depths.

Without undue delay, however, he found himself in a cavernous room that was clearly an ancient operations center, filled with rows of what must have been computer workstations and adorned on its largest wall with a cracked glass that was likely some iteration of the cathode-ray screens they were putting in radios these days. In the very center of the room, poring over the remains of a computer system that may as well have been a pile of components, was the woman to whom he sought to report, which he did with a wordless bow. She looked askance at him.

"That's not formally necessary, you know," Liliana said, turning to meet his gaze as he straightened back up. "I might put on airs, but I'm not really royalty anymore."

"Consider it chivalry on my part," Richter replied. "Although if we're being formal, I'm not technically allowed to address you by name."

She waved a hand and turned back to her work. "'Null' has sufficed as a codename so far. You're a big enough fan of marking your name out on reports yourself that I think you'd understand."

"Been reading the Royal Army Intelligence Division reports, then?" he asked.

"Enough to know that the war went to hell before it even started. Everyone got caught with their pants down by the Bloody Princess, didn't they?"

"Well, we weren't exactly encouraged to find fault with her story. His Divine Majesty considered Amazonia the second-biggest threat on the surface of the planet before the war started, and they've only gotten better-equipped and more brazen since they've been 'blessed' by the Seraphim."

"And he wants this place to reproduce their results without the aid of any Spacians, of course," Liliana said bitterly. "Still thinking the same way even when it's pushing us deeper toward another Calamity."

"It's not my place to question His Divine Majesty, Null."

"But it is to report back to him, yes?"

Richter coughed politely. "What would I report, ma'am? You don't exist."

"Right. I assume you and RAID aren't just here for an inspection? You brought rather a lot of troops considering the Fourth already drove off the Vampires."

"There's a couple of areas of concern there," Richter admitted. "Reports mentioned the existence of 'transit tunnels' that need to be secured or sealed off to maintain the vault. Then there's the international reports of more of these 'vampires' on at least two other continents..."

"You want to see just how far the connections go."

"Right in one. The second is, of course, the results of your research..."

Liliana scoffed. "I'm sure Father heard about a ZOLON-scale orbital laser and an A-type and is demanding the trigger immediately..."

"There's certainly excitement in the capital, but I'm here in the capacity of military intelligence, not operational planning."

"The sensor system, then. Good, that's the actually useful thing in all of this. I'm afraid we've yet to figure out how they work, but..."

"It's the biggest strategic find since the Spacians revealed their existence," Richter finished. "Cutting through M-particles to see an attack coming? It's even better than the Seraphim's damn photo-reconnaisance if we get it hooked into--"

Liliana's disappointed glare cut him off before he could finish. "That's the value you see here? I swear Oscar is making the army as dumb as he is, even the so-called Intelligence Division."

"....ma'am?"

"Communication, Colonel. If we can see through M-Particle interference, why can't we talk through it by the same means? Imagine what that could mean - and not just for your damn infantry ops."

Richter smiled ruefully. "I'm afraid you're a bigger-picture thinker than I am, Null. I'm here to make sure we don't lose any more wars. Speaking of which...we're sure we don't have a connection to whatever big gun this place was hooked up to?"

Liliana shook her head. "We've got the keys, but not the car. Honestly, trying to use it as a trump card is a lost cause if we don't know where it is or have a space force to defend it. Whoever we pointed it at would just blow it away before we could do anything."

Richter nodded, making a mental note to get in touch with his contacts in ZOLON anyway. But that's a problem for the future. "And as for the A-type..."

"We're calling her Sedna," a new voice chimed in, coming from a redheaded woman entering the ops center, who approached and saluted the pair of spooks with the crispness of someone born with a chip on her shoulder. "Lieutenant Karen de la Luna, Royal Mobile Suit Corps."

"Lieutenant de la Luna is a recent volunteer joining us from Jaburo," Liliana explained. "She left the country after the ceasefire, and fate put her at the right place at the right time to help us with our little vampire hunt. She's remaining here since--"

"No one else in this mausoleum of a country has even seen an A-type up close," Karen interrupted.

"That's one reason. She's helping me vet pilots for Sedna and her escorts. The remaining mass-production types will be handed over as per usual, but we'll need some time to understand how Sedna and the Narwhal-types are meant to work together."

Richter thought on this for a second. "Sedna...she's a vengeance goddess from up north, isn't she? Naming it in honor of Princess Evangelista's machine?"

