Stats Q1 1002
- Pronouns
- She/Her
Republican Powers
The Federation of Pacific Islands
Territory: Japan, Indonesia, the Philippines and Malaysia, Hawaii, New ZealandCapital: Manilla
Ideology: Republican
Advantages: The world's most advanced navy and most powerful economy. Gain 1 additional domestic action
Disadvantages: Riotous, constantly complaining population
Economy: Colossal +
Ruins: Few
Labs: 3 +1
Armies:
23 Normal Brigades +62 Q2 1002 +62 Q3 1002 -17
18 Marine Brigades +50 Q2 +50 Q3 -2
56 Armoured Brigades -14
49 Naval Groups +3 Q2 +5 Q3 1002 +5 Q3 1002 -1
1 Chilean Naval Group (Returns to Chile next turn)
13 Strategic Air groups +10 Q2, +15 Q3 -4
71 Type-10s -9
30 Frame Runners +10 from Applegate
77 RB-Merge Types
23 ZB-Buster Types
18 Null-As
112 T-Type mobile suits +20 -18
14 Elephant Types
36 W-Types +20 -2
11 Null-Bs
12 X-Frame Runners
1 A-Type
Assets:
41 Components +40 -100
1 Type-10 factory
Jakarta Dock Facility (Q2)
Seraphim Factory Q1 1003
Sites:
Singapore Redoubt
The Caspian Sea Republic
Territory: Iran, Kazakhstan, Uzbekistan, Turkmenistan, Pakistan, Iraq, TurkeyCapital: Tehran
Ideology: Republican
Advantages: Tons of labs
Disadvantages: Surrounded by enemies
Economy: Massive (On course for +++ in Q2)
Ruins: Few
Labs: 4 (2 Spacian 2 Earthian, latter will upgrade Q2)
Armies:
225 Armored Brigades +35 Q2 1002 +30 Q3 1002 -4
107 Normal brigades +65 Q2 +105 Q3 -45
40 Series-C Battlegroups +40 Q2
20 Naval Groups
60 Strategic Air Groups
103 B-Type Mobile Suits -77
5 E-flats
49 F-Types
25 L-Types
23 Type-1 from Algeria
95 Type-R Suits +25 +25 Q2 +10 Q3 +40 from Astarte (All Astarte Crewed)
21 BB-Type Mobile Suits -21
64 BB-Flight Types
9 Fencer-Types -3
42 T-Type Mobile suits -20
10 R Commands +10 from Astarte (All Astarte Crewed)
10 X-types (damaged)
2 Gen-2 Bear Colossi (damaged)
12 Fairy Types
Volunteers:
40 Type-R (Astarte Volunteers)
10 Type-R Commands (Astarte Volunteers)
5 Battlegroups (Astarte Volunteers)
Space Systems
50 Troop Lifts
1 Battleship (heavily damaged)
1 Frigate from Algeria
Assets:
301 Components +184 +75 from Algeria
Astarti Factory
Astarti Factory 2: Complete Q3 1002
??? Q4 1002
Sites:
Baikonur Cosmodrome
The Amazon Territories
Territory: BrazilCapital: Belem
Ideology: Republican
Advantages: Lots of ruins
Disadvantages: Near Canmexico, could go socialist at any moment.
Economy: Large (Mobilised (neutralised))
Ruins Lots
Labs: 3 (3 Spacian in Q2)
Armies
0 Normal Brigades +120 +157 Q2 1002 Tuned: Far East Kit Issue -120 Converted
225 Spacian Equipped Brigades +120 -35 Tuned: Far East Kit Issue
20 Spacian Jungle Brigades
40 C(a) Battlegroups > Tuned to C Destroyer Groups +20
6 Naval Groups
2 Pre-Calamity Carrier Groups
2 Pre-Calamity Submarine Groups
1 Garuda Surface Transport from Anlscar
25 Type-10s +30 from Applegate -5
180 B-Type Mobile Suits -10
59 B-Jungle +30 from Moralia +29 from Anlscar
32 T-Type Mobile Suits +7
42 C-Marine Cannon Types
60 E-Flat Aheads >Tuned to improve mimic types
87 E-minus types, > tuned to A-type mimics
30 K-Type (with Algerian Crews)
40 Series 1 Mobile Suits +20
18 Type 2 Mobile Suits
4 X-types
10 Z-Types
5 Jungle E-types
6 Type T-Plus
1 Type-2 Major Q-Psycom
1 A-Minor Aqua Type
Space Systems:
5 Frigates on Lease from Applegate
Assets
52 components -22 +52
Seraphim Factory
Spacian Small Arms factory
K-Type Factory Q1 1003
Components Factory (Q2 1002)
Series-Cs
Mass Driver Array (Space)
Sites:
Peru Airbase
Free Republic of Egypt and Arabia
Territory: EgyptCapital: Cario
Ideology: Republican
Advantages: Near the CSR, potential to unite with Arabia
Disadvantages: Near major centres of liberalism and Ethiopia
Economy: Huge (With Arabia)
Ruins: Some
Labs: 2
Armies
100 Normal Brigades
45 Armoured Brigades +40 Q2 1002 +40 Q3 1002
5 Naval Groups
5 Strategic Air Groups +5
198 Guntanks
226 B-Type Mobile Suits (96 heavily damaged 85 massively damaged) +181
25 RB-types +25 +25 repaired Q2
25 D-Types +25 +11 repaired Q2
25 T-types +25
1 E Major Desert Type
60 C-Types (heavily damaged)
36 D Types (heavily damaged)
47 F types (heavily damaged)
62 RE-Flats (heavily damaged)
16 RF Types (heavily damaged)
87 BB Types (heavily damaged)
2 X types (heavily damaged)
Assets:
0 components -75 -209 Repairing Suits
Sites:
The Gate Fortress (Desert End)
Liberals
The Yammacin Freeholds
Territory: South West Africa from Senegal to the equatorCapital: Bamako
Ideology: Aristocratic Liberal
Advantages: A centre of finance capital and financier to the world. Able to deal with all powers equally.
