God save the tsar (Imperial Russia quest)

the future of the quest

  • continue with it and improve the future updates

    Votes: 48 96.0%
  • re-start it with Nicholas as the MC

    Votes: 1 2.0%
  • re-start the quest with an other MC

    Votes: 1 2.0%

  • Total voters
    50
  • Poll closed .
vote closed
Adhoc vote count started by carvacho12 on Jun 21, 2019 at 2:29 PM, finished with 26 posts and 11 votes.

  • [X] Plan 'For the Tsar!'
    [X] Consolidation and investments
    [X] dead man tell on tales
    [X] pen pals
    [X] you are the law act like it
    [X] agricultural reform
    [X] new guns
    [X] over the top
    [X] an island in the Pacific
    -[X] Industrialization
    [X] the Urals
    [X] old who are you calling old?
    [X] the joys of electricity
    [X] military exercises
    [X] Between a rock and a hard place
    -[X] military (army and navy)
    [X] the Andes
    -[X] Industrialization
    [X] Land of criollos
    -[X] Industrialization
    [X] the cavalry question
    [X] focus on a task
    - [X] dead man tell on tales
    [X] Between a rock and a hard place
    -[X] Industrialization
    [X] an island in the Pacific
    -[X] military (army and navy)
    [X] awaken the bear
    -[X] Moscow
    [X] yellow submarine
    [X] the people transport
    [X] focus on a task - An Island in the Pacific
 
prologue part 6 results
Diplomacy (pick three)


An island in the Pacific

Your engagement with Victoria gives you a chance to invest in Hawaii so you can gain a better presence in the Pacific and to keep the influence of the USA in check.

You can invest in (pick one): [] Industrialization

Chance of success: 60%

Rewards: Increase influence in Hawaii

Needed: 40

Rolled: 91 (crit roll: 79)

It seems that Hawaii is bursting with activity, thanks to Russian investment the country now has a moderate number of factories which reduce the country dependence on imported goods.

Reward: Hawaii gains medium industry and Increase influence.


The Andes

With Chile in your zone, you have access to the south pacific and now almost fully control the passage of ships who cross America invest in them so you can keep them close to you.

You can invest in (pick one): [] Industrialization

Chance of success: 60%

Rewards: Increase influence Chile

Needed: 40

Rolled: 60

With your investment Chiles factories up north were modernized, unfortunately, that is almost all you could afford to invest in them

Reward: Chile gains small industry and Increase influence.


Between a rock and a hard place

The kingdom of Joseon lies between both China and Japan invest in them to ensure they can withstand an assault from either one of them.

You can invest in (pick one): [] military (army and navy)

Chance of success: 60%

Rewards: Increase influence

Needed: 40

Rolled: 65

With the new rifles and the few ships we could spare Joseon managed to form a small army with a small navy to go with it.

Reward: the Kingdom of Joseon gains small modern army and a small navy




Military (pick three)


[] over the top

Brusilov believed that trench warfare was to be the new way of fighting wars, at least for the foreseeable future. Let him start training the army on how to fight and defend in this type of warfare.

Chance of success: 50 %

Reward: trench warfare (grants +10 to army defense)

Needed: 50

Rolled: 99 (crit roll: 30)

Brusilov managed to put the army through the paces to learn the new doctrine, he tells you that the only way they will learn how to truly fight is in war.

Reward: trench warfare (grants +10 to army defense)


New guns

Brusilov report mentioned the use of a machinegun to stop a cavalry attack and how good of a force multiplier it was, get guns manufacturers to develop a model for your own use

Chance of success: 50 %

Reward: machinegun for the army (+10 for army attack and +5 to army defense)

Needed: 50

Rolled: 97 (crit roll: 73)

These new machineguns were an equalizer capable of holding the line against the enemy with the help of some rifleman and thanks to Brusilov they were integrated with the army.

Rewards: machinegun for the army (+10 for army attack and +5 to army defense)


Military exercises

One of your concerns is the equipment of your men and their ability to fight in a prolonged war Brusilov proposed an exercise to test what works and what doesn't.

Chance of success: 70% (+5 in roll)

Reward: new actions unlocked

rolled: 113 (crit roll 50)
The exercises were more than a success, thanks to them you found that a new type of gear was needed for the trenches, that your uniforms made your soldiers an easy target for the enemy in these kind of warfare and thanks to a shell that exploded near some of your soldiers that some sort of protective gear was needed to guard your soldiers' heads.

Reward: new actions unlocked




Intrigue (pick two)


Dead man tell no tales

Whit everything new that's been going on within your country, there's bound to be foreign agents trying to steal your secrets, give the Okhrana permission to establish a branch who will be in charge of protecting your secrets.

Chance of success: 65 %

Reward: the creation of the internal security bureau (grants -10 to the enemy infiltration) new options unlocked

Needed: 35

Rolled: 58

While it wasn't filled with expert spies the internal security bureau (ISB) ware capable of doing the job. Your secrets would stay secrets thanks to them.

Reward: the creation of the internal security bureau (grants -10 to the enemy infiltration) new options unlocked


You are the law act like it

The state of Russia police leaves a lot to be desired, let Igor reform them so that they can be an efficient force who will aid in investigations

Chance of success: 60 %

Reward: Capable police (+5 to intrigue rolls and +5 to threat detection)

Needed: 40

Rolled: 51

Now that Igor finished with cleaning the police they could do an effective job preventing crime and detecting threats.