Karen actually growled at that, leading Liliana to intervene. "If you please, Colonel, Princess Eva's a rather touchy subject for everyone from Jaburo right now. And the connection, if there is one, is a coincidence. I picked the name of a goddess of sea creatures...and since she was found with Narwhals, I picked an Arctic one rather than some nymph from the Pantheon. If you'd like to see her..."

"Actually, there's one more thing," Colonel Richter explained. "There's been a high-level cabinet reorganization. Your work here has been applauded royally, namelessness aside, but there's going to be a new organization overseeing your research and archaeology, as well as RAID's counterintelligence operations. I've got the formal briefing here..."

Taking a sheaf of papers from the Colonel, Liliana looked down at the cover sheet. Over a rather overwrought logo of Mithraic occultation symbols and zodiac imagery was a long name, written in the language of the ancients:

Executor Custodia Orbis Mundi​
 
Part 4: Flash Over

Part 4: Flash over

As the war in the Western Hemisphere came to something like a close, war in Euro-Asia continued to blaze more fiercely. Worse, perhaps, was the potential of its spread to Africa, as events in Morocco threatened to spiral out of control, and forces of Liberalism and Socialism and their Spacian backers faced off in the Sahara.

The War of Words

The first action of the war in the winter of 1001 was a massive propaganda offensive by the royalist powers. Aimed at splintering the socialist groups operating in the area, this included various leaks of diplomatic positions held by the socialist powers, including initial Chinese willingness to leave the Goddist league to die, accusations of cooperation with the hated CSR, and dissemination of peace treaty drafts showing the original lenient attempts to provide peace for the cold league.

This war of words was not ineffective. The infighting within the cold league and the Goddists, and within the socialist territories in the former two seas governorate did not die down, and indeed ramped up due to continued infiltration by royalist forces. It did not however manage to reach its intended apogee in fully breaking the will of the socialist forces, as Chinese and Indian forces were organised military, and the Goddist forces saw little choice but cooperation with them. Even as the internal descent slowed the Goddist move to a more councilist model like that used in India, it did not yet break the core party's will to resist.

In the cold league and against the ESI, infiltration and propaganda also proved notably difficult. Agents within the cold league and propagandists who were too effective would often disappear mysteriously, or in some cases mysteriously recant, and the ESI's internal discipline seemed ironclad. Attempts to locate their base in England yielded null results, as the original base was found to be cleared out.

Rumours in the underground suggested that the Vangist ESI forces in England had located a new base in one of the old deep subsurface command systems. This base contained both a bonanza of mobile weapons, (reports suggested up to 57 E-Minor Marsh types, 18 E-Minor Hill Types and 7 ancient E-Sharp Test Types modified with pre-Cataclysm Spacian technology) and a very secure structure to operate from. The sources of such reports often vanished shortly after, and rumours suggested that the Vangists' English commander Iris Annala, personally fed spies into the anomalous reactor system in the lower levels.

As the war continued, it seemed obvious that the conflict would require a military solution.


The War of the Edge

The battle for the cold league continued, as Royalist forces moved to secure the rest of Denmark against stiffening resistance from newly arrived units of the provisional government. This campaign largely went well for the royalists, who had overwhelming force, though there were warning signs: raids by organised groups of armed C-series became increasingly common and the low profile mobile workers were difficult to find and stop.

Worse were the attacks by Axis units. These units, dubbed Fallen by royalist planners, had apparently either been forced or captured by League units who had taken numerous Axis scientists hostage in the league proper and stripped them of a number of advanced units.

Despite these stringing raids however, Denmark was secured by early October, and the Royalists dug in for an uneventful time on that front.

Their enemies proved unwilling to allow this however. The first attack came from the ESI, who began a stinging series of raids up and down the French coast. These opened with the T+ Mirage piloted by Iris Annala herself and a small flight of escorts flying out of England to sink the French Battleship Foudroyant and her escorts as she sailed through the English channel. Responding B-types proved unable to defeat the ace unit and it's escorts and took several losses.

The spectacular battle was visible from coastal towns on the French coast, and the burning remains of the Foudroyant run aground to save the remaining crew was the front page photo across France the next day.

In the days that followed, the ESI began to launch a series of raids using armed C-series and litoral combat suits along the French coast, attacking garrisons and burning noble estates along the coast.