Disadvantages: Overtech ruins concentrated along the equator. Easy access for spacers
Economy: Colossal + (Heading for +++ in Q2)
Ruins: Few
Labs: 2 Spacian
Armies
80 Armoured brigades
350 Spacian equipped brigades
227 B-Type mobile suits (182 massively damaged) +182 -75 converted
50 B-sharps, +50 Q2 +50 Q3 +50 Q4 +27 Q1 1003
25 B-castles +25 Q2 +10 Q3
50 Commando B-Types
30 Commando E-Flat types
10 Grey Eagle Transports
20 E-Sharp Mod 2s +20 Upgraded) +25 Q2s
9 Type Rs Mod-2 -1 to Moralia +3 from ???
10 Type 2s
10 Orbital Descent Suits
9 B-Type (Frame Runners)
30 Framerunners +30 from Applegate
1 E-Major (Sniper)
4 E-Major Boosts Types (heavily damaged)
14 E-Boost Types (heavily damaged)
50 Type-1s +25 +25 Q2 +25 Q3 +25 Q4 +25 Q1 +25 Q2 +25 Q3
40 Naval Groups +5 Q2 +5 Q3
2 X types (damaged)
63 RE-Flats (heavily damaged)
61 C-Types (heavily damaged)
51 RB-types (heavily damaged)
48 F types (heavily damaged)
17 RF Types (heavily damaged)
37 D Types (massively damaged)
87 BB Types (38 damaged, 49 massively damaged)
Space Systems
87 Troop Lifts
2 Cruisers
Assets:
6 components -75 -30 to Lily
ZOLON Factory
ZOLON Augmentation Hospital Q2 1002
ZOLON Weapons Factory Q3 1002
ZOLON City Q2 1002
Beanstalk Defense Station
Genesis Clinic
Kodiawuo Facility Q1 1003
Unknown Factory Q4 1002
E-type Factory Q4 1002
K-type Factory Q4 1002
Atlas Morocco Salvage:
21 GS-Type (MMI)
8 A-Flat QPsycomm
11 Type-2 Nephillim
48 RBB
50 Hi-BB
47 E-Test Types
2 Psychic Colossi
Sites:
ATLAS Morocco
Peru 0-Type Factory
Peru Unknown Facility
The Alpine Imperate
Territory: The Alps, Italy, and AustriaCapital: Milan
Ideology: Liberal
Advantages: Great Bunker Fortresses. Still has an active MS factory, local allies.
Disadvantages: Kind of a small and backward economy for a great power. Oversized military consuming public finances.
Economy: Huge +++++
Ruins: Lots
Labs: 2
Armies
170 Brigades-20
544 B-Type mobile suits -47 +50 +75 Q2, +50 Q3, -200 to CanMexico -100 upgraded -10 to Lily +390 recovered
100 B-sharps +100
50 K Types (50 Components)
62 BB-Type mobile suits -8
156 E-Flat type mobile suits -19 +25 +25 Q2
190 B-Flats -30
101 Long Face Walkers -10
107 0-Types -20
18 E-Type mobile suits -2
30 X-types 8 damaged +13 from Components -15 to Moralia +10 from Spain
1 E-Major Nephilim (damaged)
12 Type-2 Mid Range
2 X-Beams
1 Viggan Sniper (damaged)
6 Type-2 Major MP (damaged)
7 Naval Groups
Space Systems
2 Cruisers
5 Frigates +3
Assets
13 components +29 from Canmex +65 - 154
B-Type factory
E-Flat type factory (to be upgraded to E Type Factory in Q3 1003)
SpacePort (Q2 1002)
[Secret]
Anlscar Type-1 Factory Q4 1002
Anlscar Components Factory Q4 1002
Sites:
EuroComm-0
English Royal Bunker
The Royal Republic of Zimbabwe and the Cape
Territory: Zimbabwe, Angola, South AfricaCapital: Harare
Ideology: Liberal
Advantages: Plentiful natural resources. No single power centre that can be decapitated.
Disadvantages: Population unambitious towards great power politics.