Reward: Capable police (+5 to intrigue rolls and +5 to threat detection)




Research and development (pick two)


The joys of electricity

Tesla believes that electric cars are a possibility and that with them you can put more oil into other thing or sell it to other countries, you can see the potential of it give him permission to start researching

Chance of success: 70%

Rewards: electric car research unlocked

Needed: 30

Rolled: 99 (crit roll 86)

Tesla did an incredible job researching the possibility of a new way of transportation, he got so excited that he actually build a prototype that worked pretty well according to him.

Rewards: electric car research unlocked



Old who are you calling old?

Your navy is outdated see that the ships get modernize now that you have people who know what they are doing

Chance of success: 60%

Reward: gain a modern navy (+10 to naval rolls)

Needed: 40

Rolled: 67

With the new allies of your empire being separated from you, by oceans, the only way to ensure that they are protected is your navy, now that it was modernized the job will be a little bit easier than before.

Reward: gain a modern navy (+10 to naval rolls)




Stewardship (pick two)


Tickets, please

Witte finally got the plans for a good railway system let him start building them

Chance of success: 75% (will last 3 turns)

Rewards: gain good railway (grants +5 to all construction rolls, +5 to army mobilization)

Witte finally finished with the railway of the European part of Russia, these will help with construction and the transport and mobilization of your army

Rewards: gain good railway (grants +5 to all construction rolls, +5 to army mobilization)



The Urals

The Ural Mountains stand between you and the Far East tell Witte to send people there so that he can plan their industry, railways, and electrification

Chance of success: 60% (will last 3 turns)

Rewards: can now plan industrialization of Ural region and railway

Needed: 40

Rolled: 57

There were some delays with the survey of the Ural region but Witte tells you it should be done in a year and a half.


Agricultural reform

The current system of farming in the open the field is not enough to feed everyone, should a famine hit the country the people will starve and the one they will blame is you introduce reforms so that you can prevent this.

Chance of success: 60 % (will last two turns)

Reward: the chance of famine lowered.

Needed: 40

Rolled: 87

With the new reform that were implemented (Improved crop rotation and broad strip consolidation) your country now can afford to stock more food which would help should a famine arrive.



Personal (pick two)


Pen pals

Now that you are engaged your mother recommends starting talking with her for both of you to begin building some sort of friendship at the very least.

Chance of success: 90%

Reward: You and Victoria star building a friendship

Needed: 10

Rolled: 89

Things were a little bit awkward considering she was younger than you, but through the letters you exchange she seems like a smart young lady which will help her when she comes to Russia.

Reward: You and Victoria star building a friendship



Focus on a task

Sometimes two head think better than one choose one action to focus on it.

Reward: apply Nicholas stats to the roll of one of the tasks you choose.

Focused on An island in the Pacific


Event roll: 97
 
armenia matters
4 of many 1888

Andranik Ozanian sat in front of you the man was a representative from the Armenian Fedayi who according to your agents where freedom fighters, the man came to you for a request help in freeing Armenia.

This matter could be beneficial, with an Armenian state as a barrier between the Ottomans and Russia troops could be stationed in places that needed them more as was the case with the east where the Japanese where rapidly catching up with the rest of the world in terms of industry and modernization.

The cons of supporting the Armenians was obviously war and how would the rest of the world reacted to it, would the British stay away from these or would they try to interfere.

You have three options in how to handle the situation you could promise them the support they need and declare war against the ottomans, send them volunteers to fight in the war without outright declaring war against them or you could help them covertly with the help of the Okhrana and the ISB the choice was yours


[] WAR DECLARED

The options the Armenians like more, you will go to war with the Ottomans in a year giving you time to plan your invasion with the help of the people of Armenia.

Chances of success: 90 %

Reward new options unlocked


[] I volunteer

With this option, you can send volunteers to fight, the Armenians like the idea but they believe your full support would be better.

Chances of success: 80 %

Reward new options unlocked


[] Smuggling

While the Armenians don't like the option they will accept if you give them what you can spear to arm their citizens and form some sort of army.

Chances of success: 60 %

Reward new options unlocked
 
[X] WAR DECLARED

This worries me a bit, as Britain was very heavily focused on the Mediterranean at this point and I don't want to them until our Military isn't shit. With that said, we're opposing the Ottomans, and limiting their power in the region. I don't think we're going against British interests with this move.

Additionally, it provides a good opportunity to test our stuff - and provide an excuse to the international community as to why we're beefing up our military.
 
[X] I volunteer
war gets fought.
we learn a lot from said war.
less political blow back.

also if the ottomans want to make something of it then we could go to full war.

having said all that rather not go to full on war footing as or yet. would slow everything down a lot.
 
[X] WAR DECLARED
Adhoc vote count started by HanShot1st on Jun 21, 2019 at 9:26 PM, finished with 45 posts and 18 votes.
 
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[X] WAR DECLARED

Prevent the genocide!

Besides, this will only affect the Med. by weakening Ottoman influence, allowing other powers to fill in the gap. Some nations, like Britian, might not be too happy with us since they're trying to keep the balance in Europe favorable, but things should be alright as long as we make sure to defend the black sea (not too difficult as long as we modernize our own navy) and keep the other European nations in mind (Germany on land, Britian at sea).
 
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[X] WAR DECLARED

This will give us a chance to try out our new gear and tactics, withought having to fight on our own soil or borders.
 
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