This was coupled, by accident or design, with a strike from the cold league on the naval base at Brest. Despite the deployment of a large number of League K-types and even several units of the Fallen, the initial attack on the heavily fortified naval base was a costly failure. One league battleship was sunk outright and several aquatic mobile suits were lot in duels with B-high mobility types and submarines protecting the base. The cold league forces withdrew towards a temporary base on the Isle of Man, and the Lily fleet followed them.

It was at that point that the socialists sprung their trap. With uncanny coordination, a second force which had been waiting along the coast of Ireland moved in behind the Lily fleet. The Lilian navy found itself facing off against large numbers of Type-Ks and improved KPs with only their own partly adapted suits to help. While remnants of the Lilian fleet were able to fight free, and the fleet at Brest was hardly the full navy, Winter of 1001 was an unhappy time for the French navy, and reversed much of the gains of its previous expansion program. For now, the Cold League would be the dominant force in the seas around the British Isles.

Further guerrilla skirmishing took place throughout the three seas league as ESI units and unaffiliated resistance movements shot at the government, royalist armies and one another. There was not simply one war, but a thousand wars, each a war of the flea, and each a painful itchy bruise on the greater beasts which now fought.

When the great powers fought however, the results would eclipse all the violence so far.

The War of the Centre

The Chinese and Indian socialist armies laid their plans carefully. The Royalists had been pleased with their ability to seal the socialist armies inside the former governorate territory, and were pleased with the idea of either doing away with a now hated truce or doing away with it in the hope of fully reversing the situation against the CSR. The socialists however had no intention of letting this stand.

The Royalist forces made a concerted attempt to close the Black Sea using most of their naval forces and new K-type groups, however while they had notable interceptions, the Socialists waited for their opportunity and bided their time.

Their opportunity came in the early part of the quarter, when Algerian and Axis Seraphim forces arrived in the area to secure the fallow zone around Crimea and set up a base there for further fallow zone surveillance. This mission, which reclaimed an old counter-federation DUMB that had been used by the ACAF during the cataclysm, also netted the Axis a bonanza of mid grade mobile suits. These included 36 more Locusts, 8 Type-2 Majors, 12 Type-1 Starks (high speed, full armoire variants with large missile magazines), 33 Type-2 Seraphim Enhance types in a variety of modes (12 Snipers, 12 Cannons, and 8 Commando types), and around 100 Type-1 Commando (Seraphim Type), and 23 SAAS-Cobras.. All of these had various Cataclysm era Seraphim upgrades, Psycommu systems and some level of up gunning. The old fortress also held a number of other vaults and could be further investigated, and had a number of beam and missile systems that could be brought online for defence, and strong shielding against the fallow zone anomalies.

The activity around Crimea allowed the Socialists to slip a series of convoys across in the face of the blockade, though much of the socialist force was still held up on the wrong side of the sea. Still, after a month, and with the Goddist main line being driven back only slowly, Royalist generals were becoming worried by the build up of socialist forces on the coast. Even with the blockade keeping back much of the infantry, it was largely impossible to stop mobile suits from moving around the black sea under their own power, and the Axis installation prevented a close interception system along the fallow zone coast.

Still, the socialist force that struck the Three Sea's border region in early October was somewhat shorter on forces than its planners might have wished, forced to rely on a large number of Godist infantry diverted from the defensive line. This left the Godists steadily giving ground around Berlin and the Goddot Line, but both sides knew that the border region would be decisive.

Or at least, most of them did. As September ground on, a faction within the Royalist high command developed the view that the Godist diversion could be exploited to allow a breakthrough in the defences around Berlin. From there, fast moving armour and mobile suit forces could break through and rip the heart from the remaining League in Ukraine. Even if the Goddot line could not be breached, the level of attrition the League would take in holding it would doom its army.

This led to a steady, and ultimately fatal weakening of the Royalist forces along the former governorate border. While the Godot line swayed, it never breached, and the royalists faced an increasing number of attacks by lethal work machines operating from behind their lines and deeper.

When the Socialist attack came, it was well planned and despite the lack of regular Chinese and Indian infantry hit like a hammer. The tip of the spear were the strange Null version mobile suits, which proved extremely high performance compared to the Bs and B-flats facing them. With the X-types and the two E-Major Flight types in Imperate possession in the north, they rapidly pushed the royalists away from the border.

Royalist Forces were not to be so easily defeated however, and rapidly turned their main force around to attack the penetration. The battle rapidly became a confused melee around the old border, with both sides moving freely within what was still effectively neutral territory to find ways to flank and engage one another. The Socialists were forced to dig in in a bitter defensive action, taking massive damage from wave after wave of marauding royalist mobile suits.