Economy: Medium++
Ruins: Few
Labs: 2
Armies:
240 Brigades
40 T-Type mobile suits
72 B-Engineer Types
22 C-types
18 E-Flats
12 BB Flight types
5 Naval Groups
0 Carrier groups +2 Q2 +2 Q4 +6 Q1
13 Strategic Air Groups
Assets:
299 components +143
The Kingdom of Lilies
Territory: France and BelgiumCapital: Paris
Ideology: Liberalism
Advantages: Close relations with the Alpine Imperate
Disadvantages: Strong parliament makes it republican vulnerable
Economy: Large
Ruins: Few
Labs: 1
Armies
98 Brigades +40 +40 Q2 -14
57 Armoured Brigades +40 -28
120 Exocet Light Fighters
57 A-Class Heavy Fighters
6 VTOL Grey Eagle transports
31 Wyvern Interceptors
Massively Damaged 11-Month War Space Carrier
231 B-Types 11MW Variant (damaged)
30 B-Type Mobile Suits -17 +10
15 B-Type (High Mobility) -3
30 E-Type Flat mobile suits -10
70 K-Types +70
15 X-Types +15
12 Locust Types
1 E-Major Lily
7 Naval Groups +4 -7 +2 Q2 1002
Space Systems:
Assets:
0 components +30 from Yammacin +27 -190 building suits
Counterside Component Factory Q4 1002
Pallas Component Factory Q4 1002
Genesis Clinic
Axis Factory Q1 1003
The League of Three Seas
Territory: Greece, the Balkans, some of Germany, Hungary etc.Capital: Bucarest
Ideology: Liberalism
Advantages: Large territory
Disadvantages: Broken by civil war
Economy: Large
Ruins: Few
Labs: 1
Armies
120 Brigades (additional forces recruited) +50 Q2 +50 Q3 +60 Q4 -30
60 Armoured Brigades -10
33 B-Type mobile suits -7
20 E-flat mobile suits -2
72 E-Minor Balor
50 Type-1s
5 Naval Groups
1 MS Submarine
1 K-Type
1 W-Type
1 E-Major
2 E-Major Marines (secured by Yammacin and returned to the League)
Assets:
???
69 components
Kingdom of the North
Territory: Novgorod Military ComplexCapital: Novgorod
Ideology: Nordic Royalism
Advantages: Heavily Fortified, Vampires
Disadvantages: Small Royalist Remnant, Vampires
Economy: Small
Ruins: Lots
Labs: 2 Earthian
Technology: Vampires, Vampire Minions, SAAB suits
Armies:
100 RB Types
60 Karl Gustavs
30 Grippens
10 Viggans
1 Drakon Mobile Armor
Mondist Powers
The Empire of Greater Siberia
Territory: Siberia, Mongolia, KoreaCapital: Yakutsk
Ideology: Mondist
Advantages: Other Mondist States will listen to you
Disadvantages: Constantly on the edge of uprising
Economy: Massive (Double mobilized (neutralised))
Ruins: Few
Labs 2
Armies
450 Brigades +240 +192 Q2 1002 +240 Q3 +240 Q4 -90
50 Spacian Armed Brigades +50
62 Armored Brigades +50 Q2 1002 +50 Q3 +25 Q4 -21
20 Naval Groups
84 0-Types -16
101 B-Type mobile suits -46
56 B Ground Types -7
21 B-Sharp Type mobile suits -6
28 D-Type mobile suits -8
5 E-Flat mobile suits
21 E-Flat Ground Types-2
14 E-minor Type mobile suits -6
9 Gen-1 Colosi (Bear Type) -1 to Anlscar
50 Type-1s +50 Q2 +25 Q3
10 BB Ground Types -4
7 E-Type mobile suits -1
23 Gen-2 Colosi (Bear Type) +6 One-Half Built (Needs Components to Complete -1 to Anlscar
1 E-Major CT
2 Ursus Major +1 One-Third Built (Needs Components to Complete)
1 Ursus Major (Custom)
Volunteers:
84 B-Types (Orbital Volunteers) -10
22 Type-1s (Orbital Volunteers) -4
10 Type 2s (Orbital volunteers)
63 Battlegroups (orbital volunteers) -5
Assets:
[Secret]
[Secret]
[Secret] Q4 1002
27 components -40 to Pallas
Work Machines
Type-E factory Q1 1003
Type-K factory Q1 1003
Spacian Small Arms Factory Q1 1003
Space Systems:
1 Battleship from Anlscar
3 Cruisers from Pallas
8 Frigates from Zolon
Sites:
Perfect City
The Divine Monarchy of CanMexico
Territory: Canada and Mexico, not including what is now AmericaCapital: Toronto (Lake City)
Ideology: Mondist
Advantages: Fanatical religionist population
Disadvantages: Territory split by the North American Fallow Zone, Fanatical religionist population
Economy: Massive
Ruins: Few
Labs 2
Armies
503 Brigades (10 assigned to guard Vancouver) +222 + 222 Q2
50 Armoured Brigades
22 long face walkers
200 B-Types +200 from Alpines
100 B-Sharps +45 Converted +35 From Components
111 D-Types
15 E-Flats
23 E-Flat Ground Types
34 E-Minors
26 F-Types from Luna
10 K-sharps +10 from Components
48 Type-1 Old Types (damaged)
22 BB Ground Types
2 E-Types mobile suits
12 E-Narwhals
6 GS Types
19 GS MMI
1 Ghola Type (heavily damaged)
1 A-Minor Full Armor
14 Naval Groups
0 Carrier Groups +5 Q2 +5 Q3 +5 Q4 +5 Q1 1003
Assets:
??? Q2 1002
??? Q2 1002
[Secret] Q4 1002
GS-Type Factory Q4 1992
Component Factory Q4 1002
Genesis Clinic
30 components -45 -29 to Alpine