As the battle petered out towards the middle of winter and the heavy December rains, the Royalists could claim a partial victory. They'd done far greater damage to the socialist forces than they'd received, but the socialists now held several precious rail lines to Goddist controlled territory.

The bright spot in this picture was the Three Seas. The government had been initially somewhat hesitant in its mobilisation, seeking to stand up only 80 brigades as it detoxified its army, but were quickly flooded with volunteers, and recruiters believed they would be able to stand up more than double that number.

Still, the perimeter had been breached, and now the great forces of communist Asia could flow into the Goddist League.

Witch Hunts

Spain had largely avoided the war engulfing most of Europe, though it's increasing involvement in Morocco offered potential conflict. However, when the flu season hit, as one of the few places that had outright banned the use of the Seraphim Vaccine, it found itself hit hard.

Many strains of flu had been propagating through Europe, quickly defeated by immune systems fortified by the S-vaccine, but as the months grew colder, they burst upon Spain, taking a savage toll. This was only mitigated by the extensive use of vaccine smuggling by many within the country, but this led to further problems. Protests appeared in many Spanish cities calling for the legalisation of the Seraphim vaccine, meantime, elite opinion turned increasingly anti-Spacian, as Spanish and foreign newspapers reported every salacious detail of Orbital social media, every slight and insult, often in real time as the new Spanish communication networks were set up.

As the winter went on, howls of outrage rose from the elite press, and mobs of citizens battled one another in the street in pro and anti-medical groups. A major Spanish industrialist promised to fire anyone who had not had at least one person in their family with the flu that season. National newspapers roared with anger over the messages of orbital shit posters. Arson attacks and elite outrage broke over any Spacian business in Spain and many in the capitalist class called for a total removal of any Spacian influence, and further agitated for war with any power which did major business with the Spacians. Rage was directed at the Algerians, which was in the view of many in Spain's government all very well, but also against the Freehold, who were named as archtraitors for their association with ZOLON and other Spacian entities.

Similar, though lesser scenes took place in CanMexico and other powers that had attempted to restrict access to Seraphim medicine. A terrible flu season followed by clamour for the vaccine, growing elite opposition to any Spacian presence, the shadow of the Seraphim was seen everywhere, and unable to find its source, all Spacians seemed suspect.

War of Unquiet Graves

The demands of war required more than simple manufacturing, but also the digging up of graves. With such large finds in other places, all the combatants of the Euroasian war moved to salvage every ancient weapon they could. The Imperate especially did big business both deploying and selling its finds.

In the Imperate, searchers found a large buried facility under the Alps, though this one had active defence systems which they were unable to immediately bypass. The building, marked as "EuroComm-00" had several items of wreckage around it, most notably a heavily damaged E-major (Nephilim type) which had been attempting to breach the shuttered bunker. With it were found a dozen Type-2 Mid Range attack types surrounded by automated weapons.

The Imperate also mounted an expedition to England, which located six modified X-types, but was then waylaid by whispering tribesmen and ambushed by Vanghist guerrillas. The X-types, and the team became pinned down in Yorkshire, and would need assistance to be rescued while the Vangists closed in. Sporadic communications with the team also spoke of a large bunker that might hold another huge suit find.

The Lily Kingdom also made an attempt on England, moving to scout an old airforce base with the hope of finding intact fighters. They did just that, finding an eclectic mix of old fighter aircraft, including 120 Exocet light fighters, 57 A-Class heavy fighters, along with 6 VTOL Grey Eagle transports, and 31 Wyvern interceptors. At home, plumbing depths beneath Notre Dame, the explorers discovered a strange vault where a dozen suits had been stored. Murals on the vault walls showed a cooperation between a group of Christian nuns and a group who appeared to be the Seraphim, or perhaps the Nephilim. Whatever the reason, they had been provided with a set of mind linked mobile suits. The suits were RE Sharps with a number of A type and space parts integrated, but could only be used by a group of six women who were in love with one another and of a certain good character.

Algeria was also pushing its surveys. In England they surveyed Cornwall, hoping for strange knightly mobile suits out of the stories. They indeed found them, stumbling on a vault with 98 d Knightress Minors, fast, mass produced close assault troops with excellent armour but little air mobility or ranged combat power.