Distributed Aperture Network Console
Spacian Small Arms Factory Q1 1003
Space Systems:
DAN Colony Laser (missing)
2 Cruisers from Pallas
10 Space Types from Pallas
Sites:
Sahiyan Fortress
Margraviate of Jaburo (Gran Colombia) (NPC)
Territory: Northern South AmericaCapital: Jaburo
Ideology: Mondism
Advantages: Allied with Can-Mexico
Disadvantages: On a space elevator
Economy: Medium++
Ruins: few
Labs: 1
Armies
240 Brigades
64 Spacian Armed Brigades
307 0-Type ground attack walkers
17 B-Type mobile suits
20 B-Sharps
14 E-minors
1 E-Major
2 Naval Groups +3 Q2 1002 +5 Q1
120 components -240 to ZOLON
Assets:
??? Q3 1002
??? Q2 1002
??? Q2 1002
ZOLON Hospital Q2 1002
The New Ethiopian Empire
Territory: Ethiopia, Somalia, Eritrea, etc.Capital: Addis Ababa
Ideology: Mondist
Advantages: No real enemies
Disadvantages: No real avenues for expansion that won't piss off a major liberal power
Economy: Huge
Ruins: Few
Labs: 2
Armies
240 Brigades
178 Guntanks
60 B-Type mobile suits
54 RB-types
23 Z-Types
13 Naval Groups +4 Q2 +5 Q3 +5 Q4 +6 Q1 1003
6 MS Submarines
Assets
50 Components
Component Factory (Q1 1003)
K-type Factory (Q1 1003)
The Cult of Apollo-Mithras
Territories: Many enclaves and churches throughout the liberal and Mondist worldCapital: Vancouver
Ideology: Apollo-Mithras Cult/Mondist
Advantage: Broad popular support among the population
Disadvantage: reliant on temporal monarchies for its survival
Economy: Huge
Ruins: None
Labs 4
Armies
25 E-Type mobile suits
33 B-type mobile suits
180 Brigades
54 K-Types +31 +21 Q2
6 RE Types
48 RB Types
1 Tarantula Armour
1 Mobile Siege Armour
Assets
32 components
X-type Factory (Q1 1003)
E-type factory (Q1 1003)
K-type factory (Q1 1003)
Fortress Vancouver (Q4)
Spacian Small Arms Factory Q1 1003
Sites:
Norfolk Naval Base
Trinity Site
Socialist Powers
People's Communes of China
Territory: ChinaCapital: Shanghai
Ideology: Thousand Brotherhood Path (Socialist)
Advantages: Dynamic: Receive 1 additional domestic and 1 additional foreign action every turn
Disadvantages: "The old government had too many taxes. Now we have too many meetings." - Keep your population happy or they will have meetings about you
Economy: Huge
Ruins: Many
Labs: 3
Armies
258 Brigades +150 Q2 +50 Q3 -42
77 Armoured Brigades +10 +50 Q2 +5 Q3 -33
127 T-Type -32
156 B-Type -47 +53
20 BB-Types
18 Null-As
11 Null-Bs
46 RB-Types +41
10 B-Cannons
4 T+ Types
26 E High mobility types
20 Naval Groups
1 A-type (damaged)
Assets:
3 components left
Secret (Q1)
Component Factory Q1 1003
Spacian Small Arms Factory Q1 1003
Type T factory Q1 1003
Sites
Himalayas Hive
India Councilist Republics
Territory: Indian Subcontinent excluding PakistanCapital: Mumbai
Ideology: Agrarian Communism
Advantages: Feels absolutely unstoppable now.
Disadvantages: society in future shock from very rapid industrialisation.
Economy: Huge
Ruins: Few
Labs: 2 +1
Armies:
600 Brigades -71
110 Armoured Brigades -30
65 T-Type mobile suits -20 +35
54 B-Types +54
42 RB-Types +42
18 Null-As
11 Null-Bs
4 T+ Types
26 E High mobility types
5 Type 2s
40 0-Types
5 Naval Groups +5 Q2 +5 Q3 +5 Q4
25 Series-1s +25 Q2 +25 Q3 +25 Q4
Assets
Seraphim Factory
Seraphim Enclave
0 components -105 Components
Sites
Himalayas Hive
The Cold League
Territory: Scotland, Denmark, the Nordic CountriesCapital: Helsinki
Ideology: Vangism
Advantages: Defensible terrain with lots of resources
Disadvantages: Has to occasionally send the tanks and secret police
Economy: Large
Ruins: Lots
Labs: 3
Armies:
Provisional Government (Coupist) (Loyal to Axis)
40 Brigades -10
20 Armored Brigades
30 B-types
26 K-type -30 converted
30 KP-Types +30
12 Karl Gustav Types
1 Grippen
202 Seax
33 Vilse
10 Naval Groups +5 -2
80 C(a) Battlegroups +80 Q2
Local Committees (Patriotic) (Loyal to central government)
40 Brigades -10
30 Armored Brigades -10
10 B-types -20
30 K-types -20 Converted
20 KP-Types
12 Karl Gustav Types -12
13 Gripen Interceptors -23
6 Gripen Intercept Cannons -6
82 C-series battlegroups
Religious Uprising (liberal)
10 Brigades -10
Assets
359 components +338 Components
K Type Factory
Counterside Component Factory (Q2 1002)
Grippen Factory
Sites:
Odinbunker: Looted
New City
Algerian Socialist Republic
Territory: Algeria and TunisCapital: Biskra
Ideology: In Development Socialism
Advantages: Mineral Wealth and strategic position
Disadvantages: Surrounded by liberal powers, no nearby allies.
Economy: Huge++++ (Will continue to grow over the next year)
Ruins: Few
Labs: 3 +1 (2 Spacian 1 Earthian)
Production:
Armies:
24 Brigades +24 +24 Q2 +24 Q3 -20 -200 converted +20 from Libya
200 Spacian Equipped Brigades +200
20 Jungle Brigades
24 Marine Brigades
40 0-Types
10 B-type
30 B Armour types (damaged)
16 E-Flat Space Types
68 K-Types -60 Converted
60 KP-Types
0 Type-1s -23 to CSR
41 Type-1 Cannons
10 RB-Types
100 Series-1 +100 +50 Q2 -50 to Moralia
98 Knightress Minors
10 BB High Altitude types +10
1 Type 2
6 E-Types
1 Colossi Gen-2
9 Naval Group +4 +5 Q2 1002
11 Fast Cruiser Group +10 Q3
ATLAS Superfortress Salvage:
22 Locusts
50 Hi-BB Types
152 RBB Types
8 Ayis Amaziɣ land battleships
80 Armoured Battlegroups
8 Locusts (Damaged) -30 to Moralia
72 E-Flat Beta Types (Damaged)
489 Hi-BB Types (Damaged)
210 RBB Types (Damaged)
98 Type-2 Nephilim (Damaged)
7 Type-2 Enhanced P (Damaged)
1 Type-2 Major Nephilim (Damaged)
1 A-Minor (ATLAS Type Stolen)
Space Systems
5 Frigates -1 to CSR
1 Battleship
2 Cruisers
8 Interplanetary Deep Space Probes
Space Colony
Assets:
Seraphim Casba
Seraphim Factories
Mass Driver System
[Secret] Q4 1002
Massive Shipyards Q4 1002
Mass Transit Systems Q4 1002
Chickpea factories x4 Q2 1002
Series-C Factory
SpacePort Q3 1002
K-type Factory Q2 1002
Component Factory Q2 1002
Mobile Suit Training Sector Q3 1002
Series-1 Factory (Q3 1002)
Spacian Small Arms Factory Q1 1003
119 components -75 to CSR
Sites:
Atlas Superfortress
The Godist League
Territory: Germany, Poland, Ukraine, Central EuropeCapital: Warsaw
Ideology: Vangist
Advantages: Easy Access to the Moscow Fallow Zone
Disadvantages: Hard line Vangist government
Economy: Large (Mobilised)
Ruins: Few
Labs: 1
Armies
150 Brigades +120 +120 Q2 1002 -90 -50 Converted
50 Spacian Armed Brigades +50
50 Armored brigade
81 B-Type mobile suits +63 Half Built -40
50 B-Mountain
22 E-Flats -12
10 Type-2s +10
4 E-Flat Commands
100 Guntanks +100 Q2
57 Work Machine Battlegroups +79 Q2 +70 Q3 -23
7 Naval Groups
Assets:
273 components.
The European Socialist International
Territory: Various European territories.Capital: None
Ideology: Socialist
Advantages: No Territory
Disadvantages: No Territory
Economy: Medium
Ruins: access to various
Labs: 1
Forces
Ex-Cold League Vangists
10 Brigades (Godot League) -20 -20 Converted
20 Spacian Armed Brigades
15 Armored Brigades (Godot League) -5
30 F-types
12 E-Flats (3 Marine, 3 Swamp, 3 Forest and 3 Litoral Types) (England)
24 BB Types (5 Marine, 5 Flight, 5 Hill, 5 Sniper and 4 Commando Types) (England)
1 T+ Type (Mirage Variant) (England)
7 E-Minor Classic
57 E-Minor Classic Marsh
18 E-Minor Classic Hill
4 X-Beams
50 B-Mountain
60 Series-C battlegroups +60 Q2
Ex-Governate
6 B-types -4
10 Brigades -10 -30 Converted
30 Spacian Armed Brigades
20 Armored brigades
1 E-Major Marine
International
40 Brigade equivalents of Guerrillas -10 +20
2 E-types
Assets:
ESI England HQ
Sites:
English Royal Bunker
Neutral Powers
Spain
Territory: SpainCapital: Madrid
Ideology: Neutral
Advantages: Neutral and fancy free, large mobilisation strength
Disadvantages: Not aligned with anyone.
Economy: Large
Ruins: Many
Labs: 2
Army
20 Marine Brigades
100 Armored Brigades
30 B-Type mobile suits
32 E-flat Cannons
44 Desert B-Types -5
2 Naval Groups
0 X-types +10 -10 to Alpines
7 K-types +7
75 Hi-BB (Damaged)
Assets:
0 components -87
Type-1 Factory
Cradle
Territory: ???Capital: Cradle Prime
Ideology: Advancism
Advantages: Secret Bases, large earth network, Warchives
Disadvantages: ancient conspiracy
Economy: Small
Ruins: Many
Labs: 4
Army
4 A Minors
4 A-Flat First Gen Types
20 E-Majors
50 FAKE Types
60 E-Types
100 RE-Flats
200 RB-types
200 0-Type Thumpers
10 Submarine Groups
30 Battlegroups
Type-A Lucifer (Q4)
Under Earth Federation
Territory: UndergroundCapital: New Transylvania
Ideology: Vampirism
Advantages: Vampires. Deep Lore. Protected Location
Disadvantages: Vampires
Economy: Medium
Ruins: Lots
Labs: 2 Earthian 1 Spacian
Technology: Vampires, Vampire Thralls, Cybernetics, Quasi Psychoma, Thrall Production, Stealth Materials, HADES System
Armies:
1 V-Type
100 RB-Underearths
50 E-Underearths
15 E-Major Underearths
20 ZB-Underearths
10 RE-Underearths
5 BWO-Underearths
50 Thrall Brigades
10 Noble Battlegroups
Spacer Powers
The Seraphim
Territory: L5Capital: Therymscri
Ideology: Seraphism
Advantages: Psychic Research and knowledge, well connected
Disadvantages: Many hot headed young officers
Economy: Massive (Will continue to grow over the next year)
Ruins: Few
Labs: 4
Starting Technology: AI systems, Psychics, Cloning 2, Type-S mobile suits.