In space, Algeria also made another find with Amazonian help, turning up a set of ancient space probes with fast burner engines like those on the Aphrodite.

The Astarte and the CSR also ran expeditions into the Russian fallowzone. The Astarte found records within the CSR suggesting the location of an ancient Russian military site deep in the Moscow Fallow Zone, and the two allies struck out for it, and lucked upon another storage structure as they moved through the zone. The depot was found to hold a pair of partly damaged Bears Gen-2s left in the middle of servicing by the Cataclysm.

Siberia also made an attempt into the fallow zone this turn, continuing to inspect the old command facility that had been the centre of the battle between the King of the Knives and the Bear team. They hoped for more Bears, and found them– but only half built on a gantry. Another six Gen-2s were present, along with a Ursa Major, but none more than a third finished. Perhaps enough components could rebuild them.

Finally, the Goddists mounted their own expedition, raiding once again into the cold league, despite exchanges of fire with the locals and finding a large vault there. The Goddists managed to escape back home with a massive components hall (223 items) and 63 half complete B-types before they were driven off. However this turned out to be a fools prize, within the depths of the logical centre, the Cold League Patriotic forces found an ancient Swedish army command post who's hanger controlled three squadrons of Gripen interception variants and another of Gripen Intercept Cannons. These mobile suits were dwarfish compared to others, and highly manoeuvrable, but their smaller frames lacked equipment fitting room and the ability to withstand energy weapons strikes and as such they had been only one lineage before the cataclysm. The local committees contacted the provisional government about their fines, though the statement held an element of menace.

But all of these finds were as nothing to what awaited in the unknown city and beneath the Sahara or in the heart of the cold League and the strange city in the Russian fallow zone.

The City and the Bunkers

When Royalist authorities closed in to arrest the former Scandinavian royalists who had conspired to so damage Alpine Imperate standing with their conspiracy, they found that they had often fled a little ahead of them. Pallas was to blame, quickly moving to collect the suddenly out of favour Scandenvians in return for intelligence on legends it had found at the seed vault, the Odeinbunker, said to be the heart of Saab power.

The Norwegian royalists were only too happy to agree. And soon a special ops unit of Pallas commando suits with special night operations gear were dropped into the polar night together with a specialist team of royalist guides who helped them locate the bunker.

The landing remained mostly undetected by local committees, and royal keys got the Pallasi into the structure, where they found a well preserved subsurface shelter, with technical information servers holding information on Gripen, Karl Gustav and Vigan combat suits, as well as a large amount of fancy Saab gear, there was a wing of 36 Gripens, another of Karl Gustavs, and two squadrons of Vigans with transport craft. .

The bunker also held a large amount of historical data, the Seraphim had not found it and had failed to wipe its core. Pallasi technicians were able to retrieve more data on the Saab, apparently a corporate group that had been the weapons manufacturer and backer for many in the Earth Federation. As the final war had progressed, they had become important allies to the ACAF, and supplier to Cradle and Seraphim units trying to stop the slaughter. It was unclear what had happened to the occupation of the vault, but there was a lack of bodies, and twelve hours of footage before the vault entered sleep mode had been wiped.

Interesting data also suggested further exploration points beyond earth, notably a competitor compound, Midori Electric company, who had an older facility on the moon, and a larger one believed to be around Saturn.

The centre piece however was the Drakon, a formidable atmospheric mobile armour. However at that point the Royalists mounted their betrayal. They'd never meant to give the vault to the offworlders, and instead intended to use its contents to take control the cold league. A fierce battle developed within the facility, and the Pallasi proved more than a match for the religious troops the royalists had brought. However, the Draken escaped, along with around half of the mobile suits, flying north in somewhat uncontrolled flight into the Russian fallow zone. A search would need to be conducted if it was to be found. In the meantime, the Pallasi pulled out as large numbers of cold league and local committee forces were starting to arrive.

They had what they came for. The Cold League, meanwhile, had an ancient Saab factory. It was a welcome prize as they hadn't done much at home themselves. They were busy with their own prize. The New City out in the Russian fallow zone.

The New City.

The New City was a place that should not be. In near perfect condition, it was not on any of the old maps that the Cold League had acquired from its relationship with the Axis Seraphim. The League expected other powers to attempt a probe, but strangely, no one else had launched an expedition there, so they had the place to themselves.

The technology that the League had developed for Fallow Zone research proved invaluable here, as they were able to locate a large number of anomalies in the city, including a very powerful spatial anomaly at the centre. It appeared to be the remains of a spatial gate.

The buildings around it were in near perfect condition and fairly safe for habitation, with shielding against the worst phenomena of a fallow zone. They were however like no architecture seen elsewhere. Electronic equipment was also unfamiliar, using strange protocols which it took the League archeologists a long while to crack. The city itself showed signs of combat, craters, and various crippled mobile suits and armoured fighting vehicles were strewn around, mostly missing legs and arms, but few with cockpit strikes.

When the records were cracked they showed even stranger things. Many of them referred to pre-cataclysm history events, but they were events which seemed totally at odds with surviving records the cold league had previously retrieved, and with those records provided to them by Axis. There was no reference to the eleven month war, but instead a battle between space colonies ruled by genetically engineered beings known as arrangers and the earth sphere.

It was clear a full understanding of the city would require much greater research and the application of a lab. However, as a practical manner, the city did host a large amount of loot, including a mass of strange, but fully usable components (338) and several intact mobile weapons. The most common, dubbed the Seax by league researchers, initially resembled some of the Spacian linage frames, but had very different internal systems. Still, it was an energy weapon armed mobile suit broadly equivalent to the E-flat, and the city had a garrison of 202 of them in the initial levels.

There were also a number of limited production units, which somewhat resembled A-types, though were of much lower performance, more akin to E-types, which were labelled Vilse by researchers. 33 were located by initial surveys. Other mobile weapons were promised by further survey.

These units were protected by a novel kind of armour which could deflect projectiles when energised, but were limited by their use of battery packs than more common fusion generators, though they could perhaps be refitted.

Either way, the city raised more questions than it answered. Far more concrete answers would be found under the Sahara desert.

The Fortress at the Border

The Saharan border fortress immediately lead to geopolitical conflict, as the Freeholds off-world allies moved to secure its outer entrances, and to absolutely hold the border with Algeria. This led to a face off, which was averted only by Algeria's location of several entrances on its side of the border. However, Africa's nascent Seraphim Socialist state and the Freehold managed to avoid a confrontation, at least initially, as both sought to move into the fortress.

Immediately, both sides found battle damage inside. The interior was littered with defeated mobile suits and showed signs of a fierce battle to storm. The attackers were Spacian, with mostly modified Type-2s and a few Type-1s on the Yammachin side, and a number of Locust types on the other. The defenders appeared to mostly be a previously unknown type of earth federation weapon, which appeared to be a BB type with substantial modifications, christened the Hi-BB type. Select units also used a more modernised BB, the RBB, and there were a substantial number of other units present as well, including a suit resembling an E-flat, the E-flat β, with somewhat improved performance. Locust types had apparently been used on both sides, and the Algerians found 22 of them in one storehouse, fully undamaged, and a set of 100 RBBs, who's crews had apparently been killed through psionic means before they could board.

Another held 8 large mobile mobile fortresses, dubbed Ayis Amaziɣ by the Algerians. These were fast hover vehicles capable of deploying mobile suits and with substantial firepower of their own. On the other side, the Freehold aligned joint forces located a large storehouse of Hi-BBs and RBBs, 100 of each, and a huge number of ancient tanks and artillery of eleven month war vintage, enough for 80 armoured battlegroups.

Of damaged suits, the Algerians managed to score 38 more heavily damaged locusts, 72 E-flat βs, 213 Hi-BBs and 111 RBBs, along with 63 Type-2 (Nephilim type) and 7 Type-2 Enhanced Ps, and a single Type-2 Major Nephilim type which had been augmented with A-type parts. The combined force found 276 damaged Hi-BBs, and 99 RBBs, together with 67 Type-2 (Nephilim Types), and an A-Minor (ATLAS Type).

Records within the base showed that it was an Earth Federation HQ complex which had been taken over by remnants of the old ATLAS organisation deployed to police space by the Earth Federation. The organisation had been almost destroyed by the time of the Cataclysm war, and its remnants, mostly old veterans and a few radicalised youth joined black cradle in their plans to kill most of humanity. The fortress was their base of operations and played host to most of Black Cradle's operations at the end of the war, before being stormed by the Nephilim with Seraphim and ACAF assistance.

It was likely that additional secrets awaited within, but both sides were now running into one another, and there were several exchanges of fire. No one was killed, but the labyrinthine nature of the fort made it difficult to determine who was in what territory, and both sides called back for orders as to what to do.