Mobile Suits
70 Battlegroups
12 Pre-Calamity AA Emplacements
2 Roc Assault Carriers
72 B-Types
80 Type-1N Old Types
102 Type-1 Cannon Mobilisation Type
36 Type-1s (Ling A-bao derivative Quasi-Psycom)
171 Series-1 Mobile Suits +120 +40 Q2
220 Type-2 Mobile Suits
14 Type-2 Ps
4 Type-2 Ace
43 SAAS-Rattlers
6 E-Types
4 RD Types
2 Colossi Gen-2
100 Type-S Mobile Suits
50 Type-P Mobile suits
3 Viggan (damaged)
1 Type T+
Type-Δ
Space Systems:
Assault Carrier (Under Repairs)
4 Battleships (2 heavily damaged)
8 Heavy Cruisers (damaged)
48 Cruisers
80 Frigates
Inorganic Angel Uriel
Luna-8:
2 Super Battleships (damaged)
6 Battleships (damaged)
40 Cruisers (damaged)
2 Assault Carriers (damaged)
50 Frigates (damaged)
8 Spider Infantry Battlegroups
367 Exocet Space Fighters (heavily damaged)
47 Alpha-Guns (heavily damaged)
292 Type-1 SJs (heavily damaged)
58 Type-2s (13 Snipers, 21 Full Armour, 10 Tundra, 14 Cannons) (heavily damaged)
41 Locust-Types (EVA) (heavily damaged)
21 Type-3 Prototypes (heavily damaged)
12 Type-E (Seraphim Psi) (heavily damaged)
6 Type-2 Major Seraphs (1 Sniper, 1 Glaiver, 2 Attackers, 2 Superiority) (heavily damaged)
5 Type-G Suits (1 G-Charger, 1 G-Fire Support, 1 G-Wing, G-Blast, 1 G-Sword) (heavily damaged)
2 Nephilim Twin-Tail Psycores
Inorganic Angel Sariel
Assets
Argyris-Royce Aeronautics [ARAN]
Spider Battlegroup Auto Factory
Series-1 Factory (Indian special economic zone) Q3 1002
Lesbos Enclave: Occupied.
Madagascar
General Technology
Series-Cs
Sites:
Luna-8
Eden-511 Fortress (Axis Seraphim)
Territory: Asteroid Eden-511Capital: Eden-511
Ideology: Seraphimism (schismatic)
Advantages: super well fortified base
Disadvantages: Also very untrustworthy
Economy: Medium
Ruins: None
Labs: 3
Starting Technology: Cloning 2, AI, Psychics, Type-S mobile suits
Armies:
60 Battlegroups
43 B-Type Mobile Dolls
100 Type-1S Commando
60 Type-Aegis +60 Q2
12 Type-1 Starks
70 Type-2 Mobile Suits -20
12 Type-2S Snipers
12 Type-2S Cannons
8 Type-2S Commando types
23 SAAS-Cobras
158 Type-S mobile suits -20
35 Locust Types +36 -12 to Lily
12 RE Sharps Six Tail from Lily
8 Type-2 Majors
2 E-Major
59 Type-P mobile suits +5 -1 +5 Q2
1 ex-Juno Type-P
Custom Psychic Locust-Type "Morningstar"
Space System:
2 Battleships
20 Cruisers
80 Frigates
Sites:
Sevastopol Superfortress
New City
The Astarti
Territory: Nomadic FleetCapital: None
Ideology: Astartism
Advantages: Elite Military
Disadvantages: Space populations dislike them
Economy: Large
Ruins: None
Labs: 4
Technology: Cloning 2, AI, Psychics, Type-R mobile suits, Type-R-Command
Armies:
80 Battlegroups
20 Super-Bs
382 Type-R mobile suits +55 -40 Transferred +35 Q2
125 Type-R-Command Mobile Suits +10 +12 Q2 -10 Transferred
28 SAAS-Mamba special ops suits
12 SAAS Mamba command suits
40 Type-P mobile suits +5
1 Rhino Prototype
Space Systems
4 Battleships
30 cruisers +2 Q2
100 frigates
Super-B Autofactory (Asteroid Belt)
Juno
Production disrupted by enclave seizureTerritory: The fleet ship Juno
Capital: None
Ideology: Astartism (Charismatic)
Advantages: A free agent, entirely mobile and hard to pin down
Disadvantages: Very small.
Economy: Medium+++ (partly occupied)
Ruins: None
Labs: 2
Starting Technology: Cloning 2, AI, Psychics, Type-R mobile suits. Type-R Command suits.