Discord and Solidarity

In space, arguments were starting to grow deep. The Astarte and Republican responses to the expulsion from the CSR were growing across many social media platforms, and interfaced oddly with Lunari government attempts to break its population away from the Seraphim by highlighting the normality of the Astarte. To the horror of Lunari memetic engineers, all they seemed to end up doing was making people angry at the expulsion of the Astarte from the Eurasian crisis, and creating interest on the ground.

This interest redoubled as the Volunteers became increasingly strange, and attempts to suppress them failed. With the Astarte gone, the volunteers announced on orbital social media that they would seek nothing less than the restoration of the greater Persian empire and its unity with the Siberian throne. Monarchy, they declared, was the natural state of the primitive earthians, and only through divine monarchy could they take their true place among the community of orbital nations.

Opinion had never been more divided. Some thought the Astarte unfairly maligned, some thought them no less than devils, moralistically seeking to impose a system upon the Earth for which the Earthians were clearly not ready.

The situation was made worse by events in Morocco.

The situation in Morocco began to spin out of control Intent on preventing further Algerian expansion, the Freehold had moved to covertly support not just princes, but various socialist nationalist groups, many of them extreme councilists who despised the Seraphim for their strange breaks with expected doctrine and wanted no part of Algeria. There were also signs of support for the Princes, as various religious and political groups lined up against the old order.

After the exchange of fire in the Sahara, tension reached a fever pitch. Everything was politics. Winter gave no relief from the heat, and the nights were full of gunshots and fire bombs. Worse was the fact that Morocco was in no way a unified zone. Some cities voted or rioted in support of joining Algeria. Others threw down their princes to appoint committees bitterly opposed to the Seraphim and Algerians. Yet others supported those same princes. None saw why the decision of any other settlement should affect their decision to do what they wanted.

The Freehold Army waited in Algeria. More Seraphim units were moving to reinforce the territory and the looming shape of the Axis space fortress could now be seen clearly in the night sky over the area, signalling their solidarity as well.

Many among the Freehold were relying on a similar orbital intervention as had been mounted to deter the Astarte, but would it come? And if it did, would the Seraphim cave in?

Events in the Sahara would give such calls new urgency.

Strange Paradise

News of an undamaged city at the edge of the Russian Fallow zone was a source of wonder to most in Siberia, who had suffered brutally in the campaign so far. It was also a source of worry in the CSR, which feared more ancient secrets would be deployed against them by a foe already rich in them.

To this end, they dispatched twenty parachute brigades with an escort of mobile suits, including Astarte mobile suits not yet withdrawn from the line to try to secure it.

The Siberians had dispatched their own expedition to the area, including Anlscar mobile suits and representatives from the orbital powers. They found a city that seemed unspoiled, and which had an infinite army of robotic systems which seemed friendly and willing to serve. There were, at first, no mobile weapons, but there were large automated factories which could produce many things. In particular, they could produce weapons of the old world. Luxury was one thing, but winning the war was the priority.

Many thought it could be the new Siberian capital. Until the war intervened. CSR paratroopers dropped near the city and the Astarte suits moved to intercept their Siberian and Anlscar counterparts. A brief war of words developed, with the Astarte pointing out their greater expertise with ancient systems and the lack of knowledge on the Siberians part, but being rejected with gunfire.

The battle that followed was short and sharp and almost completely in the Astarte's favour, with both superior suits and superior piloting displayed. As the CSR forces moved in, desperate Siberian archeologists tried to instruct the robotic servitors to defend the city. The robots became increasingly agitated as the battle moved closer, and soon seemed to go completely berserk, attacking all sides. Huge numbers of robotic systems begin to spew from the vaults below the city, pouring away in all directions on a mission of murder. The Astarte escorts moved in to blast many of them, but it only slowed down the horde, and both sides were forced to pull back as the robotic systems spread out into the countryside.

As the Astarte contemplated what to do, and the deadline expired, there was another development. On November first, just after the Astarte withdrawal date, the Siberians launched a full offensive against the entire length of the line, with their Bears leading the way. It was unclear if the CSR's army could hold, even with aid from its allies.

The battle left the city producing an apparently countless number of converted worker machines that poured out in all directions into the countryside to attack anything they met, but also provided a geopolitical problem for Space.

Blood was on the ground. Blame had to be assigned. Would the coalition forces attack the Astarte for their aid in an Earth war or would they let it drop? And would the Astarte now accept the potential overrun of their allies?
 
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