Armies:
The Juno
8 Battlegroups
35 B-Saturnian
50 Type-R
101 Type-R command types +10 Q2
8 RL Types
21 SAAS-Cobra SPF suits
4 E-Major Intercepts
18 Type-P mobile suits
1 Lilith Upgraded Type
[Secret] x3
[Secret] x1
??? x2 (Q2 1002)
Space Systems:
0 Assault Frigates +10 from Lunarii -10 to Moralia
Site:
Pacific Bolthole
Anlscar Orbital
Territory: L1Capital: Zolpher-1 Colony
Ideology: Revolutionary Melindism
Advantages: Fanatical population
Disadvantages: Under developed military
Economy: Huge++++
Ruins: Some
Labs: 4
1 Variant lab
Technology: Cloning 1, High Energy reactors
Armies:
12 Combat Drop Shuttles
20 VTOL Transports
15 Armoured Battlegroups
30 battlegroups
280 Type-1 mobile suits +50 -20
42 Type-1s (J Upgrade)
24 Type-1 Cannons
44 Type-1 mobile dolls
24 Type-1 Glory
2 Auto-Weapons (unknown model)
222 B-Flat Jet Cannons
236 B-Flat Flood Forest Types
200 B-Mountains
12 B Armour Types (damaged) -30 (10 to Amazonia who passes it to Algeria/20 to Algeria directly)
25 B-Jungles -29 to Amazonia
61 RB Types
51 RB-Commando
40 RE-Flats
50 Type-R +50 +50 Q2 +50 Q3 +50 Q4
0 0-Types -40 to Amazonia who forwarded it to Algeria
6 K Types
1 Gen-1 Bear Colossi from Siberia
1 Type-18
25 Type-2 Mobile Suits
3 Type-2 Cannons
50 BB-Types
30 BB Jungle Types
10 BB High Altitude types -10 to Amazonia who passes it to Algeria
4 BB Swamp types
3 T-types
60 Fencer Types
1 Gen-2 Bear Colossi from Siberia
4 RE Types
28 Type-3 Rapid Response
8 Type-2 Rapid Response
2 Type-2 Major High Maneuver
2 Type-2 Major Seraph
1 Knightress
1 'Devo' Jovian Whip Bot
1 Mobile Armour Prototype
Space Navy:
1 Super Battleship
5 Assault Carriers +5 +6 Q2
1 Battleship +1 -1 to Siberia
16 Cruisers +6
40 frigates
Assets:
St. Melinda Peru Settlement
Peru Gate Fortress
Peru MS Factory Q1 1003
Zopher-1 Military Academy Q4
Anlscar Construction Gantry Q4
The Lunari
Territory: The MoonCapital: Lunar Cradle
Ideology: Returnism
Advantages: Close to earth, plentiful room to expand. Easy source of fuel from regolith extraction
Disadvantages: Population overly Seraphim sympathetic
Economy: Huge+++
Ruins: Many
Labs: 3
Starting Technology: Cloning 1, Assault Carrier, Orbital Descent Suits.
Armies:
100 Battlegroups
40 Type-10 fighters
200 0-Type Thumpers
54 B-Sharps
24 E-Flat Space Types
354 Type-1 Mobile Suits
12 RF-Types
100 Type-R Lunar Suits +50 Q2 + 25 Q3 (Converted to R-Lunars)
50 Type-2 Mobile Suits
90 Orbital Descent Suits
4 A-Flat First Gen Types
Moon Tank
Atlas Morocco Salvage:
12 GS-Type (MMI)
25 Hi-BB (Damaged)
4 A-Flat QPsycomm
22 Type-2 Nephilim
12 Type-2 Nephilim (Damaged)
Space Systems
11 Assault Carriers
30 Cruisers
94 Frigates
5 Assault Frigates -10 to Applegate -10 to Juno
1 White Class super assault carrier
Assets
Lunar Space Combat Campus (Q4)
Lunar Cradle Ship Gantry (Q4)
Cuba
Antarctica Colony
Sites:
Area 51
The Pallasi
Territory: Pallas and the surrounding shoal zoneCapital: Pallas City
Ideology: Cosmism
Advantages: Very well positioned to get space resources
Disadvantages: Badly positioned to get earth resources
Economy: Large ++++ (Will top out at huge in 3 quarters)
Ruins: Lots
Labs: 3
1 Variant lab
Technology: Cloning 1, Space Type Mobile Suits, Advanced Frigates
Armies:
60 Battlegroups
1 Corsair Fighter
1 Garuda Surface Transport from Anlscar
10 B-Commando (Yammacin)
130 Type-1 Mobile Suits -20
69 Type-1CS
66 High Mobility Type-1s Jerid Messa Q-Psycom
30 Karl Gustav -6
300 Space Type mobile suits +50 +50 Q2 -10 to Canmex
1 Type-18
24 Type 2s
26 Type-2 Boost Type
4 Type-2 Jerid Messa Q-Psycom (1 Regular, 1 Cannon, 1 Blade, 1 P Incom)
7 X-Types +7
11 Viggan -1 +6 +6 Q2
1 E-Major Space Type
Space Systems
11 Battleships, +3 Q2
1 Swarm Hive (heavily damaged) from Anlscar
13 cruisers -5 to the Mondists
80 Advanced frigates
6 Fast Cruisers
Assets:
1 Component left +40 -54
The Aphrodite
Beam power network
Seed Agro-Station
Recyclotron Q3
Athene Shipyards Q4
Palace Assault Works Q4
Odinfactory (damaged)
Sites:
Luna Midori Site
Saturn Midori Site
Venus FOB 12
Odinbunker
ZOLON Orbital Platform
Territory: ZOLON orbital platforms (L1)Capital: ZOLON-DARK station
Ideology: Neo-Mechanism
Advantages: Unique Technologies Locus of anti-Seraphim/Astarti activity.
Disadvantages: Lack of Cloning means the population is small. Locus of anti-Seraphim/Astarti activity
Economy: Large (Will enlarge over the next year)
Ruins: Many
Labs: 2
Starting Technology: Cybernetics, enhanced MMI, beam power.
Armies:
60 Battlegroups
5 Auto-Weapons (unknown model)
27 B-Types
170 Type-1 Mobile suits -30 (30 damaged)
190 Space type suits +50 +50 Q2 +10 Q3
40 Type-2 Mobile Suits -10
36 Type-2 Berserkers
73 Hi-BB Types
28 Orbital Descent Frames -2
6 AZ Types
22 'Devo' Jovian Whip Bots (10 damaged)
1 E Major Space Type
1 E-Major Space Type with Link-170
5 Viggan +5 + 5 Q2
2 T+ Types
1 A-Minor from Jaburo
1 Scwarzgeist
Assets:
Space Type Factory (Q3 1002)
Half Finished AI Core
240 Components +240 from Jaburo
Space Systems
3 Battleships
20 cruisers
67 frigates -3 to Alpines -8 to Siberia
30 Advanced Frigate
Sites:
Yamantau Death Force Site
ZOLON Neptunian Vault
Underwater Parliament Vault
Applegate Orbital Platform
Territory: Applegate Orbital PlatformCapital: Applegate
Ideology: Returnism
Advantages: At the top of an orbital elevator
Disadvantages: Population overly Seraphim sympathetic
Economy: Large (Expanding)
Ruins: Few
Labs: 2
Starting Technology: Cloning 1, Frame Runners.
Armies:
43 Battlegroups +10 +10 Q2 +30 Q3
0 Type-10s -30 to Amazonia
260 Frame Runners -10 to Islanders -30 to Yammacin
183 B-Frame Runner Mobile Dolls
150 BB-Frame Runner Mobile Dolls
11 Type-1 Mobile Suits
23 Type1 Alts
42 Type-1 Cannons
86 Type-1J
28 RB Types
80 Series-1.Ms (Revision) mobile suits +40 +40 Q2 +40 Q3
34 Type-2 Strike Types
4 Type-2 Sharp Classic
10 T-Types
1 E-Marine Type
1 E-High Maneuver
2 RE-Types
2 E-Major Marine
2 Type-2 Major Nephilim Custom w/ Psycom
Space Systems:
45 Frigates
0 Battleships +2 Q2 +2 Q3
10 Cruisers +10 +10 Q2
10 Assault Frigates from Luna
Assets:
X2 Type-10 factory
Series 1 Factory
MX-Pack Factory
Trunk-01 Habitable Q3 to Finish
Elevator Refurbishment Q2
341 Components +341
Moralia Cluster
Territory: Several Side 3 ColoniesCapital: Moralia Cylinder
Ideology: Moralist
Advantages: Small mercenary state
Disadvantages: Small mercenary state
Economy: Large +++
Ruins: Few
Labs: 2
Forces
30 Battlegroups
14 VTOL Transport
1 Garuda Transport Craft
148 EK Types (10 damaged) -2 +50
50 Series-1's
60 RB Types
50 RB-Commando
22 RB-Enhanced
1 RB Psychic
1 Type-R
45 RE-Flats
42 Type-1 Seraph
40 Type-2s -10
18 Type-2 Seraph
20 E-Mod 2s
23 RD-Seraph Types
15 X-Types
10 Fencer Types
4 RE Types
30 Locust Types (damaged)
1 Knightress
The Adrestia
Assets:
[Secret] Q4
EL-Type Factory Q4
Cobra Cruiser Shipyards Q4
Firenze Frigate Shipyards Q4
MS Pilot Academy Q4
Space Systems:
4 Battleship +3
21 Cruisers +11
10 Assault Frigates
40 frigates
Sites:
English Royal Bunker
Peru Gate Fortress
The Lilium
Territory: Nomadic FleetCapital: None
Ideology: Void Song
Advantages: Elite Military, Fanatical void song worshipers
Disadvantages: Fanatical void song worshipers.
Economy: Medium
Military: Large
Ruins: None
Labs: 4
Technology: Cloning 2, AI, Psychics, Void Singer Interface, Type-R Liliam Type, Type-R-Command Liliam Type, Type-P Void Spinner
Armies:
80 Battlegroups
300 Type-R Liliam mobile suits
100 Type-R-Command Liliam Mobile Suits
60 Type-P Void Spinner mobile suits
Space Systems
4 Battleships
12 Armed Colony Ships
30 cruisers
100 frigates
Jenus Orbital
Territory: Jenus Orbital Platforms (Edge of Pallas Shoal Zone)Capital: Moro
Ideology: Radical Gene Science
Advantages: Radical Gene Engineering
Disadvantages: Genetic Factions
Economy: Medium
Ruins: Many
Labs: 2 Spacian
Technology: Equip Nerve Interface, Cloning A, Bioprocessors, Pulse Det Engines, Type-N's
Armies:
100 Type-1 ENI
50 Type-2 ENI
30 Type-N
20 E-Type ENI
10 Type-2 Majors
60 Battlegroups
Space Systems:
2 Battleships
20 Cruisers
80 Frigates
Undivided Loot
Yamantau Loot:1 Spacian Lab
108 Small Death Force Autoweapons
47 Medium Death Force Autoweapons
23 Fast Death Force Autoweapons
Massive Auto Weapon Auto Factory
Odinbunker Loot
36 Gripens
36 Karl Gustavs
24 Viggans
Drakon Mobile Armor
Venus Loot:
183 ZB-Types
14 ZB Q-Psycom
73 TV Types
6 BWO Types
2 Battleships
6 Cruisers
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